6c20120ac7a8e9aac1658b4419078c002908b20b
[mesa.git] / src / mesa / state_tracker / st_draw.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /*
29 * Authors:
30 * Keith Whitwell <keith@tungstengraphics.com>
31 */
32
33 #include "main/imports.h"
34 #include "main/image.h"
35
36 #include "vbo/vbo.h"
37
38 #include "st_atom.h"
39 #include "st_context.h"
40 #include "st_cb_bufferobjects.h"
41 #include "st_draw.h"
42 #include "st_program.h"
43
44 #include "pipe/p_context.h"
45 #include "pipe/p_defines.h"
46 #include "pipe/p_winsys.h"
47 #include "pipe/p_inlines.h"
48
49 #include "draw/draw_private.h"
50 #include "draw/draw_context.h"
51
52
53 static GLuint double_types[4] = {
54 PIPE_FORMAT_R64_FLOAT,
55 PIPE_FORMAT_R64G64_FLOAT,
56 PIPE_FORMAT_R64G64B64_FLOAT,
57 PIPE_FORMAT_R64G64B64A64_FLOAT
58 };
59
60 static GLuint float_types[4] = {
61 PIPE_FORMAT_R32_FLOAT,
62 PIPE_FORMAT_R32G32_FLOAT,
63 PIPE_FORMAT_R32G32B32_FLOAT,
64 PIPE_FORMAT_R32G32B32A32_FLOAT
65 };
66
67 static GLuint uint_types_norm[4] = {
68 PIPE_FORMAT_R32_UNORM,
69 PIPE_FORMAT_R32G32_UNORM,
70 PIPE_FORMAT_R32G32B32_UNORM,
71 PIPE_FORMAT_R32G32B32A32_UNORM
72 };
73
74 static GLuint uint_types_scale[4] = {
75 PIPE_FORMAT_R32_USCALED,
76 PIPE_FORMAT_R32G32_USCALED,
77 PIPE_FORMAT_R32G32B32_USCALED,
78 PIPE_FORMAT_R32G32B32A32_USCALED
79 };
80
81 static GLuint int_types_norm[4] = {
82 PIPE_FORMAT_R32_SNORM,
83 PIPE_FORMAT_R32G32_SNORM,
84 PIPE_FORMAT_R32G32B32_SNORM,
85 PIPE_FORMAT_R32G32B32A32_SNORM
86 };
87
88 static GLuint int_types_scale[4] = {
89 PIPE_FORMAT_R32_SSCALED,
90 PIPE_FORMAT_R32G32_SSCALED,
91 PIPE_FORMAT_R32G32B32_SSCALED,
92 PIPE_FORMAT_R32G32B32A32_SSCALED
93 };
94
95 static GLuint ushort_types_norm[4] = {
96 PIPE_FORMAT_R16_UNORM,
97 PIPE_FORMAT_R16G16_UNORM,
98 PIPE_FORMAT_R16G16B16_UNORM,
99 PIPE_FORMAT_R16G16B16A16_UNORM
100 };
101
102 static GLuint ushort_types_scale[4] = {
103 PIPE_FORMAT_R16_USCALED,
104 PIPE_FORMAT_R16G16_USCALED,
105 PIPE_FORMAT_R16G16B16_USCALED,
106 PIPE_FORMAT_R16G16B16A16_USCALED
107 };
108
109 static GLuint short_types_norm[4] = {
110 PIPE_FORMAT_R16_SNORM,
111 PIPE_FORMAT_R16G16_SNORM,
112 PIPE_FORMAT_R16G16B16_SNORM,
113 PIPE_FORMAT_R16G16B16A16_SNORM
114 };
115
116 static GLuint short_types_scale[4] = {
117 PIPE_FORMAT_R16_SSCALED,
