st/mesa: fix zero-sized user vertex buffer bug
[mesa.git] / src / mesa / state_tracker / st_draw.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /*
29 * This file implements the st_draw_vbo() function which is called from
30 * Mesa's VBO module. All point/line/triangle rendering is done through
31 * this function whether the user called glBegin/End, glDrawArrays,
32 * glDrawElements, glEvalMesh, or glCalList, etc.
33 *
34 * We basically convert the VBO's vertex attribute/array information into
35 * Gallium vertex state, bind the vertex buffer objects and call
36 * pipe->draw_elements(), pipe->draw_range_elements() or pipe->draw_arrays().
37 *
38 * Authors:
39 * Keith Whitwell <keith@tungstengraphics.com>
40 */
41
42
43 #include "main/imports.h"
44 #include "main/image.h"
45 #include "main/macros.h"
46 #include "main/mfeatures.h"
47 #include "program/prog_uniform.h"
48
49 #include "vbo/vbo.h"
50
51 #include "st_context.h"
52 #include "st_atom.h"
53 #include "st_cb_bufferobjects.h"
54 #include "st_draw.h"
55 #include "st_program.h"
56
57 #include "pipe/p_context.h"
58 #include "pipe/p_defines.h"
59 #include "util/u_inlines.h"
60 #include "util/u_format.h"
61 #include "util/u_prim.h"
62 #include "util/u_draw_quad.h"
63 #include "draw/draw_context.h"
64 #include "cso_cache/cso_context.h"
65
66
67 static GLuint double_types[4] = {
68 PIPE_FORMAT_R64_FLOAT,
69 PIPE_FORMAT_R64G64_FLOAT,
70 PIPE_FORMAT_R64G64B64_FLOAT,
71 PIPE_FORMAT_R64G64B64A64_FLOAT
72 };
73
74 static GLuint float_types[4] = {
75 PIPE_FORMAT_R32_FLOAT,
76 PIPE_FORMAT_R32G32_FLOAT,
77 PIPE_FORMAT_R32G32B32_FLOAT,
78 PIPE_FORMAT_R32G32B32A32_FLOAT
79 };
80
81 static GLuint half_float_types[4] = {
82 PIPE_FORMAT_R16_FLOAT,
83 PIPE_FORMAT_R16G16_FLOAT,
84 PIPE_FORMAT_R16G16B16_FLOAT,
85 PIPE_FORMAT_R16G16B16A16_FLOAT
86 };
87
88 static GLuint uint_types_norm[4] = {
89 PIPE_FORMAT_R32_UNORM,
90 PIPE_FORMAT_R32G32_UNORM,
91 PIPE_FORMAT_R32G32B32_UNORM,
92 PIPE_FORMAT_R32G32B32A32_UNORM
93 };
94
95 static GLuint uint_types_scale[4] = {
96 PIPE_FORMAT_R32_USCALED,
97 PIPE_FORMAT_R32G32_USCALED,
98 PIPE_FORMAT_R32G32B32_USCALED,
99 PIPE_FORMAT_R32G32B32A32_USCALED
100 };
101
102 static GLuint int_types_norm[4] = {
103 PIPE_FORMAT_R32_SNORM,
104 PIPE_FORMAT_R32G32_SNORM,
105 PIPE_FORMAT_R32G32B32_SNORM,
106 PIPE_FORMAT_R32G32B32A32_SNORM
107 };
108
109 static GLuint int_types_scale[4] = {
110 PIPE_FORMAT_R32_SSCALED,
111 PIPE_FORMAT_R32G32_SSCALED,
112 PIPE_FORMAT_R32G32B32_SSCALED,
113 PIPE_FORMAT_R32G32B32A32_SSCALED
114 };
115
116 static GLuint ushort_types_norm[4] = {
117 PIPE_FORMAT_R16_UNORM,
118 PIPE_FORMAT_R16G16_UNORM,
119 PIPE_FORMAT_R16G16B16_UNORM,
120 PIPE_FORMAT_R16G16B16A16_UNORM
121 };
122
123 static GLuint ushort_types_scale[4] = {
124 PIPE_FORMAT_R16_USCALED,
125 PIPE_FORMAT_R16G16_USCALED,
126 PIPE_FORMAT_R16G16B16_USCALED,
127 PIPE_FORMAT_R16G16B16A16_USCALED
128 };
129
130 static GLuint short_types_norm[4] = {
131 PIPE_FORMAT_R16_SNORM,
132 PIPE_FORMAT_R16G16_SNORM,
133 PIPE_FORMAT_R16G16B16_SNORM,
134 PIPE_FORMAT_R16G16B16A16_SNORM
135 };
136
