st/mesa: fixup NDEBUG vs DEBUG causing debug path to get taken.
[mesa.git] / src / mesa / state_tracker / st_atom.c
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "main/glheader.h"
30 #include "main/context.h"
31
32 #include "pipe/p_defines.h"
33 #include "st_context.h"
34 #include "st_atom.h"
35 #include "st_cb_bitmap.h"
36 #include "st_program.h"
37 #include "st_manager.h"
38
39
40 /**
41 * This is used to initialize st->atoms[].
42 */
43 static const struct st_tracked_state *atoms[] =
44 {
45 &st_update_depth_stencil_alpha,
46 &st_update_clip,
47
48 &st_finalize_textures,
49 &st_update_fp,
50 &st_update_gp,
51 &st_update_vp,
52
53 &st_update_rasterizer,
54 &st_update_polygon_stipple,
55 &st_update_viewport,
56 &st_update_scissor,
57 &st_update_blend,
58 &st_update_sampler,
59 &st_update_vertex_texture,
60 &st_update_texture,
61 &st_update_framebuffer,
62 &st_update_msaa,
63 &st_update_vs_constants,
64 &st_update_gs_constants,
65 &st_update_fs_constants,
66 &st_update_pixel_transfer
67 };
68
69
70 void st_init_atoms( struct st_context *st )
71 {
72 /* no-op */
73 }
74
75
76 void st_destroy_atoms( struct st_context *st )
77 {
78 /* no-op */
79 }
80
81
82 /***********************************************************************
83 */
84
85 static GLboolean check_state( const struct st_state_flags *a,
86 const struct st_state_flags *b )
87 {
88 return ((a->mesa & b->mesa) ||
89 (a->st & b->st));
90 }
91
92 static void accumulate_state( struct st_state_flags *a,
93 const struct st_state_flags *b )
94 {
95 a->mesa |= b->mesa;
96 a->st |= b->st;
97 }
98
99
100 static void xor_states( struct st_state_flags *result,
101 const struct st_state_flags *a,
102 const struct st_state_flags *b )
103 {
104 result->mesa = a->mesa ^ b->mesa;
105 result->st = a->st ^ b->st;
106 }
107
108
109 /* Too complex to figure out, just check every time:
110 */
111 static void check_program_state( struct st_context *st )
112 {
113 struct gl_context *ctx = st->ctx;
114
115 if (ctx->VertexProgram._Current != &st->vp->Base)
116 st->dirty.st |= ST_NEW_VERTEX_PROGRAM;
117
118 if (ctx->FragmentProgram._Current != &st->fp->Base)
119 st->dirty.st |= ST_NEW_FRAGMENT_PROGRAM;
120
121 if (ctx->GeometryProgram._Current != &st->gp->Base)
122 st->dirty.st |= ST_NEW_GEOMETRY_PROGRAM;
123 }
124
125
126 /***********************************************************************
127 * Update all derived state:
128 */
129
130 void st_validate_state( struct st_context *st )
131 {
132 struct st_state_flags *state = &st->dirty;
133 GLuint i;
134
135 /* The bitmap cache is immune to pixel unpack changes.
136 * Note that GLUT makes several calls to glPixelStore for each
137 * bitmap char it draws so this is an important check.
138 */
139 if (state->mesa & ~_NEW_PACKUNPACK)
140 st_flush_bitmap_cache(st);
141
142 check_program_state( st );
143
144 st_manager_validate_framebuffers(st);
145
146 if (state->st == 0)
147 return;
148
149 /*printf("%s %x/%x\n", __FUNCTION__, state->mesa, state->st);*/
150
151 #ifdef DEBUG
152 if (1) {
153 #else
154 if (0) {
155 #endif
156 /* Debug version which enforces various sanity checks on the
157 * state flags which are generated and checked to help ensure
158 * state atoms are ordered correctly in the list.
159 */
160 struct st_state_flags examined, prev;
161 memset(&examined, 0, sizeof(examined));
162 prev = *state;
163
164 for (i = 0; i < Elements(atoms); i++) {
165 const struct st_tracked_state *atom = atoms[i];
166 struct st_state_flags generated;
167
168 /*printf("atom %s %x/%x\n", atom->name, atom->dirty.mesa, atom->dirty.st);*/
169
170 if (!(atom->dirty.mesa || atom->dirty.st) ||
171 !atom->update) {
172 printf("malformed atom %s\n", atom->name);
173 assert(0);
174 }
175
176 if (check_state(state, &atom->dirty)) {
177 atoms[i]->update( st );
178 /*printf("after: %x\n", atom->dirty.mesa);*/
179 }
180
181 accumulate_state(&examined, &atom->dirty);
182
183 /* generated = (prev ^ state)
184 * if (examined & generated)
185 * fail;
186 */
187 xor_states(&generated, &prev, state);
188 assert(!check_state(&examined, &generated));
189 prev = *state;
190 }
191 /*printf("\n");*/
192
193 }
194 else {
195 for (i = 0; i < Elements(atoms); i++) {
196 if (check_state(state, &atoms[i]->dirty))
197 atoms[i]->update( st );
198 }
199 }
200
201 memset(state, 0, sizeof(*state));
202 }
203
204
205