Merge branch 'mesa_7_5_branch' into mesa_7_6_branch
[mesa.git] / src / mesa / state_tracker / st_draw.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /*
29 * Authors:
30 * Keith Whitwell <keith@tungstengraphics.com>
31 */
32
33 #include "main/imports.h"
34 #include "main/image.h"
35 #include "main/macros.h"
36 #include "shader/prog_uniform.h"
37
38 #include "vbo/vbo.h"
39
40 #include "st_context.h"
41 #include "st_atom.h"
42 #include "st_cb_bufferobjects.h"
43 #include "st_draw.h"
44 #include "st_program.h"
45
46 #include "pipe/p_context.h"
47 #include "pipe/p_defines.h"
48 #include "pipe/p_inlines.h"
49
50
51 static GLuint double_types[4] = {
52 PIPE_FORMAT_R64_FLOAT,
53 PIPE_FORMAT_R64G64_FLOAT,
54 PIPE_FORMAT_R64G64B64_FLOAT,
55 PIPE_FORMAT_R64G64B64A64_FLOAT
56 };
57
58 static GLuint float_types[4] = {
59 PIPE_FORMAT_R32_FLOAT,
60 PIPE_FORMAT_R32G32_FLOAT,
61 PIPE_FORMAT_R32G32B32_FLOAT,
62 PIPE_FORMAT_R32G32B32A32_FLOAT
63 };
64
65 static GLuint uint_types_norm[4] = {
66 PIPE_FORMAT_R32_UNORM,
67 PIPE_FORMAT_R32G32_UNORM,
68 PIPE_FORMAT_R32G32B32_UNORM,
69 PIPE_FORMAT_R32G32B32A32_UNORM
70 };
71
72 static GLuint uint_types_scale[4] = {
73 PIPE_FORMAT_R32_USCALED,
74 PIPE_FORMAT_R32G32_USCALED,
75 PIPE_FORMAT_R32G32B32_USCALED,
76 PIPE_FORMAT_R32G32B32A32_USCALED
77 };
78
79 static GLuint int_types_norm[4] = {
80 PIPE_FORMAT_R32_SNORM,
81 PIPE_FORMAT_R32G32_SNORM,
82 PIPE_FORMAT_R32G32B32_SNORM,
83 PIPE_FORMAT_R32G32B32A32_SNORM
84 };
85
86 static GLuint int_types_scale[4] = {
87 PIPE_FORMAT_R32_SSCALED,
88 PIPE_FORMAT_R32G32_SSCALED,
89 PIPE_FORMAT_R32G32B32_SSCALED,
90 PIPE_FORMAT_R32G32B32A32_SSCALED
91 };
92
93 static GLuint ushort_types_norm[4] = {
94 PIPE_FORMAT_R16_UNORM,
95 PIPE_FORMAT_R16G16_UNORM,
96 PIPE_FORMAT_R16G16B16_UNORM,
97 PIPE_FORMAT_R16G16B16A16_UNORM
98 };
99
100 static GLuint ushort_types_scale[4] = {
101 PIPE_FORMAT_R16_USCALED,
102 PIPE_FORMAT_R16G16_USCALED,
103 PIPE_FORMAT_R16G16B16_USCALED,
104 PIPE_FORMAT_R16G16B16A16_USCALED
105 };
106
107 static GLuint short_types_norm[4] = {
108 PIPE_FORMAT_R16_SNORM,
109 PIPE_FORMAT_R16G16_SNORM,
110 PIPE_FORMAT_R16G16B16_SNORM,
111 PIPE_FORMAT_R16G16B16A16_SNORM
112 };
113
114 static GLuint short_types_scale[4] = {
115 PIPE_FORMAT_R16_SSCALED,
116 PIPE_FORMAT_R16G16_SSCALED,
117 PIPE_FORMAT_R16G16B16_SSCALED,
118 PIPE_FORMAT_R16G16B16A16_SSCALED
119 };
120
121 static GLuint ubyte_types_norm[4] = {
122 PIPE_FORMAT_R8_UNORM,
123 PIPE_FORMAT_R8G8_UNORM,
124 PIPE_FORMAT_R8G8B8_UNORM,
125 PIPE_FORMAT_R8G8B8A8_UNORM
126 };
127
128 static GLuint ubyte_types_scale[4] = {
129 PIPE_FORMAT_R8_USCALED,
130 PIPE_FORMAT_R8G8_USCALED,
131 PIPE_FORMAT_R8G8B8_USCALED,
132 PIPE_FORMAT_R8G8B8A8_USCALED
133 };
134
135 static GLuint byte_types_norm[4] = {
136 PIPE_FORMAT_R8_SNORM,
137 PIPE_FORMAT_R8G8_SNORM,
138 PIPE_FORMAT_R8G8B8_SNORM,
139 PIPE_FORMAT_R8G8B8A8_SNORM
140 };
141
142 static GLuint byte_types_scale[4] = {
143 PIPE_FORMAT_R8_SSCALED,
144 PIPE_FORMAT_R8G8_SSCALED,
145 PIPE_FORMAT_R8G8B8_SSCALED,
146 PIPE_FORMAT_R8G8B8A8_SSCALED
147 };
148
149 static GLuint fixed_types[4] = {
150 PIPE_FORMAT_R32_FIXED,
151 PIPE_FORMAT_R32G32_FIXED,
152 PIPE_FORMAT_R32G32B32_FIXED,
153 PIPE_FORMAT_R32G32B32A32_FIXED
154 };
155
156
157
158 /**
159 * Return a PIPE_FORMAT_x for the given GL datatype and size.
