gallium: unused var silence warning
[mesa.git] / src / mesa / state_tracker / st_cb_flush.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /*
29 * Authors:
30 * Keith Whitwell <keith@tungstengraphics.com>
31 * Brian Paul
32 */
33
34 #include "main/glheader.h"
35 #include "main/macros.h"
36 #include "main/context.h"
37 #include "st_context.h"
38 #include "st_cb_flush.h"
39 #include "st_cb_fbo.h"
40 #include "st_public.h"
41 #include "pipe/p_context.h"
42 #include "pipe/p_defines.h"
43 #include "pipe/p_winsys.h"
44
45
46 void st_flush( struct st_context *st, uint pipeFlushFlags )
47 {
48 FLUSH_VERTICES(st->ctx, 0);
49
50 st->pipe->flush( st->pipe, pipeFlushFlags );
51 }
52
53
54 static void st_gl_flush( struct st_context *st, uint pipeFlushFlags )
55 {
56 GLframebuffer *fb = st->ctx->DrawBuffer;
57
58 FLUSH_VERTICES(st->ctx, 0);
59
60 if (!fb)
61 return;
62
63 /* XXX: temporary hack. This flag should only be set if we do any
64 * rendering to the front buffer.
65 *
66 * Further more, the scissor rectangle could be tracked to
67 * construct a dirty region of the front buffer, to avoid
68 * situations where it must be copied repeatedly.
69 *
70 * In the extreme case, some kind of timer could be set up to allow
71 * coalescing of multiple flushes to the frontbuffer, which can be
72 * quite a performance drain if there are a sufficient number of
73 * them.
74 */
75 st->flags.frontbuffer_dirty
76 = (fb->_ColorDrawBufferMask[0] & BUFFER_BIT_FRONT_LEFT);
77
78 if (st->flags.frontbuffer_dirty) {
79 struct st_renderbuffer *strb
80 = st_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer);
81 struct pipe_surface *front_surf = strb->surface;
82
83 /* If we aren't rendering to the frontbuffer, this is a noop.
84 * This should be uncontroversial for glFlush, though people may
85 * feel more strongly about glFinish.
86 *
87 * Additionally, need to make sure that the frontbuffer_dirty
88 * flag really gets set on frontbuffer rendering.
89 */
90 st->pipe->flush( st->pipe, pipeFlushFlags );
91
92 /* Hook for copying "fake" frontbuffer if necessary:
93 */
94 st->pipe->winsys->flush_frontbuffer( st->pipe->winsys, front_surf,
95 st->pipe->priv );
96 st->flags.frontbuffer_dirty = 0;
97 }
98 }
99
100
101 /**
102 * Called via ctx->Driver.Flush()
103 */
104 static void st_glFlush(GLcontext *ctx)
105 {
106 st_gl_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE);
107 }
108
109
110 /**
111 * Called via ctx->Driver.Finish()
112 */
113 static void st_glFinish(GLcontext *ctx)
114 {
115 st_gl_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_WAIT);
116 }
117
118
119 void st_init_flush_functions(struct dd_function_table *functions)
120 {
121 functions->Flush = st_glFlush;
122 functions->Finish = st_glFinish;
123 }