mesa: remove _mesa_index_buffer::index_size in favor of index_size_shift
[mesa.git] / src / mesa / state_tracker / st_draw.c
1 /**************************************************************************
2 *
3 * Copyright 2007 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /*
29 * This file implements the st_draw_vbo() function which is called from
30 * Mesa's VBO module. All point/line/triangle rendering is done through
31 * this function whether the user called glBegin/End, glDrawArrays,
32 * glDrawElements, glEvalMesh, or glCalList, etc.
33 *
34 * Authors:
35 * Keith Whitwell <keithw@vmware.com>
36 */
37
38
39 #include "main/errors.h"
40 #include "main/imports.h"
41 #include "main/image.h"
42 #include "main/bufferobj.h"
43 #include "main/macros.h"
44 #include "main/varray.h"
45
46 #include "compiler/glsl/ir_uniform.h"
47
48 #include "vbo/vbo.h"
49
50 #include "st_context.h"
51 #include "st_atom.h"
52 #include "st_cb_bitmap.h"
53 #include "st_cb_bufferobjects.h"
54 #include "st_cb_xformfb.h"
55 #include "st_debug.h"
56 #include "st_draw.h"
57 #include "st_program.h"
58 #include "st_util.h"
59
60 #include "pipe/p_context.h"
61 #include "pipe/p_defines.h"
62 #include "util/u_cpu_detect.h"
63 #include "util/u_inlines.h"
64 #include "util/format/u_format.h"
65 #include "util/u_prim.h"
66 #include "util/u_draw.h"
67 #include "util/u_upload_mgr.h"
68 #include "draw/draw_context.h"
69 #include "cso_cache/cso_context.h"
70
71 #if defined(PIPE_OS_LINUX) && !defined(ANDROID)
72 #include <sched.h>
73 #define HAVE_SCHED_GETCPU 1
74 #else
75 #define sched_getcpu() 0
76 #define HAVE_SCHED_GETCPU 0
77 #endif
78
79 /**
80 * Set the restart index.
81 */
82 static void
83 setup_primitive_restart(struct gl_context *ctx, struct pipe_draw_info *info)
84 {
85 if (ctx->Array._PrimitiveRestart) {
86 unsigned index_size = info->index_size;
87
88 info->restart_index =
89 _mesa_primitive_restart_index(ctx, index_size);
90
91 /* Enable primitive restart only when the restart index can have an
92 * effect. This is required for correctness in radeonsi GFX8 support.
93 * Other hardware may also benefit from taking a faster, non-restart path
94 * when possible.
95 */
96 if (index_size == 4 || info->restart_index < (1 << (index_size * 8)))
97 info->primitive_restart = true;
98 }
99 }
100
101
102 /**
103 * Translate OpenGL primtive type (GL_POINTS, GL_TRIANGLE_STRIP, etc) to
104 * the corresponding Gallium type.
105 */
106 static unsigned
107 translate_prim(const struct gl_context *ctx, unsigned prim)
108 {
109 /* GL prims should match Gallium prims, spot-check a few */
110 STATIC_ASSERT(GL_POINTS == PIPE_PRIM_POINTS);
111 STATIC_ASSERT(GL_QUADS == PIPE_PRIM_QUADS);
112 STATIC_ASSERT(GL_TRIANGLE_STRIP_ADJACENCY == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY);
113 STATIC_ASSERT(GL_PATCHES == PIPE_PRIM_PATCHES);
114
115 return prim;
116 }
117
118 static inline void
119 prepare_draw(struct st_context *st, struct gl_context *ctx)
120 {
121 /* Mesa core state should have been validated already */
122 assert(ctx->NewState == 0x0);
123
124 if (unlikely(!st->bitmap.cache.empty))
125 st_flush_bitmap_cache(st);
126
127 st_invalidate_readpix_cache(st);
128
129 /* Validate state. */
130 if ((st->dirty | ctx->NewDriverState) & ST_PIPELINE_RENDER_STATE_MASK ||
131 st->gfx_shaders_may_be_dirty) {
132 st_validate_state(st, ST_PIPELINE_RENDER);
133 }
134
135 struct pipe_context *pipe = st->pipe;
136
137 /* Pin threads regularly to the same Zen CCX that the main thread is
138 * running on. The main thread can move between CCXs.