137 static GLuint short_types_scale[4] = {
138 PIPE_FORMAT_R16_SSCALED,
139 PIPE_FORMAT_R16G16_SSCALED,
140 PIPE_FORMAT_R16G16B16_SSCALED,
141 PIPE_FORMAT_R16G16B16A16_SSCALED
142 };
143
144 static GLuint ubyte_types_norm[4] = {
145 PIPE_FORMAT_R8_UNORM,
146 PIPE_FORMAT_R8G8_UNORM,
147 PIPE_FORMAT_R8G8B8_UNORM,
148 PIPE_FORMAT_R8G8B8A8_UNORM
149 };
150
151 static GLuint ubyte_types_scale[4] = {
152 PIPE_FORMAT_R8_USCALED,
153 PIPE_FORMAT_R8G8_USCALED,
154 PIPE_FORMAT_R8G8B8_USCALED,
155 PIPE_FORMAT_R8G8B8A8_USCALED
156 };
157
158 static GLuint byte_types_norm[4] = {
159 PIPE_FORMAT_R8_SNORM,
160 PIPE_FORMAT_R8G8_SNORM,
161 PIPE_FORMAT_R8G8B8_SNORM,
162 PIPE_FORMAT_R8G8B8A8_SNORM
163 };
164
165 static GLuint byte_types_scale[4] = {
166 PIPE_FORMAT_R8_SSCALED,
167 PIPE_FORMAT_R8G8_SSCALED,
168 PIPE_FORMAT_R8G8B8_SSCALED,
169 PIPE_FORMAT_R8G8B8A8_SSCALED
170 };
171
172 static GLuint fixed_types[4] = {
173 PIPE_FORMAT_R32_FIXED,
174 PIPE_FORMAT_R32G32_FIXED,
175 PIPE_FORMAT_R32G32B32_FIXED,
176 PIPE_FORMAT_R32G32B32A32_FIXED
177 };
178
179
180
181 /**
182 * Return a PIPE_FORMAT_x for the given GL datatype and size.
183 */
184 GLuint
185 st_pipe_vertex_format(GLenum type, GLuint size, GLenum format,
186 GLboolean normalized)
187 {
188 assert((type >= GL_BYTE && type <= GL_DOUBLE) ||
189 type == GL_FIXED || type == GL_HALF_FLOAT);
190 assert(size >= 1);
191 assert(size <= 4);
192 assert(format == GL_RGBA || format == GL_BGRA);
193
194 if (format == GL_BGRA) {
195 /* this is an odd-ball case */
196 assert(type == GL_UNSIGNED_BYTE);
197 assert(normalized);
198 return PIPE_FORMAT_B8G8R8A8_UNORM;
199 }
200
201 if (normalized) {
202 switch (type) {
203 case GL_DOUBLE: return double_types[size-1];
204 case GL_FLOAT: return float_types[size-1];
205 case GL_HALF_FLOAT: return half_float_types[size-1];
206 case GL_INT: return int_types_norm[size-1];
207 case GL_SHORT: return short_types_norm[size-1];
208 case GL_BYTE: return byte_types_norm[size-1];
209 case GL_UNSIGNED_INT: return uint_types_norm[size-1];
210 case GL_UNSIGNED_SHORT: return ushort_types_norm[size-1];
211 case GL_UNSIGNED_BYTE: return ubyte_types_norm[size-1];
212 case GL_FIXED: return fixed_types[size-1];
213 default: assert(0); return 0;
214 }
215 }
216 else {
217 switch (type) {
218 case GL_DOUBLE: return double_types[size-1];
219 case GL_FLOAT: return float_types[size-1];
220 case GL_HALF_FLOAT: return half_float_types[size-1];
221 case GL_INT: return int_types_scale[size-1];
222 case GL_SHORT: return short_types_scale[size-1];
223 case GL_BYTE: return byte_types_scale[size-1];
224 case GL_UNSIGNED_INT: return uint_types_scale[size-1];
225 case GL_UNSIGNED_SHORT: return ushort_types_scale[size-1];
226 case GL_UNSIGNED_BYTE: return ubyte_types_scale[size-1];
227 case GL_FIXED: return fixed_types[size-1];
228 default: assert(0); return 0;
229 }
230 }
231 return 0; /* silence compiler warning */
232 }
233
234
235
236
237
238 /**
239 * Examine the active arrays to determine if we have interleaved
240 * vertex arrays all living in one VBO, or all living in user space.
