1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 #include "main/imports.h"
30 #include "main/mtypes.h"
31 #include "main/bufferobj.h"
33 #include "st_inlines.h"
34 #include "st_context.h"
35 #include "st_cb_bufferobjects.h"
37 #include "pipe/p_context.h"
38 #include "pipe/p_defines.h"
39 #include "pipe/p_inlines.h"
43 /* Pixel buffers and Vertex/index buffers are handled through these
44 * mesa callbacks. Framebuffer/Renderbuffer objects are
45 * created/managed elsewhere.
51 * There is some duplication between mesa's bufferobjects and our
52 * bufmgr buffers. Both have an integer handle and a hashtable to
53 * lookup an opaque structure. It would be nice if the handles and
54 * internal structure where somehow shared.
56 static struct gl_buffer_object
*
57 st_bufferobj_alloc(GLcontext
*ctx
, GLuint name
, GLenum target
)
59 struct st_buffer_object
*st_obj
= ST_CALLOC_STRUCT(st_buffer_object
);
64 _mesa_initialize_buffer_object(&st_obj
->Base
, name
, target
);
72 * Deallocate/free a vertex/pixel buffer object.
73 * Called via glDeleteBuffersARB().
76 st_bufferobj_free(GLcontext
*ctx
, struct gl_buffer_object
*obj
)
78 struct st_buffer_object
*st_obj
= st_buffer_object(obj
);
81 pipe_buffer_reference(&st_obj
->buffer
, NULL
);
89 * Replace data in a subrange of buffer object. If the data range
90 * specified by size + offset extends beyond the end of the buffer or
91 * if data is NULL, no copy is performed.
92 * Called via glBufferSubDataARB().
95 st_bufferobj_subdata(GLcontext
*ctx
,
99 const GLvoid
* data
, struct gl_buffer_object
*obj
)
101 struct st_buffer_object
*st_obj
= st_buffer_object(obj
);
103 if (offset
>= st_obj
->size
|| size
> (st_obj
->size
- offset
))
106 st_cond_flush_pipe_buffer_write(st_context(ctx
), st_obj
->buffer
,
112 * Called via glGetBufferSubDataARB().
115 st_bufferobj_get_subdata(GLcontext
*ctx
,
119 GLvoid
* data
, struct gl_buffer_object
*obj
)
121 struct st_buffer_object
*st_obj
= st_buffer_object(obj
);
123 if (offset
>= st_obj
->size
|| size
> (st_obj
->size
- offset
))
126 st_cond_flush_pipe_buffer_read(st_context(ctx
), st_obj
->buffer
,
132 * Allocate space for and store data in a buffer object. Any data that was
133 * previously stored in the buffer object is lost. If data is NULL,
134 * memory will be allocated, but no copy will occur.
135 * Called via glBufferDataARB().
138 st_bufferobj_data(GLcontext
*ctx
,
143 struct gl_buffer_object
*obj
)
145 struct st_context
*st
= st_context(ctx
);
146 struct pipe_context
*pipe
= st
->pipe
;
147 struct st_buffer_object
*st_obj
= st_buffer_object(obj
);
148 unsigned buffer_usage
;
150 st_obj
->Base
.Size
= size
;
151 st_obj
->Base
.Usage
= usage
;
154 case GL_PIXEL_PACK_BUFFER_ARB
:
155 case GL_PIXEL_UNPACK_BUFFER_ARB
:
156 buffer_usage
= PIPE_BUFFER_USAGE_PIXEL
;
158 case GL_ARRAY_BUFFER_ARB
:
159 buffer_usage
= PIPE_BUFFER_USAGE_VERTEX
;
161 case GL_ELEMENT_ARRAY_BUFFER_ARB
:
162 buffer_usage
= PIPE_BUFFER_USAGE_INDEX
;
168 pipe_buffer_reference( &st_obj
->buffer
, NULL
);
170 st_obj
->buffer
= pipe_buffer_create( pipe
->screen
, 32, buffer_usage
, size
);
172 /* We don't seem to have any good way of passing failure to
173 * allocate up to Mesa??
