st/mesa: cache pipe_surface for GL_FRAMEBUFFER_SRGB changes
[mesa.git] / src / mesa / state_tracker / st_cb_fbo.h
1 /**************************************************************************
2 *
3 * Copyright 2007 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
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23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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26 **************************************************************************/
27
28
29 #ifndef ST_CB_FBO_H
30 #define ST_CB_FBO_H
31
32 #include "main/compiler.h"
33 #include "main/fbobject.h"
34 #include "main/glheader.h"
35 #include "main/mtypes.h"
36
37 #include "pipe/p_compiler.h"
38 #include "pipe/p_format.h"
39
40 struct dd_function_table;
41 struct pipe_context;
42
43 /**
44 * Derived renderbuffer class. Just need to add a pointer to the
45 * pipe surface.
46 */
47 struct st_renderbuffer
48 {
49 struct gl_renderbuffer Base;
50 struct pipe_resource *texture;
51 /* This points to either "surface_linear" or "surface_srgb".
52 * It doesn't hold the pipe_surface reference. The other two do.
53 */
54 struct pipe_surface *surface;
55 struct pipe_surface *surface_linear;
56 struct pipe_surface *surface_srgb;
57 GLboolean defined; /**< defined contents? */
58
59 struct pipe_transfer *transfer; /**< only used when mapping the resource */
60
61 /**
62 * Used only when hardware accumulation buffers are not supported.
63 */
64 boolean software;
65 void *data;
66
67 bool use_readpix_cache;
68
69 /* Inputs from Driver.RenderTexture, don't use directly. */
70 boolean is_rtt; /**< whether Driver.RenderTexture was called */
71 unsigned rtt_face, rtt_slice;
72 boolean rtt_layered; /**< whether glFramebufferTexture was called */
73 };
74
75
76 static inline struct st_renderbuffer *
77 st_renderbuffer(struct gl_renderbuffer *rb)
78 {
79 return (struct st_renderbuffer *) rb;
80 }
81
82
83 /**
84 * Cast wrapper to convert a struct gl_framebuffer to an st_framebuffer.
85 * Return NULL if the struct gl_framebuffer is a user-created framebuffer.
86 * We'll only return non-null for window system framebuffers.
87 * Note that this function may fail.
88 */
89 static inline struct st_framebuffer *
90 st_ws_framebuffer(struct gl_framebuffer *fb)
91 {
92 /* FBO cannot be casted. See st_new_framebuffer */
93 if (fb && _mesa_is_winsys_fbo(fb) &&
94 fb != _mesa_get_incomplete_framebuffer())
95 return (struct st_framebuffer *) fb;
96 return NULL;
97 }
98
99
100 extern struct gl_renderbuffer *
101 st_new_renderbuffer_fb(enum pipe_format format, int samples, boolean sw);
102
103 extern void
104 st_update_renderbuffer_surface(struct st_context *st,
105 struct st_renderbuffer *strb);
106
107 extern void
108 st_init_fbo_functions(struct dd_function_table *functions);
109
110 #endif /* ST_CB_FBO_H */