241 * \param userSpace returns whether the arrays are in user space.
242 */
243 static GLboolean
244 is_interleaved_arrays(const struct st_vertex_program *vp,
245 const struct st_vp_variant *vpv,
246 const struct gl_client_array **arrays)
247 {
248 GLuint attr;
249 const struct gl_buffer_object *firstBufObj = NULL;
250 GLint firstStride = -1;
251 const GLubyte *client_addr = NULL;
252 GLboolean user_memory;
253
254 for (attr = 0; attr < vpv->num_inputs; attr++) {
255 const GLuint mesaAttr = vp->index_to_input[attr];
256 const struct gl_buffer_object *bufObj = arrays[mesaAttr]->BufferObj;
257 const GLsizei stride = arrays[mesaAttr]->StrideB; /* in bytes */
258
259 if (firstStride < 0) {
260 firstStride = stride;
261 user_memory = !bufObj || !bufObj->Name;
262 }
263 else if (firstStride != stride) {
264 return GL_FALSE;
265 }
266
267 if (!bufObj || !bufObj->Name) {
268 /* Try to detect if the client-space arrays are
269 * "close" to each other.
270 */
271 if (!user_memory) {
272 return GL_FALSE;
273 }
274 if (!client_addr) {
275 client_addr = arrays[mesaAttr]->Ptr;
276 }
277 else if (abs(arrays[mesaAttr]->Ptr - client_addr) > firstStride) {
278 /* arrays start too far apart */
279 return GL_FALSE;
280 }
281 }
282 else if (!firstBufObj) {
283 if (user_memory) {
284 return GL_FALSE;
285 }
286 firstBufObj = bufObj;
287 }
288 else if (bufObj != firstBufObj) {
289 return GL_FALSE;
290 }
291 }
292
293 return GL_TRUE;
294 }
295
296
297 /**
298 * Set up for drawing interleaved arrays that all live in one VBO
299 * or all live in user space.
300 * \param vbuffer returns vertex buffer info
301 * \param velements returns vertex element info
302 */
303 static void
304 setup_interleaved_attribs(struct gl_context *ctx,
305 const struct st_vertex_program *vp,
306 const struct st_vp_variant *vpv,
307 const struct gl_client_array **arrays,
308 struct pipe_vertex_buffer *vbuffer,
309 struct pipe_vertex_element velements[],
310 unsigned max_index,
311 unsigned num_instances)
312 {
313 struct st_context *st = st_context(ctx);
314 struct pipe_context *pipe = st->pipe;
315 GLuint attr;
316 const GLubyte *low_addr = NULL;
317
318 /* Find the lowest address. */
319 if(vpv->num_inputs) {
320 low_addr = arrays[vp->index_to_input[0]]->Ptr;
321
322 for (attr = 1; attr < vpv->num_inputs; attr++) {
323 const GLubyte *start = arrays[vp->index_to_input[attr]]->Ptr;
324 low_addr = MIN2(low_addr, start);
325 }
326 }
327
328 for (attr = 0; attr < vpv->num_inputs; attr++) {
329 const GLuint mesaAttr = vp->index_to_input[attr];
330 struct gl_buffer_object *bufobj = arrays[mesaAttr]->BufferObj;
331 struct st_buffer_object *stobj = st_buffer_object(bufobj);
332 GLsizei stride = arrays[mesaAttr]->StrideB;
333
334 if (attr == 0) {
335 if (bufobj && bufobj->Name) {
336 vbuffer->buffer = NULL;
337 pipe_resource_reference(&vbuffer->buffer, stobj->buffer);
338 vbuffer->buffer_offset = pointer_to_offset(low_addr);
339 } else {
340 uint divisor = arrays[mesaAttr]->InstanceDivisor;
341 uint length = (divisor ? num_instances / divisor : max_index) + 1;
342 vbuffer->buffer =
343 pipe_user_buffer_create(pipe->screen, (void*)low_addr,
