gallium: unify transfer functions
[mesa.git] / src / mesa / state_tracker / st_atom_pixeltransfer.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
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15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
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27
28 /*
29 * Generate fragment programs to implement pixel transfer ops, such as
30 * scale/bias, colortable, convolution...
31 *
32 * Authors:
33 * Brian Paul
34 */
35
36 #include "main/imports.h"
37 #include "main/image.h"
38 #include "main/macros.h"
39 #include "program/program.h"
40 #include "program/prog_cache.h"
41 #include "program/prog_instruction.h"
42 #include "program/prog_parameter.h"
43 #include "program/prog_print.h"
44
45 #include "st_context.h"
46 #include "st_format.h"
47 #include "st_texture.h"
48
49 #include "pipe/p_screen.h"
50 #include "pipe/p_context.h"
51 #include "util/u_inlines.h"
52 #include "util/u_pack_color.h"
53
54
55 struct state_key
56 {
57 GLuint scaleAndBias:1;
58 GLuint pixelMaps:1;
59
60 #if 0
61 GLfloat Maps[3][256][4];
62 int NumMaps;
63 GLint NumStages;
64 pipeline_stage Stages[STAGE_MAX];
65 GLboolean StagesUsed[STAGE_MAX];
66 GLfloat Scale1[4], Bias1[4];
67 GLfloat Scale2[4], Bias2[4];
68 #endif
69 };
70
71 static void
72 make_state_key(struct gl_context *ctx, struct state_key *key)
73 {
74 memset(key, 0, sizeof(*key));
75
76 if (ctx->Pixel.RedBias != 0.0 || ctx->Pixel.RedScale != 1.0 ||
77 ctx->Pixel.GreenBias != 0.0 || ctx->Pixel.GreenScale != 1.0 ||
78 ctx->Pixel.BlueBias != 0.0 || ctx->Pixel.BlueScale != 1.0 ||
79 ctx->Pixel.AlphaBias != 0.0 || ctx->Pixel.AlphaScale != 1.0) {
80 key->scaleAndBias = 1;
81 }
82
83 key->pixelMaps = ctx->Pixel.MapColorFlag;
84 }
85
86
87 /**
88 * Update the pixelmap texture with the contents of the R/G/B/A pixel maps.
89 */
90 static void
91 load_color_map_texture(struct gl_context *ctx, struct pipe_resource *pt)
92 {
93 struct st_context *st = st_context(ctx);
94 struct pipe_context *pipe = st->pipe;
95 struct pipe_transfer *transfer;
96 const GLuint rSize = ctx->PixelMaps.RtoR.Size;
97 const GLuint gSize = ctx->PixelMaps.GtoG.Size;
98 const GLuint bSize = ctx->PixelMaps.BtoB.Size;
99 const GLuint aSize = ctx->PixelMaps.AtoA.Size;
100 const uint texSize = pt->width0;
101 uint *dest;
102 uint i, j;
103
104 dest = (uint *) pipe_transfer_map(pipe,
105 pt, 0, 0, PIPE_TRANSFER_WRITE,
106 0, 0, texSize, texSize, &transfer);
107
108 /* Pack four 1D maps into a 2D texture:
109 * R map is placed horizontally, indexed by S, in channel 0
110 * G map is placed vertically, indexed by T, in channel 1
111 * B map is placed horizontally, indexed by S, in channel 2
112 * A map is placed vertically, indexed by T, in channel 3
113 */
114 for (i = 0; i < texSize; i++) {
115 for (j = 0; j < texSize; j++) {
116 union util_color uc;
117 int k = (i * texSize + j);
118 float rgba[4];
119 rgba[0] = ctx->PixelMaps.RtoR.Map[j * rSize / texSize];
120 rgba[1] = ctx->PixelMaps.GtoG.Map[i * gSize / texSize];
121 rgba[2] = ctx->PixelMaps.BtoB.Map[j * bSize / texSize];
122 rgba[3] = ctx->PixelMaps.AtoA.Map[i * aSize / texSize];
123 util_pack_color(rgba, pt->format, &uc);
124 *(dest + k) = uc.ui;
125 }
126 }
127
128 pipe_transfer_unmap(pipe, transfer);
129 }
130
131
132
133 #define MAX_INST 100
134
135 /**
136 * Returns a fragment program which implements the current pixel transfer ops.
