1 /**************************************************************************
3 * Copyright 2003 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
30 * Keith Whitwell <keithw@vmware.com>
33 #include "main/glheader.h"
34 #include "main/macros.h"
35 #include "main/enums.h"
36 #include "main/shaderapi.h"
37 #include "program/prog_instruction.h"
38 #include "program/program.h"
40 #include "cso_cache/cso_context.h"
41 #include "draw/draw_context.h"
43 #include "st_context.h"
45 #include "st_program.h"
46 #include "st_mesa_to_tgsi.h"
47 #include "st_cb_program.h"
48 #include "st_glsl_to_tgsi.h"
49 #include "st_atifs_to_tgsi.h"
53 * Called via ctx->Driver.NewProgram() to allocate a new vertex or
56 static struct gl_program
*
57 st_new_program(struct gl_context
*ctx
, GLenum target
, GLuint id
,
61 case GL_VERTEX_PROGRAM_ARB
: {
62 struct st_vertex_program
*prog
= rzalloc(NULL
,
63 struct st_vertex_program
);
64 return _mesa_init_gl_program(&prog
->Base
, target
, id
, is_arb_asm
);
66 case GL_FRAGMENT_PROGRAM_ARB
: {
67 struct st_fragment_program
*prog
= rzalloc(NULL
,
68 struct st_fragment_program
);
69 return _mesa_init_gl_program(&prog
->Base
, target
, id
, is_arb_asm
);
71 case GL_GEOMETRY_PROGRAM_NV
: {
72 struct st_geometry_program
*prog
= rzalloc(NULL
,
73 struct st_geometry_program
);
74 return _mesa_init_gl_program(&prog
->Base
, target
, id
, is_arb_asm
);
76 case GL_TESS_CONTROL_PROGRAM_NV
: {
77 struct st_tessctrl_program
*prog
= rzalloc(NULL
,
78 struct st_tessctrl_program
);
79 return _mesa_init_gl_program(&prog
->Base
, target
, id
, is_arb_asm
);
81 case GL_TESS_EVALUATION_PROGRAM_NV
: {
82 struct st_tesseval_program
*prog
= rzalloc(NULL
,
83 struct st_tesseval_program
);
84 return _mesa_init_gl_program(&prog
->Base
, target
, id
, is_arb_asm
);
86 case GL_COMPUTE_PROGRAM_NV
: {
87 struct st_compute_program
*prog
= rzalloc(NULL
,
88 struct st_compute_program
);
89 return _mesa_init_gl_program(&prog
->Base
, target
, id
, is_arb_asm
);
99 * Called via ctx->Driver.DeleteProgram()
102 st_delete_program(struct gl_context
*ctx
, struct gl_program
*prog
)
104 struct st_context
*st
= st_context(ctx
);
106 switch( prog
->Target
) {
107 case GL_VERTEX_PROGRAM_ARB
:
109 struct st_vertex_program
*stvp
= (struct st_vertex_program
*) prog
;
110 st_release_vp_variants( st
, stvp
);
112 if (stvp
->glsl_to_tgsi
)
113 free_glsl_to_tgsi_visitor(stvp
->glsl_to_tgsi
);
116 case GL_GEOMETRY_PROGRAM_NV
:
118 struct st_geometry_program
*stgp
=
119 (struct st_geometry_program
*) prog
;
121 st_release_basic_variants(st
, stgp
->Base
.Target
, &stgp
->variants
,
124 if (stgp
->glsl_to_tgsi
)
125 free_glsl_to_tgsi_visitor(stgp
->glsl_to_tgsi
);
128 case GL_FRAGMENT_PROGRAM_ARB
:
130 struct st_fragment_program
*stfp
=
131 (struct st_fragment_program
*) prog
;
133 st_release_fp_variants(st
, stfp
);
135 if (stfp
->glsl_to_tgsi
)
136 free_glsl_to_tgsi_visitor(stfp
->glsl_to_tgsi
);
139 case GL_TESS_CONTROL_PROGRAM_NV
:
141 struct st_tessctrl_program
*sttcp
=
142 (struct st_tessctrl_program
*) prog
;
144 st_release_basic_variants(st
, sttcp
->Base
.Target
, &sttcp
->variants
,
147 if (sttcp
->glsl_to_tgsi
)
148 free_glsl_to_tgsi_visitor(sttcp
->glsl_to_tgsi
);
151 case GL_TESS_EVALUATION_PROGRAM_NV
:
153 struct st_tesseval_program
*sttep
=
154 (struct st_tesseval_program
*) prog
;
156 st_release_basic_variants(st
, sttep
->Base
.Target
,
157 &sttep
->variants
, &sttep
->tgsi
);
159 if (sttep
->glsl_to_tgsi
)
160 free_glsl_to_tgsi_visitor(sttep
->glsl_to_tgsi
);
163 case GL_COMPUTE_PROGRAM_NV
:
165 struct st_compute_program
*stcp
=
166 (struct st_compute_program
*) prog
;
168 st_release_cp_variants(st
, stcp
);
170 if (stcp
->glsl_to_tgsi
)
171 free_glsl_to_tgsi_visitor(stcp
->glsl_to_tgsi
);
175 assert(0); /* problem */
178 /* delete base class */
179 _mesa_delete_program( ctx
, prog
);
184 * Called via ctx->Driver.ProgramStringNotify()
185 * Called when the program's text/code is changed. We have to free
186 * all shader variants and corresponding gallium shaders when this happens.
