1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
30 * Functions for pixel buffer objects and vertex/element buffer objects.
34 #include "main/imports.h"
35 #include "main/mtypes.h"
36 #include "main/arrayobj.h"
37 #include "main/bufferobj.h"
39 #include "st_inlines.h"
40 #include "st_context.h"
41 #include "st_cb_bufferobjects.h"
43 #include "pipe/p_context.h"
44 #include "pipe/p_defines.h"
45 #include "pipe/p_inlines.h"
49 * There is some duplication between mesa's bufferobjects and our
50 * bufmgr buffers. Both have an integer handle and a hashtable to
51 * lookup an opaque structure. It would be nice if the handles and
52 * internal structure where somehow shared.
54 static struct gl_buffer_object
*
55 st_bufferobj_alloc(GLcontext
*ctx
, GLuint name
, GLenum target
)
57 struct st_buffer_object
*st_obj
= ST_CALLOC_STRUCT(st_buffer_object
);
62 _mesa_initialize_buffer_object(&st_obj
->Base
, name
, target
);
70 * Deallocate/free a vertex/pixel buffer object.
71 * Called via glDeleteBuffersARB().
74 st_bufferobj_free(GLcontext
*ctx
, struct gl_buffer_object
*obj
)
76 struct st_buffer_object
*st_obj
= st_buffer_object(obj
);
79 pipe_buffer_reference(&st_obj
->buffer
, NULL
);
87 * Replace data in a subrange of buffer object. If the data range
88 * specified by size + offset extends beyond the end of the buffer or
89 * if data is NULL, no copy is performed.
90 * Called via glBufferSubDataARB().
93 st_bufferobj_subdata(GLcontext
*ctx
,
97 const GLvoid
* data
, struct gl_buffer_object
*obj
)
99 struct st_buffer_object
*st_obj
= st_buffer_object(obj
);
101 /* we may be called from VBO code, so double-check params here */
104 ASSERT(offset
+ size
<= obj
->Size
);
110 * According to ARB_vertex_buffer_object specification, if data is null,
111 * then the contents of the buffer object's data store is undefined. We just
112 * ignore, and leave it unchanged.
117 st_cond_flush_pipe_buffer_write(st_context(ctx
), st_obj
->buffer
,
123 * Called via glGetBufferSubDataARB().
126 st_bufferobj_get_subdata(GLcontext
*ctx
,
130 GLvoid
* data
, struct gl_buffer_object
*obj
)
132 struct st_buffer_object
*st_obj
= st_buffer_object(obj
);
134 /* we may be called from VBO code, so double-check params here */
137 ASSERT(offset
+ size
<= obj
->Size
);
142 st_cond_flush_pipe_buffer_read(st_context(ctx
), st_obj
->buffer
,
148 * Allocate space for and store data in a buffer object. Any data that was
149 * previously stored in the buffer object is lost. If data is NULL,
150 * memory will be allocated, but no copy will occur.
151 * Called via ctx->Driver.BufferData().
152 * \return GL_TRUE for success, GL_FALSE if out of memory
155 st_bufferobj_data(GLcontext
*ctx
,
160 struct gl_buffer_object
*obj
)
162 struct st_context
*st
= st_context(ctx
);
163 struct pipe_context
*pipe
= st
->pipe
;
164 struct st_buffer_object
*st_obj
= st_buffer_object(obj
);
165 unsigned buffer_usage
;
167 st_obj
->Base
.Size
= size
;
168 st_obj
->Base
.Usage
= usage
;
171 case GL_PIXEL_PACK_BUFFER_ARB
:
172 case GL_PIXEL_UNPACK_BUFFER_ARB
:
173 buffer_usage
= PIPE_BUFFER_USAGE_PIXEL
;
175 case GL_ARRAY_BUFFER_ARB
:
176 buffer_usage
= PIPE_BUFFER_USAGE_VERTEX
;
178 case GL_ELEMENT_ARRAY_BUFFER_ARB
:
179 buffer_usage
= PIPE_BUFFER_USAGE_INDEX
;
185 pipe_buffer_reference( &st_obj
->buffer
, NULL
);
188 st_obj
->buffer
= pipe_buffer_create(pipe
->screen
, 32, buffer_usage
, size
);
190 if (!st_obj
->buffer
) {
195 st_no_flush_pipe_buffer_write(st_context(ctx
), st_obj
->buffer
, 0,
205 * Called via glMapBufferARB().
208 st_bufferobj_map(GLcontext
*ctx
, GLenum target
, GLenum access
,
209 struct gl_buffer_object
*obj
)
211 struct st_buffer_object
*st_obj
= st_buffer_object(obj
);
216 flags
= PIPE_BUFFER_USAGE_CPU_WRITE
;
219 flags
= PIPE_BUFFER_USAGE_CPU_READ
;
224 flags
= PIPE_BUFFER_USAGE_CPU_READ
| PIPE_BUFFER_USAGE_CPU_WRITE
;
228 obj
->Pointer
= st_cond_flush_pipe_buffer_map(st_context(ctx
),
233 obj
->Length
= obj
->Size
;
240 * Dummy data whose's pointer is used for zero length ranges.
243 st_bufferobj_zero_length_range
= 0;
247 * Called via glMapBufferRange().
