1 /**************************************************************************
3 * Copyright 2007 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 #include "main/context.h"
30 #include "program/prog_print.h"
32 #include "pipe/p_state.h"
33 #include "pipe/p_shader_tokens.h"
34 #include "tgsi/tgsi_dump.h"
36 #include "cso_cache/cso_cache.h"
38 #include "st_context.h"
40 #include "st_program.h"
47 static const struct debug_named_value st_debug_flags
[] = {
48 { "mesa", DEBUG_MESA
, NULL
},
49 { "tgsi", DEBUG_TGSI
, NULL
},
50 { "constants",DEBUG_CONSTANTS
, NULL
},
51 { "pipe", DEBUG_PIPE
, NULL
},
52 { "tex", DEBUG_TEX
, NULL
},
53 { "fallback", DEBUG_FALLBACK
, NULL
},
54 { "screen", DEBUG_SCREEN
, NULL
},
55 { "query", DEBUG_QUERY
, NULL
},
56 { "draw", DEBUG_DRAW
, NULL
},
57 { "buffer", DEBUG_BUFFER
, NULL
},
58 { "wf", DEBUG_WIREFRAME
, NULL
},
62 DEBUG_GET_ONCE_FLAGS_OPTION(st_debug
, "ST_DEBUG", st_debug_flags
, 0)
70 ST_DEBUG
= debug_get_option_st_debug();
77 * Print current state. May be called from inside gdb to see currently
78 * bound vertex/fragment shaders and associated constants.
81 st_print_current(void)
83 GET_CURRENT_CONTEXT(ctx
);
84 struct st_context
*st
= st_context(ctx
);
89 printf("Vertex Transform Inputs:\n");
90 for (i
= 0; i
< st
->vp
->state
.num_inputs
; i
++) {
91 printf(" Slot %d: VERT_ATTRIB_%d\n", i
, st
->vp
->index_to_input
[i
]);
96 tgsi_dump( st
->vp
->variants
[0].tgsi
.tokens
, 0 );
97 if (st
->vp
->Base
.Base
.Parameters
)
98 _mesa_print_parameter_list(st
->vp
->Base
.Base
.Parameters
);
100 tgsi_dump( st
->fp
->variants
[0].tgsi
.tokens
, 0 );
101 if (st
->fp
->Base
.Base
.Parameters
)
102 _mesa_print_parameter_list(st
->fp
->Base
.Base
.Parameters
);