Merge remote branch 'origin/master' into pipe-video
[mesa.git] / src / mesa / state_tracker / st_cb_bufferobjects.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 /**
30 * Functions for pixel buffer objects and vertex/element buffer objects.
31 */
32
33
34 #include "main/imports.h"
35 #include "main/mtypes.h"
36 #include "main/arrayobj.h"
37 #include "main/bufferobj.h"
38
39 #include "st_context.h"
40 #include "st_cb_bufferobjects.h"
41
42 #include "pipe/p_context.h"
43 #include "pipe/p_defines.h"
44 #include "util/u_inlines.h"
45
46
47 /**
48 * There is some duplication between mesa's bufferobjects and our
49 * bufmgr buffers. Both have an integer handle and a hashtable to
50 * lookup an opaque structure. It would be nice if the handles and
51 * internal structure where somehow shared.
52 */
53 static struct gl_buffer_object *
54 st_bufferobj_alloc(struct gl_context *ctx, GLuint name, GLenum target)
55 {
56 struct st_buffer_object *st_obj = ST_CALLOC_STRUCT(st_buffer_object);
57
58 if (!st_obj)
59 return NULL;
60
61 _mesa_initialize_buffer_object(&st_obj->Base, name, target);
62
63 return &st_obj->Base;
64 }
65
66
67
68 /**
69 * Deallocate/free a vertex/pixel buffer object.
70 * Called via glDeleteBuffersARB().
71 */
72 static void
73 st_bufferobj_free(struct gl_context *ctx, struct gl_buffer_object *obj)
74 {
75 struct st_buffer_object *st_obj = st_buffer_object(obj);
76
77 assert(obj->RefCount == 0);
78 assert(st_obj->transfer == NULL);
79
80 if (st_obj->buffer)
81 pipe_resource_reference(&st_obj->buffer, NULL);
82
83 free(st_obj);
84 }
85
86
87
88 /**
89 * Replace data in a subrange of buffer object. If the data range
90 * specified by size + offset extends beyond the end of the buffer or
91 * if data is NULL, no copy is performed.
92 * Called via glBufferSubDataARB().
93 */
94 static void
95 st_bufferobj_subdata(struct gl_context *ctx,
96 GLenum target,
97 GLintptrARB offset,
98 GLsizeiptrARB size,
99 const GLvoid * data, struct gl_buffer_object *obj)
100 {
101 struct st_buffer_object *st_obj = st_buffer_object(obj);
102
103 /* we may be called from VBO code, so double-check params here */
104 ASSERT(offset >= 0);
105 ASSERT(size >= 0);
106 ASSERT(offset + size <= obj->Size);
107
108 if (!size)
109 return;
110
111 /*
112 * According to ARB_vertex_buffer_object specification, if data is null,
113 * then the contents of the buffer object's data store is undefined. We just
114 * ignore, and leave it unchanged.
115 */
116 if (!data)
117 return;
118
119 /* Now that transfers are per-context, we don't have to figure out
120 * flushing here. Usually drivers won't need to flush in this case
121 * even if the buffer is currently referenced by hardware - they
122 * just queue the upload as dma rather than mapping the underlying
123 * buffer directly.
124 */
125 pipe_buffer_write(st_context(ctx)->pipe,
126 st_obj->buffer,
127 offset, size, data);
128 }
129
130
131 /**
132 * Called via glGetBufferSubDataARB().
133 */
134 static void
135 st_bufferobj_get_subdata(struct gl_context *ctx,
136 GLenum target,
137 GLintptrARB offset,
138 GLsizeiptrARB size,
139 GLvoid * data, struct gl_buffer_object *obj)
140 {
141 struct st_buffer_object *st_obj = st_buffer_object(obj);
142
143 /* we may be called from VBO code, so double-check params here */
144 ASSERT(offset >= 0);
145 ASSERT(size >= 0);
146 ASSERT(offset + size <= obj->Size);
147
148 if (!size)
149 return;
150
151 pipe_buffer_read(st_context(ctx)->pipe, st_obj->buffer,
152 offset, size, data);
153 }
154
155
156 /**
157 * Allocate space for and store data in a buffer object. Any data that was
158 * previously stored in the buffer object is lost. If data is NULL,
159 * memory will be allocated, but no copy will occur.
160 * Called via ctx->Driver.BufferData().
