43259c3ecb198aa9f3359544636466799161b74c
[mesa.git] / src / mesa / state_tracker / st_atom_framebuffer.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /*
29 * Authors:
30 * Keith Whitwell <keith@tungstengraphics.com>
31 * Brian Paul
32 */
33
34 #include "st_context.h"
35 #include "st_atom.h"
36 #include "st_cb_fbo.h"
37 #include "pipe/p_context.h"
38 #include "cso_cache/cso_context.h"
39
40
41 /**
42 * Update framebuffer state (color, depth, stencil, etc. buffers)
43 * XXX someday: separate draw/read buffers.
44 */
45 static void
46 update_framebuffer_state( struct st_context *st )
47 {
48 struct pipe_framebuffer_state *framebuffer = &st->state.framebuffer;
49 struct gl_framebuffer *fb = st->ctx->DrawBuffer;
50 struct st_renderbuffer *strb;
51 GLuint i;
52
53 memset(framebuffer, 0, sizeof(*framebuffer));
54
55 /* Examine Mesa's ctx->DrawBuffer->_ColorDrawBuffers state
56 * to determine which surfaces to draw to
57 */
58 framebuffer->num_cbufs = fb->_NumColorDrawBuffers[0];
59 for (i = 0; i < framebuffer->num_cbufs; i++) {
60 strb = st_renderbuffer(fb->_ColorDrawBuffers[0][i]);
61 assert(strb->surface);
62 framebuffer->cbufs[i] = strb->surface;
63 }
64
65 strb = st_renderbuffer(fb->Attachment[BUFFER_DEPTH].Renderbuffer);
66 if (strb) {
67 strb = st_renderbuffer(strb->Base.Wrapped);
68 assert(strb->surface);
69 framebuffer->zsbuf = strb->surface;
70 }
71 else {
72 strb = st_renderbuffer(fb->Attachment[BUFFER_STENCIL].Renderbuffer);
73 if (strb) {
74 strb = st_renderbuffer(strb->Base.Wrapped);
75 assert(strb->surface);
76 framebuffer->zsbuf = strb->surface;
77 }
78 }
79
80 cso_set_framebuffer(st->cso_context, framebuffer);
81 }
82
83
84 const struct st_tracked_state st_update_framebuffer = {
85 .name = "st_update_framebuffer",
86 .dirty = {
87 .mesa = _NEW_BUFFERS,
88 .st = 0,
89 },
90 .update = update_framebuffer_state
91 };
92