1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 #include "main/imports.h"
30 #include "main/mtypes.h"
31 #include "main/bufferobj.h"
33 #include "st_context.h"
34 #include "st_cb_bufferobjects.h"
36 #include "pipe/p_context.h"
37 #include "pipe/p_defines.h"
38 #include "pipe/p_winsys.h"
42 /* Pixel buffers and Vertex/index buffers are handled through these
43 * mesa callbacks. Framebuffer/Renderbuffer objects are
44 * created/managed elsewhere.
50 * There is some duplication between mesa's bufferobjects and our
51 * bufmgr buffers. Both have an integer handle and a hashtable to
52 * lookup an opaque structure. It would be nice if the handles and
53 * internal structure where somehow shared.
55 static struct gl_buffer_object
*
56 st_bufferobj_alloc(GLcontext
*ctx
, GLuint name
, GLenum target
)
58 struct st_context
*st
= st_context(ctx
);
59 struct st_buffer_object
*st_obj
= CALLOC_STRUCT(st_buffer_object
);
64 _mesa_initialize_buffer_object(&st_obj
->Base
, name
, target
);
66 st_obj
->buffer
= st
->pipe
->winsys
->buffer_create( st
->pipe
->winsys
, 32 );
74 * Deallocate/free a vertex/pixel buffer object.
75 * Called via glDeleteBuffersARB().
78 st_bufferobj_free(GLcontext
*ctx
, struct gl_buffer_object
*obj
)
80 struct pipe_context
*pipe
= st_context(ctx
)->pipe
;
81 struct st_buffer_object
*st_obj
= st_buffer_object(obj
);
84 pipe
->winsys
->buffer_reference(pipe
->winsys
, &st_obj
->buffer
, NULL
);
92 * Allocate space for and store data in a buffer object. Any data that was
93 * previously stored in the buffer object is lost. If data is NULL,
94 * memory will be allocated, but no copy will occur.
95 * Called via glBufferDataARB().
98 st_bufferobj_data(GLcontext
*ctx
,
103 struct gl_buffer_object
*obj
)
105 struct pipe_context
*pipe
= st_context(ctx
)->pipe
;
106 struct st_buffer_object
*st_obj
= st_buffer_object(obj
);
108 st_obj
->Base
.Size
= size
;
109 st_obj
->Base
.Usage
= usage
;
111 pipe
->winsys
->buffer_data( pipe
->winsys
, st_obj
->buffer
, size
, data
);
116 * Replace data in a subrange of buffer object. If the data range
117 * specified by size + offset extends beyond the end of the buffer or
118 * if data is NULL, no copy is performed.
119 * Called via glBufferSubDataARB().
122 st_bufferobj_subdata(GLcontext
*ctx
,
126 const GLvoid
* data
, struct gl_buffer_object
*obj
)
128 struct pipe_context
*pipe
= st_context(ctx
)->pipe
;
129 struct st_buffer_object
*st_obj
= st_buffer_object(obj
);
131 pipe
->winsys
->buffer_subdata(pipe
->winsys
, st_obj
->buffer
, offset
, size
, data
);
136 * Called via glGetBufferSubDataARB().
139 st_bufferobj_get_subdata(GLcontext
*ctx
,
143 GLvoid
* data
, struct gl_buffer_object
*obj
)
145 struct pipe_context
*pipe
= st_context(ctx
)->pipe
;
146 struct st_buffer_object
*st_obj
= st_buffer_object(obj
);
148 pipe
->winsys
->buffer_get_subdata(pipe
->winsys
, st_obj
->buffer
, offset
, size
, data
);
153 * Called via glMapBufferARB().
156 st_bufferobj_map(GLcontext
*ctx
, GLenum target
, GLenum access
,
157 struct gl_buffer_object
*obj
)
159 struct pipe_context
*pipe
= st_context(ctx
)->pipe
;
160 struct st_buffer_object
*st_obj
= st_buffer_object(obj
);
165 flags
= PIPE_BUFFER_FLAG_WRITE
;
168 flags
= PIPE_BUFFER_FLAG_READ
;
173 flags
= PIPE_BUFFER_FLAG_READ
| PIPE_BUFFER_FLAG_WRITE
;
177 obj
->Pointer
= pipe
->winsys
->buffer_map(pipe
->winsys
, st_obj
->buffer
, flags
);
183 * Called via glMapBufferARB().
186 st_bufferobj_unmap(GLcontext
*ctx
, GLenum target
, struct gl_buffer_object
*obj
)
188 struct pipe_context
*pipe
= st_context(ctx
)->pipe
;
189 struct st_buffer_object
*st_obj
= st_buffer_object(obj
);
191 pipe
->winsys
->buffer_unmap(pipe
->winsys
, st_obj
->buffer
);
198 st_init_bufferobject_functions(struct dd_function_table
*functions
)
200 functions
->NewBufferObject
= st_bufferobj_alloc
;
201 functions
->DeleteBuffer
= st_bufferobj_free
;
202 functions
->BufferData
= st_bufferobj_data
;
203 functions
->BufferSubData
= st_bufferobj_subdata
;
204 functions
->GetBufferSubData
= st_bufferobj_get_subdata
;
205 functions
->MapBuffer
= st_bufferobj_map
;
206 functions
->UnmapBuffer
= st_bufferobj_unmap
;