1 #ifndef ST_CB_TEXTURE_H
2 #define ST_CB_TEXTURE_H
5 extern struct pipe_texture
*
6 st_get_texobj_texture(struct gl_texture_object
*texObj
);
10 st_finalize_texture(GLcontext
*ctx
,
11 struct pipe_context
*pipe
,
12 struct gl_texture_object
*tObj
,
13 GLboolean
*needFlush
);
17 st_init_texture_functions(struct dd_function_table
*functions
);
20 #endif /* ST_CB_TEXTURE_H */