Merge commit 'origin/master' into gallium-msaa
[mesa.git] / src / mesa / state_tracker / st_debug.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "main/context.h"
30 #include "shader/prog_print.h"
31
32 #include "pipe/p_state.h"
33 #include "pipe/p_shader_tokens.h"
34 #include "tgsi/tgsi_dump.h"
35
36 #include "cso_cache/cso_cache.h"
37
38 #include "st_context.h"
39 #include "st_debug.h"
40 #include "st_program.h"
41
42
43
44 #ifdef DEBUG
45 int ST_DEBUG = 0;
46
47 static const struct debug_named_value st_debug_flags[] = {
48 { "mesa", DEBUG_MESA },
49 { "tgsi", DEBUG_TGSI },
50 { "constants",DEBUG_CONSTANTS },
51 { "pipe", DEBUG_PIPE },
52 { "tex", DEBUG_TEX },
53 { "fallback", DEBUG_FALLBACK },
54 { "screen", DEBUG_SCREEN },
55 { "query", DEBUG_QUERY },
56 {NULL, 0}
57 };
58 #endif
59
60
61 void
62 st_debug_init(void)
63 {
64 #ifdef DEBUG
65 ST_DEBUG = debug_get_flags_option("ST_DEBUG", st_debug_flags, 0 );
66 #endif
67 }
68
69
70
71 /**
72 * Print current state. May be called from inside gdb to see currently
73 * bound vertex/fragment shaders and associated constants.
74 */
75 void
76 st_print_current(void)
77 {
78 GET_CURRENT_CONTEXT(ctx);
79 struct st_context *st = st_context(ctx);
80
81 #if 0
82 int i;
83
84 printf("Vertex Transform Inputs:\n");
85 for (i = 0; i < st->vp->state.num_inputs; i++) {
86 printf(" Slot %d: VERT_ATTRIB_%d\n", i, st->vp->index_to_input[i]);
87 }
88 #endif
89
90 if (st->vp->varients)
91 tgsi_dump( st->vp->varients[0].tgsi.tokens, 0 );
92 if (st->vp->Base.Base.Parameters)
93 _mesa_print_parameter_list(st->vp->Base.Base.Parameters);
94
95 tgsi_dump( st->fp->tgsi.tokens, 0 );
96 if (st->fp->Base.Base.Parameters)
97 _mesa_print_parameter_list(st->fp->Base.Base.Parameters);
98 }
99
100