Merge remote branch 'origin/mesa_7_7_branch'
[mesa.git] / src / mesa / state_tracker / st_debug.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "main/context.h"
30 #include "shader/prog_print.h"
31
32 #include "pipe/p_state.h"
33 #include "pipe/p_shader_tokens.h"
34 #include "tgsi/tgsi_dump.h"
35
36 #include "cso_cache/cso_cache.h"
37
38 #include "st_context.h"
39 #include "st_debug.h"
40 #include "st_program.h"
41
42
43
44 #ifdef DEBUG
45 int ST_DEBUG = 0;
46
47 static const struct debug_named_value st_debug_flags[] = {
48 { "mesa", DEBUG_MESA },
49 { "tgsi", DEBUG_TGSI },
50 { "pipe", DEBUG_PIPE },
51 { "tex", DEBUG_TEX },
52 { "fallback", DEBUG_FALLBACK },
53 { "screen", DEBUG_SCREEN },
54 { "query", DEBUG_QUERY },
55 {NULL, 0}
56 };
57 #endif
58
59
60 void
61 st_debug_init(void)
62 {
63 #ifdef DEBUG
64 ST_DEBUG = debug_get_flags_option("ST_DEBUG", st_debug_flags, 0 );
65 #endif
66 }
67
68
69
70 /**
71 * Print current state. May be called from inside gdb to see currently
72 * bound vertex/fragment shaders and associated constants.
73 */
74 void
75 st_print_current(void)
76 {
77 GET_CURRENT_CONTEXT(ctx);
78 struct st_context *st = ctx->st;
79
80 #if 0
81 int i;
82
83 printf("Vertex Transform Inputs:\n");
84 for (i = 0; i < st->vp->state.num_inputs; i++) {
85 printf(" Slot %d: VERT_ATTRIB_%d\n", i, st->vp->index_to_input[i]);
86 }
87 #endif
88
89 if (st->vp->varients)
90 tgsi_dump( st->vp->varients[0].state.tokens, 0 );
91 if (st->vp->Base.Base.Parameters)
92 _mesa_print_parameter_list(st->vp->Base.Base.Parameters);
93
94 tgsi_dump( st->fp->state.tokens, 0 );
95 if (st->fp->Base.Base.Parameters)
96 _mesa_print_parameter_list(st->fp->Base.Base.Parameters);
97 }
98
99