st/mesa: rename st_xxx_program::tgsi to state
[mesa.git] / src / mesa / state_tracker / st_debug.c
1 /**************************************************************************
2 *
3 * Copyright 2007 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "main/context.h"
30 #include "main/debug_output.h"
31 #include "program/prog_print.h"
32
33 #include "pipe/p_state.h"
34 #include "pipe/p_shader_tokens.h"
35 #include "tgsi/tgsi_dump.h"
36
37 #include "cso_cache/cso_cache.h"
38
39 #include "st_context.h"
40 #include "st_debug.h"
41 #include "st_program.h"
42
43
44
45 int ST_DEBUG = 0;
46
47 static const struct debug_named_value st_debug_flags[] = {
48 { "mesa", DEBUG_MESA, NULL },
49 { "tgsi", DEBUG_TGSI, NULL },
50 { "constants",DEBUG_CONSTANTS, NULL },
51 { "pipe", DEBUG_PIPE, NULL },
52 { "tex", DEBUG_TEX, NULL },
53 { "fallback", DEBUG_FALLBACK, NULL },
54 { "screen", DEBUG_SCREEN, NULL },
55 { "query", DEBUG_QUERY, NULL },
56 { "draw", DEBUG_DRAW, NULL },
57 { "buffer", DEBUG_BUFFER, NULL },
58 { "wf", DEBUG_WIREFRAME, NULL },
59 { "precompile", DEBUG_PRECOMPILE, NULL },
60 { "gremedy", DEBUG_GREMEDY, "Enable GREMEDY debug extensions" },
61 { "noreadpixcache", DEBUG_NOREADPIXCACHE, NULL },
62 DEBUG_NAMED_VALUE_END
63 };
64
65 DEBUG_GET_ONCE_FLAGS_OPTION(st_debug, "ST_DEBUG", st_debug_flags, 0)
66
67
68 void
69 st_debug_init(void)
70 {
71 ST_DEBUG = debug_get_option_st_debug();
72 }
73
74
75
76 /**
77 * Print current state. May be called from inside gdb to see currently
78 * bound vertex/fragment shaders and associated constants.
79 */
80 void
81 st_print_current(void)
82 {
83 GET_CURRENT_CONTEXT(ctx);
84 struct st_context *st = st_context(ctx);
85
86 #if 0
87 int i;
88
89 printf("Vertex Transform Inputs:\n");
90 for (i = 0; i < st->vp->state.num_inputs; i++) {
91 printf(" Slot %d: VERT_ATTRIB_%d\n", i, st->vp->index_to_input[i]);
92 }
93 #endif
94
95 if (st->vp->variants)
96 tgsi_dump( st->vp->variants[0].state.tokens, 0 );
97 if (st->vp->Base.Parameters)
98 _mesa_print_parameter_list(st->vp->Base.Parameters);
99
100 tgsi_dump(st->fp->state.tokens, 0);
101 if (st->fp->Base.Parameters)
102 _mesa_print_parameter_list(st->fp->Base.Parameters);
103 }
104
105
106 /**
107 * Installed as pipe_debug_callback when GL_DEBUG_OUTPUT is enabled.
108 */
109 static void
110 st_debug_message(void *data,
111 unsigned *id,
112 enum pipe_debug_type ptype,
113 const char *fmt,
114 va_list args)
115 {
116 struct st_context *st = data;
117 enum mesa_debug_source source;
118 enum mesa_debug_type type;
119 enum mesa_debug_severity severity;
120
121 switch (ptype) {
122 case PIPE_DEBUG_TYPE_OUT_OF_MEMORY:
123 source = MESA_DEBUG_SOURCE_API;
124 type = MESA_DEBUG_TYPE_ERROR;
125 severity = MESA_DEBUG_SEVERITY_MEDIUM;
126 break;
127 case PIPE_DEBUG_TYPE_ERROR:
128 source = MESA_DEBUG_SOURCE_API;
129 type = MESA_DEBUG_TYPE_ERROR;
130 severity = MESA_DEBUG_SEVERITY_MEDIUM;
131 break;
132 case PIPE_DEBUG_TYPE_SHADER_INFO:
133 source = MESA_DEBUG_SOURCE_SHADER_COMPILER;
134 type = MESA_DEBUG_TYPE_OTHER;
135 severity = MESA_DEBUG_SEVERITY_NOTIFICATION;
136 break;
137 case PIPE_DEBUG_TYPE_PERF_INFO:
138 source = MESA_DEBUG_SOURCE_API;
139 type = MESA_DEBUG_TYPE_PERFORMANCE;
140 severity = MESA_DEBUG_SEVERITY_NOTIFICATION;
141 break;
142 case PIPE_DEBUG_TYPE_INFO:
143 source = MESA_DEBUG_SOURCE_API;
144 type = MESA_DEBUG_TYPE_OTHER;
145 severity = MESA_DEBUG_SEVERITY_NOTIFICATION;
146 break;
147 case PIPE_DEBUG_TYPE_FALLBACK:
148 source = MESA_DEBUG_SOURCE_API;
149 type = MESA_DEBUG_TYPE_PERFORMANCE;
150 severity = MESA_DEBUG_SEVERITY_NOTIFICATION;
151 break;
152 case PIPE_DEBUG_TYPE_CONFORMANCE:
153 source = MESA_DEBUG_SOURCE_API;
154 type = MESA_DEBUG_TYPE_OTHER;
155 severity = MESA_DEBUG_SEVERITY_NOTIFICATION;
156 break;
157 default:
158 unreachable("invalid debug type");
159 }
160 _mesa_gl_vdebugf(st->ctx, id, source, type, severity, fmt, args);
161 }
162
163 void
164 st_update_debug_callback(struct st_context *st)
165 {
166 struct pipe_context *pipe = st->pipe;
167
168 if (!pipe->set_debug_callback)
169 return;
170
171 if (_mesa_get_debug_state_int(st->ctx, GL_DEBUG_OUTPUT)) {
172 struct pipe_debug_callback cb;
173 memset(&cb, 0, sizeof(cb));
174 cb.async = !_mesa_get_debug_state_int(st->ctx, GL_DEBUG_OUTPUT_SYNCHRONOUS);
175 cb.debug_message = st_debug_message;
176 cb.data = st;
177 pipe->set_debug_callback(pipe, &cb);
178 } else {
179 pipe->set_debug_callback(pipe, NULL);
180 }
181 }