189 st_program_string_notify( struct gl_context
*ctx
,
191 struct gl_program
*prog
)
193 struct st_context
*st
= st_context(ctx
);
194 gl_shader_stage stage
= _mesa_program_enum_to_shader_stage(target
);
196 if (target
== GL_FRAGMENT_PROGRAM_ARB
) {
197 struct st_fragment_program
*stfp
= (struct st_fragment_program
*) prog
;
199 st_release_fp_variants(st
, stfp
);
200 if (!st_translate_fragment_program(st
, stfp
))
204 st
->dirty
|= stfp
->affected_states
;
206 else if (target
== GL_GEOMETRY_PROGRAM_NV
) {
207 struct st_geometry_program
*stgp
= (struct st_geometry_program
*) prog
;
209 st_release_basic_variants(st
, stgp
->Base
.Target
, &stgp
->variants
,
211 if (!st_translate_geometry_program(st
, stgp
))
215 st
->dirty
|= stgp
->affected_states
;
217 else if (target
== GL_VERTEX_PROGRAM_ARB
) {
218 struct st_vertex_program
*stvp
= (struct st_vertex_program
*) prog
;
220 st_release_vp_variants(st
, stvp
);
221 if (!st_translate_vertex_program(st
, stvp
))
225 st
->dirty
|= ST_NEW_VERTEX_PROGRAM(st
, stvp
);
227 else if (target
== GL_TESS_CONTROL_PROGRAM_NV
) {
228 struct st_tessctrl_program
*sttcp
=
229 (struct st_tessctrl_program
*) prog
;
231 st_release_basic_variants(st
, sttcp
->Base
.Target
, &sttcp
->variants
,
233 if (!st_translate_tessctrl_program(st
, sttcp
))
236 if (st
->tcp
== sttcp
)
237 st
->dirty
|= sttcp
->affected_states
;
239 else if (target
== GL_TESS_EVALUATION_PROGRAM_NV
) {
240 struct st_tesseval_program
*sttep
=
241 (struct st_tesseval_program
*) prog
;
243 st_release_basic_variants(st
, sttep
->Base
.Target
, &sttep
->variants
,
245 if (!st_translate_tesseval_program(st
, sttep
))
248 if (st
->tep
== sttep
)
249 st
->dirty
|= sttep
->affected_states
;
251 else if (target
== GL_COMPUTE_PROGRAM_NV
) {
252 struct st_compute_program
*stcp
=
253 (struct st_compute_program
*) prog
;
255 st_release_cp_variants(st
, stcp
);
256 if (!st_translate_compute_program(st
, stcp
))
260 st
->dirty
|= stcp
->affected_states
;
262 else if (target
== GL_FRAGMENT_SHADER_ATI
) {
265 struct st_fragment_program
*stfp
= (struct st_fragment_program
*) prog
;
266 assert(stfp
->ati_fs
);
267 assert(stfp
->ati_fs
->Program
== prog
);
269 st_init_atifs_prog(ctx
, prog
);
271 st_release_fp_variants(st
, stfp
);
272 if (!st_translate_fragment_program(st
, stfp
))
276 st
->dirty
|= stfp
->affected_states
;
279 if (ST_DEBUG
& DEBUG_PRECOMPILE
||
280 st
->shader_has_one_variant
[stage
])
281 st_precompile_shader_variant(st
, prog
);
287 * Called via ctx->Driver.NewATIfs()
288 * Called in glEndFragmentShaderATI()
290 static struct gl_program
*
291 st_new_ati_fs(struct gl_context
*ctx
, struct ati_fragment_shader
*curProg
)
293 struct gl_program
*prog
= ctx
->Driver
.NewProgram(ctx
, GL_FRAGMENT_PROGRAM_ARB
,
295 struct st_fragment_program
*stfp
= (struct st_fragment_program
*)prog
;
296 stfp
->ati_fs
= curProg
;
301 * Plug in the program and shader-related device driver functions.
304 st_init_program_functions(struct dd_function_table
*functions
)
306 functions
->NewProgram
= st_new_program
;
307 functions
->DeleteProgram
= st_delete_program
;
308 functions
->ProgramStringNotify
= st_program_string_notify
;
309 functions
->NewATIfs
= st_new_ati_fs
;
311 functions
->LinkShader
= st_link_shader
;