1 /**************************************************************************
3 * Copyright 2007 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
30 * glBegin/EndQuery interface to pipe
36 #include "main/imports.h"
37 #include "main/context.h"
39 #include "pipe/p_context.h"
40 #include "pipe/p_defines.h"
41 #include "pipe/p_screen.h"
42 #include "util/u_inlines.h"
43 #include "st_context.h"
44 #include "st_cb_queryobj.h"
45 #include "st_cb_bitmap.h"
46 #include "st_cb_bufferobjects.h"
49 static struct gl_query_object
*
50 st_NewQueryObject(struct gl_context
*ctx
, GLuint id
)
52 struct st_query_object
*stq
= ST_CALLOC_STRUCT(st_query_object
);
55 stq
->base
.Ready
= GL_TRUE
;
57 stq
->type
= PIPE_QUERY_TYPES
; /* an invalid value */
66 st_DeleteQuery(struct gl_context
*ctx
, struct gl_query_object
*q
)
68 struct pipe_context
*pipe
= st_context(ctx
)->pipe
;
69 struct st_query_object
*stq
= st_query_object(q
);
72 pipe
->destroy_query(pipe
, stq
->pq
);
77 pipe
->destroy_query(pipe
, stq
->pq_begin
);
86 st_BeginQuery(struct gl_context
*ctx
, struct gl_query_object
*q
)
88 struct st_context
*st
= st_context(ctx
);
89 struct pipe_context
*pipe
= st
->pipe
;
90 struct st_query_object
*stq
= st_query_object(q
);
93 st_flush_bitmap_cache(st_context(ctx
));
95 /* convert GL query type to Gallium query type */
97 case GL_ANY_SAMPLES_PASSED
:
98 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE
:
100 case GL_SAMPLES_PASSED_ARB
:
101 type
= PIPE_QUERY_OCCLUSION_COUNTER
;
103 case GL_PRIMITIVES_GENERATED
:
104 type
= PIPE_QUERY_PRIMITIVES_GENERATED
;
106 case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN
:
107 type
= PIPE_QUERY_PRIMITIVES_EMITTED
;
109 case GL_TIME_ELAPSED
:
110 if (st
->has_time_elapsed
)
111 type
= PIPE_QUERY_TIME_ELAPSED
;
113 type
= PIPE_QUERY_TIMESTAMP
;
115 case GL_VERTICES_SUBMITTED_ARB
:
116 case GL_PRIMITIVES_SUBMITTED_ARB
:
117 case GL_VERTEX_SHADER_INVOCATIONS_ARB
:
118 case GL_TESS_CONTROL_SHADER_PATCHES_ARB
:
119 case GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB
:
120 case GL_GEOMETRY_SHADER_INVOCATIONS
:
121 case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB
:
122 case GL_FRAGMENT_SHADER_INVOCATIONS_ARB
:
123 case GL_COMPUTE_SHADER_INVOCATIONS_ARB
:
124 case GL_CLIPPING_INPUT_PRIMITIVES_ARB
:
125 case GL_CLIPPING_OUTPUT_PRIMITIVES_ARB
:
126 type
= PIPE_QUERY_PIPELINE_STATISTICS
;
129 assert(0 && "unexpected query target in st_BeginQuery()");
133 if (stq
->type
!= type
) {
134 /* free old query of different type */
136 pipe
->destroy_query(pipe
, stq
->pq
);
140 pipe
->destroy_query(pipe
, stq
->pq_begin
);
141 stq
->pq_begin
= NULL
;
143 stq
->type
= PIPE_QUERY_TYPES
; /* an invalid value */
146 if (q
->Target
== GL_TIME_ELAPSED
&&
147 type
== PIPE_QUERY_TIMESTAMP
) {
148 /* Determine time elapsed by emitting two timestamp queries. */
149 if (!stq
->pq_begin
) {
150 stq
->pq_begin
= pipe
->create_query(pipe
, type
, 0);
153 pipe
->end_query(pipe
, stq
->pq_begin
);
156 stq
->pq
= pipe
->create_query(pipe
, type
, q
->Stream
);
160 pipe
->begin_query(pipe
, stq
->pq
);
163 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glBeginQuery");
167 assert(stq
->type
== type
);
172 st_EndQuery(struct gl_context
*ctx
, struct gl_query_object
*q
)
174 struct pipe_context
*pipe
= st_context(ctx
)->pipe
;
175 struct st_query_object
*stq
= st_query_object(q
);
177 st_flush_bitmap_cache(st_context(ctx
));
179 if ((q
->Target
== GL_TIMESTAMP
||
180 q
->Target
== GL_TIME_ELAPSED
) &&
182 stq
->pq
= pipe
->create_query(pipe
, PIPE_QUERY_TIMESTAMP
, 0);
183 stq
->type
= PIPE_QUERY_TIMESTAMP
;
187 pipe
->end_query(pipe
, stq
->pq
);
192 get_query_result(struct pipe_context
*pipe
,
193 struct st_query_object
*stq
,
196 union pipe_query_result data
;
199 /* Only needed in case we failed to allocate the gallium query earlier.
