st/mesa: make KHR_debug output independent of context creation flags (v2)
[mesa.git] / src / mesa / state_tracker / st_debug.c
1 /**************************************************************************
2 *
3 * Copyright 2007 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "main/context.h"
30 #include "program/prog_print.h"
31
32 #include "pipe/p_state.h"
33 #include "pipe/p_shader_tokens.h"
34 #include "tgsi/tgsi_dump.h"
35
36 #include "cso_cache/cso_cache.h"
37
38 #include "st_context.h"
39 #include "st_debug.h"
40 #include "st_program.h"
41
42
43
44 #ifdef DEBUG
45 int ST_DEBUG = 0;
46
47 static const struct debug_named_value st_debug_flags[] = {
48 { "mesa", DEBUG_MESA, NULL },
49 { "tgsi", DEBUG_TGSI, NULL },
50 { "constants",DEBUG_CONSTANTS, NULL },
51 { "pipe", DEBUG_PIPE, NULL },
52 { "tex", DEBUG_TEX, NULL },
53 { "fallback", DEBUG_FALLBACK, NULL },
54 { "screen", DEBUG_SCREEN, NULL },
55 { "query", DEBUG_QUERY, NULL },
56 { "draw", DEBUG_DRAW, NULL },
57 { "buffer", DEBUG_BUFFER, NULL },
58 { "wf", DEBUG_WIREFRAME, NULL },
59 { "precompile", DEBUG_PRECOMPILE, NULL },
60 DEBUG_NAMED_VALUE_END
61 };
62
63 DEBUG_GET_ONCE_FLAGS_OPTION(st_debug, "ST_DEBUG", st_debug_flags, 0)
64 #endif
65
66
67 void
68 st_debug_init(void)
69 {
70 #ifdef DEBUG
71 ST_DEBUG = debug_get_option_st_debug();
72 #endif
73 }
74
75
76
77 /**
78 * Print current state. May be called from inside gdb to see currently
79 * bound vertex/fragment shaders and associated constants.
80 */
81 void
82 st_print_current(void)
83 {
84 GET_CURRENT_CONTEXT(ctx);
85 struct st_context *st = st_context(ctx);
86
87 #if 0
88 int i;
89
90 printf("Vertex Transform Inputs:\n");
91 for (i = 0; i < st->vp->state.num_inputs; i++) {
92 printf(" Slot %d: VERT_ATTRIB_%d\n", i, st->vp->index_to_input[i]);
93 }
94 #endif
95
96 if (st->vp->variants)
97 tgsi_dump( st->vp->variants[0].tgsi.tokens, 0 );
98 if (st->vp->Base.Base.Parameters)
99 _mesa_print_parameter_list(st->vp->Base.Base.Parameters);
100
101 tgsi_dump(st->fp->tgsi.tokens, 0);
102 if (st->fp->Base.Base.Parameters)
103 _mesa_print_parameter_list(st->fp->Base.Base.Parameters);
104 }
105
106
107 /**
108 * Installed as pipe_debug_callback when GL_DEBUG_OUTPUT is enabled.
109 */
110 static void
111 st_debug_message(void *data,
112 unsigned *id,
113 enum pipe_debug_type ptype,
114 const char *fmt,
115 va_list args)
116 {
117 struct st_context *st = data;
118 enum mesa_debug_source source;
119 enum mesa_debug_type type;
120 enum mesa_debug_severity severity;
121
122 switch (ptype) {
123 case PIPE_DEBUG_TYPE_OUT_OF_MEMORY:
124 source = MESA_DEBUG_SOURCE_API;
125 type = MESA_DEBUG_TYPE_ERROR;
126 severity = MESA_DEBUG_SEVERITY_MEDIUM;
127 break;
128 case PIPE_DEBUG_TYPE_ERROR:
129 source = MESA_DEBUG_SOURCE_API;
130 type = MESA_DEBUG_TYPE_ERROR;
131 severity = MESA_DEBUG_SEVERITY_MEDIUM;
132 break;
133 case PIPE_DEBUG_TYPE_SHADER_INFO:
134 source = MESA_DEBUG_SOURCE_SHADER_COMPILER;
135 type = MESA_DEBUG_TYPE_OTHER;
136 severity = MESA_DEBUG_SEVERITY_NOTIFICATION;
137 break;
138 case PIPE_DEBUG_TYPE_PERF_INFO:
139 source = MESA_DEBUG_SOURCE_API;
140 type = MESA_DEBUG_TYPE_PERFORMANCE;
141 severity = MESA_DEBUG_SEVERITY_NOTIFICATION;
142 break;
143 case PIPE_DEBUG_TYPE_INFO:
144 source = MESA_DEBUG_SOURCE_API;
145 type = MESA_DEBUG_TYPE_OTHER;
146 severity = MESA_DEBUG_SEVERITY_NOTIFICATION;
147 break;
148 case PIPE_DEBUG_TYPE_FALLBACK:
149 source = MESA_DEBUG_SOURCE_API;
150 type = MESA_DEBUG_TYPE_PERFORMANCE;
151 severity = MESA_DEBUG_SEVERITY_NOTIFICATION;
152 break;
153 case PIPE_DEBUG_TYPE_CONFORMANCE:
154 source = MESA_DEBUG_SOURCE_API;
155 type = MESA_DEBUG_TYPE_OTHER;
156 severity = MESA_DEBUG_SEVERITY_NOTIFICATION;
157 break;
158 default:
159 unreachable("invalid debug type");
160 }
161 _mesa_gl_vdebug(st->ctx, id, source, type, severity, fmt, args);
162 }
163
164 void
165 st_enable_debug_output(struct st_context *st, boolean enable)
166 {
167 struct pipe_context *pipe = st->pipe;
168
169 if (!pipe->set_debug_callback)
170 return;
171
172 if (enable) {
173 struct pipe_debug_callback cb = { st_debug_message, st };
174 pipe->set_debug_callback(pipe, &cb);
175 } else {
176 pipe->set_debug_callback(pipe, NULL);
177 }
178 }