gallium: check if surface has defined status in check_clear_depth_with_quad()
[mesa.git] / src / mesa / state_tracker / st_atom_framebuffer.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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27
28 /*
29 * Authors:
30 * Keith Whitwell <keith@tungstengraphics.com>
31 * Brian Paul
32 */
33
34 #include "st_context.h"
35 #include "st_atom.h"
36 #include "st_cb_fbo.h"
37 #include "pipe/p_context.h"
38
39
40 /**
41 * Update framebuffer state (color, depth, stencil, etc. buffers)
42 * XXX someday: separate draw/read buffers.
43 */
44 static void
45 update_framebuffer_state( struct st_context *st )
46 {
47 struct pipe_framebuffer_state framebuffer;
48 struct gl_framebuffer *fb = st->ctx->DrawBuffer;
49 struct st_renderbuffer *strb;
50 GLuint i;
51
52 memset(&framebuffer, 0, sizeof(framebuffer));
53
54 /* Examine Mesa's ctx->DrawBuffer->_ColorDrawBuffers state
55 * to determine which surfaces to draw to
56 */
57 framebuffer.num_cbufs = fb->_NumColorDrawBuffers[0];
58 for (i = 0; i < framebuffer.num_cbufs; i++) {
59 strb = st_renderbuffer(fb->_ColorDrawBuffers[0][i]);
60 assert(strb->surface);
61 framebuffer.cbufs[i] = strb->surface;
62 }
63
64 strb = st_renderbuffer(fb->Attachment[BUFFER_DEPTH].Renderbuffer);
65 if (strb) {
66 strb = st_renderbuffer(strb->Base.Wrapped);
67 assert(strb->surface);
68 framebuffer.zsbuf = strb->surface;
69 }
70 else {
71 strb = st_renderbuffer(fb->Attachment[BUFFER_STENCIL].Renderbuffer);
72 if (strb) {
73 strb = st_renderbuffer(strb->Base.Wrapped);
74 assert(strb->surface);
75 framebuffer.zsbuf = strb->surface;
76 }
77 }
78
79 /* XXX: The memcmp is insufficient for eliminating redundant state changes,
80 * but we should probably do more work here to that end.
81 */
82 if (1 /*memcmp(&framebuffer, &st->state.framebuffer, sizeof(framebuffer)) != 0*/) {
83 st->state.framebuffer = framebuffer;
84 st->pipe->set_framebuffer_state( st->pipe, &framebuffer );
85 }
86 }
87
88
89 const struct st_tracked_state st_update_framebuffer = {
90 .name = "st_update_framebuffer",
91 .dirty = {
92 .mesa = _NEW_BUFFERS,
93 .st = 0,
94 },
95 .update = update_framebuffer_state
96 };
97