175 assert(st_obj
->buffer
);
180 st_no_flush_pipe_buffer_write(st_context(ctx
), st_obj
->buffer
, 0,
186 * Called via glMapBufferARB().
189 st_bufferobj_map(GLcontext
*ctx
, GLenum target
, GLenum access
,
190 struct gl_buffer_object
*obj
)
192 struct st_buffer_object
*st_obj
= st_buffer_object(obj
);
197 flags
= PIPE_BUFFER_USAGE_CPU_WRITE
;
200 flags
= PIPE_BUFFER_USAGE_CPU_READ
;
205 flags
= PIPE_BUFFER_USAGE_CPU_READ
| PIPE_BUFFER_USAGE_CPU_WRITE
;
209 obj
->Pointer
= st_cond_flush_pipe_buffer_map(st_context(ctx
),
214 obj
->Length
= obj
->Size
;
222 * Called via glMapBufferRange().
225 st_bufferobj_map_range(GLcontext
*ctx
, GLenum target
,
226 GLintptr offset
, GLsizeiptr length
, GLbitfield access
,
227 struct gl_buffer_object
*obj
)
229 struct pipe_context
*pipe
= st_context(ctx
)->pipe
;
230 struct st_buffer_object
*st_obj
= st_buffer_object(obj
);
234 if (access
& GL_MAP_WRITE_BIT
)
235 flags
|= PIPE_BUFFER_USAGE_CPU_WRITE
;
237 if (access
& GL_MAP_READ_BIT
)
238 flags
|= PIPE_BUFFER_USAGE_CPU_READ
;
240 /* ... other flags ...
243 if (access
& MESA_MAP_NOWAIT_BIT
)
244 flags
|= PIPE_BUFFER_USAGE_DONTBLOCK
;
248 assert(offset
< obj
->Size
);
249 assert(offset
+ length
<= obj
->Size
);
251 map
= obj
->Pointer
= pipe_buffer_map_range(pipe
->screen
, st_obj
->buffer
, offset
, length
, flags
);
254 obj
->Length
= obj
->Size
;
263 st_bufferobj_flush_mapped_range(GLcontext
*ctx
, GLenum target
,
264 GLintptr offset
, GLsizeiptr length
,
265 struct gl_buffer_object
*obj
)
267 struct pipe_context
*pipe
= st_context(ctx
)->pipe
;
268 struct st_buffer_object
*st_obj
= st_buffer_object(obj
);
270 /* Subrange is relative to mapped range */
273 assert(offset
< obj
->Length
);
274 assert(offset
+ length
<= obj
->Length
);
276 pipe_buffer_flush_mapped_range(pipe
->screen
, st_obj
->buffer
,
277 obj
->Offset
+ offset
, length
);
282 * Called via glUnmapBufferARB().
285 st_bufferobj_unmap(GLcontext
*ctx
, GLenum target
, struct gl_buffer_object
*obj
)
287 struct pipe_context
*pipe
= st_context(ctx
)->pipe
;
288 struct st_buffer_object
*st_obj
= st_buffer_object(obj
);
290 pipe_buffer_unmap(pipe
->screen
, st_obj
->buffer
);
299 st_init_bufferobject_functions(struct dd_function_table
*functions
)
301 functions
->NewBufferObject
= st_bufferobj_alloc
;
302 functions
->DeleteBuffer
= st_bufferobj_free
;
303 functions
->BufferData
= st_bufferobj_data
;
304 functions
->BufferSubData
= st_bufferobj_subdata
;
305 functions
->GetBufferSubData
= st_bufferobj_get_subdata
;
306 functions
->MapBuffer
= st_bufferobj_map
;
307 functions
->MapBufferRange
= st_bufferobj_map_range
;
308 functions
->FlushMappedBufferRange
= st_bufferobj_flush_mapped_range
;
309 functions
->UnmapBuffer
= st_bufferobj_unmap
;