344 stride * length,
345 PIPE_BIND_VERTEX_BUFFER);
346 vbuffer->buffer_offset = 0;
347
348 /* Track user vertex buffers. */
349 pipe_resource_reference(&st->user_vb[0], vbuffer->buffer);
350 st->user_vb_stride[0] = stride;
351 st->num_user_vbs = 1;
352 }
353 vbuffer->stride = stride; /* in bytes */
354 }
355
356 velements[attr].src_offset =
357 (unsigned) (arrays[mesaAttr]->Ptr - low_addr);
358 velements[attr].instance_divisor = arrays[mesaAttr]->InstanceDivisor;
359 velements[attr].vertex_buffer_index = 0;
360 velements[attr].src_format =
361 st_pipe_vertex_format(arrays[mesaAttr]->Type,
362 arrays[mesaAttr]->Size,
363 arrays[mesaAttr]->Format,
364 arrays[mesaAttr]->Normalized);
365 assert(velements[attr].src_format);
366 }
367 }
368
369
370 /**
371 * Set up a separate pipe_vertex_buffer and pipe_vertex_element for each
372 * vertex attribute.
373 * \param vbuffer returns vertex buffer info
374 * \param velements returns vertex element info
375 */
376 static void
377 setup_non_interleaved_attribs(struct gl_context *ctx,
378 const struct st_vertex_program *vp,
379 const struct st_vp_variant *vpv,
380 const struct gl_client_array **arrays,
381 struct pipe_vertex_buffer vbuffer[],
382 struct pipe_vertex_element velements[],
383 unsigned max_index,
384 unsigned num_instances)
385 {
386 struct st_context *st = st_context(ctx);
387 struct pipe_context *pipe = st->pipe;
388 GLuint attr;
389
390 for (attr = 0; attr < vpv->num_inputs; attr++) {
391 const GLuint mesaAttr = vp->index_to_input[attr];
392 struct gl_buffer_object *bufobj = arrays[mesaAttr]->BufferObj;
393 GLsizei stride = arrays[mesaAttr]->StrideB;
394
395 if (bufobj && bufobj->Name) {
396 /* Attribute data is in a VBO.
397 * Recall that for VBOs, the gl_client_array->Ptr field is
398 * really an offset from the start of the VBO, not a pointer.
399 */
400 struct st_buffer_object *stobj = st_buffer_object(bufobj);
401 assert(stobj->buffer);
402
403 vbuffer[attr].buffer = NULL;
404 pipe_resource_reference(&vbuffer[attr].buffer, stobj->buffer);
405 vbuffer[attr].buffer_offset = pointer_to_offset(arrays[mesaAttr]->Ptr);
406 }
407 else {
408 /* wrap user data */
409 uint bytes;
410 void *ptr;
411
412 if (arrays[mesaAttr]->Ptr) {
413 if (stride == 0) {
414 bytes = _mesa_sizeof_type(arrays[mesaAttr]->Type)
415 * arrays[mesaAttr]->Size;
416 }
417 else {
418 uint divisor = arrays[mesaAttr]->InstanceDivisor;
419 uint length = (divisor ? num_instances / divisor : max_index) + 1;
420 bytes = stride * length;
421 }
422
423 ptr = (void *) arrays[mesaAttr]->Ptr;
424 }
425 else {
426 /* no array, use ctx->Current.Attrib[] value */
427 bytes = sizeof(ctx->Current.Attrib[0]);
428 ptr = (void *) ctx->Current.Attrib[mesaAttr];
429 stride = 0;
430 }
431
432 assert(ptr);
433 assert(bytes);
434
435 vbuffer[attr].buffer =
436 pipe_user_buffer_create(pipe->screen, ptr, bytes,
437 PIPE_BIND_VERTEX_BUFFER);
438
439 vbuffer[attr].buffer_offset = 0;
440
441 /* Track user vertex buffers. */
442 pipe_resource_reference(&st->user_vb[attr], vbuffer[attr].buffer);
443 st->user_vb_stride[attr] = stride;
