gallium: fix off by one rasterpos bug
[mesa.git] / src / mesa / state_tracker / st_cb_rasterpos.c
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2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
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27
28 /**
29 * glRasterPos implementation. Basically render a GL_POINT with our
30 * private draw module. Plug in a special "rasterpos" stage at the end
31 * of the 'draw' pipeline to capture the results and update the current
32 * raster pos attributes.
33 *
34 * Authors:
35 * Brian Paul
36 */
37
38
39 #include "main/imports.h"
40 #include "main/macros.h"
41
42 #include "st_context.h"
43 #include "st_atom.h"
44 #include "st_draw.h"
45 #include "st_cb_rasterpos.h"
46 #include "st_draw.h"
47 #include "draw/draw_context.h"
48 #include "draw/draw_private.h"
49 #include "shader/prog_instruction.h"
50 #include "vbo/vbo.h"
51
52
53
54 /**
55 * Our special drawing pipeline stage (replaces rasterization).
56 */
57 struct rastpos_stage
58 {
59 struct draw_stage stage; /**< Base class */
60 GLcontext *ctx; /**< Rendering context */
61
62 /* vertex attrib info we can setup once and re-use */
63 struct gl_client_array array[VERT_ATTRIB_MAX];
64 const struct gl_client_array *arrays[VERT_ATTRIB_MAX];
65 struct _mesa_prim prim;
66 };
67
68
69 static INLINE struct rastpos_stage *
70 rastpos_stage( struct draw_stage *stage )
71 {
72 return (struct rastpos_stage *) stage;
73 }
74
75 static void
76 rastpos_flush( struct draw_stage *stage, unsigned flags )
77 {
78 /* no-op */
79 }
80
81 static void
82 rastpos_reset_stipple_counter( struct draw_stage *stage )
83 {
84 /* no-op */
85 }
86
87 static void
88 rastpos_tri( struct draw_stage *stage, struct prim_header *prim )
89 {
90 /* should never get here */
91 assert(0);
92 }
93
94 static void
95 rastpos_line( struct draw_stage *stage, struct prim_header *prim )
96 {
97 /* should never get here */
98 assert(0);
99 }
100
101 static void
102 rastpos_destroy(struct draw_stage *stage)
103 {
104 free(stage);
105 }
106
107
108 /**
109 * Update a raster pos attribute from the vertex result if it's present,
110 * else copy the current attrib.
111 */
112 static void
113 update_attrib(GLcontext *ctx, const GLuint *outputMapping,
114 const struct vertex_header *vert,
115 GLfloat *dest,
116 GLuint result, GLuint defaultAttrib)
117 {
118 const GLfloat *src;
119 const GLuint k = outputMapping[result];
120 if (k != ~0U)
121 src = vert->data[k];
122 else
123 src = ctx->Current.Attrib[defaultAttrib];
124 COPY_4V(dest, src);
125 }
126
127
128 /**
129 * Normally, this function would render a GL_POINT.
130 */
131 static void
132 rastpos_point(struct draw_stage *stage, struct prim_header *prim)
133 {
134 struct rastpos_stage *rs = rastpos_stage(stage);
135 GLcontext *ctx = rs->ctx;
136 struct st_context *st = ctx->st;
137 const GLfloat height = ctx->DrawBuffer->Height;
138 const GLuint *outputMapping = st->vertex_result_to_slot;
139 const GLfloat *pos;
140 GLuint i;
141
142 /* if we get here, we didn't get clipped */
143 ctx->Current.RasterPosValid = GL_TRUE;
144
145 /* update raster pos */
146 pos = prim->v[0]->data[0];
147 ctx->Current.RasterPos[0] = pos[0];
148 ctx->Current.RasterPos[1] = height - pos[1]; /* invert Y */
149 ctx->Current.RasterPos[2] = pos[2];
150 ctx->Current.RasterPos[3] = pos[3];
151
152 /* update other raster attribs */
153 update_attrib(ctx, outputMapping, prim->v[0],
154 ctx->Current.RasterColor,
155 VERT_RESULT_COL0, VERT_ATTRIB_COLOR0);
156
157 update_attrib(ctx, outputMapping, prim->v[0],
158 ctx->Current.RasterSecondaryColor,
159 VERT_RESULT_COL1, VERT_ATTRIB_COLOR1);
160
161 for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
162 update_attrib(ctx, outputMapping, prim->v[0],
163 ctx->Current.RasterTexCoords[i],
164 VERT_RESULT_TEX0 + i, VERT_ATTRIB_TEX0 + i);
165 }
166 }
167
168
169 /**
170 * Create rasterpos "drawing" stage.
171 */
172 static struct rastpos_stage *
173 new_draw_rastpos_stage(GLcontext *ctx, struct draw_context *draw)
174 {
175 struct rastpos_stage *rs = CALLOC_STRUCT(rastpos_stage);
176 GLuint i;
177
178 rs->stage.draw = draw;
179 rs->stage.next = NULL;
180 rs->stage.point = rastpos_point;
181 rs->stage.line = rastpos_line;
182 rs->stage.tri = rastpos_tri;
183 rs->stage.flush = rastpos_flush;
184 rs->stage.destroy = rastpos_destroy;
185 rs->stage.reset_stipple_counter = rastpos_reset_stipple_counter;
186 rs->stage.destroy = rastpos_destroy;
187 rs->ctx = ctx;
188
189 for (i = 0; i < VERT_ATTRIB_MAX; i++) {
190 rs->array[i].Size = 4;
191 rs->array[i].Type = GL_FLOAT;
192 rs->array[i].Stride = 0;
193 rs->array[i].StrideB = 0;
194 rs->array[i].Ptr = (GLubyte *) ctx->Current.Attrib[i];
195 rs->array[i].Enabled = GL_TRUE;
196 rs->array[i].Normalized = GL_TRUE;
197 rs->array[i].BufferObj = NULL;
198 rs->arrays[i] = &rs->array[i];
199 }
200
201 rs->prim.mode = GL_POINTS;
202 rs->prim.indexed = 0;
203 rs->prim.begin = 1;
204 rs->prim.end = 1;
205 rs->prim.weak = 0;
206 rs->prim.start = 0;
207 rs->prim.count = 1;
208
209 return rs;
210 }
211
212
213 static void
214 st_RasterPos(GLcontext *ctx, const GLfloat v[4])
215 {
216 struct st_context *st = ctx->st;
217 struct draw_context *draw = st->draw;
218 struct rastpos_stage *rs;
219
220 if (st->rastpos_stage) {
221 /* get rastpos stage info */
222 rs = rastpos_stage(st->rastpos_stage);
223 }
224 else {
225 /* create rastpos draw stage */
226 rs = new_draw_rastpos_stage(ctx, draw);
227 st->rastpos_stage = &rs->stage;
228 }
229
230 /* plug our rastpos stage into the draw module */
231 draw_set_rasterize_stage(st->draw, st->rastpos_stage);
232
233 /* make sure everything's up to date */
234 st_validate_state(ctx->st);
235
236 /* This will get set only if rastpos_point(), above, gets called */
237 ctx->Current.RasterPosValid = GL_FALSE;
238
239 /* All vertex attribs but position were previously initialized above.
240 * Just plug in position pointer now.
241 */
242 rs->array[0].Ptr = (GLubyte *) v;
243
244 /* draw the point */
245 st_feedback_draw_vbo(ctx, rs->arrays, &rs->prim, 1, NULL, 0, 1);
246 }
247
248
249
250 void st_init_rasterpos_functions(struct dd_function_table *functions)
251 {
252 functions->RasterPos = st_RasterPos;
253 }