Merge remote branch 'origin/master' into nvc0-new
[mesa.git] / src / mesa / state_tracker / st_context.h
1 //struct dd_function_table;
2 /**************************************************************************
3 *
4 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
5 * All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the
9 * "Software"), to deal in the Software without restriction, including
10 * without limitation the rights to use, copy, modify, merge, publish,
11 * distribute, sub license, and/or sell copies of the Software, and to
12 * permit persons to whom the Software is furnished to do so, subject to
13 * the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the
16 * next paragraph) shall be included in all copies or substantial portions
17 * of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
23 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 *
27 **************************************************************************/
28
29 #ifndef ST_CONTEXT_H
30 #define ST_CONTEXT_H
31
32 #include "main/mtypes.h"
33 #include "pipe/p_state.h"
34 #include "state_tracker/st_api.h"
35
36 struct bitmap_cache;
37 struct blit_state;
38 struct dd_function_table;
39 struct draw_context;
40 struct draw_stage;
41 struct gen_mipmap_state;
42 struct st_context;
43 struct st_fragment_program;
44
45
46 #define ST_NEW_MESA 0x1 /* Mesa state has changed */
47 #define ST_NEW_FRAGMENT_PROGRAM 0x2
48 #define ST_NEW_VERTEX_PROGRAM 0x4
49 #define ST_NEW_FRAMEBUFFER 0x8
50 #define ST_NEW_EDGEFLAGS_DATA 0x10
51 #define ST_NEW_GEOMETRY_PROGRAM 0x20
52
53
54 struct st_state_flags {
55 GLuint mesa;
56 GLuint st;
57 };
58
59 struct st_tracked_state {
60 const char *name;
61 struct st_state_flags dirty;
62 void (*update)( struct st_context *st );
63 };
64
65
66
67 struct st_context
68 {
69 struct st_context_iface iface;
70
71 struct gl_context *ctx;
72
73 struct pipe_context *pipe;
74
75 struct draw_context *draw; /**< For selection/feedback/rastpos only */
76 struct draw_stage *feedback_stage; /**< For GL_FEEDBACK rendermode */
77 struct draw_stage *selection_stage; /**< For GL_SELECT rendermode */
78 struct draw_stage *rastpos_stage; /**< For glRasterPos */
79
80
81 /* On old libGL's for linux we need to invalidate the drawables
82 * on glViewpport calls, this is set via a option.
83 */
84 boolean invalidate_on_gl_viewport;
85
86 /* Some state is contained in constant objects.
87 * Other state is just parameter values.
88 */
89 struct {
90 struct pipe_blend_state blend;
91 struct pipe_depth_stencil_alpha_state depth_stencil;
92 struct pipe_rasterizer_state rasterizer;
93 struct pipe_sampler_state samplers[PIPE_MAX_SAMPLERS];
94 struct pipe_sampler_state *sampler_list[PIPE_MAX_SAMPLERS];
95 struct pipe_clip_state clip;
96 struct pipe_resource *constants[PIPE_SHADER_TYPES];
97 struct pipe_framebuffer_state framebuffer;
98 struct pipe_sampler_view *sampler_views[PIPE_MAX_SAMPLERS];
99 struct pipe_scissor_state scissor;
100 struct pipe_viewport_state viewport;
101 unsigned sample_mask;
102
103 GLuint num_samplers;
104 GLuint num_textures;
105
106 GLuint poly_stipple[32]; /**< In OpenGL's bottom-to-top order */
107 } state;
108
109 struct {
110 struct st_tracked_state tracked_state[PIPE_SHADER_TYPES];
111 } constants;
112
113 /* XXX unused: */
114 struct {
115 struct gl_fragment_program *fragment_program;
116 } cb;
117
118 char vendor[100];
119 char renderer[100];
120
121 struct st_state_flags dirty;
122
123 GLboolean missing_textures;
124 GLboolean vertdata_edgeflags;
125
126 /** Mapping from VERT_RESULT_x to post-transformed vertex slot */
127 const GLuint *vertex_result_to_slot;
128
129 struct st_vertex_program *vp; /**< Currently bound vertex program */
130 struct st_fragment_program *fp; /**< Currently bound fragment program */
131 struct st_geometry_program *gp; /**< Currently bound geometry program */