200 * Return TRUE so we don't spin on this forever.
205 if (!pipe
->get_query_result(pipe
, stq
->pq
, wait
, &data
))
208 switch (stq
->base
.Target
) {
209 case GL_VERTICES_SUBMITTED_ARB
:
210 stq
->base
.Result
= data
.pipeline_statistics
.ia_vertices
;
212 case GL_PRIMITIVES_SUBMITTED_ARB
:
213 stq
->base
.Result
= data
.pipeline_statistics
.ia_primitives
;
215 case GL_VERTEX_SHADER_INVOCATIONS_ARB
:
216 stq
->base
.Result
= data
.pipeline_statistics
.vs_invocations
;
218 case GL_TESS_CONTROL_SHADER_PATCHES_ARB
:
219 stq
->base
.Result
= data
.pipeline_statistics
.hs_invocations
;
221 case GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB
:
222 stq
->base
.Result
= data
.pipeline_statistics
.ds_invocations
;
224 case GL_GEOMETRY_SHADER_INVOCATIONS
:
225 stq
->base
.Result
= data
.pipeline_statistics
.gs_invocations
;
227 case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB
:
228 stq
->base
.Result
= data
.pipeline_statistics
.gs_primitives
;
230 case GL_FRAGMENT_SHADER_INVOCATIONS_ARB
:
231 stq
->base
.Result
= data
.pipeline_statistics
.ps_invocations
;
233 case GL_COMPUTE_SHADER_INVOCATIONS_ARB
:
234 stq
->base
.Result
= data
.pipeline_statistics
.cs_invocations
;
236 case GL_CLIPPING_INPUT_PRIMITIVES_ARB
:
237 stq
->base
.Result
= data
.pipeline_statistics
.c_invocations
;
239 case GL_CLIPPING_OUTPUT_PRIMITIVES_ARB
:
240 stq
->base
.Result
= data
.pipeline_statistics
.c_primitives
;
243 stq
->base
.Result
= data
.u64
;
247 if (stq
->base
.Target
== GL_TIME_ELAPSED
&&
248 stq
->type
== PIPE_QUERY_TIMESTAMP
) {
249 /* Calculate the elapsed time from the two timestamp queries */
250 GLuint64EXT Result0
= 0;
251 assert(stq
->pq_begin
);
252 pipe
->get_query_result(pipe
, stq
->pq_begin
, TRUE
, (void *)&Result0
);
253 stq
->base
.Result
-= Result0
;
255 assert(!stq
->pq_begin
);
263 st_WaitQuery(struct gl_context
*ctx
, struct gl_query_object
*q
)
265 struct pipe_context
*pipe
= st_context(ctx
)->pipe
;
266 struct st_query_object
*stq
= st_query_object(q
);
268 /* this function should only be called if we don't have a ready result */
269 assert(!stq
->base
.Ready
);
271 while (!stq
->base
.Ready
&&
272 !get_query_result(pipe
, stq
, TRUE
))
282 st_CheckQuery(struct gl_context
*ctx
, struct gl_query_object
*q
)
284 struct pipe_context
*pipe
= st_context(ctx
)->pipe
;
285 struct st_query_object
*stq
= st_query_object(q
);
286 assert(!q
->Ready
); /* we should not get called if Ready is TRUE */
287 q
->Ready
= get_query_result(pipe
, stq
, FALSE
);
292 st_GetTimestamp(struct gl_context
*ctx
)
294 struct pipe_context
*pipe
= st_context(ctx
)->pipe
;
295 struct pipe_screen
*screen
= pipe
->screen
;
297 /* Prefer the per-screen function */
