intel/perf: create a vtable entry for emit_report_count
[mesa.git] / src / mesa / state_tracker / st_cb_memoryobjects.c
1 /*
2 * Copyright © 2017 Red Hat.
3 * Copyright © 2017 Valve Corporation.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 */
24
25 #include "main/imports.h"
26 #include "main/mtypes.h"
27
28 #include "main/externalobjects.h"
29
30 #include "st_context.h"
31 #include "st_cb_memoryobjects.h"
32 #include "st_util.h"
33
34 #include "state_tracker/drm_driver.h"
35 #include "pipe/p_context.h"
36 #include "pipe/p_screen.h"
37
38 static struct gl_memory_object *
39 st_memoryobj_alloc(struct gl_context *ctx, GLuint name)
40 {
41 struct st_memory_object *st_obj = ST_CALLOC_STRUCT(st_memory_object);
42 if (!st_obj)
43 return NULL;
44
45 _mesa_initialize_memory_object(ctx, &st_obj->Base, name);
46 return &st_obj->Base;
47 }
48
49 static void
50 st_memoryobj_free(struct gl_context *ctx,
51 struct gl_memory_object *obj)
52 {
53 _mesa_delete_memory_object(ctx, obj);
54 }
55
56
57 static void
58 st_import_memoryobj_fd(struct gl_context *ctx,
59 struct gl_memory_object *obj,
60 GLuint64 size,
61 int fd)
62 {
63 struct st_memory_object *st_obj = st_memory_object(obj);
64 struct st_context *st = st_context(ctx);
65 struct pipe_context *pipe = st->pipe;
66 struct pipe_screen *screen = pipe->screen;
67 struct winsys_handle whandle;
68
69 whandle.type = WINSYS_HANDLE_TYPE_FD;
70 whandle.handle = fd;
71 whandle.offset = 0;
72 whandle.layer = 0;
73 whandle.stride = 0;
74
75 st_obj->memory = screen->memobj_create_from_handle(screen,
76 &whandle,
77 obj->Dedicated);
78
79 #if !defined(_WIN32)
80 /* We own fd, but we no longer need it. So get rid of it */
81 close(fd);
82 #endif
83 }
84
85 void
86 st_init_memoryobject_functions(struct dd_function_table *functions)
87 {
88 functions->NewMemoryObject = st_memoryobj_alloc;
89 functions->DeleteMemoryObject = st_memoryobj_free;
90 functions->ImportMemoryObjectFd = st_import_memoryobj_fd;
91 }