1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * Copyright 2012 Marek Olšák <maraeo@gmail.com>
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the
9 * "Software"), to deal in the Software without restriction, including
10 * without limitation the rights to use, copy, modify, merge, publish,
11 * distribute, sub license, and/or sell copies of the Software, and to
12 * permit persons to whom the Software is furnished to do so, subject to
13 * the following conditions:
15 * The above copyright notice and this permission notice (including the
16 * next paragraph) shall be included in all copies or substantial portions
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22 * IN NO EVENT SHALL AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
23 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 **************************************************************************/
30 * This converts the VBO's vertex attribute/array information into
31 * Gallium vertex state and binds it.
34 * Keith Whitwell <keith@tungstengraphics.com>
35 * Marek Olšák <maraeo@gmail.com>
38 #include "st_context.h"
40 #include "st_cb_bufferobjects.h"
42 #include "st_program.h"
44 #include "cso_cache/cso_context.h"
45 #include "util/u_math.h"
47 #include "main/bufferobj.h"
48 #include "main/image.h"
51 static GLuint double_types
[4] = {
52 PIPE_FORMAT_R64_FLOAT
,
53 PIPE_FORMAT_R64G64_FLOAT
,
54 PIPE_FORMAT_R64G64B64_FLOAT
,
55 PIPE_FORMAT_R64G64B64A64_FLOAT
58 static GLuint float_types
[4] = {
59 PIPE_FORMAT_R32_FLOAT
,
60 PIPE_FORMAT_R32G32_FLOAT
,
61 PIPE_FORMAT_R32G32B32_FLOAT
,
62 PIPE_FORMAT_R32G32B32A32_FLOAT
65 static GLuint half_float_types
[4] = {
66 PIPE_FORMAT_R16_FLOAT
,
67 PIPE_FORMAT_R16G16_FLOAT
,
68 PIPE_FORMAT_R16G16B16_FLOAT
,
69 PIPE_FORMAT_R16G16B16A16_FLOAT
72 static GLuint uint_types_norm
[4] = {
73 PIPE_FORMAT_R32_UNORM
,
74 PIPE_FORMAT_R32G32_UNORM
,
75 PIPE_FORMAT_R32G32B32_UNORM
,
76 PIPE_FORMAT_R32G32B32A32_UNORM
79 static GLuint uint_types_scale
[4] = {
80 PIPE_FORMAT_R32_USCALED
,
81 PIPE_FORMAT_R32G32_USCALED
,
82 PIPE_FORMAT_R32G32B32_USCALED
,
83 PIPE_FORMAT_R32G32B32A32_USCALED
86 static GLuint uint_types_int
[4] = {
88 PIPE_FORMAT_R32G32_UINT
,
89 PIPE_FORMAT_R32G32B32_UINT
,
90 PIPE_FORMAT_R32G32B32A32_UINT
93 static GLuint int_types_norm
[4] = {
94 PIPE_FORMAT_R32_SNORM
,
95 PIPE_FORMAT_R32G32_SNORM
,
96 PIPE_FORMAT_R32G32B32_SNORM
,
97 PIPE_FORMAT_R32G32B32A32_SNORM
100 static GLuint int_types_scale
[4] = {
