1 /**************************************************************************
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
30 * Keith Whitwell <keith@tungstengraphics.com>
33 #include "main/glheader.h"
34 #include "main/macros.h"
35 #include "main/enums.h"
36 #include "shader/prog_instruction.h"
37 #include "shader/prog_parameter.h"
38 #include "shader/program.h"
39 #include "shader/programopt.h"
40 #include "shader/shader_api.h"
42 #include "pipe/cso_cache/cso_cache.h"
43 #include "pipe/draw/draw_context.h"
45 #include "st_context.h"
46 #include "st_program.h"
47 #include "st_atom_shader.h"
50 static GLuint SerialNo
= 1;
54 * Called via ctx->Driver.BindProgram() to bind an ARB vertex or
57 static void st_bind_program( GLcontext
*ctx
,
59 struct gl_program
*prog
)
61 struct st_context
*st
= st_context(ctx
);
64 case GL_VERTEX_PROGRAM_ARB
:
65 st
->dirty
.st
|= ST_NEW_VERTEX_PROGRAM
;
67 case GL_FRAGMENT_PROGRAM_ARB
:
68 st
->dirty
.st
|= ST_NEW_FRAGMENT_PROGRAM
;
75 * Called via ctx->Driver.UseProgram() to bind a linked GLSL program
76 * (vertex shader + fragment shader).
78 static void st_use_program( GLcontext
*ctx
,
81 struct st_context
*st
= st_context(ctx
);
83 st
->dirty
.st
|= ST_NEW_FRAGMENT_PROGRAM
;
84 st
->dirty
.st
|= ST_NEW_VERTEX_PROGRAM
;
86 _mesa_use_program(ctx
, program
);
91 static struct gl_program
*st_new_program( GLcontext
*ctx
,
96 case GL_VERTEX_PROGRAM_ARB
: {
97 struct st_vertex_program
*prog
= CALLOC_STRUCT(st_vertex_program
);
99 prog
->serialNo
= SerialNo
++;
101 return _mesa_init_vertex_program( ctx
,
107 case GL_FRAGMENT_PROGRAM_ARB
:
108 case GL_FRAGMENT_PROGRAM_NV
: {
109 struct st_fragment_program
*prog
= CALLOC_STRUCT(st_fragment_program
);
111 prog
->serialNo
= SerialNo
++;
113 return _mesa_init_fragment_program( ctx
,
120 return _mesa_new_program(ctx
, target
, id
);
125 static void st_delete_program( GLcontext
*ctx
,
126 struct gl_program
*prog
)
128 struct st_context
*st
= st_context(ctx
);
130 switch( prog
->Target
) {
131 case GL_VERTEX_PROGRAM_ARB
:
133 struct st_vertex_program
*stvp
= (struct st_vertex_program
*) prog
;
134 st_remove_vertex_program(st
, stvp
);
137 case GL_FRAGMENT_PROGRAM_ARB
:
139 struct st_fragment_program
*stfp
140 = (struct st_fragment_program
*) prog
;
141 st_remove_fragment_program(st
, stfp
);
145 assert(0); /* problem */
148 _mesa_delete_program( ctx
, prog
);
152 static GLboolean
st_is_program_native( GLcontext
*ctx
,
154 struct gl_program
*prog
)
160 static void st_program_string_notify( GLcontext
*ctx
,
162 struct gl_program
*prog
)
164 struct st_context
*st
= st_context(ctx
);
166 if (target
== GL_FRAGMENT_PROGRAM_ARB
) {
167 struct st_fragment_program
*stfp
= (struct st_fragment_program
*) prog
;
172 /* free the TGSI code */
173 // cso_delete(stfp->vs);
177 stfp
->param_state
= stfp
->Base
.Base
.Parameters
->StateFlags
;
180 st
->dirty
.st
|= ST_NEW_FRAGMENT_PROGRAM
;
182 else if (target
== GL_VERTEX_PROGRAM_ARB
) {
183 struct st_vertex_program
*stvp
= (struct st_vertex_program
*) prog
;
188 /* free the CSO data */
189 st
->pipe
->delete_vs_state(st
->pipe
, stvp
->cso
->data
);
190 FREE((void *) stvp
->cso
);
194 if (stvp
->draw_shader
) {
195 draw_delete_vertex_shader(st
->draw
, stvp
->draw_shader
);
196 stvp
->draw_shader
= NULL
;
199 stvp
->param_state
= stvp
->Base
.Base
.Parameters
->StateFlags
;
202 st
->dirty
.st
|= ST_NEW_VERTEX_PROGRAM
;
208 void st_init_program_functions(struct dd_function_table
*functions
)
210 functions
->BindProgram
= st_bind_program
;
211 functions
->UseProgram
= st_use_program
;
212 functions
->NewProgram
= st_new_program
;
213 functions
->DeleteProgram
= st_delete_program
;
214 functions
->IsProgramNative
= st_is_program_native
;
215 functions
->ProgramStringNotify
= st_program_string_notify
;