137 */
138 static struct gl_fragment_program *
139 get_pixel_transfer_program(struct gl_context *ctx, const struct state_key *key)
140 {
141 struct st_context *st = st_context(ctx);
142 struct prog_instruction inst[MAX_INST];
143 struct gl_program_parameter_list *params;
144 struct gl_fragment_program *fp;
145 GLuint ic = 0;
146 const GLuint colorTemp = 0;
147
148 fp = (struct gl_fragment_program *)
149 ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, 0);
150 if (!fp)
151 return NULL;
152
153 params = _mesa_new_parameter_list();
154
155 /*
156 * Get initial pixel color from the texture.
157 * TEX colorTemp, fragment.texcoord[0], texture[0], 2D;
158 */
159 _mesa_init_instructions(inst + ic, 1);
160 inst[ic].Opcode = OPCODE_TEX;
161 inst[ic].DstReg.File = PROGRAM_TEMPORARY;
162 inst[ic].DstReg.Index = colorTemp;
163 inst[ic].SrcReg[0].File = PROGRAM_INPUT;
164 inst[ic].SrcReg[0].Index = FRAG_ATTRIB_TEX0;
165 inst[ic].TexSrcUnit = 0;
166 inst[ic].TexSrcTarget = TEXTURE_2D_INDEX;
167 ic++;
168 fp->Base.InputsRead = BITFIELD64_BIT(FRAG_ATTRIB_TEX0);
169 fp->Base.OutputsWritten = BITFIELD64_BIT(FRAG_RESULT_COLOR);
170 fp->Base.SamplersUsed = 0x1; /* sampler 0 (bit 0) is used */
171
172 if (key->scaleAndBias) {
173 static const gl_state_index scale_state[STATE_LENGTH] =
174 { STATE_INTERNAL, STATE_PT_SCALE, 0, 0, 0 };
175 static const gl_state_index bias_state[STATE_LENGTH] =
176 { STATE_INTERNAL, STATE_PT_BIAS, 0, 0, 0 };
177 GLint scale_p, bias_p;
178
179 scale_p = _mesa_add_state_reference(params, scale_state);
180 bias_p = _mesa_add_state_reference(params, bias_state);
181
182 /* MAD colorTemp, colorTemp, scale, bias; */
183 _mesa_init_instructions(inst + ic, 1);
184 inst[ic].Opcode = OPCODE_MAD;
185 inst[ic].DstReg.File = PROGRAM_TEMPORARY;
186 inst[ic].DstReg.Index = colorTemp;
187 inst[ic].SrcReg[0].File = PROGRAM_TEMPORARY;
188 inst[ic].SrcReg[0].Index = colorTemp;
189 inst[ic].SrcReg[1].File = PROGRAM_STATE_VAR;
190 inst[ic].SrcReg[1].Index = scale_p;
191 inst[ic].SrcReg[2].File = PROGRAM_STATE_VAR;
192 inst[ic].SrcReg[2].Index = bias_p;
193 ic++;
194 }
195
196 if (key->pixelMaps) {
197 const GLuint temp = 1;
198
199 /* create the colormap/texture now if not already done */
200 if (!st->pixel_xfer.pixelmap_texture) {
201 st->pixel_xfer.pixelmap_texture = st_create_color_map_texture(ctx);
202 st->pixel_xfer.pixelmap_sampler_view =
203 st_create_texture_sampler_view(st->pipe,
204 st->pixel_xfer.pixelmap_texture);
205 }
206
207 /* with a little effort, we can do four pixel map look-ups with
208 * two TEX instructions:
209 */
210
211 /* TEX temp.rg, colorTemp.rgba, texture[1], 2D; */
212 _mesa_init_instructions(inst + ic, 1);
213 inst[ic].Opcode = OPCODE_TEX;
214 inst[ic].DstReg.File = PROGRAM_TEMPORARY;
215 inst[ic].DstReg.Index = temp;
216 inst[ic].DstReg.WriteMask = WRITEMASK_XY; /* write R,G */
217 inst[ic].SrcReg[0].File = PROGRAM_TEMPORARY;
218 inst[ic].SrcReg[0].Index = colorTemp;
219 inst[ic].TexSrcUnit = 1;