160 */
161 GLuint
162 st_pipe_vertex_format(GLenum type, GLuint size, GLenum format,
163 GLboolean normalized)
164 {
165 assert((type >= GL_BYTE && type <= GL_DOUBLE) ||
166 type == GL_FIXED);
167 assert(size >= 1);
168 assert(size <= 4);
169 assert(format == GL_RGBA || format == GL_BGRA);
170
171 if (format == GL_BGRA) {
172 /* this is an odd-ball case */
173 assert(type == GL_UNSIGNED_BYTE);
174 assert(normalized);
175 return PIPE_FORMAT_B8G8R8A8_UNORM;
176 }
177
178 if (normalized) {
179 switch (type) {
180 case GL_DOUBLE: return double_types[size-1];
181 case GL_FLOAT: return float_types[size-1];
182 case GL_INT: return int_types_norm[size-1];
183 case GL_SHORT: return short_types_norm[size-1];
184 case GL_BYTE: return byte_types_norm[size-1];
185 case GL_UNSIGNED_INT: return uint_types_norm[size-1];
186 case GL_UNSIGNED_SHORT: return ushort_types_norm[size-1];
187 case GL_UNSIGNED_BYTE: return ubyte_types_norm[size-1];
188 case GL_FIXED: return fixed_types[size-1];
189 default: assert(0); return 0;
190 }
191 }
192 else {
193 switch (type) {
194 case GL_DOUBLE: return double_types[size-1];
195 case GL_FLOAT: return float_types[size-1];
196 case GL_INT: return int_types_scale[size-1];
197 case GL_SHORT: return short_types_scale[size-1];
198 case GL_BYTE: return byte_types_scale[size-1];
199 case GL_UNSIGNED_INT: return uint_types_scale[size-1];
200 case GL_UNSIGNED_SHORT: return ushort_types_scale[size-1];
201 case GL_UNSIGNED_BYTE: return ubyte_types_scale[size-1];
202 case GL_FIXED: return fixed_types[size-1];
203 default: assert(0); return 0;
204 }
205 }
206 return 0; /* silence compiler warning */
207 }
208
209
210 /*
211 * If edge flags are needed, setup an bitvector of flags and call
212 * pipe->set_edgeflags().
213 * XXX memleak: need to free the returned pointer at some point
214 */
215 static void *
216 setup_edgeflags(GLcontext *ctx, GLenum primMode, GLint start, GLint count,
217 const struct gl_client_array *array)
218 {
219 struct pipe_context *pipe = ctx->st->pipe;
220
221 if ((primMode == GL_TRIANGLES ||
222 primMode == GL_QUADS ||
223 primMode == GL_POLYGON) &&
224 (ctx->Polygon.FrontMode != GL_FILL ||
225 ctx->Polygon.BackMode != GL_FILL)) {
226 /* need edge flags */
227 GLint i;
228 unsigned *vec;
229 struct st_buffer_object *stobj = st_buffer_object(array->BufferObj);
230 ubyte *map;
231
232 if (!stobj || stobj->Base.Name == 0) {
233 /* edge flags are not in a VBO */
234 return NULL;
235 }
236
237 vec = (unsigned *) _mesa_calloc(sizeof(unsigned) * ((count + 31) / 32));
238 if (!vec)
239 return NULL;
240
241 map = pipe_buffer_map(pipe->screen, stobj->buffer, PIPE_BUFFER_USAGE_CPU_READ);
242 map = ADD_POINTERS(map, array->Ptr);
243
244 for (i = 0; i < count; i++) {
245 if (*((float *) map))
246 vec[i/32] |= 1 << (i % 32);
247
248 map += array->StrideB;
249 }
250
251 pipe_buffer_unmap(pipe->screen, stobj->buffer);
252
253 pipe->set_edgeflags(pipe, vec);
254
255 return vec;
256 }
257 else {
258 /* edge flags not needed */
259 pipe->set_edgeflags(pipe, NULL);
260 return NULL;
261 }
262 }
263
264
265 /**
266 * Examine the active arrays to determine if we have interleaved
267 * vertex arrays all living in one VBO, or all living in user space.