139 */
140 if (unlikely(HAVE_SCHED_GETCPU && /* Linux */
141 /* AMD Zen */
142 util_cpu_caps.nr_cpus != util_cpu_caps.cores_per_L3 &&
143 /* no glthread */
144 ctx->CurrentClientDispatch != ctx->MarshalExec &&
145 /* driver support */
146 pipe->set_context_param &&
147 /* do it occasionally */
148 ++st->pin_thread_counter % 512 == 0)) {
149 int cpu = sched_getcpu();
150 if (cpu >= 0) {
151 unsigned L3_cache = cpu / util_cpu_caps.cores_per_L3;
152
153 pipe->set_context_param(pipe,
154 PIPE_CONTEXT_PARAM_PIN_THREADS_TO_L3_CACHE,
155 L3_cache);
156 }
157 }
158 }
159
160 /**
161 * This function gets plugged into the VBO module and is called when
162 * we have something to render.
163 * Basically, translate the information into the format expected by gallium.
164 *
165 * Try to keep this logic in sync with st_feedback_draw_vbo.
166 */
167 static void
168 st_draw_vbo(struct gl_context *ctx,
169 const struct _mesa_prim *prims,
170 GLuint nr_prims,
171 const struct _mesa_index_buffer *ib,
172 GLboolean index_bounds_valid,
173 GLuint min_index,
174 GLuint max_index,
175 GLuint num_instances,
176 GLuint base_instance,
177 struct gl_transform_feedback_object *tfb_vertcount,
178 unsigned stream)
179 {
180 struct st_context *st = st_context(ctx);
181 struct pipe_draw_info info;
182 unsigned i;
183 unsigned start = 0;
184
185 prepare_draw(st, ctx);
186
187 /* Initialize pipe_draw_info. */
188 info.primitive_restart = false;
189 info.vertices_per_patch = ctx->TessCtrlProgram.patch_vertices;
190 info.indirect = NULL;
191 info.count_from_stream_output = NULL;
192 info.restart_index = 0;
193 info.start_instance = base_instance;
194 info.instance_count = num_instances;
195
196 if (ib) {
197 struct gl_buffer_object *bufobj = ib->obj;
198
199 /* Get index bounds for user buffers. */
200 if (!index_bounds_valid && st->draw_needs_minmax_index) {
201 vbo_get_minmax_indices(ctx, prims, ib, &min_index, &max_index,
202 nr_prims);
203 }
204
205 info.index_size = 1 << ib->index_size_shift;
206 info.min_index = min_index;
207 info.max_index = max_index;
208
209 if (_mesa_is_bufferobj(bufobj)) {
210 /* indices are in a real VBO */
211 info.has_user_indices = false;
212 info.index.resource = st_buffer_object(bufobj)->buffer;
213
214 /* Return if the bound element array buffer doesn't have any backing
215 * storage. (nothing to do)
216 */
217 if (!info.index.resource)
218 return;
219
220 start = pointer_to_offset(ib->ptr) >> ib->index_size_shift;
221 } else {
222 /* indices are in user space memory */
223 info.has_user_indices = true;
224 info.index.user = ib->ptr;
225 }
226
227 setup_primitive_restart(ctx, &info);
228 }
229 else {
230 info.index_size = 0;
231 info.has_user_indices = false;
232
233 /* Transform feedback drawing is always non-indexed. */
234 /* Set info.count_from_stream_output. */
235 if (tfb_vertcount) {
236 if (!st_transform_feedback_draw_init(tfb_vertcount, stream, &info))
237 return;
238 }
239 }
240
241 /* do actual drawing */
242 for (i = 0; i < nr_prims; i++) {
243 info.count = prims[i].count;
244
245 /* Skip no-op draw calls. */
246 if (!info.count && !tfb_vertcount)
247 continue;
248
249 info.mode = translate_prim(ctx, prims[i].mode);