161 * \return GL_TRUE for success, GL_FALSE if out of memory
162 */
163 static GLboolean
164 st_bufferobj_data(struct gl_context *ctx,
165 GLenum target,
166 GLsizeiptrARB size,
167 const GLvoid * data,
168 GLenum usage,
169 struct gl_buffer_object *obj)
170 {
171 struct st_context *st = st_context(ctx);
172 struct pipe_context *pipe = st->pipe;
173 struct st_buffer_object *st_obj = st_buffer_object(obj);
174 unsigned buffer_usage;
175
176 st_obj->Base.Size = size;
177 st_obj->Base.Usage = usage;
178
179 switch(target) {
180 case GL_PIXEL_PACK_BUFFER_ARB:
181 case GL_PIXEL_UNPACK_BUFFER_ARB:
182 buffer_usage = PIPE_BIND_RENDER_TARGET;
183 break;
184 case GL_ARRAY_BUFFER_ARB:
185 buffer_usage = PIPE_BIND_VERTEX_BUFFER;
186 break;
187 case GL_ELEMENT_ARRAY_BUFFER_ARB:
188 buffer_usage = PIPE_BIND_INDEX_BUFFER;
189 break;
190 default:
191 buffer_usage = 0;
192 }
193
194 pipe_resource_reference( &st_obj->buffer, NULL );
195
196 if (size != 0) {
197 st_obj->buffer = pipe_buffer_create(pipe->screen, buffer_usage, size);
198
199 if (!st_obj->buffer) {
200 return GL_FALSE;
201 }
202
203 if (data)
204 pipe_buffer_write(st_context(ctx)->pipe, st_obj->buffer, 0,
205 size, data);
206 return GL_TRUE;
207 }
208
209 return GL_TRUE;
210 }
211
212
213 /**
214 * Dummy data whose's pointer is used for zero size buffers or ranges.
215 */
216 static long st_bufferobj_zero_length = 0;
217
218
219
220 /**
221 * Called via glMapBufferARB().
222 */
223 static void *
224 st_bufferobj_map(struct gl_context *ctx, GLenum target, GLenum access,
225 struct gl_buffer_object *obj)
226 {
227 struct st_buffer_object *st_obj = st_buffer_object(obj);
228 uint flags;
229
230 switch (access) {
231 case GL_WRITE_ONLY:
232 flags = PIPE_TRANSFER_WRITE;
233 break;
234 case GL_READ_ONLY:
235 flags = PIPE_TRANSFER_READ;
236 break;
237 case GL_READ_WRITE:
238 default:
239 flags = PIPE_TRANSFER_READ_WRITE;
240 break;
241 }
242
243 /* Handle zero-size buffers here rather than in drivers */
244 if (obj->Size == 0) {
245 obj->Pointer = &st_bufferobj_zero_length;
246 }
247 else {
248 obj->Pointer = pipe_buffer_map(st_context(ctx)->pipe,
249 st_obj->buffer,
250 flags,
251 &st_obj->transfer);
252 }
253
254 if (obj->Pointer) {
255 obj->Offset = 0;
256 obj->Length = obj->Size;
257 }
258 return obj->Pointer;
259 }
260
261
262 /**
263 * Called via glMapBufferRange().
264 */
265 static void *
266 st_bufferobj_map_range(struct gl_context *ctx, GLenum target,
267 GLintptr offset, GLsizeiptr length, GLbitfield access,
268 struct gl_buffer_object *obj)
269 {
270 struct pipe_context *pipe = st_context(ctx)->pipe;
271 struct st_buffer_object *st_obj = st_buffer_object(obj);
272 enum pipe_transfer_usage flags = 0x0;
273
274 if (access & GL_MAP_WRITE_BIT)
275 flags |= PIPE_TRANSFER_WRITE;
276
277 if (access & GL_MAP_READ_BIT)
278 flags |= PIPE_TRANSFER_READ;
279
280 if (access & GL_MAP_FLUSH_EXPLICIT_BIT)
281 flags |= PIPE_TRANSFER_FLUSH_EXPLICIT;
282
283 if (access & GL_MAP_INVALIDATE_RANGE_BIT)
284 flags |= PIPE_TRANSFER_DISCARD;
285
286 if (access & GL_MAP_INVALIDATE_BUFFER_BIT)
287 flags |= PIPE_TRANSFER_DISCARD;
288
289 if (access & GL_MAP_UNSYNCHRONIZED_BIT)
290 flags |= PIPE_TRANSFER_UNSYNCHRONIZED;
291
292 /* ... other flags ...
293 */
294
295 if (access & MESA_MAP_NOWAIT_BIT)
296 flags |= PIPE_TRANSFER_DONTBLOCK;
297
298 assert(offset >= 0);
299 assert(length >= 0);
300 assert(offset < obj->Size);
301 assert(offset + length <= obj->Size);
302
303 /*
304 * We go out of way here to hide the degenerate yet valid case of zero
305 * length range from the pipe driver.