268 * \param userSpace returns whether the arrays are in user space.
269 */
270 static GLboolean
271 is_interleaved_arrays(const struct st_vertex_program *vp,
272 const struct gl_client_array **arrays,
273 GLboolean *userSpace)
274 {
275 GLuint attr;
276 const struct gl_buffer_object *firstBufObj = NULL;
277 GLint firstStride = -1;
278 GLuint num_client_arrays = 0;
279 const GLubyte *client_addr = NULL;
280
281 for (attr = 0; attr < vp->num_inputs; attr++) {
282 const GLuint mesaAttr = vp->index_to_input[attr];
283 const struct gl_buffer_object *bufObj = arrays[mesaAttr]->BufferObj;
284 const GLsizei stride = arrays[mesaAttr]->StrideB; /* in bytes */
285
286 if (firstStride < 0) {
287 firstStride = stride;
288 }
289 else if (firstStride != stride) {
290 return GL_FALSE;
291 }
292
293 if (!bufObj || !bufObj->Name) {
294 num_client_arrays++;
295 /* Try to detect if the client-space arrays are
296 * "close" to each other.
297 */
298 if (!client_addr) {
299 client_addr = arrays[mesaAttr]->Ptr;
300 }
301 else if (abs(arrays[mesaAttr]->Ptr - client_addr) > firstStride) {
302 /* arrays start too far apart */
303 return GL_FALSE;
304 }
305 }
306 else if (!firstBufObj) {
307 firstBufObj = bufObj;
308 }
309 else if (bufObj != firstBufObj) {
310 return GL_FALSE;
311 }
312 }
313
314 *userSpace = (num_client_arrays == vp->num_inputs);
315 /* printf("user space: %d (%d %d)\n", (int) *userSpace,num_client_arrays,vp->num_inputs); */
316
317 return GL_TRUE;
318 }
319
320
321 /**
322 * Compute the memory range occupied by the arrays.
323 */
324 static void
325 get_arrays_bounds(const struct st_vertex_program *vp,
326 const struct gl_client_array **arrays,
327 GLuint max_index,
328 const GLubyte **low, const GLubyte **high)
329 {
330 const GLubyte *low_addr = NULL;
331 GLuint attr;
332 GLint stride;
333
334 for (attr = 0; attr < vp->num_inputs; attr++) {
335 const GLuint mesaAttr = vp->index_to_input[attr];
336 const GLubyte *start = arrays[mesaAttr]->Ptr;
337 stride = arrays[mesaAttr]->StrideB;
338 if (attr == 0) {
339 low_addr = start;
340 }
341 else {
342 low_addr = MIN2(low_addr, start);
343 }
344 }
345
346 *low = low_addr;
347 *high = low_addr + (max_index + 1) * stride;
348 }
349
350
351 /**
352 * Set up for drawing interleaved arrays that all live in one VBO
353 * or all live in user space.
