gallium: consolidate the bitmap->texel conversion code
[mesa.git] / src / mesa / state_tracker / st_context.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
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11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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26 **************************************************************************/
27
28 #include "main/imports.h"
29 #include "main/context.h"
30 #include "main/extensions.h"
31 #include "main/matrix.h"
32 #include "main/buffers.h"
33 #include "vbo/vbo.h"
34 #include "shader/shader_api.h"
35 #include "st_public.h"
36 #include "st_context.h"
37 #include "st_cb_accum.h"
38 #include "st_cb_bitmap.h"
39 #include "st_cb_blit.h"
40 #include "st_cb_bufferobjects.h"
41 #include "st_cb_clear.h"
42 #include "st_cb_drawpixels.h"
43 #include "st_cb_fbo.h"
44 #include "st_cb_feedback.h"
45 #include "st_cb_program.h"
46 #include "st_cb_queryobj.h"
47 #include "st_cb_rasterpos.h"
48 #include "st_cb_readpixels.h"
49 #include "st_cb_texture.h"
50 #include "st_cb_flush.h"
51 #include "st_cb_strings.h"
52 #include "st_atom.h"
53 #include "st_draw.h"
54 #include "st_extensions.h"
55 #include "st_gen_mipmap.h"
56 #include "st_program.h"
57 #include "pipe/p_context.h"
58 #include "pipe/p_winsys.h"
59 #include "pipe/p_inlines.h"
60 #include "draw/draw_context.h"
61 #include "cso_cache/cso_cache.h"
62 #include "cso_cache/cso_context.h"
63
64
65 /**
66 * Called via ctx->Driver.UpdateState()
67 */
68 void st_invalidate_state(GLcontext * ctx, GLuint new_state)
69 {
70 struct st_context *st = st_context(ctx);
71
72 st->dirty.mesa |= new_state;
73 st->dirty.st |= ST_NEW_MESA;
74
75 /* This is the only core Mesa module we depend upon.
76 * No longer use swrast, swsetup, tnl.
77 */
78 _vbo_InvalidateState(ctx, new_state);
79 }
80
81
82 static struct st_context *
83 st_create_context_priv( GLcontext *ctx, struct pipe_context *pipe )
84 {
85 uint i;
86 struct st_context *st = CALLOC_STRUCT( st_context );
87
88 ctx->st = st;
89
90 st->ctx = ctx;
91 st->pipe = pipe;
92
93 /* state tracker needs the VBO module */
94 _vbo_CreateContext(ctx);
95
96 st->draw = draw_create(); /* for selection/feedback */
97
98 /* Disable draw options that might convert points/lines to tris, etc.
99 * as that would foul-up feedback/selection mode.
100 */
101 draw_wide_line_threshold(st->draw, 1000.0f);
102 draw_wide_point_threshold(st->draw, 1000.0f);
103 draw_enable_line_stipple(st->draw, FALSE);
104 draw_enable_point_sprites(st->draw, FALSE);
105
106 st->dirty.mesa = ~0;
107 st->dirty.st = ~0;
108
109 st->cso_context = cso_create_context(pipe);
110
111 st_init_atoms( st );
112 st_init_bitmap(st);
113 st_init_clear(st);
114 st_init_draw( st );
115 st_init_generate_mipmap(st);
116 st_init_blit(st);
117
118 for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
119 st->state.sampler_list[i] = &st->state.samplers[i];
120
121 /* we want all vertex data to be placed in buffer objects */
122 vbo_use_buffer_objects(ctx);
123
124 /* Need these flags:
125 */
126 st->ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
127 st->ctx->FragmentProgram._UseTexEnvProgram = GL_TRUE;
128
129 st->ctx->VertexProgram._MaintainTnlProgram = GL_TRUE;
130
131 st->pixel_xfer.cache = _mesa_new_program_cache();
132
133 /* GL limits and extensions */
134 st_init_limits(st);