118 PIPE_FORMAT_R16G16_SSCALED,
119 PIPE_FORMAT_R16G16B16_SSCALED,
120 PIPE_FORMAT_R16G16B16A16_SSCALED
121 };
122
123 static GLuint ubyte_types_norm[4] = {
124 PIPE_FORMAT_R8_UNORM,
125 PIPE_FORMAT_R8G8_UNORM,
126 PIPE_FORMAT_R8G8B8_UNORM,
127 PIPE_FORMAT_R8G8B8A8_UNORM
128 };
129
130 static GLuint ubyte_types_scale[4] = {
131 PIPE_FORMAT_R8_USCALED,
132 PIPE_FORMAT_R8G8_USCALED,
133 PIPE_FORMAT_R8G8B8_USCALED,
134 PIPE_FORMAT_R8G8B8A8_USCALED
135 };
136
137 static GLuint byte_types_norm[4] = {
138 PIPE_FORMAT_R8_SNORM,
139 PIPE_FORMAT_R8G8_SNORM,
140 PIPE_FORMAT_R8G8B8_SNORM,
141 PIPE_FORMAT_R8G8B8A8_SNORM
142 };
143
144 static GLuint byte_types_scale[4] = {
145 PIPE_FORMAT_R8_SSCALED,
146 PIPE_FORMAT_R8G8_SSCALED,
147 PIPE_FORMAT_R8G8B8_SSCALED,
148 PIPE_FORMAT_R8G8B8A8_SSCALED
149 };
150
151
152 /**
153 * Return a PIPE_FORMAT_x for the given GL datatype and size.
154 */
155 static GLuint
156 pipe_vertex_format(GLenum type, GLuint size, GLboolean normalized)
157 {
158 assert(type >= GL_BYTE);
159 assert(type <= GL_DOUBLE);
160 assert(size >= 1);
161 assert(size <= 4);
162
163 if (normalized) {
164 switch (type) {
165 case GL_DOUBLE: return double_types[size-1];
166 case GL_FLOAT: return float_types[size-1];
167 case GL_INT: return int_types_norm[size-1];
168 case GL_SHORT: return short_types_norm[size-1];
169 case GL_BYTE: return byte_types_norm[size-1];
170 case GL_UNSIGNED_INT: return uint_types_norm[size-1];
171 case GL_UNSIGNED_SHORT: return ushort_types_norm[size-1];
172 case GL_UNSIGNED_BYTE: return ubyte_types_norm[size-1];
173 default: assert(0); return 0;
174 }
175 }
176 else {
177 switch (type) {
178 case GL_DOUBLE: return double_types[size-1];
179 case GL_FLOAT: return float_types[size-1];
180 case GL_INT: return int_types_scale[size-1];
181 case GL_SHORT: return short_types_scale[size-1];
182 case GL_BYTE: return byte_types_scale[size-1];
183 case GL_UNSIGNED_INT: return uint_types_scale[size-1];
184 case GL_UNSIGNED_SHORT: return ushort_types_scale[size-1];
185 case GL_UNSIGNED_BYTE: return ubyte_types_scale[size-1];
186 default: assert(0); return 0;
187 }
188 }
189 return 0; /* silence compiler warning */
190 }
191
192
193 /*
194 * If edge flags are needed, setup an bitvector of flags and call
195 * pipe->set_edgeflags().