101 PIPE_FORMAT_R32_SSCALED
,
102 PIPE_FORMAT_R32G32_SSCALED
,
103 PIPE_FORMAT_R32G32B32_SSCALED
,
104 PIPE_FORMAT_R32G32B32A32_SSCALED
107 static GLuint int_types_int
[4] = {
108 PIPE_FORMAT_R32_SINT
,
109 PIPE_FORMAT_R32G32_SINT
,
110 PIPE_FORMAT_R32G32B32_SINT
,
111 PIPE_FORMAT_R32G32B32A32_SINT
114 static GLuint ushort_types_norm
[4] = {
115 PIPE_FORMAT_R16_UNORM
,
116 PIPE_FORMAT_R16G16_UNORM
,
117 PIPE_FORMAT_R16G16B16_UNORM
,
118 PIPE_FORMAT_R16G16B16A16_UNORM
121 static GLuint ushort_types_scale
[4] = {
122 PIPE_FORMAT_R16_USCALED
,
123 PIPE_FORMAT_R16G16_USCALED
,
124 PIPE_FORMAT_R16G16B16_USCALED
,
125 PIPE_FORMAT_R16G16B16A16_USCALED
128 static GLuint ushort_types_int
[4] = {
129 PIPE_FORMAT_R16_UINT
,
130 PIPE_FORMAT_R16G16_UINT
,
131 PIPE_FORMAT_R16G16B16_UINT
,
132 PIPE_FORMAT_R16G16B16A16_UINT
135 static GLuint short_types_norm
[4] = {
136 PIPE_FORMAT_R16_SNORM
,
137 PIPE_FORMAT_R16G16_SNORM
,
138 PIPE_FORMAT_R16G16B16_SNORM
,
139 PIPE_FORMAT_R16G16B16A16_SNORM
142 static GLuint short_types_scale
[4] = {
143 PIPE_FORMAT_R16_SSCALED
,
144 PIPE_FORMAT_R16G16_SSCALED
,
145 PIPE_FORMAT_R16G16B16_SSCALED
,
146 PIPE_FORMAT_R16G16B16A16_SSCALED
149 static GLuint short_types_int
[4] = {
150 PIPE_FORMAT_R16_SINT
,
151 PIPE_FORMAT_R16G16_SINT
,
152 PIPE_FORMAT_R16G16B16_SINT
,
153 PIPE_FORMAT_R16G16B16A16_SINT
156 static GLuint ubyte_types_norm
[4] = {
157 PIPE_FORMAT_R8_UNORM
,
158 PIPE_FORMAT_R8G8_UNORM
,
159 PIPE_FORMAT_R8G8B8_UNORM
,
160 PIPE_FORMAT_R8G8B8A8_UNORM
163 static GLuint ubyte_types_scale
[4] = {
164 PIPE_FORMAT_R8_USCALED
,
165 PIPE_FORMAT_R8G8_USCALED
,
166 PIPE_FORMAT_R8G8B8_USCALED
,
167 PIPE_FORMAT_R8G8B8A8_USCALED
170 static GLuint ubyte_types_int
[4] = {
172 PIPE_FORMAT_R8G8_UINT
,
173 PIPE_FORMAT_R8G8B8_UINT
,
174 PIPE_FORMAT_R8G8B8A8_UINT
177 static GLuint byte_types_norm
[4] = {
178 PIPE_FORMAT_R8_SNORM
,
179 PIPE_FORMAT_R8G8_SNORM
,
180 PIPE_FORMAT_R8G8B8_SNORM
,
181 PIPE_FORMAT_R8G8B8A8_SNORM
184 static GLuint byte_types_scale
[4] = {
185 PIPE_FORMAT_R8_SSCALED
,
186 PIPE_FORMAT_R8G8_SSCALED
,
187 PIPE_FORMAT_R8G8B8_SSCALED
,
188 PIPE_FORMAT_R8G8B8A8_SSCALED
191 static GLuint byte_types_int
[4] = {
193 PIPE_FORMAT_R8G8_SINT
,
194 PIPE_FORMAT_R8G8B8_SINT
,
195 PIPE_FORMAT_R8G8B8A8_SINT
198 static GLuint fixed_types
[4] = {
199 PIPE_FORMAT_R32_FIXED
,
200 PIPE_FORMAT_R32G32_FIXED
,
201 PIPE_FORMAT_R32G32B32_FIXED
,
202 PIPE_FORMAT_R32G32B32A32_FIXED
207 * Return a PIPE_FORMAT_x for the given GL datatype and size.
