st/mesa: select ATOMFADD when source type is float
[mesa.git] / src / mesa / state_tracker / st_cb_eglimage.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2010 LunarG Inc.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 * Chia-I Wu <olv@lunarg.com>
26 */
27
28 #include "main/errors.h"
29 #include "main/texobj.h"
30 #include "main/teximage.h"
31 #include "util/u_inlines.h"
32 #include "util/u_format.h"
33 #include "st_cb_eglimage.h"
34 #include "st_cb_fbo.h"
35 #include "st_context.h"
36 #include "st_texture.h"
37 #include "st_format.h"
38 #include "st_manager.h"
39 #include "st_sampler_view.h"
40 #include "util/u_surface.h"
41
42 static bool
43 is_format_supported(struct pipe_screen *screen, enum pipe_format format,
44 unsigned nr_samples, unsigned nr_storage_samples,
45 unsigned usage)
46 {
47 bool supported = screen->is_format_supported(screen, format, PIPE_TEXTURE_2D,
48 nr_samples, nr_storage_samples,
49 usage);
50
51 /* for sampling, some formats can be emulated.. it doesn't matter that
52 * the surface will have a format that the driver can't cope with because
53 * we'll give it sampler view formats that it can deal with and generate
54 * a shader variant that converts.
55 */
56 if ((usage == PIPE_BIND_SAMPLER_VIEW) && !supported) {
57 if (format == PIPE_FORMAT_IYUV) {
58 supported = screen->is_format_supported(screen, PIPE_FORMAT_R8_UNORM,
59 PIPE_TEXTURE_2D, nr_samples,
60 nr_storage_samples, usage);
61 } else if (format == PIPE_FORMAT_NV12) {
62 supported = screen->is_format_supported(screen, PIPE_FORMAT_R8_UNORM,
63 PIPE_TEXTURE_2D, nr_samples,
64 nr_storage_samples, usage) &&
65 screen->is_format_supported(screen, PIPE_FORMAT_R8G8_UNORM,
66 PIPE_TEXTURE_2D, nr_samples,
67 nr_storage_samples, usage);
68 }
69 }
70
71 return supported;
72 }
73
74 /**
75 * Return the gallium texture of an EGLImage.
76 */
77 static bool
78 st_get_egl_image(struct gl_context *ctx, GLeglImageOES image_handle,
79 unsigned usage, const char *error, struct st_egl_image *out)
80 {
81 struct st_context *st = st_context(ctx);
82 struct pipe_screen *screen = st->pipe->screen;
83 struct st_manager *smapi =
84 (struct st_manager *) st->iface.st_context_private;
85
86 if (!smapi || !smapi->get_egl_image)
87 return false;
88
89 memset(out, 0, sizeof(*out));
90 if (!smapi->get_egl_image(smapi, (void *) image_handle, out)) {
91 /* image_handle does not refer to a valid EGL image object */
92 _mesa_error(ctx, GL_INVALID_VALUE, "%s(image handle not found)", error);
93 return false;
94 }
95
96 if (!is_format_supported(screen, out->format, out->texture->nr_samples,
97 out->texture->nr_storage_samples, usage)) {
98 /* unable to specify a texture object using the specified EGL image */
99 pipe_resource_reference(&out->texture, NULL);
100 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(format not supported)", error);
101 return false;
102 }
103
104 return true;
105 }
106
107 /**
108 * Return the base format just like _mesa_base_fbo_format does.