250 info.start = start + prims[i].start;
251 info.index_bias = prims[i].basevertex;
252 info.drawid = prims[i].draw_id;
253 if (!ib) {
254 info.min_index = info.start;
255 info.max_index = info.start + info.count - 1;
256 }
257
258 if (ST_DEBUG & DEBUG_DRAW) {
259 debug_printf("st/draw: mode %s start %u count %u index_size %d\n",
260 u_prim_name(info.mode),
261 info.start,
262 info.count,
263 info.index_size);
264 }
265
266 /* Don't call u_trim_pipe_prim. Drivers should do it if they need it. */
267 cso_draw_vbo(st->cso_context, &info);
268 }
269 }
270
271 static void
272 st_indirect_draw_vbo(struct gl_context *ctx,
273 GLuint mode,
274 struct gl_buffer_object *indirect_data,
275 GLsizeiptr indirect_offset,
276 unsigned draw_count,
277 unsigned stride,
278 struct gl_buffer_object *indirect_draw_count,
279 GLsizeiptr indirect_draw_count_offset,
280 const struct _mesa_index_buffer *ib)
281 {
282 struct st_context *st = st_context(ctx);
283 struct pipe_draw_info info;
284 struct pipe_draw_indirect_info indirect;
285
286 assert(stride);
287 prepare_draw(st, ctx);
288
289 memset(&indirect, 0, sizeof(indirect));
290 util_draw_init_info(&info);
291 info.start = 0; /* index offset / index size */
292 info.max_index = ~0u; /* so that u_vbuf can tell that it's unknown */
293
294 if (ib) {
295 struct gl_buffer_object *bufobj = ib->obj;
296
297 /* indices are always in a real VBO */
298 assert(_mesa_is_bufferobj(bufobj));
299
300 info.index_size = 1 << ib->index_size_shift;
301 info.index.resource = st_buffer_object(bufobj)->buffer;
302 info.start = pointer_to_offset(ib->ptr) >> ib->index_size_shift;
303
304 /* Primitive restart is not handled by the VBO module in this case. */
305 setup_primitive_restart(ctx, &info);
306 }
307
308 info.mode = translate_prim(ctx, mode);
309 info.vertices_per_patch = ctx->TessCtrlProgram.patch_vertices;
310 info.indirect = &indirect;
311 indirect.buffer = st_buffer_object(indirect_data)->buffer;
312 indirect.offset = indirect_offset;
313
314 if (ST_DEBUG & DEBUG_DRAW) {
315 debug_printf("st/draw indirect: mode %s drawcount %d index_size %d\n",
316 u_prim_name(info.mode),
317 draw_count,
318 info.index_size);
319 }
320
321 if (!st->has_multi_draw_indirect) {
322 int i;
323
324 assert(!indirect_draw_count);
325 indirect.draw_count = 1;
326 for (i = 0; i < draw_count; i++) {
327 info.drawid = i;
328 cso_draw_vbo(st->cso_context, &info);
329 indirect.offset += stride;
330 }
331 } else {
332 indirect.draw_count = draw_count;
333 indirect.stride = stride;
334 if (indirect_draw_count) {
335 indirect.indirect_draw_count =
336 st_buffer_object(indirect_draw_count)->buffer;
337 indirect.indirect_draw_count_offset = indirect_draw_count_offset;
338 }
339 cso_draw_vbo(st->cso_context, &info);
340 }
341 }
342
343
344 void
345 st_init_draw_functions(struct dd_function_table *functions)
346 {
347 functions->Draw = st_draw_vbo;
348 functions->DrawIndirect = st_indirect_draw_vbo;
349 }
350
351
352 void
353 st_destroy_draw(struct st_context *st)
354 {
355 draw_destroy(st->draw);
356 }
357
358 /**
359 * Getter for the draw_context, so that initialization of it can happen only
360 * when needed (the TGSI exec machines take up quite a bit of memory).