196 * XXX memleak: need to free the returned pointer at some point
197 */
198 static void *
199 setup_edgeflags(GLcontext *ctx, GLenum primMode, GLint start, GLint count,
200 const struct gl_client_array *array)
201 {
202 struct pipe_context *pipe = ctx->st->pipe;
203
204 if ((primMode == GL_TRIANGLES ||
205 primMode == GL_QUADS ||
206 primMode == GL_POLYGON) &&
207 (ctx->Polygon.FrontMode != GL_FILL ||
208 ctx->Polygon.BackMode != GL_FILL)) {
209 /* need edge flags */
210 GLuint i;
211 unsigned *vec;
212 struct st_buffer_object *stobj = st_buffer_object(array->BufferObj);
213 ubyte *map;
214
215 if (!stobj)
216 return NULL;
217
218 vec = (unsigned *) calloc(sizeof(unsigned), (count + 31) / 32);
219 if (!vec)
220 return NULL;
221
222 map = pipe->winsys->buffer_map(pipe->winsys, stobj->buffer,
223 PIPE_BUFFER_USAGE_CPU_READ);
224 map = ADD_POINTERS(map, array->Ptr);
225
226 for (i = 0; i < count; i++) {
227 if (*((float *) map))
228 vec[i/32] |= 1 << (i % 32);
229
230 map += array->StrideB;
231 }
232
233 pipe->winsys->buffer_unmap(pipe->winsys, stobj->buffer);
234
235 pipe->set_edgeflags(pipe, vec);
236
237 return vec;
238 }
239 else {
240 /* edge flags not needed */
241 pipe->set_edgeflags(pipe, NULL);
242 return NULL;
243 }
244 }
245
246
247
248 /**
249 * This function gets plugged into the VBO module and is called when
250 * we have something to render.
251 * Basically, translate the information into the format expected by pipe.
252 */
253 void
254 st_draw_vbo(GLcontext *ctx,
255 const struct gl_client_array **arrays,
256 const struct _mesa_prim *prims,
257 GLuint nr_prims,
258 const struct _mesa_index_buffer *ib,
259 GLuint min_index,
260 GLuint max_index)
261 {
262 struct pipe_context *pipe = ctx->st->pipe;
263 struct pipe_winsys *winsys = pipe->winsys;
264 const struct st_vertex_program *vp;
265 const struct pipe_shader_state *vs;
266 struct pipe_vertex_buffer vbuffer[PIPE_MAX_SHADER_INPUTS];
267 GLuint attr;
268 struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS];
269
270 /* sanity check for pointer arithmetic below */
271 assert(sizeof(arrays[0]->Ptr[0]) == 1);
272
273 st_validate_state(ctx->st);
274
275 /* must get these after state validation! */
276 vp = ctx->st->vp;
277 vs = &ctx->st->vp->state;
278
279 /* loop over TGSI shader inputs to determine vertex buffer
280 * and attribute info
281 */
282 for (attr = 0; attr < vp->num_inputs; attr++) {
283 const GLuint mesaAttr = vp->index_to_input[attr];
284 struct gl_buffer_object *bufobj = arrays[mesaAttr]->BufferObj;
285
286 if (bufobj && bufobj->Name) {
287 /* Attribute data is in a VBO.
288 * Recall that for VBOs, the gl_client_array->Ptr field is
289 * really an offset from the start of the VBO, not a pointer.
290 */
291 struct st_buffer_object *stobj = st_buffer_object(bufobj);
292 assert(stobj->buffer);
293
294 vbuffer[attr].buffer = NULL;
295 pipe_buffer_reference(winsys, &vbuffer[attr].buffer, stobj->buffer);
296 vbuffer[attr].buffer_offset = (unsigned) arrays[0]->Ptr;/* in bytes */
297 velements[attr].src_offset = arrays[mesaAttr]->Ptr - arrays[0]->Ptr;
298 assert(velements[attr].src_offset <= 2048); /* 11-bit field */