210 st_pipe_vertex_format(GLenum type
, GLuint size
, GLenum format
,
211 GLboolean normalized
, GLboolean integer
)
213 assert((type
>= GL_BYTE
&& type
<= GL_DOUBLE
) ||
214 type
== GL_FIXED
|| type
== GL_HALF_FLOAT
||
215 type
== GL_INT_2_10_10_10_REV
||
216 type
== GL_UNSIGNED_INT_2_10_10_10_REV
);
219 assert(format
== GL_RGBA
|| format
== GL_BGRA
);
221 if (type
== GL_INT_2_10_10_10_REV
||
222 type
== GL_UNSIGNED_INT_2_10_10_10_REV
) {
226 if (format
== GL_BGRA
) {
227 if (type
== GL_INT_2_10_10_10_REV
) {
229 return PIPE_FORMAT_B10G10R10A2_SNORM
;
231 return PIPE_FORMAT_B10G10R10A2_SSCALED
;
234 return PIPE_FORMAT_B10G10R10A2_UNORM
;
236 return PIPE_FORMAT_B10G10R10A2_USCALED
;
239 if (type
== GL_INT_2_10_10_10_REV
) {
241 return PIPE_FORMAT_R10G10B10A2_SNORM
;
243 return PIPE_FORMAT_R10G10B10A2_SSCALED
;
246 return PIPE_FORMAT_R10G10B10A2_UNORM
;
248 return PIPE_FORMAT_R10G10B10A2_USCALED
;
253 if (format
== GL_BGRA
) {
254 /* this is an odd-ball case */
255 assert(type
== GL_UNSIGNED_BYTE
);
257 return PIPE_FORMAT_B8G8R8A8_UNORM
;
262 case GL_INT
: return int_types_int
[size
-1];
263 case GL_SHORT
: return short_types_int
[size
-1];
264 case GL_BYTE
: return byte_types_int
[size
-1];
265 case GL_UNSIGNED_INT
: return uint_types_int
[size
-1];
266 case GL_UNSIGNED_SHORT
: return ushort_types_int
[size
-1];
267 case GL_UNSIGNED_BYTE
: return ubyte_types_int
[size
-1];
268 default: assert(0); return 0;
271 else if (normalized
) {
273 case GL_DOUBLE
: return double_types
[size
-1];
274 case GL_FLOAT
: return float_types
[size
-1];
275 case GL_HALF_FLOAT
: return half_float_types
[size
-1];
276 case GL_INT
: return int_types_norm
[size
-1];
277 case GL_SHORT
: return short_types_norm
[size
-1];
278 case GL_BYTE
: return byte_types_norm
[size
-1];
279 case GL_UNSIGNED_INT
: return uint_types_norm
[size
-1];
280 case GL_UNSIGNED_SHORT
: return ushort_types_norm
[size
-1];
281 case GL_UNSIGNED_BYTE
: return ubyte_types_norm
[size
-1];
282 case GL_FIXED
: return fixed_types
[size
-1];
283 default: assert(0); return 0;
288 case GL_DOUBLE
: return double_types
[size
-1];
289 case GL_FLOAT
: return float_types
[size
-1];
290 case GL_HALF_FLOAT
: return half_float_types
[size
-1];
291 case GL_INT
: return int_types_scale
[size
-1];
292 case GL_SHORT
: return short_types_scale
[size
-1];
293 case GL_BYTE
: return byte_types_scale
[size
-1];
294 case GL_UNSIGNED_INT
: return uint_types_scale
[size
-1];
295 case GL_UNSIGNED_SHORT
: return ushort_types_scale
[size
-1];
296 case GL_UNSIGNED_BYTE
: return ubyte_types_scale
[size
-1];
297 case GL_FIXED
: return fixed_types
[size
-1];
298 default: assert(0); return 0;
301 return PIPE_FORMAT_NONE
; /* silence compiler warning */
305 * Examine the active arrays to determine if we have interleaved
306 * vertex arrays all living in one VBO, or all living in user space.
309 is_interleaved_arrays(const struct st_vertex_program
*vp
,
310 const struct st_vp_variant
*vpv
,
311 const struct gl_client_array
**arrays
)
314 const struct gl_buffer_object
*firstBufObj
= NULL
;
315 GLint firstStride
= -1;
316 const GLubyte
*firstPtr
= NULL
;
317 GLboolean userSpaceBuffer
= GL_FALSE
;
319 for (attr
= 0; attr
< vpv
->num_inputs
; attr
++) {
320 const GLuint mesaAttr
= vp
->index_to_input
[attr
];
321 const struct gl_client_array
*array
= arrays
[mesaAttr
];
322 const struct gl_buffer_object
*bufObj
= array
->BufferObj
;
323 const GLsizei stride
= array
->StrideB
; /* in bytes */
326 /* save info about the first array */
327 firstStride
= stride
;
328 firstPtr
= array
->Ptr
;
329 firstBufObj
= bufObj
;
330 userSpaceBuffer
= !bufObj
|| !bufObj
->Name
;
333 /* check if other arrays interleave with the first, in same buffer */
334 if (stride
!= firstStride
)
335 return GL_FALSE
; /* strides don't match */
337 if (bufObj
!= firstBufObj
)
338 return GL_FALSE
; /* arrays in different VBOs */
340 if (abs(array
->Ptr
- firstPtr
) > firstStride
)
341 return GL_FALSE
; /* arrays start too far apart */
343 if ((!_mesa_is_bufferobj(bufObj
)) != userSpaceBuffer
)
344 return GL_FALSE
; /* mix of VBO and user-space arrays */
352 * Set up for drawing interleaved arrays that all live in one VBO
353 * or all live in user space.