298 if (screen
->get_timestamp
) {
299 return screen
->get_timestamp(screen
);
302 /* Fall back to the per-context function */
303 assert(pipe
->get_timestamp
);
304 return pipe
->get_timestamp(pipe
);
309 st_StoreQueryResult(struct gl_context
*ctx
, struct gl_query_object
*q
,
310 struct gl_buffer_object
*buf
, intptr_t offset
,
311 GLenum pname
, GLenum ptype
)
313 struct pipe_context
*pipe
= st_context(ctx
)->pipe
;
314 struct st_query_object
*stq
= st_query_object(q
);
315 struct st_buffer_object
*stObj
= st_buffer_object(buf
);
316 boolean wait
= pname
== GL_QUERY_RESULT
;
317 enum pipe_query_value_type result_type
;
320 /* GL_QUERY_TARGET is a bit of an extension since it has nothing to
321 * do with the GPU end of the query. Write it in "by hand".
323 if (pname
== GL_QUERY_TARGET
) {
324 /* Assume that the data must be LE. The endianness situation wrt CPU and
325 * GPU is incredibly confusing, but the vast majority of GPUs are
326 * LE. When a BE one comes along, this needs some form of resolution.
328 unsigned data
[2] = { CPU_TO_LE32(q
->Target
), 0 };
329 pipe_buffer_write(pipe
, stObj
->buffer
, offset
,
330 (ptype
== GL_INT64_ARB
||
331 ptype
== GL_UNSIGNED_INT64_ARB
) ? 8 : 4,
338 result_type
= PIPE_QUERY_TYPE_I32
;
340 case GL_UNSIGNED_INT
:
341 result_type
= PIPE_QUERY_TYPE_U32
;
344 result_type
= PIPE_QUERY_TYPE_I64
;
346 case GL_UNSIGNED_INT64_ARB
:
347 result_type
= PIPE_QUERY_TYPE_U64
;
350 unreachable("Unexpected result type");
353 if (pname
== GL_QUERY_RESULT_AVAILABLE
) {
355 } else if (stq
->type
== PIPE_QUERY_PIPELINE_STATISTICS
) {
357 case GL_VERTICES_SUBMITTED_ARB
:
360 case GL_PRIMITIVES_SUBMITTED_ARB
:
363 case GL_VERTEX_SHADER_INVOCATIONS_ARB
:
366 case GL_GEOMETRY_SHADER_INVOCATIONS
:
369 case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB
:
372 case GL_CLIPPING_INPUT_PRIMITIVES_ARB
:
375 case GL_CLIPPING_OUTPUT_PRIMITIVES_ARB
:
378 case GL_FRAGMENT_SHADER_INVOCATIONS_ARB
:
381 case GL_TESS_CONTROL_SHADER_PATCHES_ARB
:
384 case GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB
:
387 case GL_COMPUTE_SHADER_INVOCATIONS_ARB
:
391 unreachable("Unexpected target");
397 pipe
->get_query_result_resource(pipe
, stq
->pq
, wait
, result_type
, index
,
398 stObj
->buffer
, offset
);
401 void st_init_query_functions(struct dd_function_table
*functions
)
403 functions
->NewQueryObject
= st_NewQueryObject
;
404 functions
->DeleteQuery
= st_DeleteQuery
;
405 functions
->BeginQuery
= st_BeginQuery
;
406 functions
->EndQuery
= st_EndQuery
;
407 functions
->WaitQuery
= st_WaitQuery
;
408 functions
->CheckQuery
= st_CheckQuery
;
409 functions
->GetTimestamp
= st_GetTimestamp
;
410 functions
->StoreQueryResult
= st_StoreQueryResult
;