299 }
300 else {
301 /* attribute data is in user-space memory, not a VBO */
302 uint bytes;
303
304 if (!arrays[mesaAttr]->StrideB) {
305 bytes = arrays[mesaAttr]->Size
306 * _mesa_sizeof_type(arrays[mesaAttr]->Type);
307 } else {
308 bytes = arrays[mesaAttr]->StrideB * (max_index + 1);
309 }
310
311 /* wrap user data */
312 vbuffer[attr].buffer
313 = winsys->user_buffer_create(winsys,
314 (void *) arrays[mesaAttr]->Ptr,
315 bytes);
316 vbuffer[attr].buffer_offset = 0;
317 velements[attr].src_offset = 0;
318 }
319
320 /* common-case setup */
321 vbuffer[attr].pitch = arrays[mesaAttr]->StrideB; /* in bytes */
322 vbuffer[attr].max_index = max_index;
323 velements[attr].vertex_buffer_index = attr;
324 velements[attr].nr_components = arrays[mesaAttr]->Size;
325 velements[attr].src_format
326 = pipe_vertex_format(arrays[mesaAttr]->Type,
327 arrays[mesaAttr]->Size,
328 arrays[mesaAttr]->Normalized);
329 assert(velements[attr].src_format);
330 }
331
332 pipe->set_vertex_buffers(pipe, vp->num_inputs, vbuffer);
333 pipe->set_vertex_elements(pipe, vp->num_inputs, velements);
334
335 /* do actual drawing */
336 if (ib) {
337 /* indexed primitive */
338 struct gl_buffer_object *bufobj = ib->obj;
339 struct pipe_buffer *indexBuf = NULL;
340 unsigned indexSize, indexOffset, i;
341
342 switch (ib->type) {
343 case GL_UNSIGNED_INT:
344 indexSize = 4;
345 break;
346 case GL_UNSIGNED_SHORT:
347 indexSize = 2;
348 break;
349 case GL_UNSIGNED_BYTE:
350 indexSize = 1;
351 break;
352 default:
353 assert(0);
354 return;
355 }
356
357 /* get/create the index buffer object */
358 if (bufobj && bufobj->Name) {
359 /* elements/indexes are in a real VBO */
360 struct st_buffer_object *stobj = st_buffer_object(bufobj);
361 pipe_buffer_reference(winsys, &indexBuf, stobj->buffer);
362 indexOffset = (unsigned) ib->ptr / indexSize;
363 }
364 else {
365 /* element/indicies are in user space memory */
366 indexBuf = winsys->user_buffer_create(winsys,
367 (void *) ib->ptr,
368 ib->count * indexSize);
369 indexOffset = 0;
370 }
371
372 /* draw */
373 for (i = 0; i < nr_prims; i++) {
374 setup_edgeflags(ctx, prims[i].mode,
375 prims[i].start + indexOffset, prims[i].count,
376 arrays[VERT_ATTRIB_EDGEFLAG]);
377
378 pipe->draw_elements(pipe, indexBuf, indexSize,
379 prims[i].mode,
380 prims[i].start + indexOffset, prims[i].count);
381 }
382
383 pipe_buffer_reference(winsys, &indexBuf, NULL);
384 }
385 else {
386 /* non-indexed */
387 GLuint i;
388 for (i = 0; i < nr_prims; i++) {
389 setup_edgeflags(ctx, prims[i].mode,
390 prims[i].start, prims[i].count,
391 arrays[VERT_ATTRIB_EDGEFLAG]);
392
393 pipe->draw_arrays(pipe, prims[i].mode, prims[i].start, prims[i].count);
394 }
395 }
396
397 /* unreference buffers (frees wrapped user-space buffer objects) */
398 for (attr = 0; attr < vp->num_inputs; attr++) {
399 pipe_buffer_reference(winsys, &vbuffer[attr].buffer, NULL);
400 assert(!vbuffer[attr].buffer);
401 }
402 pipe->set_vertex_buffers(pipe, vp->num_inputs, vbuffer);
403 }
404
405
406
407 /**
408 * Set the (private) draw module's post-transformed vertex format when in
409 * GL_SELECT or GL_FEEDBACK mode or for glRasterPos.