354 * \param vbuffer returns vertex buffer info
355 * \param velements returns vertex element info
358 setup_interleaved_attribs(const struct st_vertex_program
*vp
,
359 const struct st_vp_variant
*vpv
,
360 const struct gl_client_array
**arrays
,
361 struct pipe_vertex_buffer
*vbuffer
,
362 struct pipe_vertex_element velements
[])
365 const GLubyte
*low_addr
= NULL
;
366 GLboolean usingVBO
; /* all arrays in a VBO? */
367 struct gl_buffer_object
*bufobj
;
370 /* Find the lowest address of the arrays we're drawing,
371 * Init bufobj and stride.
373 if (vpv
->num_inputs
) {
374 const GLuint mesaAttr0
= vp
->index_to_input
[0];
375 const struct gl_client_array
*array
= arrays
[mesaAttr0
];
377 /* Since we're doing interleaved arrays, we know there'll be at most
378 * one buffer object and the stride will be the same for all arrays.
381 bufobj
= array
->BufferObj
;
382 stride
= array
->StrideB
;
384 low_addr
= arrays
[vp
->index_to_input
[0]]->Ptr
;
386 for (attr
= 1; attr
< vpv
->num_inputs
; attr
++) {
387 const GLubyte
*start
= arrays
[vp
->index_to_input
[attr
]]->Ptr
;
388 low_addr
= MIN2(low_addr
, start
);
392 /* not sure we'll ever have zero inputs, but play it safe */
398 /* are the arrays in user space? */
399 usingVBO
= _mesa_is_bufferobj(bufobj
);
401 for (attr
= 0; attr
< vpv
->num_inputs
; attr
++) {
402 const GLuint mesaAttr
= vp
->index_to_input
[attr
];
403 const struct gl_client_array
*array
= arrays
[mesaAttr
];
404 unsigned src_offset
= (unsigned) (array
->Ptr
- low_addr
);
405 GLuint element_size
= array
->_ElementSize
;
407 assert(element_size
== array
->Size
* _mesa_sizeof_type(array
->Type
));
409 velements
[attr
].src_offset
= src_offset
;
410 velements
[attr
].instance_divisor
= array
->InstanceDivisor
;
411 velements
[attr
].vertex_buffer_index
= 0;
412 velements
[attr
].src_format
= st_pipe_vertex_format(array
->Type
,
417 assert(velements
[attr
].src_format
);
421 * Return the vbuffer info and setup user-space attrib info, if needed.
423 if (vpv
->num_inputs
== 0) {
424 /* just defensive coding here */
425 vbuffer
->buffer
= NULL
;
426 vbuffer
->user_buffer
= NULL
;
427 vbuffer
->buffer_offset
= 0;
431 /* all interleaved arrays in a VBO */
432 struct st_buffer_object
*stobj
= st_buffer_object(bufobj
);
434 if (!stobj
|| !stobj
->buffer
) {
435 return FALSE
; /* out-of-memory error probably */
438 vbuffer
->buffer
= stobj
->buffer
;
439 vbuffer
->user_buffer
= NULL
;
440 vbuffer
->buffer_offset
= pointer_to_offset(low_addr
);
441 vbuffer
->stride
= stride
;
444 /* all interleaved arrays in user memory */
445 vbuffer
->buffer
= NULL
;
446 vbuffer
->user_buffer
= low_addr
;
447 vbuffer
->buffer_offset
= 0;
448 vbuffer
->stride
= stride
;
454 * Set up a separate pipe_vertex_buffer and pipe_vertex_element for each
456 * \param vbuffer returns vertex buffer info
457 * \param velements returns vertex element info
460 setup_non_interleaved_attribs(struct st_context
*st
,
461 const struct st_vertex_program
*vp
,
462 const struct st_vp_variant
*vpv
,
463 const struct gl_client_array
**arrays
,
464 struct pipe_vertex_buffer vbuffer
[],
465 struct pipe_vertex_element velements
[])
467 struct gl_context
*ctx
= st
->ctx
;
470 for (attr
= 0; attr
< vpv
->num_inputs
; attr
++) {
471 const GLuint mesaAttr
= vp
->index_to_input
[attr
];
472 const struct gl_client_array
*array
= arrays
[mesaAttr
];
473 struct gl_buffer_object
*bufobj
= array
->BufferObj
;
474 GLsizei stride
= array
->StrideB
;
476 assert(array
->_ElementSize
== array
->Size
* _mesa_sizeof_type(array
->Type
));
478 if (_mesa_is_bufferobj(bufobj
)) {
479 /* Attribute data is in a VBO.