354 * \param vbuffer returns vertex buffer info
355 * \param velements returns vertex element info
356 */
357 static void
358 setup_interleaved_attribs(GLcontext *ctx,
359 const struct st_vertex_program *vp,
360 const struct gl_client_array **arrays,
361 GLuint max_index,
362 GLboolean userSpace,
363 struct pipe_vertex_buffer *vbuffer,
364 struct pipe_vertex_element velements[])
365 {
366 struct pipe_context *pipe = ctx->st->pipe;
367 GLuint attr;
368 const GLubyte *offset0;
369
370 for (attr = 0; attr < vp->num_inputs; attr++) {
371 const GLuint mesaAttr = vp->index_to_input[attr];
372 struct gl_buffer_object *bufobj = arrays[mesaAttr]->BufferObj;
373 struct st_buffer_object *stobj = st_buffer_object(bufobj);
374 GLsizei stride = arrays[mesaAttr]->StrideB;
375
376 /*printf("stobj %u = %p\n", attr, (void*)stobj);*/
377
378 if (attr == 0) {
379 const GLubyte *low, *high;
380
381 get_arrays_bounds(vp, arrays, max_index, &low, &high);
382 /*printf("buffer range: %p %p %d\n", low, high, high-low);*/
383
384 offset0 = low;
385 if (userSpace) {
386 vbuffer->buffer =
387 pipe_user_buffer_create(pipe->screen, (void *) low, high - low);
388 vbuffer->buffer_offset = 0;
389 }
390 else {
391 vbuffer->buffer = NULL;
392 pipe_buffer_reference(&vbuffer->buffer, stobj->buffer);
393 vbuffer->buffer_offset = pointer_to_offset(low);
394 }
395 vbuffer->stride = stride; /* in bytes */
396 vbuffer->max_index = max_index;
397 }
398
399 velements[attr].src_offset =
400 (unsigned) (arrays[mesaAttr]->Ptr - offset0);
401 velements[attr].vertex_buffer_index = 0;
402 velements[attr].nr_components = arrays[mesaAttr]->Size;
403 velements[attr].src_format =
404 st_pipe_vertex_format(arrays[mesaAttr]->Type,
405 arrays[mesaAttr]->Size,
406 arrays[mesaAttr]->Format,
407 arrays[mesaAttr]->Normalized);
408 assert(velements[attr].src_format);
409 }
410 }
411
412
413 /**
414 * Set up a separate pipe_vertex_buffer and pipe_vertex_element for each
415 * vertex attribute.
416 * \param vbuffer returns vertex buffer info
417 * \param velements returns vertex element info
418 */
419 static void
420 setup_non_interleaved_attribs(GLcontext *ctx,
421 const struct st_vertex_program *vp,
422 const struct gl_client_array **arrays,
423 GLuint max_index,
424 GLboolean *userSpace,
425 struct pipe_vertex_buffer vbuffer[],
426 struct pipe_vertex_element velements[])
427 {
428 struct pipe_context *pipe = ctx->st->pipe;
429 GLuint attr;
430
431 for (attr = 0; attr < vp->num_inputs; attr++) {
432 const GLuint mesaAttr = vp->index_to_input[attr];
433 struct gl_buffer_object *bufobj = arrays[mesaAttr]->BufferObj;
434 GLsizei stride = arrays[mesaAttr]->StrideB;
435
436 *userSpace = GL_FALSE;
437
438 if (bufobj && bufobj->Name) {
439 /* Attribute data is in a VBO.
440 * Recall that for VBOs, the gl_client_array->Ptr field is
441 * really an offset from the start of the VBO, not a pointer.
442 */
443 struct st_buffer_object *stobj = st_buffer_object(bufobj);
444 assert(stobj->buffer);
445 /*printf("stobj %u = %p\n", attr, (void*) stobj);*/
446
447 vbuffer[attr].buffer = NULL;
448 pipe_buffer_reference(&vbuffer[attr].buffer, stobj->buffer);
449 vbuffer[attr].buffer_offset = pointer_to_offset(arrays[mesaAttr]->Ptr);
450 velements[attr].src_offset = 0;
451 }
452 else {
453 /* attribute data is in user-space memory, not a VBO */
454 uint bytes;
455 /*printf("user-space array %d stride %d\n", attr, stride);*/
456
457 *userSpace = GL_TRUE;
458
459 /* wrap user data */
460 if (arrays[mesaAttr]->Ptr) {
461 /* user's vertex array */
462 if (arrays[mesaAttr]->StrideB) {
463 bytes = arrays[mesaAttr]->StrideB * (max_index + 1);
464 }
465 else {
466 bytes = arrays[mesaAttr]->Size
467 * _mesa_sizeof_type(arrays[mesaAttr]->Type);
468 }
469 vbuffer[attr].buffer = pipe_user_buffer_create(pipe->screen,
470 (void *) arrays[mesaAttr]->Ptr, bytes);
471 }
472 else {
473 /* no array, use ctx->Current.Attrib[] value */
474 bytes = sizeof(ctx->Current.Attrib[0]);
475 vbuffer[attr].buffer = pipe_user_buffer_create(pipe->screen,
476 (void *) ctx->Current.Attrib[mesaAttr], bytes);
477 stride = 0;
478 }
479
480 vbuffer[attr].buffer_offset = 0;
481 velements[attr].src_offset = 0;
482 }
483
484 assert(velements[attr].src_offset <= 2048); /* 11-bit field */
485
486 /* common-case setup */
487 vbuffer[attr].stride = stride; /* in bytes */
488 vbuffer[attr].max_index = max_index;
489 velements[attr].vertex_buffer_index = attr;
490 velements[attr].nr_components = arrays[mesaAttr]->Size;
491 velements[attr].src_format
492 = st_pipe_vertex_format(arrays[mesaAttr]->Type,
493 arrays[mesaAttr]->Size,
494 arrays[mesaAttr]->Format,
495 arrays[mesaAttr]->Normalized);
496 assert(velements[attr].src_format);
497 }
498 }
499
500
501
502 /**
503 * Prior to drawing, check that any uniforms referenced by the
504 * current shader have been set. If a uniform has not been set,
505 * issue a warning.
