Merge branch 'glsl2-head' into glsl2
[mesa.git] / src / mesa / state_tracker / st_atom.c
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "main/glheader.h"
30 #include "main/context.h"
31
32 #include "pipe/p_defines.h"
33 #include "st_context.h"
34 #include "st_atom.h"
35 #include "st_cb_bitmap.h"
36 #include "st_program.h"
37 #include "st_manager.h"
38
39
40 /**
41 * This is used to initialize st->atoms[].
42 */
43 static const struct st_tracked_state *atoms[] =
44 {
45 &st_update_depth_stencil_alpha,
46 &st_update_clip,
47
48 &st_finalize_textures,
49 &st_update_fp,
50 &st_update_vp,
51
52 &st_update_rasterizer,
53 &st_update_polygon_stipple,
54 &st_update_viewport,
55 &st_update_scissor,
56 &st_update_blend,
57 &st_update_sampler,
58 &st_update_texture,
59 &st_update_framebuffer,
60 &st_update_msaa,
61 &st_update_vs_constants,
62 &st_update_fs_constants,
63 &st_update_pixel_transfer
64 };
65
66
67 void st_init_atoms( struct st_context *st )
68 {
69 /* no-op */
70 }
71
72
73 void st_destroy_atoms( struct st_context *st )
74 {
75 /* no-op */
76 }
77
78
79 /***********************************************************************
80 */
81
82 static GLboolean check_state( const struct st_state_flags *a,
83 const struct st_state_flags *b )
84 {
85 return ((a->mesa & b->mesa) ||
86 (a->st & b->st));
87 }
88
89 static void accumulate_state( struct st_state_flags *a,
90 const struct st_state_flags *b )
91 {
92 a->mesa |= b->mesa;
93 a->st |= b->st;
94 }
95
96
97 static void xor_states( struct st_state_flags *result,
98 const struct st_state_flags *a,
99 const struct st_state_flags *b )
100 {
101 result->mesa = a->mesa ^ b->mesa;
102 result->st = a->st ^ b->st;
103 }
104
105
106 /* Too complex to figure out, just check every time:
107 */
108 static void check_program_state( struct st_context *st )
109 {
110 GLcontext *ctx = st->ctx;
111
112 if (ctx->VertexProgram._Current != &st->vp->Base)
113 st->dirty.st |= ST_NEW_VERTEX_PROGRAM;
114
115 if (ctx->FragmentProgram._Current != &st->fp->Base)
116 st->dirty.st |= ST_NEW_FRAGMENT_PROGRAM;
117
118 }
119
120
121 /***********************************************************************
122 * Update all derived state:
123 */
124
125 void st_validate_state( struct st_context *st )
126 {
127 struct st_state_flags *state = &st->dirty;
128 GLuint i;
129
130 /* The bitmap cache is immune to pixel unpack changes.
131 * Note that GLUT makes several calls to glPixelStore for each
132 * bitmap char it draws so this is an important check.
133 */
134 if (state->mesa & ~_NEW_PACKUNPACK)
135 st_flush_bitmap_cache(st);
136
137 check_program_state( st );
138
139 st_manager_validate_framebuffers(st);
140
141 if (state->st == 0)
142 return;
143
144 /*printf("%s %x/%x\n", __FUNCTION__, state->mesa, state->st);*/
145
146 if (1) {
147 /* Debug version which enforces various sanity checks on the
148 * state flags which are generated and checked to help ensure
149 * state atoms are ordered correctly in the list.
150 */
151 struct st_state_flags examined, prev;
152 memset(&examined, 0, sizeof(examined));
153 prev = *state;
154
155 for (i = 0; i < Elements(atoms); i++) {
156 const struct st_tracked_state *atom = atoms[i];
157 struct st_state_flags generated;
158
159 /*printf("atom %s %x/%x\n", atom->name, atom->dirty.mesa, atom->dirty.st);*/
160
161 if (!(atom->dirty.mesa || atom->dirty.st) ||
162 !atom->update) {
163 printf("malformed atom %s\n", atom->name);
164 assert(0);
165 }
166
167 if (check_state(state, &atom->dirty)) {
168 atoms[i]->update( st );
169 /*printf("after: %x\n", atom->dirty.mesa);*/
170 }
171
172 accumulate_state(&examined, &atom->dirty);
173
174 /* generated = (prev ^ state)
175 * if (examined & generated)
176 * fail;
177 */
178 xor_states(&generated, &prev, state);
179 assert(!check_state(&examined, &generated));
180 prev = *state;
181 }
182 /*printf("\n");*/
183
184 }
185 else {
186 for (i = 0; i < Elements(atoms); i++) {
187 if (check_state(state, &atoms[i]->dirty))
188 atoms[i]->update( st );
189 }
190 }
191
192 memset(state, 0, sizeof(*state));
193 }
194
195
196