480 * Recall that for VBOs, the gl_client_array->Ptr field is
481 * really an offset from the start of the VBO, not a pointer.
483 struct st_buffer_object
*stobj
= st_buffer_object(bufobj
);
485 if (!stobj
|| !stobj
->buffer
) {
486 return FALSE
; /* out-of-memory error probably */
489 vbuffer
[attr
].buffer
= stobj
->buffer
;
490 vbuffer
[attr
].user_buffer
= NULL
;
491 vbuffer
[attr
].buffer_offset
= pointer_to_offset(array
->Ptr
);
498 ptr
= (void *) array
->Ptr
;
501 /* no array, use ctx->Current.Attrib[] value */
502 ptr
= (void *) ctx
->Current
.Attrib
[mesaAttr
];
508 vbuffer
[attr
].buffer
= NULL
;
509 vbuffer
[attr
].user_buffer
= ptr
;
510 vbuffer
[attr
].buffer_offset
= 0;
513 /* common-case setup */
514 vbuffer
[attr
].stride
= stride
; /* in bytes */
516 velements
[attr
].src_offset
= 0;
517 velements
[attr
].instance_divisor
= array
->InstanceDivisor
;
518 velements
[attr
].vertex_buffer_index
= attr
;
519 velements
[attr
].src_format
= st_pipe_vertex_format(array
->Type
,
524 assert(velements
[attr
].src_format
);
529 static void update_array(struct st_context
*st
)
531 struct gl_context
*ctx
= st
->ctx
;
532 const struct gl_client_array
**arrays
= ctx
->Array
._DrawArrays
;
533 const struct st_vertex_program
*vp
;
534 const struct st_vp_variant
*vpv
;
535 struct pipe_vertex_buffer vbuffer
[PIPE_MAX_SHADER_INPUTS
];
536 struct pipe_vertex_element velements
[PIPE_MAX_ATTRIBS
];
537 unsigned num_vbuffers
, num_velements
;
539 st
->vertex_array_out_of_memory
= FALSE
;
541 /* No drawing has been done yet, so do nothing. */
545 /* vertex program validation must be done before this */
547 vpv
= st
->vp_variant
;
549 memset(velements
, 0, sizeof(struct pipe_vertex_element
) * vpv
->num_inputs
);
552 * Setup the vbuffer[] and velements[] arrays.
554 if (is_interleaved_arrays(vp
, vpv
, arrays
)) {
555 if (!setup_interleaved_attribs(vp
, vpv
, arrays
, vbuffer
, velements
)) {
556 st
->vertex_array_out_of_memory
= TRUE
;
561 num_velements
= vpv
->num_inputs
;
562 if (num_velements
== 0)
566 if (!setup_non_interleaved_attribs(st
, vp
, vpv
, arrays
, vbuffer
,
568 st
->vertex_array_out_of_memory
= TRUE
;
572 num_vbuffers
= vpv
->num_inputs
;
573 num_velements
= vpv
->num_inputs
;
576 cso_set_vertex_buffers(st
->cso_context
, num_vbuffers
, vbuffer
);
577 cso_set_vertex_elements(st
->cso_context
, num_velements
, velements
);
581 const struct st_tracked_state st_update_array
= {
582 "st_update_array", /* name */
584 (_NEW_PROGRAM
| _NEW_BUFFER_OBJECT
), /* mesa */
585 ST_NEW_VERTEX_ARRAYS
| ST_NEW_VERTEX_PROGRAM
, /* st */
587 update_array
/* update */