Merge branch 'origin' into softpipe_0_1_branch
[mesa.git] / src / mesa / state_tracker / st_atom_viewport.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "context.h"
30 #include "colormac.h"
31 #include "st_context.h"
32 #include "pipe/p_context.h"
33 #include "st_atom.h"
34
35
36
37
38
39 /**
40 * Update the viewport transformation matrix. Depends on:
41 * - viewport pos/size
42 * - depthrange
43 * - window pos/size or FBO size
44 */
45 static void update_viewport( struct st_context *st )
46 {
47 GLcontext *ctx = st->ctx;
48 const GLframebuffer *DrawBuffer = ctx->DrawBuffer;
49 GLfloat yScale = 1.0;
50 GLfloat yBias = 0.0;
51
52 /* _NEW_BUFFERS
53 */
54 if (DrawBuffer) {
55
56 #if 0
57 if (DrawBuffer->Name) {
58 /* User created FBO */
59 struct st_renderbuffer *irb
60 = st_renderbuffer(DrawBuffer->_ColorDrawBuffers[0][0]);
61 if (irb && !irb->RenderToTexture) {
62 /* y=0=top */
63 yScale = -1.0;
64 yBias = irb->Base.Height;
65 }
66 else {
67 /* y=0=bottom */
68 yScale = 1.0;
69 yBias = 0.0;
70 }
71 }
72 else
73 {
74 /* window buffer, y=0=top */
75 yScale = -1.0;
76 yBias = DrawBuffer->Height;
77 }
78 #endif
79 }
80
81 {
82 /* _NEW_VIEWPORT
83 */
84 GLfloat x = ctx->Viewport.X;
85 GLfloat y = ctx->Viewport.Y;
86 GLfloat z = ctx->Viewport.Near;
87 GLfloat half_width = ctx->Viewport.Width / 2.0;
88 GLfloat half_height = ctx->Viewport.Height / 2.0;
89 GLfloat half_depth = (ctx->Viewport.Far - ctx->Viewport.Near) / 2.0;
90
91 struct pipe_viewport_state vp;
92
93 vp.scale[0] = half_width;
94 vp.scale[1] = half_height * yScale;
95 vp.scale[2] = half_depth;
96 vp.scale[3] = 1.0;
97
98 vp.translate[0] = (half_width + x);
99 vp.translate[1] = (half_height + y) * yScale + yBias;
100 vp.translate[2] = (half_depth + z);
101 vp.translate[3] = 0.0;
102
103 if (memcmp(&vp, &st->state.viewport, sizeof(vp)) != 0) {
104 st->state.viewport = vp;
105 st->pipe->set_viewport_state(st->pipe, &vp);
106 }
107 }
108 }
109
110
111 const struct st_tracked_state st_update_viewport = {
112 .dirty = {
113 .mesa = _NEW_BUFFERS | _NEW_VIEWPORT,
114 .st = 0,
115 },
116 .update = update_viewport
117 };