444 st->num_user_vbs = MAX2(st->num_user_vbs, attr+1);
445 }
446
447 /* common-case setup */
448 vbuffer[attr].stride = stride; /* in bytes */
449
450 velements[attr].src_offset = 0;
451 velements[attr].instance_divisor = arrays[mesaAttr]->InstanceDivisor;
452 velements[attr].vertex_buffer_index = attr;
453 velements[attr].src_format
454 = st_pipe_vertex_format(arrays[mesaAttr]->Type,
455 arrays[mesaAttr]->Size,
456 arrays[mesaAttr]->Format,
457 arrays[mesaAttr]->Normalized);
458 assert(velements[attr].src_format);
459 }
460 }
461
462
463 static void
464 setup_index_buffer(struct gl_context *ctx,
465 const struct _mesa_index_buffer *ib,
466 struct pipe_index_buffer *ibuffer)
467 {
468 struct st_context *st = st_context(ctx);
469 struct pipe_context *pipe = st->pipe;
470
471 memset(ibuffer, 0, sizeof(*ibuffer));
472 if (ib) {
473 struct gl_buffer_object *bufobj = ib->obj;
474
475 switch (ib->type) {
476 case GL_UNSIGNED_INT:
477 ibuffer->index_size = 4;
478 break;
479 case GL_UNSIGNED_SHORT:
480 ibuffer->index_size = 2;
481 break;
482 case GL_UNSIGNED_BYTE:
483 ibuffer->index_size = 1;
484 break;
485 default:
486 assert(0);
487 return;
488 }
489
490 /* get/create the index buffer object */
491 if (bufobj && bufobj->Name) {
492 /* elements/indexes are in a real VBO */
493 struct st_buffer_object *stobj = st_buffer_object(bufobj);
494 pipe_resource_reference(&ibuffer->buffer, stobj->buffer);
495 ibuffer->offset = pointer_to_offset(ib->ptr);
496 }
497 else {
498 /* element/indicies are in user space memory */
499 ibuffer->buffer =
500 pipe_user_buffer_create(pipe->screen, (void *) ib->ptr,
501 ib->count * ibuffer->index_size,
502 PIPE_BIND_INDEX_BUFFER);
503 }
504 }
505 }
506
507 /**
508 * Prior to drawing, check that any uniforms referenced by the
509 * current shader have been set. If a uniform has not been set,
510 * issue a warning.
511 */
512 static void
513 check_uniforms(struct gl_context *ctx)
514 {
515 struct gl_shader_program *shProg[3] = {
516 ctx->Shader.CurrentVertexProgram,
517 ctx->Shader.CurrentGeometryProgram,
518 ctx->Shader.CurrentFragmentProgram,
519 };
520 unsigned j;
521
522 for (j = 0; j < 3; j++) {
523 unsigned i;
524
525 if (shProg[j] == NULL || !shProg[j]->LinkStatus)
526 continue;
527
528 for (i = 0; i < shProg[j]->Uniforms->NumUniforms; i++) {
529 const struct gl_uniform *u = &shProg[j]->Uniforms->Uniforms[i];
530 if (!u->Initialized) {
531 _mesa_warning(ctx,
532 "Using shader with uninitialized uniform: %s",
533 u->Name);
534 }
535 }
536 }
537 }
538
539
540 /**
541 * Translate OpenGL primtive type (GL_POINTS, GL_TRIANGLE_STRIP, etc) to
542 * the corresponding Gallium type.
543 */
544 static unsigned
545 translate_prim(const struct gl_context *ctx, unsigned prim)
546 {
547 /* GL prims should match Gallium prims, spot-check a few */
548 assert(GL_POINTS == PIPE_PRIM_POINTS);
549 assert(GL_QUADS == PIPE_PRIM_QUADS);
550 assert(GL_TRIANGLE_STRIP_ADJACENCY == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY);
551
552 /* Avoid quadstrips if it's easy to do so:
553 * Note: it's imporant to do the correct trimming if we change the prim type!
