st/mesa: set the ctx parameter of fence_finish
[mesa.git] / src / mesa / state_tracker / st_cb_syncobj.c
1 /**************************************************************************
2 *
3 * Copyright 2011 Marek Olšák <maraeo@gmail.com>
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /*
29 * Authors:
30 * Marek Olšák <maraeo@gmail.com>
31 */
32
33 #include "main/glheader.h"
34 #include "main/macros.h"
35 #include "pipe/p_context.h"
36 #include "pipe/p_screen.h"
37 #include "st_context.h"
38 #include "st_cb_syncobj.h"
39
40 struct st_sync_object {
41 struct gl_sync_object b;
42
43 struct pipe_fence_handle *fence;
44 };
45
46
47 static struct gl_sync_object * st_new_sync_object(struct gl_context *ctx,
48 GLenum type)
49 {
50 if (type == GL_SYNC_FENCE)
51 return (struct gl_sync_object*)CALLOC_STRUCT(st_sync_object);
52 else
53 return NULL;
54 }
55
56 static void st_delete_sync_object(struct gl_context *ctx,
57 struct gl_sync_object *obj)
58 {
59 struct pipe_screen *screen = st_context(ctx)->pipe->screen;
60 struct st_sync_object *so = (struct st_sync_object*)obj;
61
62 screen->fence_reference(screen, &so->fence, NULL);
63 free(so->b.Label);
64 free(so);
65 }
66
67 static void st_fence_sync(struct gl_context *ctx, struct gl_sync_object *obj,
68 GLenum condition, GLbitfield flags)
69 {
70 struct pipe_context *pipe = st_context(ctx)->pipe;
71 struct st_sync_object *so = (struct st_sync_object*)obj;
72
73 assert(condition == GL_SYNC_GPU_COMMANDS_COMPLETE && flags == 0);
74 assert(so->fence == NULL);
75
76 pipe->flush(pipe, &so->fence, PIPE_FLUSH_DEFERRED);
77 }
78
79 static void st_check_sync(struct gl_context *ctx, struct gl_sync_object *obj)
80 {
81 struct pipe_context *pipe = st_context(ctx)->pipe;
82 struct pipe_screen *screen = pipe->screen;
83 struct st_sync_object *so = (struct st_sync_object*)obj;
84
85 /* If the fence doesn't exist, assume it's signalled. */
86 if (!so->fence) {
87 so->b.StatusFlag = GL_TRUE;
88 return;
89 }
90
91 if (screen->fence_finish(screen, pipe, so->fence, 0)) {
92 screen->fence_reference(screen, &so->fence, NULL);
93 so->b.StatusFlag = GL_TRUE;
94 }
95 }
96
97 static void st_client_wait_sync(struct gl_context *ctx,
98 struct gl_sync_object *obj,
99 GLbitfield flags, GLuint64 timeout)
100 {
101 struct pipe_context *pipe = st_context(ctx)->pipe;
102 struct pipe_screen *screen = pipe->screen;
103 struct st_sync_object *so = (struct st_sync_object*)obj;
104
105 /* If the fence doesn't exist, assume it's signalled. */
106 if (!so->fence) {
107 so->b.StatusFlag = GL_TRUE;
108 return;
109 }
110
111 /* Section 4.1.2 of OpenGL 4.5 (Compatibility Profile) says:
112 * [...] if ClientWaitSync is called and all of the following are true:
113 * - the SYNC_FLUSH_COMMANDS_BIT bit is set in flags,
114 * - sync is unsignaled when ClientWaitSync is called,
115 * - and the calls to ClientWaitSync and FenceSync were issued from
116 * the same context,
117 * then the GL will behave as if the equivalent of Flush were inserted
118 * immediately after the creation of sync.
119 *
120 * Assume GL_SYNC_FLUSH_COMMANDS_BIT is always set, because applications
121 * forget to set it.
122 */
123 if (so->fence &&
124 screen->fence_finish(screen, pipe, so->fence, timeout)) {
125 screen->fence_reference(screen, &so->fence, NULL);
126 so->b.StatusFlag = GL_TRUE;
127 }
128 }
129
130 static void st_server_wait_sync(struct gl_context *ctx,
131 struct gl_sync_object *obj,
132 GLbitfield flags, GLuint64 timeout)
133 {
134 /* NO-OP.
135 * Neither Gallium nor DRM interfaces support blocking on the GPU. */
136 }
137
138 void st_init_syncobj_functions(struct dd_function_table *functions)
139 {
140 functions->NewSyncObject = st_new_sync_object;
141 functions->FenceSync = st_fence_sync;
142 functions->DeleteSyncObject = st_delete_sync_object;
143 functions->CheckSync = st_check_sync;
144 functions->ClientWaitSync = st_client_wait_sync;
145 functions->ServerWaitSync = st_server_wait_sync;
146 }