1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
30 * Keith Whitwell <keith@tungstengraphics.com>
33 #include "main/imports.h"
34 #include "main/image.h"
35 #include "main/macros.h"
39 #include "st_context.h"
41 #include "st_cb_bufferobjects.h"
43 #include "st_program.h"
45 #include "pipe/p_context.h"
46 #include "pipe/p_defines.h"
47 #include "pipe/p_inlines.h"
49 #include "draw/draw_private.h"
50 #include "draw/draw_context.h"
53 static GLuint double_types
[4] = {
54 PIPE_FORMAT_R64_FLOAT
,
55 PIPE_FORMAT_R64G64_FLOAT
,
56 PIPE_FORMAT_R64G64B64_FLOAT
,
57 PIPE_FORMAT_R64G64B64A64_FLOAT
60 static GLuint float_types
[4] = {
61 PIPE_FORMAT_R32_FLOAT
,
62 PIPE_FORMAT_R32G32_FLOAT
,
63 PIPE_FORMAT_R32G32B32_FLOAT
,
64 PIPE_FORMAT_R32G32B32A32_FLOAT
67 static GLuint uint_types_norm
[4] = {
68 PIPE_FORMAT_R32_UNORM
,
69 PIPE_FORMAT_R32G32_UNORM
,
70 PIPE_FORMAT_R32G32B32_UNORM
,
71 PIPE_FORMAT_R32G32B32A32_UNORM
74 static GLuint uint_types_scale
[4] = {
75 PIPE_FORMAT_R32_USCALED
,
76 PIPE_FORMAT_R32G32_USCALED
,
77 PIPE_FORMAT_R32G32B32_USCALED
,
78 PIPE_FORMAT_R32G32B32A32_USCALED
81 static GLuint int_types_norm
[4] = {
82 PIPE_FORMAT_R32_SNORM
,
83 PIPE_FORMAT_R32G32_SNORM
,
84 PIPE_FORMAT_R32G32B32_SNORM
,
85 PIPE_FORMAT_R32G32B32A32_SNORM
88 static GLuint int_types_scale
[4] = {
89 PIPE_FORMAT_R32_SSCALED
,
90 PIPE_FORMAT_R32G32_SSCALED
,
91 PIPE_FORMAT_R32G32B32_SSCALED
,
92 PIPE_FORMAT_R32G32B32A32_SSCALED
95 static GLuint ushort_types_norm
[4] = {
96 PIPE_FORMAT_R16_UNORM
,
97 PIPE_FORMAT_R16G16_UNORM
,
98 PIPE_FORMAT_R16G16B16_UNORM
,
99 PIPE_FORMAT_R16G16B16A16_UNORM
102 static GLuint ushort_types_scale
[4] = {
103 PIPE_FORMAT_R16_USCALED
,
104 PIPE_FORMAT_R16G16_USCALED
,
105 PIPE_FORMAT_R16G16B16_USCALED
,
106 PIPE_FORMAT_R16G16B16A16_USCALED
109 static GLuint short_types_norm
[4] = {
110 PIPE_FORMAT_R16_SNORM
,
111 PIPE_FORMAT_R16G16_SNORM
,
112 PIPE_FORMAT_R16G16B16_SNORM
,
113 PIPE_FORMAT_R16G16B16A16_SNORM
116 static GLuint short_types_scale
[4] = {
117 PIPE_FORMAT_R16_SSCALED
,
118 PIPE_FORMAT_R16G16_SSCALED
,
119 PIPE_FORMAT_R16G16B16_SSCALED
,
120 PIPE_FORMAT_R16G16B16A16_SSCALED
123 static GLuint ubyte_types_norm
[4] = {
124 PIPE_FORMAT_R8_UNORM
,
125 PIPE_FORMAT_R8G8_UNORM
,
126 PIPE_FORMAT_R8G8B8_UNORM
,
127 PIPE_FORMAT_R8G8B8A8_UNORM
130 static GLuint ubyte_types_scale
[4] = {
131 PIPE_FORMAT_R8_USCALED
,
132 PIPE_FORMAT_R8G8_USCALED
,
133 PIPE_FORMAT_R8G8B8_USCALED
,
134 PIPE_FORMAT_R8G8B8A8_USCALED
137 static GLuint byte_types_norm
[4] = {
138 PIPE_FORMAT_R8_SNORM
,
139 PIPE_FORMAT_R8G8_SNORM
,
140 PIPE_FORMAT_R8G8B8_SNORM
,
141 PIPE_FORMAT_R8G8B8A8_SNORM
144 static GLuint byte_types_scale
[4] = {
145 PIPE_FORMAT_R8_SSCALED
,
146 PIPE_FORMAT_R8G8_SSCALED
,
147 PIPE_FORMAT_R8G8B8_SSCALED
,
148 PIPE_FORMAT_R8G8B8A8_SSCALED
151 static GLuint fixed_types
[4] = {
152 PIPE_FORMAT_R32_FIXED
,
153 PIPE_FORMAT_R32G32_FIXED
,
154 PIPE_FORMAT_R32G32B32_FIXED
,
155 PIPE_FORMAT_R32G32B32A32_FIXED
161 * Return a PIPE_FORMAT_x for the given GL datatype and size.