554 * We do that wherever this function is called.
555 */
556 if (prim == GL_QUAD_STRIP &&
557 ctx->Light.ShadeModel != GL_FLAT &&
558 ctx->Polygon.FrontMode == GL_FILL &&
559 ctx->Polygon.BackMode == GL_FILL)
560 prim = GL_TRIANGLE_STRIP;
561
562 return prim;
563 }
564
565
566 static void
567 st_validate_varrays(struct gl_context *ctx,
568 const struct gl_client_array **arrays,
569 unsigned max_index,
570 unsigned num_instances)
571 {
572 struct st_context *st = st_context(ctx);
573 const struct st_vertex_program *vp;
574 const struct st_vp_variant *vpv;
575 struct pipe_vertex_buffer vbuffer[PIPE_MAX_SHADER_INPUTS];
576 struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS];
577 unsigned num_vbuffers, num_velements;
578 GLuint attr;
579 unsigned i;
580
581 /* must get these after state validation! */
582 vp = st->vp;
583 vpv = st->vp_variant;
584
585 memset(velements, 0, sizeof(struct pipe_vertex_element) * vpv->num_inputs);
586
587 /* Unreference any user vertex buffers. */
588 for (i = 0; i < st->num_user_vbs; i++) {
589 pipe_resource_reference(&st->user_vb[i], NULL);
590 }
591 st->num_user_vbs = 0;
592
593 /*
594 * Setup the vbuffer[] and velements[] arrays.
595 */
596 if (is_interleaved_arrays(vp, vpv, arrays)) {
597 setup_interleaved_attribs(ctx, vp, vpv, arrays, vbuffer, velements,
598 max_index, num_instances);
599
600 num_vbuffers = 1;
601 num_velements = vpv->num_inputs;
602 if (num_velements == 0)
603 num_vbuffers = 0;
604 }
605 else {
606 setup_non_interleaved_attribs(ctx, vp, vpv, arrays,
607 vbuffer, velements, max_index, num_instances);
608 num_vbuffers = vpv->num_inputs;
609 num_velements = vpv->num_inputs;
610 }
611
612 cso_set_vertex_buffers(st->cso_context, num_vbuffers, vbuffer);
613 cso_set_vertex_elements(st->cso_context, num_velements, velements);
614
615 /* unreference buffers (frees wrapped user-space buffer objects)
616 * This is OK, because the pipe driver should reference buffers by itself
617 * in set_vertex_buffers. */
618 for (attr = 0; attr < num_vbuffers; attr++) {
619 pipe_resource_reference(&vbuffer[attr].buffer, NULL);
620 assert(!vbuffer[attr].buffer);
621 }
622 }
623
624
625 /**
626 * This function gets plugged into the VBO module and is called when
627 * we have something to render.
628 * Basically, translate the information into the format expected by gallium.
629 */
630 void
631 st_draw_vbo(struct gl_context *ctx,
632 const struct gl_client_array **arrays,
633 const struct _mesa_prim *prims,
634 GLuint nr_prims,
635 const struct _mesa_index_buffer *ib,
636 GLboolean index_bounds_valid,
637 GLuint min_index,
638 GLuint max_index)
639 {
640 struct st_context *st = st_context(ctx);
641 struct pipe_context *pipe = st->pipe;
642 struct pipe_index_buffer ibuffer;
643 struct pipe_draw_info info;
644 unsigned i, num_instances = 1;
645 GLboolean new_array =
646 st->dirty.st && (st->dirty.mesa & (_NEW_ARRAY | _NEW_PROGRAM)) != 0;
647
648 /* Mesa core state should have been validated already */
649 assert(ctx->NewState == 0x0);
650
651 if (ib) {
652 /* Gallium probably doesn't want this in some cases. */
653 if (!index_bounds_valid)
654 if (!vbo_all_varyings_in_vbos(arrays))
655 vbo_get_minmax_index(ctx, prims, ib, &min_index, &max_index);
656
657 for (i = 0; i < nr_prims; i++) {
658 num_instances = MAX2(num_instances, prims[i].num_instances);