410 */
411 static void
412 set_feedback_vertex_format(GLcontext *ctx)
413 {
414 #if 0
415 struct st_context *st = ctx->st;
416 struct vertex_info vinfo;
417 GLuint i;
418
419 memset(&vinfo, 0, sizeof(vinfo));
420
421 if (ctx->RenderMode == GL_SELECT) {
422 assert(ctx->RenderMode == GL_SELECT);
423 vinfo.num_attribs = 1;
424 vinfo.format[0] = FORMAT_4F;
425 vinfo.interp_mode[0] = INTERP_LINEAR;
426 }
427 else {
428 /* GL_FEEDBACK, or glRasterPos */
429 /* emit all attribs (pos, color, texcoord) as GLfloat[4] */
430 vinfo.num_attribs = st->state.vs->cso->state.num_outputs;
431 for (i = 0; i < vinfo.num_attribs; i++) {
432 vinfo.format[i] = FORMAT_4F;
433 vinfo.interp_mode[i] = INTERP_LINEAR;
434 }
435 }
436
437 draw_set_vertex_info(st->draw, &vinfo);
438 #endif
439 }
440
441
442 /**
443 * Called by VBO to draw arrays when in selection or feedback mode and
444 * to implement glRasterPos.
445 * This is very much like the normal draw_vbo() function above.
446 * Look at code refactoring some day.
447 * Might move this into the failover module some day.
448 */
449 void
450 st_feedback_draw_vbo(GLcontext *ctx,
451 const struct gl_client_array **arrays,
452 const struct _mesa_prim *prims,
453 GLuint nr_prims,
454 const struct _mesa_index_buffer *ib,
455 GLuint min_index,
456 GLuint max_index)
457 {
458 struct st_context *st = ctx->st;
459 struct pipe_context *pipe = st->pipe;
460 struct draw_context *draw = st->draw;
461 struct pipe_winsys *winsys = pipe->winsys;
462 const struct st_vertex_program *vp;
463 const struct pipe_shader_state *vs;
464 struct pipe_buffer *index_buffer_handle = 0;
465 struct pipe_vertex_buffer vbuffers[PIPE_MAX_SHADER_INPUTS];
466 struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS];
467 GLuint attr, i;
468 ubyte *mapped_constants;
469
470 assert(draw);
471
472 st_validate_state(ctx->st);
473
474 /* must get these after state validation! */
475 vp = ctx->st->vp;
476 vs = &st->vp->state;
477
478 if (!st->vp->draw_shader) {
479 st->vp->draw_shader = draw_create_vertex_shader(draw, vs);
480 }
481
482 /*
483 * Set up the draw module's state.
484 *
485 * We'd like to do this less frequently, but the normal state-update
486 * code sends state updates to the pipe, not to our private draw module.
487 */
488 assert(draw);
489 draw_set_viewport_state(draw, &st->state.viewport);
490 draw_set_clip_state(draw, &st->state.clip);
491 draw_set_rasterizer_state(draw, &st->state.rasterizer);
492 draw_bind_vertex_shader(draw, st->vp->draw_shader);
493 set_feedback_vertex_format(ctx);
494
495 /* loop over TGSI shader inputs to determine vertex buffer
496 * and attribute info
497 */
498 for (attr = 0; attr < vp->num_inputs; attr++) {
499 const GLuint mesaAttr = vp->index_to_input[attr];
500 struct gl_buffer_object *bufobj = arrays[mesaAttr]->BufferObj;
501 void *map;
502
503 if (bufobj && bufobj->Name) {
504 /* Attribute data is in a VBO.
505 * Recall that for VBOs, the gl_client_array->Ptr field is
506 * really an offset from the start of the VBO, not a pointer.