164 pipe_vertex_format(GLenum type
, GLuint size
, GLboolean normalized
)
166 assert((type
>= GL_BYTE
&& type
<= GL_DOUBLE
) ||
173 case GL_DOUBLE
: return double_types
[size
-1];
174 case GL_FLOAT
: return float_types
[size
-1];
175 case GL_INT
: return int_types_norm
[size
-1];
176 case GL_SHORT
: return short_types_norm
[size
-1];
177 case GL_BYTE
: return byte_types_norm
[size
-1];
178 case GL_UNSIGNED_INT
: return uint_types_norm
[size
-1];
179 case GL_UNSIGNED_SHORT
: return ushort_types_norm
[size
-1];
180 case GL_UNSIGNED_BYTE
: return ubyte_types_norm
[size
-1];
181 case GL_FIXED
: return fixed_types
[size
-1];
182 default: assert(0); return 0;
187 case GL_DOUBLE
: return double_types
[size
-1];
188 case GL_FLOAT
: return float_types
[size
-1];
189 case GL_INT
: return int_types_scale
[size
-1];
190 case GL_SHORT
: return short_types_scale
[size
-1];
191 case GL_BYTE
: return byte_types_scale
[size
-1];
192 case GL_UNSIGNED_INT
: return uint_types_scale
[size
-1];
193 case GL_UNSIGNED_SHORT
: return ushort_types_scale
[size
-1];
194 case GL_UNSIGNED_BYTE
: return ubyte_types_scale
[size
-1];
195 case GL_FIXED
: return fixed_types
[size
-1];
196 default: assert(0); return 0;
199 return 0; /* silence compiler warning */
204 * If edge flags are needed, setup an bitvector of flags and call
205 * pipe->set_edgeflags().
206 * XXX memleak: need to free the returned pointer at some point
209 setup_edgeflags(GLcontext
*ctx
, GLenum primMode
, GLint start
, GLint count
,
210 const struct gl_client_array
*array
)
212 struct pipe_context
*pipe
= ctx
->st
->pipe
;
214 if ((primMode
== GL_TRIANGLES
||
215 primMode
== GL_QUADS
||
216 primMode
== GL_POLYGON
) &&
217 (ctx
->Polygon
.FrontMode
!= GL_FILL
||
218 ctx
->Polygon
.BackMode
!= GL_FILL
)) {
219 /* need edge flags */
222 struct st_buffer_object
*stobj
= st_buffer_object(array
->BufferObj
);
228 vec
= (unsigned *) calloc(sizeof(unsigned), (count
+ 31) / 32);
232 map
= pipe_buffer_map(pipe
->screen
, stobj
->buffer
, PIPE_BUFFER_USAGE_CPU_READ
);
233 map
= ADD_POINTERS(map
, array
->Ptr
);
235 for (i
= 0; i
< count
; i
++) {
236 if (*((float *) map
))
237 vec
[i
/32] |= 1 << (i
% 32);
239 map
+= array
->StrideB
;
242 pipe_buffer_unmap(pipe
->screen
, stobj
->buffer
);
244 pipe
->set_edgeflags(pipe
, vec
);
249 /* edge flags not needed */
250 pipe
->set_edgeflags(pipe
, NULL
);
257 * Examine the active arrays to determine if we have interleaved
258 * vertex arrays all living in one VBO, or all living in user space.