506 */
507 static void
508 check_uniforms(GLcontext *ctx)
509 {
510 const struct gl_shader_program *shProg = ctx->Shader.CurrentProgram;
511 if (shProg && shProg->LinkStatus) {
512 GLuint i;
513 for (i = 0; i < shProg->Uniforms->NumUniforms; i++) {
514 const struct gl_uniform *u = &shProg->Uniforms->Uniforms[i];
515 if (!u->Initialized) {
516 _mesa_warning(ctx,
517 "Using shader with uninitialized uniform: %s",
518 u->Name);
519 }
520 }
521 }
522 }
523
524
525 /**
526 * This function gets plugged into the VBO module and is called when
527 * we have something to render.
528 * Basically, translate the information into the format expected by gallium.
529 */
530 void
531 st_draw_vbo(GLcontext *ctx,
532 const struct gl_client_array **arrays,
533 const struct _mesa_prim *prims,
534 GLuint nr_prims,
535 const struct _mesa_index_buffer *ib,
536 GLboolean index_bounds_valid,
537 GLuint min_index,
538 GLuint max_index)
539 {
540 struct pipe_context *pipe = ctx->st->pipe;
541 const struct st_vertex_program *vp;
542 const struct pipe_shader_state *vs;
543 struct pipe_vertex_buffer vbuffer[PIPE_MAX_SHADER_INPUTS];
544 GLuint attr;
545 struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS];
546 unsigned num_vbuffers, num_velements;
547 GLboolean userSpace;
548
549 /* Gallium probably doesn't want this in some cases. */
550 if (!index_bounds_valid)
551 vbo_get_minmax_index(ctx, prims, ib, &min_index, &max_index);
552
553 /* sanity check for pointer arithmetic below */
554 assert(sizeof(arrays[0]->Ptr[0]) == 1);
555
556 st_validate_state(ctx->st);
557
558 /* must get these after state validation! */
559 vp = ctx->st->vp;
560 vs = &ctx->st->vp->state;
561
562 #if 0
563 if (MESA_VERBOSE & VERBOSE_GLSL) {
564 check_uniforms(ctx);
565 }
566 #else
567 (void) check_uniforms;
568 #endif
569
570 /*
571 * Setup the vbuffer[] and velements[] arrays.