306 */
307 if (!length) {
308 obj->Pointer = &st_bufferobj_zero_length;
309 }
310 else {
311 obj->Pointer = pipe_buffer_map_range(pipe,
312 st_obj->buffer,
313 offset, length,
314 flags,
315 &st_obj->transfer);
316 if (obj->Pointer) {
317 obj->Pointer = (ubyte *) obj->Pointer + offset;
318 }
319 }
320
321 if (obj->Pointer) {
322 obj->Offset = offset;
323 obj->Length = length;
324 obj->AccessFlags = access;
325 }
326
327 return obj->Pointer;
328 }
329
330
331 static void
332 st_bufferobj_flush_mapped_range(struct gl_context *ctx, GLenum target,
333 GLintptr offset, GLsizeiptr length,
334 struct gl_buffer_object *obj)
335 {
336 struct pipe_context *pipe = st_context(ctx)->pipe;
337 struct st_buffer_object *st_obj = st_buffer_object(obj);
338
339 /* Subrange is relative to mapped range */
340 assert(offset >= 0);
341 assert(length >= 0);
342 assert(offset + length <= obj->Length);
343 assert(obj->Pointer);
344
345 if (!length)
346 return;
347
348 pipe_buffer_flush_mapped_range(pipe, st_obj->transfer,
349 obj->Offset + offset, length);
350 }
351
352
353 /**
354 * Called via glUnmapBufferARB().
355 */
356 static GLboolean
357 st_bufferobj_unmap(struct gl_context *ctx, GLenum target, struct gl_buffer_object *obj)
358 {
359 struct pipe_context *pipe = st_context(ctx)->pipe;
360 struct st_buffer_object *st_obj = st_buffer_object(obj);
361
362 if (obj->Length)
363 pipe_buffer_unmap(pipe, st_obj->buffer, st_obj->transfer);
364
365 st_obj->transfer = NULL;
366 obj->Pointer = NULL;
367 obj->Offset = 0;
368 obj->Length = 0;
369 return GL_TRUE;
370 }
371
372
373 /**
374 * Called via glCopyBufferSubData().
375 */
376 static void
377 st_copy_buffer_subdata(struct gl_context *ctx,
378 struct gl_buffer_object *src,
379 struct gl_buffer_object *dst,
380 GLintptr readOffset, GLintptr writeOffset,
381 GLsizeiptr size)
382 {
383 struct pipe_context *pipe = st_context(ctx)->pipe;
384 struct st_buffer_object *srcObj = st_buffer_object(src);
385 struct st_buffer_object *dstObj = st_buffer_object(dst);
386 struct pipe_transfer *src_transfer;
387 struct pipe_transfer *dst_transfer;
388 ubyte *srcPtr, *dstPtr;
389
390 if(!size)
391 return;
392
393 /* buffer should not already be mapped */
394 assert(!src->Pointer);
395 assert(!dst->Pointer);
396
397 srcPtr = (ubyte *) pipe_buffer_map_range(pipe,
398 srcObj->buffer,
399 readOffset, size,
400 PIPE_TRANSFER_READ,
401 &src_transfer);
402
403 dstPtr = (ubyte *) pipe_buffer_map_range(pipe,
404 dstObj->buffer,
405 writeOffset, size,
406 PIPE_TRANSFER_WRITE,
407 &dst_transfer);
408
409 if (srcPtr && dstPtr)
410 memcpy(dstPtr + writeOffset, srcPtr + readOffset, size);
411
412 pipe_buffer_unmap(pipe, srcObj->buffer, src_transfer);
413 pipe_buffer_unmap(pipe, dstObj->buffer, dst_transfer);
414 }
415
416
417 /* TODO: if buffer wasn't created with appropriate usage flags, need
418 * to recreate it now and copy contents -- or possibly create a
419 * gallium entrypoint to extend the usage flags and let the driver
420 * decide if a copy is necessary.
421 */
422 void
423 st_bufferobj_validate_usage(struct st_context *st,
424 struct st_buffer_object *obj,
425 unsigned usage)
426 {
427 }
428
429
430 void
431 st_init_bufferobject_functions(struct dd_function_table *functions)
432 {
433 functions->NewBufferObject = st_bufferobj_alloc;
434 functions->DeleteBuffer = st_bufferobj_free;
435 functions->BufferData = st_bufferobj_data;
436 functions->BufferSubData = st_bufferobj_subdata;
437 functions->GetBufferSubData = st_bufferobj_get_subdata;
438 functions->MapBuffer = st_bufferobj_map;
439 functions->MapBufferRange = st_bufferobj_map_range;
440 functions->FlushMappedBufferRange = st_bufferobj_flush_mapped_range;
441 functions->UnmapBuffer = st_bufferobj_unmap;
442 functions->CopyBufferSubData = st_copy_buffer_subdata;
443
444 /* For GL_APPLE_vertex_array_object */
445 functions->NewArrayObject = _mesa_new_array_object;
446 functions->DeleteArrayObject = _mesa_delete_array_object;
447 }