mesa: remove _NEW_PACKUNPACK
[mesa.git] / src / mesa / state_tracker / st_atom.c
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "main/glheader.h"
30 #include "main/context.h"
31
32 #include "pipe/p_defines.h"
33 #include "st_context.h"
34 #include "st_atom.h"
35 #include "st_cb_bitmap.h"
36 #include "st_program.h"
37 #include "st_manager.h"
38
39
40 /**
41 * This is used to initialize st->atoms[].
42 */
43 static const struct st_tracked_state *atoms[] =
44 {
45 &st_update_depth_stencil_alpha,
46 &st_update_clip,
47
48 &st_finalize_textures,
49 &st_update_fp,
50 &st_update_gp,
51 &st_update_vp,
52
53 &st_update_rasterizer,
54 &st_update_polygon_stipple,
55 &st_update_viewport,
56 &st_update_scissor,
57 &st_update_blend,
58 &st_update_vertex_texture,
59 &st_update_fragment_texture,
60 &st_update_geometry_texture,
61 &st_update_sampler, /* depends on update_*_texture for swizzle */
62 &st_update_framebuffer,
63 &st_update_msaa,
64 &st_update_vs_constants,
65 &st_update_gs_constants,
66 &st_update_fs_constants,
67 &st_bind_vs_ubos,
68 &st_bind_fs_ubos,
69 &st_update_pixel_transfer,
70
71 /* this must be done after the vertex program update */
72 &st_update_array
73 };
74
75
76 void st_init_atoms( struct st_context *st )
77 {
78 /* no-op */
79 }
80
81
82 void st_destroy_atoms( struct st_context *st )
83 {
84 /* no-op */
85 }
86
87
88 /***********************************************************************
89 */
90
91 static GLboolean check_state( const struct st_state_flags *a,
92 const struct st_state_flags *b )
93 {
94 return ((a->mesa & b->mesa) ||
95 (a->st & b->st));
96 }
97
98 static void accumulate_state( struct st_state_flags *a,
99 const struct st_state_flags *b )
100 {
101 a->mesa |= b->mesa;
102 a->st |= b->st;
103 }
104
105
106 static void xor_states( struct st_state_flags *result,
107 const struct st_state_flags *a,
108 const struct st_state_flags *b )
109 {
110 result->mesa = a->mesa ^ b->mesa;
111 result->st = a->st ^ b->st;
112 }
113
114
115 /* Too complex to figure out, just check every time:
116 */
117 static void check_program_state( struct st_context *st )
118 {
119 struct gl_context *ctx = st->ctx;
120
121 if (ctx->VertexProgram._Current != &st->vp->Base)
122 st->dirty.st |= ST_NEW_VERTEX_PROGRAM;
123
124 if (ctx->FragmentProgram._Current != &st->fp->Base)
125 st->dirty.st |= ST_NEW_FRAGMENT_PROGRAM;
126
127 if (ctx->GeometryProgram._Current != &st->gp->Base)
128 st->dirty.st |= ST_NEW_GEOMETRY_PROGRAM;
129 }
130
131 static void check_attrib_edgeflag(struct st_context *st)
132 {
133 const struct gl_client_array **arrays = st->ctx->Array._DrawArrays;
134 GLboolean vertDataEdgeFlags;
135
136 if (!arrays)
137 return;
138
139 vertDataEdgeFlags = arrays[VERT_ATTRIB_EDGEFLAG]->BufferObj &&
140 arrays[VERT_ATTRIB_EDGEFLAG]->BufferObj->Name;
141 if (vertDataEdgeFlags != st->vertdata_edgeflags) {
142 st->vertdata_edgeflags = vertDataEdgeFlags;
143 st->dirty.st |= ST_NEW_EDGEFLAGS_DATA;
144 }
145 }
146
147
148 /***********************************************************************
149 * Update all derived state:
150 */
151
152 void st_validate_state( struct st_context *st )
153 {
154 struct st_state_flags *state = &st->dirty;
155 GLuint i;
156
157 /* Get Mesa driver state. */
158 st->dirty.st |= st->ctx->NewDriverState;
159 st->ctx->NewDriverState = 0;
160
161 check_attrib_edgeflag(st);
162
163 if (state->mesa)
164 st_flush_bitmap_cache(st);
165
166 check_program_state( st );
167
168 st_manager_validate_framebuffers(st);
169
170 if (state->st == 0)
171 return;
172
173 /*printf("%s %x/%x\n", __FUNCTION__, state->mesa, state->st);*/
174
175 #ifdef DEBUG
176 if (1) {
177 #else
178 if (0) {
179 #endif
180 /* Debug version which enforces various sanity checks on the
181 * state flags which are generated and checked to help ensure
182 * state atoms are ordered correctly in the list.
183 */
184 struct st_state_flags examined, prev;
185 memset(&examined, 0, sizeof(examined));
186 prev = *state;
187
188 for (i = 0; i < Elements(atoms); i++) {
189 const struct st_tracked_state *atom = atoms[i];
190 struct st_state_flags generated;
191
192 /*printf("atom %s %x/%x\n", atom->name, atom->dirty.mesa, atom->dirty.st);*/
193
194 if (!(atom->dirty.mesa || atom->dirty.st) ||
195 !atom->update) {
196 printf("malformed atom %s\n", atom->name);
197 assert(0);
198 }
199
200 if (check_state(state, &atom->dirty)) {
201 atoms[i]->update( st );
202 /*printf("after: %x\n", atom->dirty.mesa);*/
203 }
204
205 accumulate_state(&examined, &atom->dirty);
206
207 /* generated = (prev ^ state)
208 * if (examined & generated)
209 * fail;
210 */
211 xor_states(&generated, &prev, state);
212 assert(!check_state(&examined, &generated));
213 prev = *state;
214 }
215 /*printf("\n");*/
216
217 }
218 else {
219 for (i = 0; i < Elements(atoms); i++) {
220 if (check_state(state, &atoms[i]->dirty))
221 atoms[i]->update( st );
222 }
223 }
224
225 memset(state, 0, sizeof(*state));
226 }
227
228
229