Hide texture layout details from the state tracker.
[mesa.git] / src / mesa / state_tracker / st_atom_viewport.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "context.h"
30 #include "colormac.h"
31 #include "st_context.h"
32 #include "pipe/p_context.h"
33 #include "st_atom.h"
34
35
36 /**
37 * Update the viewport transformation matrix. Depends on:
38 * - viewport pos/size
39 * - depthrange
40 * - window pos/size or FBO size
41 */
42 static void
43 update_viewport( struct st_context *st )
44 {
45 GLcontext *ctx = st->ctx;
46 GLfloat yScale, yBias;
47
48 /* _NEW_BUFFERS
49 */
50 if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) {
51 yScale = -1;
52 yBias = ctx->DrawBuffer->Height ;
53 }
54 else {
55 yScale = 1.0;
56 yBias = 0.0;
57 }
58
59 /* _NEW_VIEWPORT
60 */
61 {
62 GLfloat x = ctx->Viewport.X;
63 GLfloat y = ctx->Viewport.Y;
64 GLfloat z = ctx->Viewport.Near;
65 GLfloat half_width = ctx->Viewport.Width / 2.0;
66 GLfloat half_height = ctx->Viewport.Height / 2.0;
67 GLfloat half_depth = (ctx->Viewport.Far - ctx->Viewport.Near) / 2.0;
68 struct pipe_viewport_state vp;
69
70 vp.scale[0] = half_width;
71 vp.scale[1] = half_height * yScale;
72 vp.scale[2] = half_depth;
73 vp.scale[3] = 1.0;
74
75 vp.translate[0] = half_width + x;
76 vp.translate[1] = (half_height + y) * yScale + yBias;
77 vp.translate[2] = half_depth + z;
78 vp.translate[3] = 0.0;
79
80 if (memcmp(&vp, &st->state.viewport, sizeof(vp)) != 0) {
81 st->state.viewport = vp;
82 st->pipe->set_viewport_state(st->pipe, &vp);
83 }
84 }
85 }
86
87
88 const struct st_tracked_state st_update_viewport = {
89 .name = "st_update_viewport",
90 .dirty = {
91 .mesa = _NEW_BUFFERS | _NEW_VIEWPORT,
92 .st = 0,
93 },
94 .update = update_viewport
95 };