361 */
362 struct draw_context *
363 st_get_draw_context(struct st_context *st)
364 {
365 if (!st->draw) {
366 st->draw = draw_create(st->pipe);
367 if (!st->draw) {
368 _mesa_error(st->ctx, GL_OUT_OF_MEMORY, "feedback fallback allocation");
369 return NULL;
370 }
371 }
372
373 /* Disable draw options that might convert points/lines to tris, etc.
374 * as that would foul-up feedback/selection mode.
375 */
376 draw_wide_line_threshold(st->draw, 1000.0f);
377 draw_wide_point_threshold(st->draw, 1000.0f);
378 draw_enable_line_stipple(st->draw, FALSE);
379 draw_enable_point_sprites(st->draw, FALSE);
380
381 return st->draw;
382 }
383
384 /**
385 * Draw a quad with given position, texcoords and color.
386 */
387 bool
388 st_draw_quad(struct st_context *st,
389 float x0, float y0, float x1, float y1, float z,
390 float s0, float t0, float s1, float t1,
391 const float *color,
392 unsigned num_instances)
393 {
394 struct pipe_vertex_buffer vb = {0};
395 struct st_util_vertex *verts;
396
397 vb.stride = sizeof(struct st_util_vertex);
398
399 u_upload_alloc(st->pipe->stream_uploader, 0,
400 4 * sizeof(struct st_util_vertex), 4,
401 &vb.buffer_offset, &vb.buffer.resource, (void **) &verts);
402 if (!vb.buffer.resource) {
403 return false;
404 }
405
406 /* lower-left */
407 verts[0].x = x0;
408 verts[0].y = y1;
409 verts[0].z = z;
410 verts[0].r = color[0];
411 verts[0].g = color[1];
412 verts[0].b = color[2];
413 verts[0].a = color[3];
414 verts[0].s = s0;
415 verts[0].t = t0;
416
417 /* lower-right */
418 verts[1].x = x1;
419 verts[1].y = y1;
420 verts[1].z = z;
421 verts[1].r = color[0];
422 verts[1].g = color[1];
423 verts[1].b = color[2];
424 verts[1].a = color[3];
425 verts[1].s = s1;
426 verts[1].t = t0;
427
428 /* upper-right */
429 verts[2].x = x1;
430 verts[2].y = y0;
431 verts[2].z = z;
432 verts[2].r = color[0];
433 verts[2].g = color[1];
434 verts[2].b = color[2];
435 verts[2].a = color[3];
436 verts[2].s = s1;
437 verts[2].t = t1;
438
439 /* upper-left */
440 verts[3].x = x0;
441 verts[3].y = y0;
442 verts[3].z = z;
443 verts[3].r = color[0];
444 verts[3].g = color[1];
445 verts[3].b = color[2];
446 verts[3].a = color[3];
447 verts[3].s = s0;
448 verts[3].t = t1;
449
450 u_upload_unmap(st->pipe->stream_uploader);
451
452 cso_set_vertex_buffers(st->cso_context, 0, 1, &vb);
453
454 if (num_instances > 1) {
455 cso_draw_arrays_instanced(st->cso_context, PIPE_PRIM_TRIANGLE_FAN, 0, 4,
456 0, num_instances);
457 } else {
458 cso_draw_arrays(st->cso_context, PIPE_PRIM_TRIANGLE_FAN, 0, 4);
459 }
460
461 pipe_resource_reference(&vb.buffer.resource, NULL);
462
463 return true;
464 }