250 st_bufferobj_map_range(GLcontext
*ctx
, GLenum target
,
251 GLintptr offset
, GLsizeiptr length
, GLbitfield access
,
252 struct gl_buffer_object
*obj
)
254 struct pipe_context
*pipe
= st_context(ctx
)->pipe
;
255 struct st_buffer_object
*st_obj
= st_buffer_object(obj
);
258 if (access
& GL_MAP_WRITE_BIT
)
259 flags
|= PIPE_BUFFER_USAGE_CPU_WRITE
;
261 if (access
& GL_MAP_READ_BIT
)
262 flags
|= PIPE_BUFFER_USAGE_CPU_READ
;
264 if (access
& GL_MAP_FLUSH_EXPLICIT_BIT
)
265 flags
|= PIPE_BUFFER_USAGE_FLUSH_EXPLICIT
;
267 if (access
& GL_MAP_UNSYNCHRONIZED_BIT
)
268 flags
|= PIPE_BUFFER_USAGE_UNSYNCHRONIZED
;
270 /* ... other flags ...
273 if (access
& MESA_MAP_NOWAIT_BIT
)
274 flags
|= PIPE_BUFFER_USAGE_DONTBLOCK
;
278 assert(offset
< obj
->Size
);
279 assert(offset
+ length
<= obj
->Size
);
282 * We go out of way here to hide the degenerate yet valid case of zero
283 * length range from the pipe driver.
286 obj
->Pointer
= &st_bufferobj_zero_length_range
;
289 obj
->Pointer
= pipe_buffer_map_range(pipe
->screen
, st_obj
->buffer
, offset
, length
, flags
);
291 obj
->Pointer
= (ubyte
*) obj
->Pointer
+ offset
;
296 obj
->Offset
= offset
;
297 obj
->Length
= length
;
298 obj
->AccessFlags
= access
;
306 st_bufferobj_flush_mapped_range(GLcontext
*ctx
, GLenum target
,
307 GLintptr offset
, GLsizeiptr length
,
308 struct gl_buffer_object
*obj
)
310 struct pipe_context
*pipe
= st_context(ctx
)->pipe
;
311 struct st_buffer_object
*st_obj
= st_buffer_object(obj
);
313 /* Subrange is relative to mapped range */
316 assert(offset
+ length
<= obj
->Length
);
321 pipe_buffer_flush_mapped_range(pipe
->screen
, st_obj
->buffer
,
322 obj
->Offset
+ offset
, length
);
327 * Called via glUnmapBufferARB().
330 st_bufferobj_unmap(GLcontext
*ctx
, GLenum target
, struct gl_buffer_object
*obj
)
332 struct pipe_context
*pipe
= st_context(ctx
)->pipe
;
333 struct st_buffer_object
*st_obj
= st_buffer_object(obj
);
336 pipe_buffer_unmap(pipe
->screen
, st_obj
->buffer
);
346 * Called via glCopyBufferSubData().
349 st_copy_buffer_subdata(GLcontext
*ctx
,
350 struct gl_buffer_object
*src
,
351 struct gl_buffer_object
*dst
,
352 GLintptr readOffset
, GLintptr writeOffset
,
355 struct pipe_context
*pipe
= st_context(ctx
)->pipe
;
356 struct st_buffer_object
*srcObj
= st_buffer_object(src
);
357 struct st_buffer_object
*dstObj
= st_buffer_object(dst
);
358 ubyte
*srcPtr
, *dstPtr
;
363 /* buffer should not already be mapped */
364 assert(!src
->Pointer
);
365 assert(!dst
->Pointer
);
367 srcPtr
= (ubyte
*) pipe_buffer_map_range(pipe
->screen
,
370 PIPE_BUFFER_USAGE_CPU_READ
);
372 dstPtr
= (ubyte
*) pipe_buffer_map_range(pipe
->screen
,
375 PIPE_BUFFER_USAGE_CPU_WRITE
);
377 if (srcPtr
&& dstPtr
)
378 _mesa_memcpy(dstPtr
+ writeOffset
, srcPtr
+ readOffset
, size
);
380 pipe_buffer_unmap(pipe
->screen
, srcObj
->buffer
);
381 pipe_buffer_unmap(pipe
->screen
, dstObj
->buffer
);
386 st_init_bufferobject_functions(struct dd_function_table
*functions
)
388 functions
->NewBufferObject
= st_bufferobj_alloc
;
389 functions
->DeleteBuffer
= st_bufferobj_free
;
390 functions
->BufferData
= st_bufferobj_data
;
391 functions
->BufferSubData
= st_bufferobj_subdata
;
392 functions
->GetBufferSubData
= st_bufferobj_get_subdata
;
393 functions
->MapBuffer
= st_bufferobj_map
;
394 functions
->MapBufferRange
= st_bufferobj_map_range
;
395 functions
->FlushMappedBufferRange
= st_bufferobj_flush_mapped_range
;
396 functions
->UnmapBuffer
= st_bufferobj_unmap
;
397 functions
->CopyBufferSubData
= st_copy_buffer_subdata
;
399 /* For GL_APPLE_vertex_array_object */
400 functions
->NewArrayObject
= _mesa_new_array_object
;
401 functions
->DeleteArrayObject
= _mesa_delete_array_object
;