1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 #include "main/imports.h"
29 #include "main/context.h"
30 #include "main/extensions.h"
31 #include "main/matrix.h"
32 #include "main/buffers.h"
34 #include "shader/shader_api.h"
35 #include "st_public.h"
36 #include "st_context.h"
37 #include "st_cb_accum.h"
38 #include "st_cb_bufferobjects.h"
39 #include "st_cb_clear.h"
40 #include "st_cb_drawpixels.h"
41 #include "st_cb_fbo.h"
42 #include "st_cb_feedback.h"
43 #include "st_cb_queryobj.h"
44 #include "st_cb_rasterpos.h"
45 #include "st_cb_readpixels.h"
46 #include "st_cb_texture.h"
47 #include "st_cb_flush.h"
48 #include "st_cb_strings.h"
51 #include "st_extensions.h"
52 #include "st_program.h"
53 #include "pipe/p_context.h"
54 #include "pipe/p_winsys.h"
55 #include "pipe/p_inlines.h"
56 #include "pipe/draw/draw_context.h"
57 #include "pipe/cso_cache/cso_cache.h"
61 * Called via ctx->Driver.UpdateState()
63 void st_invalidate_state(GLcontext
* ctx
, GLuint new_state
)
65 struct st_context
*st
= st_context(ctx
);
67 st
->dirty
.mesa
|= new_state
;
68 st
->dirty
.st
|= ST_NEW_MESA
;
70 /* This is the only core Mesa module we depend upon.
71 * No longer use swrast, swsetup, tnl.
73 _vbo_InvalidateState(ctx
, new_state
);
77 static struct st_context
*
78 st_create_context_priv( GLcontext
*ctx
, struct pipe_context
*pipe
)
80 struct st_context
*st
= CALLOC_STRUCT( st_context
);
87 /* state tracker needs the VBO module */
88 _vbo_CreateContext(ctx
);
90 st
->draw
= draw_create(); /* for selection/feedback */
95 st
->cache
= cso_cache_create();
100 /* we want all vertex data to be placed in buffer objects */
101 vbo_use_buffer_objects(ctx
);
105 st
->ctx
->FragmentProgram
._MaintainTexEnvProgram
= GL_TRUE
;
106 st
->ctx
->FragmentProgram
._UseTexEnvProgram
= GL_TRUE
;
108 st
->ctx
->VertexProgram
._MaintainTnlProgram
= GL_TRUE
;
110 st
->haveFramebufferSurfaces
= GL_TRUE
;
112 st
->pixel_xfer
.cache
= _mesa_new_program_cache();
114 /* GL limits and extensions */
116 st_init_extensions(st
);
122 struct st_context
*st_create_context(struct pipe_context
*pipe
,
123 const __GLcontextModes
*visual
,
124 struct st_context
*share
)
127 GLcontext
*shareCtx
= share
? share
->ctx
: NULL
;
128 struct dd_function_table funcs
;
130 memset(&funcs
, 0, sizeof(funcs
));
131 st_init_driver_functions(&funcs
);
133 ctx
= _mesa_create_context(visual
, shareCtx
, &funcs
, NULL
);
135 return st_create_context_priv(ctx
, pipe
);
139 static void st_destroy_context_priv( struct st_context
*st
)
141 struct pipe_winsys
*ws
= st
->pipe
->winsys
;
144 draw_destroy(st
->draw
);
145 st_destroy_atoms( st
);
146 st_destroy_draw( st
);
148 _vbo_DestroyContext(st
->ctx
);
150 cso_cache_delete( st
->cache
);
152 _mesa_delete_program_cache(st
->ctx
, st
->pixel_xfer
.cache
);
154 for (i
= 0; i
< Elements(st
->state
.constants
); i
++) {
155 if (st
->state
.constants
[i
].buffer
) {
156 pipe_buffer_reference(ws
, &st
->state
.constants
[i
].buffer
, NULL
);
160 st
->pipe
->destroy( st
->pipe
);
165 void st_destroy_context( struct st_context
*st
)
167 GLcontext
*ctx
= st
->ctx
;
168 _mesa_free_context_data(ctx
);
169 st_destroy_context_priv(st
);
174 void st_make_current(struct st_context
*st
,
175 struct st_framebuffer
*draw
,
176 struct st_framebuffer
*read
)
179 GLboolean firstTime
= st
->ctx
->FirstTimeCurrent
;
180 _mesa_make_current(st
->ctx
, &draw
->Base
, &read
->Base
);
181 /* Need to initialize viewport here since draw->Base->Width/Height
182 * will still be zero at this point.
183 * This could be improved, but would require rather extensive work
184 * elsewhere (allocate rb surface storage sooner)
187 GLuint w
= draw
->InitWidth
, h
= draw
->InitHeight
;
188 _mesa_set_viewport(st
->ctx
, 0, 0, w
, h
);
189 _mesa_set_scissor(st
->ctx
, 0, 0, w
, h
);
194 _mesa_make_current(NULL
, NULL
, NULL
);
199 void st_copy_context_state(struct st_context
*dst
,
200 struct st_context
*src
,
203 _mesa_copy_context(dst
->ctx
, src
->ctx
, mask
);
207 void st_init_driver_functions(struct dd_function_table
*functions
)
209 _mesa_init_glsl_driver_functions(functions
);
211 st_init_accum_functions(functions
);
212 st_init_bufferobject_functions(functions
);
213 st_init_clear_functions(functions
);
214 st_init_drawpixels_functions(functions
);
215 st_init_fbo_functions(functions
);
216 st_init_feedback_functions(functions
);
217 st_init_program_functions(functions
);
218 st_init_query_functions(functions
);
219 st_init_rasterpos_functions(functions
);
220 st_init_readpixels_functions(functions
);
221 st_init_texture_functions(functions
);
222 st_init_flush_functions(functions
);
223 st_init_string_functions(functions
);
225 functions
->UpdateState
= st_invalidate_state
;