572 */
573 if (is_interleaved_arrays(vp, arrays, &userSpace)) {
574 /*printf("Draw interleaved\n");*/
575 setup_interleaved_attribs(ctx, vp, arrays, max_index, userSpace,
576 vbuffer, velements);
577 num_vbuffers = 1;
578 num_velements = vp->num_inputs;
579 if (num_velements == 0)
580 num_vbuffers = 0;
581 }
582 else {
583 /*printf("Draw non-interleaved\n");*/
584 setup_non_interleaved_attribs(ctx, vp, arrays, max_index,
585 &userSpace, vbuffer, velements);
586 num_vbuffers = vp->num_inputs;
587 num_velements = vp->num_inputs;
588 }
589
590 #if 0
591 {
592 GLuint i;
593 for (i = 0; i < num_vbuffers; i++) {
594 printf("buffers[%d].stride = %u\n", i, vbuffer[i].stride);
595 printf("buffers[%d].max_index = %u\n", i, vbuffer[i].max_index);
596 printf("buffers[%d].buffer_offset = %u\n", i, vbuffer[i].buffer_offset);
597 printf("buffers[%d].buffer = %p\n", i, (void*) vbuffer[i].buffer);
598 }
599 for (i = 0; i < num_velements; i++) {
600 printf("vlements[%d].vbuffer_index = %u\n", i, velements[i].vertex_buffer_index);
601 printf("vlements[%d].src_offset = %u\n", i, velements[i].src_offset);
602 printf("vlements[%d].nr_comps = %u\n", i, velements[i].nr_components);
603 printf("vlements[%d].format = %s\n", i, pf_name(velements[i].src_format));
604 }
605 }
606 #endif
607
608 pipe->set_vertex_buffers(pipe, num_vbuffers, vbuffer);
609 pipe->set_vertex_elements(pipe, num_velements, velements);
610
611 if (num_vbuffers == 0 || num_velements == 0)
612 return;
613
614 /* do actual drawing */
615 if (ib) {
616 /* indexed primitive */
617 struct gl_buffer_object *bufobj = ib->obj;
618 struct pipe_buffer *indexBuf = NULL;
619 unsigned indexSize, indexOffset, i;
620
621 switch (ib->type) {
622 case GL_UNSIGNED_INT:
623 indexSize = 4;
624 break;
625 case GL_UNSIGNED_SHORT:
626 indexSize = 2;
627 break;
628 case GL_UNSIGNED_BYTE:
629 indexSize = 1;
630 break;
631 default:
632 assert(0);
633 return;
634 }
635
636 /* get/create the index buffer object */
637 if (bufobj && bufobj->Name) {
638 /* elements/indexes are in a real VBO */
639 struct st_buffer_object *stobj = st_buffer_object(bufobj);
640 pipe_buffer_reference(&indexBuf, stobj->buffer);
641 indexOffset = pointer_to_offset(ib->ptr) / indexSize;
642 }
643 else {
644 /* element/indicies are in user space memory */
645 indexBuf = pipe_user_buffer_create(pipe->screen, (void *) ib->ptr,
646 ib->count * indexSize);
647 indexOffset = 0;
648 }
649
650 /* draw */
651 if (nr_prims == 1 && pipe->draw_range_elements != NULL) {
652 i = 0;
653
654 /* XXX: exercise temporary path to pass min/max directly
655 * through to driver & draw module. These interfaces still
656 * need a bit of work...
657 */
658 setup_edgeflags(ctx, prims[i].mode,
659 prims[i].start + indexOffset, prims[i].count,
660 arrays[VERT_ATTRIB_EDGEFLAG]);
661
662 pipe->draw_range_elements(pipe, indexBuf, indexSize,
663 min_index,
664 max_index,
665 prims[i].mode,
666 prims[i].start + indexOffset, prims[i].count);
667 }
668 else {
669 for (i = 0; i < nr_prims; i++) {
670 setup_edgeflags(ctx, prims[i].mode,
671 prims[i].start + indexOffset, prims[i].count,
672 arrays[VERT_ATTRIB_EDGEFLAG]);
673
674 pipe->draw_elements(pipe, indexBuf, indexSize,
675 prims[i].mode,
676 prims[i].start + indexOffset, prims[i].count);
677 }
678 }
679
680 pipe_buffer_reference(&indexBuf, NULL);
681 }
682 else {
683 /* non-indexed */
684 GLuint i;
685 for (i = 0; i < nr_prims; i++) {
686 setup_edgeflags(ctx, prims[i].mode,
687 prims[i].start, prims[i].count,
688 arrays[VERT_ATTRIB_EDGEFLAG]);
689
690 pipe->draw_arrays(pipe, prims[i].mode, prims[i].start, prims[i].count);
691 }
692 }
693
694 /* unreference buffers (frees wrapped user-space buffer objects) */
695 for (attr = 0; attr < num_vbuffers; attr++) {
696 pipe_buffer_reference(&vbuffer[attr].buffer, NULL);
697 assert(!vbuffer[attr].buffer);
698 }
699
700 if (userSpace)
701 {
702 pipe->set_vertex_buffers(pipe, 0, NULL);
703 }
704 }
705
706
707 void st_init_draw( struct st_context *st )
708 {
709 GLcontext *ctx = st->ctx;
710
711 vbo_set_draw_func(ctx, st_draw_vbo);
712 }
713
714
715 void st_destroy_draw( struct st_context *st )
716 {
717 }
718
719