109 */
110 static GLenum
111 st_pipe_format_to_base_format(enum pipe_format format)
112 {
113 GLenum base_format;
114
115 if (util_format_is_depth_or_stencil(format)) {
116 if (util_format_is_depth_and_stencil(format)) {
117 base_format = GL_DEPTH_STENCIL;
118 }
119 else {
120 if (format == PIPE_FORMAT_S8_UINT)
121 base_format = GL_STENCIL_INDEX;
122 else
123 base_format = GL_DEPTH_COMPONENT;
124 }
125 }
126 else {
127 /* is this enough? */
128 if (util_format_has_alpha(format))
129 base_format = GL_RGBA;
130 else
131 base_format = GL_RGB;
132 }
133
134 return base_format;
135 }
136
137 static void
138 st_egl_image_target_renderbuffer_storage(struct gl_context *ctx,
139 struct gl_renderbuffer *rb,
140 GLeglImageOES image_handle)
141 {
142 struct st_renderbuffer *strb = st_renderbuffer(rb);
143 struct st_egl_image stimg;
144
145 if (st_get_egl_image(ctx, image_handle, PIPE_BIND_RENDER_TARGET,
146 "glEGLImageTargetRenderbufferStorage",
147 &stimg)) {
148 struct pipe_context *pipe = st_context(ctx)->pipe;
149 struct pipe_surface *ps, surf_tmpl;
150
151 u_surface_default_template(&surf_tmpl, stimg.texture);
152 surf_tmpl.format = stimg.format;
153 surf_tmpl.u.tex.level = stimg.level;
154 surf_tmpl.u.tex.first_layer = stimg.layer;
155 surf_tmpl.u.tex.last_layer = stimg.layer;
156 ps = pipe->create_surface(pipe, stimg.texture, &surf_tmpl);
157 pipe_resource_reference(&stimg.texture, NULL);
158
159 if (!ps)
160 return;
161
162 strb->Base.Width = ps->width;
163 strb->Base.Height = ps->height;
164 strb->Base.Format = st_pipe_format_to_mesa_format(ps->format);
165 strb->Base._BaseFormat = st_pipe_format_to_base_format(ps->format);
166 strb->Base.InternalFormat = strb->Base._BaseFormat;
167
168 struct pipe_surface **psurf =
169 util_format_is_srgb(ps->format) ? &strb->surface_srgb :
170 &strb->surface_linear;
171
172 pipe_surface_reference(psurf, ps);
173 strb->surface = *psurf;
174 pipe_resource_reference(&strb->texture, ps->texture);
175
176 pipe_surface_reference(&ps, NULL);
177 }
178 }
179
180 static void
181 st_bind_egl_image(struct gl_context *ctx,
182 struct gl_texture_object *texObj,
183 struct gl_texture_image *texImage,
184 struct st_egl_image *stimg)
185 {
186 struct st_context *st = st_context(ctx);
187 struct st_texture_object *stObj;
188 struct st_texture_image *stImage;
189 GLenum internalFormat;
190 mesa_format texFormat;
191
192 /* map pipe format to base format */
193 if (util_format_get_component_bits(stimg->format,
194 UTIL_FORMAT_COLORSPACE_RGB, 3) > 0)
195 internalFormat = GL_RGBA;
196 else
197 internalFormat = GL_RGB;
198
199 stObj = st_texture_object(texObj);
200 stImage = st_texture_image(texImage);
201
202 /* switch to surface based */
203 if (!stObj->surface_based) {
204 _mesa_clear_texture_object(ctx, texObj, NULL);
205 stObj->surface_based = GL_TRUE;
206 }
207
208 texFormat = st_pipe_format_to_mesa_format(stimg->format);
209
210 /* TODO RequiredTextureImageUnits should probably be reset back
211 * to 1 somewhere if different texture is bound??
212 */
213 if (texFormat == MESA_FORMAT_NONE) {
214 switch (stimg->format) {
215 case PIPE_FORMAT_NV12:
216 texFormat = MESA_FORMAT_R_UNORM8;
217 texObj->RequiredTextureImageUnits = 2;
218 break;
219 case PIPE_FORMAT_IYUV:
220 texFormat = MESA_FORMAT_R_UNORM8;
221 texObj->RequiredTextureImageUnits = 3;
222 break;
223 default:
224 unreachable("bad YUV format!");
225 }
226 }
227
228 _mesa_init_teximage_fields(ctx, texImage,
229 stimg->texture->width0, stimg->texture->height0,
230 1, 0, internalFormat, texFormat);
231
232 pipe_resource_reference(&stObj->pt, stimg->texture);
233 st_texture_release_all_sampler_views(st, stObj);
234 pipe_resource_reference(&stImage->pt, stObj->pt);
235 if (st->pipe->screen->resource_changed)
236 st->pipe->screen->resource_changed(st->pipe->screen, stImage->pt);
237
238 stObj->surface_format = stimg->format;
239 stObj->level_override = stimg->level;
240 stObj->layer_override = stimg->layer;
241
242 _mesa_dirty_texobj(ctx, texObj);
243 }
244
245 static void
246 st_egl_image_target_texture_2d(struct gl_context *ctx, GLenum target,
247 struct gl_texture_object *texObj,
248 struct gl_texture_image *texImage,
249 GLeglImageOES image_handle)
250 {
251 struct st_egl_image stimg;
252
253 if (!st_get_egl_image(ctx, image_handle, PIPE_BIND_SAMPLER_VIEW,
254 "glEGLImageTargetTexture2D", &stimg))
255 return;
256
257 st_bind_egl_image(ctx, texObj, texImage, &stimg);
258 pipe_resource_reference(&stimg.texture, NULL);
259 }
260
261 void
262 st_init_eglimage_functions(struct dd_function_table *functions)
263 {
264 functions->EGLImageTargetTexture2D = st_egl_image_target_texture_2d;
265 functions->EGLImageTargetRenderbufferStorage = st_egl_image_target_renderbuffer_storage;
266 }