507 */
508 struct st_buffer_object *stobj = st_buffer_object(bufobj);
509 assert(stobj->buffer);
510
511 vbuffers[attr].buffer = NULL;
512 pipe_buffer_reference(winsys, &vbuffers[attr].buffer, stobj->buffer);
513 vbuffers[attr].buffer_offset = (unsigned) arrays[0]->Ptr;/* in bytes */
514 velements[attr].src_offset = arrays[mesaAttr]->Ptr - arrays[0]->Ptr;
515 }
516 else {
517 /* attribute data is in user-space memory, not a VBO */
518 uint bytes = (arrays[mesaAttr]->Size
519 * _mesa_sizeof_type(arrays[mesaAttr]->Type)
520 * (max_index + 1));
521
522 /* wrap user data */
523 vbuffers[attr].buffer
524 = winsys->user_buffer_create(winsys,
525 (void *) arrays[mesaAttr]->Ptr,
526 bytes);
527 vbuffers[attr].buffer_offset = 0;
528 velements[attr].src_offset = 0;
529 }
530
531 /* common-case setup */
532 vbuffers[attr].pitch = arrays[mesaAttr]->StrideB; /* in bytes */
533 vbuffers[attr].max_index = max_index;
534 velements[attr].vertex_buffer_index = attr;
535 velements[attr].nr_components = arrays[mesaAttr]->Size;
536 velements[attr].src_format = pipe_vertex_format(arrays[mesaAttr]->Type,
537 arrays[mesaAttr]->Size,
538 arrays[mesaAttr]->Normalized);
539 assert(velements[attr].src_format);
540
541 /* tell draw about this attribute */
542 #if 0
543 draw_set_vertex_buffer(draw, attr, &vbuffer[attr]);
544 #endif
545
546 /* map the attrib buffer */
547 map = pipe->winsys->buffer_map(pipe->winsys,
548 vbuffers[attr].buffer,
549 PIPE_BUFFER_USAGE_CPU_READ);
550 draw_set_mapped_vertex_buffer(draw, attr, map);
551 }
552
553 draw_set_vertex_buffers(draw, vp->num_inputs, vbuffers);
554 draw_set_vertex_elements(draw, vp->num_inputs, velements);
555
556 if (ib) {
557 unsigned indexSize;
558 struct gl_buffer_object *bufobj = ib->obj;
559 struct st_buffer_object *stobj = st_buffer_object(bufobj);
560 index_buffer_handle = stobj->buffer;
561 void *map;
562
563 switch (ib->type) {
564 case GL_UNSIGNED_INT:
565 indexSize = 4;
566 break;
567 case GL_UNSIGNED_SHORT:
568 indexSize = 2;
569 break;
570 default:
571 assert(0);
572 return;
573 }
574
575 map = pipe->winsys->buffer_map(pipe->winsys,
576 index_buffer_handle,
577 PIPE_BUFFER_USAGE_CPU_READ);
578 draw_set_mapped_element_buffer(draw, indexSize, map);
579 }
580 else {
581 /* no index/element buffer */
582 draw_set_mapped_element_buffer(draw, 0, NULL);
583 }
584
585
586 /* map constant buffers */
587 mapped_constants = winsys->buffer_map(winsys,
588 st->state.constants[PIPE_SHADER_VERTEX].buffer,
589 PIPE_BUFFER_USAGE_CPU_READ);
590 draw_set_mapped_constant_buffer(st->draw, mapped_constants);
591
592
593 /* draw here */
594 for (i = 0; i < nr_prims; i++) {
595 draw_arrays(draw, prims[i].mode, prims[i].start, prims[i].count);
596 }
597
598
599 /* unmap constant buffers */
600 winsys->buffer_unmap(winsys, st->state.constants[PIPE_SHADER_VERTEX].buffer);
601
602 /*
603 * unmap vertex/index buffers
604 */
605 for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
606 if (draw->pt.vertex_buffer[i].buffer) {
607 pipe->winsys->buffer_unmap(pipe->winsys,
608 draw->pt.vertex_buffer[i].buffer);
609 pipe_buffer_reference(winsys, &draw->pt.vertex_buffer[i].buffer, NULL);
610 draw_set_mapped_vertex_buffer(draw, i, NULL);
611 }
612 }
613 if (ib) {
614 pipe->winsys->buffer_unmap(pipe->winsys, index_buffer_handle);
615 draw_set_mapped_element_buffer(draw, 0, NULL);
616 }
617 }
618
619
620
621 void st_init_draw( struct st_context *st )
622 {
623 GLcontext *ctx = st->ctx;
624
625 vbo_set_draw_func(ctx, st_draw_vbo);
626 }
627
628
629 void st_destroy_draw( struct st_context *st )
630 {
631 }
632
633