132
133 struct st_vp_variant *vp_variant;
134 struct st_fp_variant *fp_variant;
135 struct st_gp_variant *gp_variant;
136
137 struct gl_texture_object *default_texture;
138
139 struct {
140 struct gl_program_cache *cache;
141 struct st_fragment_program *program; /**< cur pixel transfer prog */
142 GLuint xfer_prog_sn; /**< pixel xfer program serial no. */
143 GLuint user_prog_sn; /**< user fragment program serial no. */
144 struct st_fragment_program *combined_prog;
145 GLuint combined_prog_sn;
146 struct pipe_resource *pixelmap_texture;
147 struct pipe_sampler_view *pixelmap_sampler_view;
148 boolean pixelmap_enabled; /**< use the pixelmap texture? */
149 } pixel_xfer;
150
151 /** for glBitmap */
152 struct {
153 struct pipe_rasterizer_state rasterizer;
154 struct pipe_sampler_state samplers[2];
155 enum pipe_format tex_format;
156 void *vs;
157 float vertices[4][3][4]; /**< vertex pos + color + texcoord */
158 struct pipe_resource *vbuf;
159 unsigned vbuf_slot; /* next free slot in vbuf */
160 struct bitmap_cache *cache;
161 } bitmap;
162
163 /** for glDraw/CopyPixels */
164 struct {
165 struct gl_fragment_program *shaders[4];
166 void *vert_shaders[2]; /**< ureg shaders */
167 } drawpix;
168
169 /** for glClear */
170 struct {
171 struct pipe_rasterizer_state raster;
172 struct pipe_viewport_state viewport;
173 struct pipe_clip_state clip;
174 void *vs;
175 void *fs;
176 float vertices[4][2][4]; /**< vertex pos + color */
177 struct pipe_resource *vbuf;
178 unsigned vbuf_slot;
179 boolean enable_ds_separate;
180 } clear;
181
182 /** used for anything using util_draw_vertex_buffer */
183 struct pipe_vertex_element velems_util_draw[3];
184
185 void *passthrough_fs; /**< simple pass-through frag shader */
186
187 enum pipe_texture_target internal_target;
188 struct gen_mipmap_state *gen_mipmap;
189 struct blit_state *blit;
190
191 struct cso_context *cso_context;
192
193 int force_msaa;
194 void *winsys_drawable_handle;
195 };
196
197
198 /* Need this so that we can implement Mesa callbacks in this module.
199 */
200 static INLINE struct st_context *st_context(struct gl_context *ctx)
201 {
202 return ctx->st;
203 }
204
205
206 /**
207 * Wrapper for struct gl_framebuffer.
208 * This is an opaque type to the outside world.
209 */
210 struct st_framebuffer
211 {
212 struct gl_framebuffer Base;
213 void *Private;
214
215 struct st_framebuffer_iface *iface;
216 enum st_attachment_type statts[ST_ATTACHMENT_COUNT];
217 unsigned num_statts;
218 int32_t revalidate;
219 };
220
221
222 extern void st_init_driver_functions(struct dd_function_table *functions);
223
224 void st_invalidate_state(struct gl_context * ctx, GLuint new_state);
225
226
227
228 #define Y_0_TOP 1
229 #define Y_0_BOTTOM 2
230
231 static INLINE GLuint
232 st_fb_orientation(const struct gl_framebuffer *fb)
233 {
234 if (fb && fb->Name == 0) {
235 /* Drawing into a window (on-screen buffer).
236 *
237 * Negate Y scale to flip image vertically.
238 * The NDC Y coords prior to viewport transformation are in the range
239 * [y=-1=bottom, y=1=top]
240 * Hardware window coords are in the range [y=0=top, y=H-1=bottom] where
241 * H is the window height.
242 * Use the viewport transformation to invert Y.
243 */
244 return Y_0_TOP;
245 }
246 else {
247 /* Drawing into user-created FBO (very likely a texture).
248 *
249 * For textures, T=0=Bottom, so by extension Y=0=Bottom for rendering.
250 */
251 return Y_0_BOTTOM;
252 }
253 }
254
255
256 /** clear-alloc a struct-sized object, with casting */
257 #define ST_CALLOC_STRUCT(T) (struct T *) calloc(1, sizeof(struct T))
258
259
260 extern int
261 st_get_msaa(void);
262
263 extern struct st_context *
264 st_create_context(gl_api api, struct pipe_context *pipe,
265 const struct gl_config *visual,
266 struct st_context *share);
267
268 extern void
269 st_destroy_context(struct st_context *st);
270
271
272 #endif