220 inst[ic].TexSrcTarget = TEXTURE_2D_INDEX;
221 ic++;
222
223 /* TEX temp.ba, colorTemp.baba, texture[1], 2D; */
224 _mesa_init_instructions(inst + ic, 1);
225 inst[ic].Opcode = OPCODE_TEX;
226 inst[ic].DstReg.File = PROGRAM_TEMPORARY;
227 inst[ic].DstReg.Index = temp;
228 inst[ic].DstReg.WriteMask = WRITEMASK_ZW; /* write B,A */
229 inst[ic].SrcReg[0].File = PROGRAM_TEMPORARY;
230 inst[ic].SrcReg[0].Index = colorTemp;
231 inst[ic].SrcReg[0].Swizzle = MAKE_SWIZZLE4(SWIZZLE_Z, SWIZZLE_W,
232 SWIZZLE_Z, SWIZZLE_W);
233 inst[ic].TexSrcUnit = 1;
234 inst[ic].TexSrcTarget = TEXTURE_2D_INDEX;
235 ic++;
236
237 /* MOV colorTemp, temp; */
238 _mesa_init_instructions(inst + ic, 1);
239 inst[ic].Opcode = OPCODE_MOV;
240 inst[ic].DstReg.File = PROGRAM_TEMPORARY;
241 inst[ic].DstReg.Index = colorTemp;
242 inst[ic].SrcReg[0].File = PROGRAM_TEMPORARY;
243 inst[ic].SrcReg[0].Index = temp;
244 ic++;
245
246 fp->Base.SamplersUsed |= (1 << 1); /* sampler 1 is used */
247 }
248
249 /* Modify last instruction's dst reg to write to result.color */
250 {
251 struct prog_instruction *last = &inst[ic - 1];
252 last->DstReg.File = PROGRAM_OUTPUT;
253 last->DstReg.Index = FRAG_RESULT_COLOR;
254 }
255
256 /* END; */
257 _mesa_init_instructions(inst + ic, 1);
258 inst[ic].Opcode = OPCODE_END;
259 ic++;
260
261 assert(ic <= MAX_INST);
262
263
264 fp->Base.Instructions = _mesa_alloc_instructions(ic);
265 if (!fp->Base.Instructions) {
266 _mesa_error(ctx, GL_OUT_OF_MEMORY,
267 "generating pixel transfer program");
268 _mesa_free_parameter_list(params);
269 return NULL;
270 }
271
272 _mesa_copy_instructions(fp->Base.Instructions, inst, ic);
273 fp->Base.NumInstructions = ic;
274 fp->Base.Parameters = params;
275
276 #if 0
277 printf("========= pixel transfer prog\n");
278 _mesa_print_program(&fp->Base);
279 _mesa_print_parameter_list(fp->Base.Parameters);
280 #endif
281
282 return fp;
283 }
284
285
286
287 /**
288 * Update st->pixel_xfer.program in response to new pixel-transfer state.
289 */
290 static void
291 update_pixel_transfer(struct st_context *st)
292 {
293 struct gl_context *ctx = st->ctx;
294 struct state_key key;
295 struct gl_fragment_program *fp;
296
297 make_state_key(st->ctx, &key);
298
299 fp = (struct gl_fragment_program *)
300 _mesa_search_program_cache(st->pixel_xfer.cache, &key, sizeof(key));
301 if (!fp) {
302 fp = get_pixel_transfer_program(st->ctx, &key);
303 _mesa_program_cache_insert(st->ctx, st->pixel_xfer.cache,
304 &key, sizeof(key), &fp->Base);
305 }
306
307 if (ctx->Pixel.MapColorFlag) {
308 load_color_map_texture(ctx, st->pixel_xfer.pixelmap_texture);
309 }
310 st->pixel_xfer.pixelmap_enabled = ctx->Pixel.MapColorFlag;
311
312 st->pixel_xfer.program = (struct st_fragment_program *) fp;
313 }
314
315
316
317 const struct st_tracked_state st_update_pixel_transfer = {
318 "st_update_pixel_transfer", /* name */
319 { /* dirty */
320 _NEW_PIXEL, /* mesa */
321 0, /* st */
322 },
323 update_pixel_transfer /* update */
324 };