st/mesa: move bitmap cache flushing out of state validation
[mesa.git] / src / mesa / state_tracker / st_atom.c
1 /**************************************************************************
2 *
3 * Copyright 2003 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include <stdio.h>
30 #include "main/glheader.h"
31 #include "main/context.h"
32
33 #include "pipe/p_defines.h"
34 #include "st_context.h"
35 #include "st_atom.h"
36 #include "st_program.h"
37 #include "st_manager.h"
38
39
40 /**
41 * This is used to initialize st->atoms[].
42 */
43 static const struct st_tracked_state *atoms[] =
44 {
45 &st_update_depth_stencil_alpha,
46 &st_update_clip,
47
48 &st_update_fp,
49 &st_update_gp,
50 &st_update_tep,
51 &st_update_tcp,
52 &st_update_vp,
53
54 &st_update_rasterizer,
55 &st_update_polygon_stipple,
56 &st_update_viewport,
57 &st_update_scissor,
58 &st_update_blend,
59 &st_update_vertex_texture,
60 &st_update_fragment_texture,
61 &st_update_geometry_texture,
62 &st_update_tessctrl_texture,
63 &st_update_tesseval_texture,
64 &st_update_sampler, /* depends on update_*_texture for swizzle */
65 &st_update_framebuffer,
66 &st_update_msaa,
67 &st_update_sample_shading,
68 &st_update_vs_constants,
69 &st_update_tcs_constants,
70 &st_update_tes_constants,
71 &st_update_gs_constants,
72 &st_update_fs_constants,
73 &st_bind_vs_ubos,
74 &st_bind_tcs_ubos,
75 &st_bind_tes_ubos,
76 &st_bind_fs_ubos,
77 &st_bind_gs_ubos,
78 &st_update_pixel_transfer,
79 &st_update_tess,
80
81 /* this must be done after the vertex program update */
82 &st_update_array
83 };
84
85
86 void st_init_atoms( struct st_context *st )
87 {
88 /* no-op */
89 }
90
91
92 void st_destroy_atoms( struct st_context *st )
93 {
94 /* no-op */
95 }
96
97
98 /***********************************************************************
99 */
100
101 static GLboolean check_state( const struct st_state_flags *a,
102 const struct st_state_flags *b )
103 {
104 return ((a->mesa & b->mesa) ||
105 (a->st & b->st));
106 }
107
108 static void accumulate_state( struct st_state_flags *a,
109 const struct st_state_flags *b )
110 {
111 a->mesa |= b->mesa;
112 a->st |= b->st;
113 }
114
115
116 static void xor_states( struct st_state_flags *result,
117 const struct st_state_flags *a,
118 const struct st_state_flags *b )
119 {
120 result->mesa = a->mesa ^ b->mesa;
121 result->st = a->st ^ b->st;
122 }
123
124
125 /* Too complex to figure out, just check every time:
126 */
127 static void check_program_state( struct st_context *st )
128 {
129 struct gl_context *ctx = st->ctx;
130
131 if (ctx->VertexProgram._Current != &st->vp->Base)
132 st->dirty.st |= ST_NEW_VERTEX_PROGRAM;
133
134 if (ctx->FragmentProgram._Current != &st->fp->Base)
135 st->dirty.st |= ST_NEW_FRAGMENT_PROGRAM;
136
137 if (ctx->GeometryProgram._Current != &st->gp->Base)
138 st->dirty.st |= ST_NEW_GEOMETRY_PROGRAM;
139 }
140
141 static void check_attrib_edgeflag(struct st_context *st)
142 {
143 const struct gl_client_array **arrays = st->ctx->Array._DrawArrays;
144 GLboolean vertdata_edgeflags, edgeflag_culls_prims, edgeflags_enabled;
145
146 if (!arrays)
147 return;
148
149 edgeflags_enabled = st->ctx->Polygon.FrontMode != GL_FILL ||
150 st->ctx->Polygon.BackMode != GL_FILL;
151
152 vertdata_edgeflags = edgeflags_enabled &&
153 arrays[VERT_ATTRIB_EDGEFLAG]->StrideB != 0;
154 if (vertdata_edgeflags != st->vertdata_edgeflags) {
155 st->vertdata_edgeflags = vertdata_edgeflags;
156 st->dirty.st |= ST_NEW_VERTEX_PROGRAM;
157 }
158
159 edgeflag_culls_prims = edgeflags_enabled && !vertdata_edgeflags &&
160 !st->ctx->Current.Attrib[VERT_ATTRIB_EDGEFLAG][0];
161 if (edgeflag_culls_prims != st->edgeflag_culls_prims) {
162 st->edgeflag_culls_prims = edgeflag_culls_prims;
163 st->dirty.st |= ST_NEW_RASTERIZER;
164 }
165 }
166
167
168 /***********************************************************************
169 * Update all derived state:
170 */
171
172 void st_validate_state( struct st_context *st )
173 {
174 struct st_state_flags *state = &st->dirty;
175 GLuint i;
176
177 /* Get Mesa driver state. */
178 st->dirty.st |= st->ctx->NewDriverState;
179 st->ctx->NewDriverState = 0;
180
181 check_attrib_edgeflag(st);
182
183 check_program_state( st );
184
185 st_manager_validate_framebuffers(st);
186
187 if (state->st == 0 && state->mesa == 0)
188 return;
189
190 /*printf("%s %x/%x\n", __func__, state->mesa, state->st);*/
191
192 #ifdef DEBUG
193 if (1) {
194 #else
195 if (0) {
196 #endif
197 /* Debug version which enforces various sanity checks on the
198 * state flags which are generated and checked to help ensure
199 * state atoms are ordered correctly in the list.
200 */
201 struct st_state_flags examined, prev;
202 memset(&examined, 0, sizeof(examined));
203 prev = *state;
204
205 for (i = 0; i < ARRAY_SIZE(atoms); i++) {
206 const struct st_tracked_state *atom = atoms[i];
207 struct st_state_flags generated;
208
209 /*printf("atom %s %x/%x\n", atom->name, atom->dirty.mesa, atom->dirty.st);*/
210
211 if (!(atom->dirty.mesa || atom->dirty.st) ||
212 !atom->update) {
213 printf("malformed atom %s\n", atom->name);
214 assert(0);
215 }
216
217 if (check_state(state, &atom->dirty)) {
218 atoms[i]->update( st );
219 /*printf("after: %x\n", atom->dirty.mesa);*/
220 }
221
222 accumulate_state(&examined, &atom->dirty);
223
224 /* generated = (prev ^ state)
225 * if (examined & generated)
226 * fail;
227 */
228 xor_states(&generated, &prev, state);
229 assert(!check_state(&examined, &generated));
230 prev = *state;
231 }
232 /*printf("\n");*/
233
234 }
235 else {
236 for (i = 0; i < ARRAY_SIZE(atoms); i++) {
237 if (check_state(state, &atoms[i]->dirty))
238 atoms[i]->update( st );
239 }
240 }
241
242 memset(state, 0, sizeof(*state));
243 }
244
245
246