135 st_init_extensions(st);
136
137 return st;
138 }
139
140
141 struct st_context *st_create_context(struct pipe_context *pipe,
142 const __GLcontextModes *visual,
143 struct st_context *share)
144 {
145 GLcontext *ctx;
146 GLcontext *shareCtx = share ? share->ctx : NULL;
147 struct dd_function_table funcs;
148
149 memset(&funcs, 0, sizeof(funcs));
150 st_init_driver_functions(&funcs);
151
152 ctx = _mesa_create_context(visual, shareCtx, &funcs, NULL);
153
154 return st_create_context_priv(ctx, pipe);
155 }
156
157
158 static void st_destroy_context_priv( struct st_context *st )
159 {
160 struct pipe_winsys *ws = st->pipe->winsys;
161 uint i;
162
163 draw_destroy(st->draw);
164 st_destroy_atoms( st );
165 st_destroy_draw( st );
166 st_destroy_generate_mipmap(st);
167 st_destroy_bitmap(st);
168 st_destroy_blit(st);
169 st_destroy_clear(st);
170
171 _vbo_DestroyContext(st->ctx);
172
173 for (i = 0; i < Elements(st->state.constants); i++) {
174 if (st->state.constants[i].buffer) {
175 pipe_buffer_reference(ws, &st->state.constants[i].buffer, NULL);
176 }
177 }
178
179 free( st );
180 }
181
182
183 void st_destroy_context( struct st_context *st )
184 {
185 struct pipe_context *pipe = st->pipe;
186 struct cso_context *cso = st->cso_context;
187 GLcontext *ctx = st->ctx;
188
189 /* need to unbind and destroy CSO objects before anything else */
190 cso_release_all(st->cso_context);
191
192 _mesa_delete_program_cache(st->ctx, st->pixel_xfer.cache);
193
194 _mesa_free_context_data(ctx);
195
196 st_destroy_context_priv(st);
197
198 cso_destroy_context(cso);
199
200 pipe->destroy( pipe );
201
202 free(ctx);
203 }
204
205
206 void st_make_current(struct st_context *st,
207 struct st_framebuffer *draw,
208 struct st_framebuffer *read)
209 {
210 if (st) {
211 GLboolean firstTime = st->ctx->FirstTimeCurrent;
212 _mesa_make_current(st->ctx, &draw->Base, &read->Base);
213 /* Need to initialize viewport here since draw->Base->Width/Height
214 * will still be zero at this point.
215 * This could be improved, but would require rather extensive work
216 * elsewhere (allocate rb surface storage sooner)
217 */
218 if (firstTime) {
219 GLuint w = draw->InitWidth, h = draw->InitHeight;
220 _mesa_set_viewport(st->ctx, 0, 0, w, h);
221 _mesa_set_scissor(st->ctx, 0, 0, w, h);
222
223 }
224 }
225 else {
226 _mesa_make_current(NULL, NULL, NULL);
227 }
228 }
229
230
231 void st_copy_context_state(struct st_context *dst,
232 struct st_context *src,
233 uint mask)
234 {
235 _mesa_copy_context(dst->ctx, src->ctx, mask);
236 }
237
238
239 void st_init_driver_functions(struct dd_function_table *functions)
240 {
241 _mesa_init_glsl_driver_functions(functions);
242
243 st_init_accum_functions(functions);
244 st_init_bitmap_functions(functions);
245 st_init_blit_functions(functions);
246 st_init_bufferobject_functions(functions);
247 st_init_clear_functions(functions);
248 st_init_drawpixels_functions(functions);
249 st_init_fbo_functions(functions);
250 st_init_feedback_functions(functions);
251 st_init_program_functions(functions);
252 st_init_query_functions(functions);
253 st_init_rasterpos_functions(functions);
254 st_init_readpixels_functions(functions);
255 st_init_texture_functions(functions);
256 st_init_flush_functions(functions);
257 st_init_string_functions(functions);
258
259 functions->UpdateState = st_invalidate_state;
260 }