1 /**************************************************************************
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
32 #include "pipe/p_state.h"
37 struct st_texture_object
;
38 struct st_texture_image
;
39 struct st_fragment_program
;
41 #define ST_NEW_MESA 0x1 /* Mesa state has changed */
42 #define ST_NEW_FRAGMENT_PROGRAM 0x2
44 struct st_state_flags
{
49 struct st_tracked_state
{
50 struct st_state_flags dirty
;
51 void (*update
)( struct st_context
*st
);
61 struct pipe_context
*pipe
;
63 /* Eventually will use a cache to feed the pipe with
64 * create/bind/delete calls to constant state objects. Not yet
65 * though, we just shove random objects across the interface.
68 struct pipe_framebuffer_state framebuffer
;
69 struct pipe_viewport viewport
;
70 struct pipe_setup_state setup
;
71 struct pipe_fs_state fs
;
72 struct pipe_alpha_test_state alpha_test
;
73 struct pipe_blend_state blend
;
74 struct pipe_clip_state clip
;
75 struct pipe_depth_state depth
;
76 struct pipe_point_state point
;
77 struct pipe_scissor_rect scissor
;
78 struct pipe_poly_stipple poly_stipple
;
79 struct pipe_stencil_state stencil
;
83 struct st_tracked_state tracked_state
;
87 struct gl_fragment_program
*fragment_program
;
90 /* State to be validated:
92 struct st_tracked_state
**atoms
;
95 struct st_state_flags dirty
;
97 /* Counter to track program string changes:
101 GLfloat polygon_offset_scale
; /* ?? */
105 /* Need this so that we can implement Mesa callbacks in this module.
107 static INLINE
struct st_context
*st_context(GLcontext
*ctx
)