659 }
660 } else {
661 /* Get min/max index for non-indexed drawing. */
662 min_index = ~0;
663 max_index = 0;
664
665 for (i = 0; i < nr_prims; i++) {
666 min_index = MIN2(min_index, prims[i].start);
667 max_index = MAX2(max_index, prims[i].start + prims[i].count - 1);
668 num_instances = MAX2(num_instances, prims[i].num_instances);
669 }
670 }
671
672 /* Validate state. */
673 if (st->dirty.st) {
674 GLboolean vertDataEdgeFlags;
675
676 /* sanity check for pointer arithmetic below */
677 assert(sizeof(arrays[0]->Ptr[0]) == 1);
678
679 vertDataEdgeFlags = arrays[VERT_ATTRIB_EDGEFLAG]->BufferObj &&
680 arrays[VERT_ATTRIB_EDGEFLAG]->BufferObj->Name;
681 if (vertDataEdgeFlags != st->vertdata_edgeflags) {
682 st->vertdata_edgeflags = vertDataEdgeFlags;
683 st->dirty.st |= ST_NEW_EDGEFLAGS_DATA;
684 }
685
686 st_validate_state(st);
687
688 if (new_array) {
689 st_validate_varrays(ctx, arrays, max_index, num_instances);
690 }
691
692 #if 0
693 if (MESA_VERBOSE & VERBOSE_GLSL) {
694 check_uniforms(ctx);
695 }
696 #else
697 (void) check_uniforms;
698 #endif
699 }
700
701 /* Notify the driver that the content of user buffers may have been
702 * changed. */
703 if (!new_array && st->num_user_vbs) {
704 for (i = 0; i < st->num_user_vbs; i++) {
705 if (st->user_vb[i]) {
706 unsigned stride = st->user_vb_stride[i];
707
708 if (stride) {
709 pipe->redefine_user_buffer(pipe, st->user_vb[i],
710 min_index * stride,
711 (max_index + 1 - min_index) * stride);
712 } else {
713 /* stride == 0 */
714 pipe->redefine_user_buffer(pipe, st->user_vb[i],
715 0, st->user_vb[i]->width0);
716 }
717 }
718 }
719 }
720
721 setup_index_buffer(ctx, ib, &ibuffer);
722 pipe->set_index_buffer(pipe, &ibuffer);
723
724 util_draw_init_info(&info);
725 if (ib) {
726 info.indexed = TRUE;
727 if (min_index != ~0 && max_index != ~0) {
728 info.min_index = min_index;
729 info.max_index = max_index;
730 }
731 }
732
733 info.primitive_restart = st->ctx->Array.PrimitiveRestart;
734 info.restart_index = st->ctx->Array.RestartIndex;
735
736 /* do actual drawing */
737 for (i = 0; i < nr_prims; i++) {
738 info.mode = translate_prim( ctx, prims[i].mode );
739 info.start = prims[i].start;
740 info.count = prims[i].count;
741 info.instance_count = prims[i].num_instances;
742 info.index_bias = prims[i].basevertex;
743 if (!ib) {
744 info.min_index = info.start;
745 info.max_index = info.start + info.count - 1;
746 }
747
748 if (u_trim_pipe_prim(info.mode, &info.count))
749 pipe->draw_vbo(pipe, &info);
750 }
751
752 pipe_resource_reference(&ibuffer.buffer, NULL);
753 }
754
755
756 void st_init_draw( struct st_context *st )
757 {
758 struct gl_context *ctx = st->ctx;
759
760 vbo_set_draw_func(ctx, st_draw_vbo);
761
762 #if FEATURE_feedback || FEATURE_rastpos
763 st->draw = draw_create(st->pipe); /* for selection/feedback */
764
765 /* Disable draw options that might convert points/lines to tris, etc.
766 * as that would foul-up feedback/selection mode.
767 */
768 draw_wide_line_threshold(st->draw, 1000.0f);
769 draw_wide_point_threshold(st->draw, 1000.0f);
770 draw_enable_line_stipple(st->draw, FALSE);
771 draw_enable_point_sprites(st->draw, FALSE);
772 #endif
773 }
774
775
776 void st_destroy_draw( struct st_context *st )
777 {
778 #if FEATURE_feedback || FEATURE_rastpos
779 draw_destroy(st->draw);
780 #endif
781 }
782
783