1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
33 #include "main/imports.h"
34 #include "main/image.h"
35 #include "main/macros.h"
36 #include "main/texformat.h"
37 #include "shader/program.h"
38 #include "shader/prog_parameter.h"
39 #include "shader/prog_print.h"
41 #include "st_context.h"
42 #include "st_program.h"
43 #include "st_cb_blit.h"
44 #include "st_cb_fbo.h"
46 #include "util/u_blit.h"
48 #include "cso_cache/cso_context.h"
52 st_init_blit(struct st_context
*st
)
54 st
->blit
= util_create_blit(st
->pipe
, st
->cso_context
);
59 st_destroy_blit(struct st_context
*st
)
61 util_destroy_blit(st
->blit
);
67 st_BlitFramebuffer(GLcontext
*ctx
,
68 GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
,
69 GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
,
70 GLbitfield mask
, GLenum filter
)
72 struct st_context
*st
= ctx
->st
;
74 const uint pFilter
= ((filter
== GL_NEAREST
)
75 ? PIPE_TEX_MIPFILTER_NEAREST
76 : PIPE_TEX_MIPFILTER_LINEAR
);
78 if (!_mesa_clip_blit(ctx
, &srcX0
, &srcY0
, &srcX1
, &srcY1
,
79 &dstX0
, &dstY0
, &dstX1
, &dstY1
)) {
80 return; /* nothing to draw/blit */
83 if (mask
& GL_COLOR_BUFFER_BIT
) {
84 struct st_renderbuffer
*srcRb
=
85 st_renderbuffer(ctx
->ReadBuffer
->_ColorReadBuffer
);
86 struct st_renderbuffer
*dstRb
=
87 st_renderbuffer(ctx
->DrawBuffer
->_ColorDrawBuffers
[0]);
88 struct pipe_surface
*srcSurf
= srcRb
->surface
;
89 struct pipe_surface
*dstSurf
= dstRb
->surface
;
91 if (st_fb_orientation(ctx
->DrawBuffer
) == Y_0_TOP
) {
92 /* invert Y for dest */
93 dstY0
= dstRb
->Base
.Height
- dstY0
;
94 dstY1
= dstRb
->Base
.Height
- dstY1
;
97 if (st_fb_orientation(ctx
->ReadBuffer
) == Y_0_TOP
) {
98 /* invert Y for src */
99 srcY0
= srcRb
->Base
.Height
- srcY0
;
100 srcY1
= srcRb
->Base
.Height
- srcY1
;
103 if (srcY0
> srcY1
&& dstY0
> dstY1
) {
104 /* Both src and dst are upside down. Swap Y to make it
105 * right-side up to increase odds of using a fast path.
106 * Recall that all Gallium raster coords have Y=0=top.
117 util_blit_pixels(st
->blit
,
118 srcSurf
, srcX0
, srcY0
, srcX1
, srcY1
,
119 dstSurf
, dstX0
, dstY0
, dstX1
, dstY1
,
128 st_init_blit_functions(struct dd_function_table
*functions
)
130 #if FEATURE_EXT_framebuffer_blit
131 functions
->BlitFramebuffer
= st_BlitFramebuffer
;