259 * \param userSpace returns whether the arrays are in user space.
262 is_interleaved_arrays(const struct st_vertex_program
*vp
,
263 const struct gl_client_array
**arrays
,
264 GLboolean
*userSpace
)
267 const struct gl_buffer_object
*firstBufObj
= NULL
;
268 GLint firstStride
= -1;
269 GLuint num_client_arrays
= 0;
270 const GLubyte
*client_addr
= NULL
;
272 for (attr
= 0; attr
< vp
->num_inputs
; attr
++) {
273 const GLuint mesaAttr
= vp
->index_to_input
[attr
];
274 const struct gl_buffer_object
*bufObj
= arrays
[mesaAttr
]->BufferObj
;
275 const GLsizei stride
= arrays
[mesaAttr
]->StrideB
; /* in bytes */
277 if (firstStride
< 0) {
278 firstStride
= stride
;
280 else if (firstStride
!= stride
) {
284 if (!bufObj
|| !bufObj
->Name
) {
286 /* Try to detect if the client-space arrays are
287 * "close" to each other.
290 client_addr
= arrays
[mesaAttr
]->Ptr
;
292 else if (abs(arrays
[mesaAttr
]->Ptr
- client_addr
) > firstStride
) {
293 /* arrays start too far apart */
297 else if (!firstBufObj
) {
298 firstBufObj
= bufObj
;
300 else if (bufObj
!= firstBufObj
) {
305 *userSpace
= (num_client_arrays
== vp
->num_inputs
);
306 /*printf("user space: %d\n", (int) *userSpace);*/
313 * Once we know all the arrays are in user space, this function
314 * computes the memory range occupied by the arrays.
317 get_user_arrays_bounds(const struct st_vertex_program
*vp
,
318 const struct gl_client_array
**arrays
,
320 const GLubyte
**low
, const GLubyte
**high
)
322 const GLubyte
*low_addr
= NULL
;
326 for (attr
= 0; attr
< vp
->num_inputs
; attr
++) {
327 const GLuint mesaAttr
= vp
->index_to_input
[attr
];
328 const GLubyte
*start
= arrays
[mesaAttr
]->Ptr
;
329 stride
= arrays
[mesaAttr
]->StrideB
;
334 low_addr
= MIN2(low_addr
, start
);
339 *high
= low_addr
+ (max_index
+ 1) * stride
;
344 * Set up for drawing interleaved arrays that all live in one VBO
345 * or all live in user space.
346 * \param vbuffer returns vertex buffer info
347 * \param velements returns vertex element info
350 setup_interleaved_attribs(GLcontext
*ctx
,
351 const struct st_vertex_program
*vp
,
352 const struct gl_client_array
**arrays
,
355 struct pipe_vertex_buffer
*vbuffer
,
356 struct pipe_vertex_element velements
[])
358 struct pipe_context
*pipe
= ctx
->st
->pipe
;
360 const GLubyte
*offset0
;
362 for (attr
= 0; attr
< vp
->num_inputs
; attr
++) {
363 const GLuint mesaAttr
= vp
->index_to_input
[attr
];
364 struct gl_buffer_object
*bufobj
= arrays
[mesaAttr
]->BufferObj
;
365 struct st_buffer_object
*stobj
= st_buffer_object(bufobj
);
366 GLsizei stride
= arrays
[mesaAttr
]->StrideB
;
368 /*printf("stobj %u = %p\n", attr, (void*)stobj);*/
372 const GLubyte
*low
, *high
;
373 get_user_arrays_bounds(vp
, arrays
, max_index
, &low
, &high
);
374 /*printf("user buffer range: %p %p %d\n", low, high, high-low);*/
376 pipe_user_buffer_create(pipe
->screen
, (void *) low
, high
- low
);
377 vbuffer
->buffer_offset
= 0;
381 vbuffer
->buffer
= NULL
;
382 pipe_buffer_reference(pipe
->screen
, &vbuffer
->buffer
, stobj
->buffer
);
383 vbuffer
->buffer_offset
= (unsigned) arrays
[mesaAttr
]->Ptr
;
384 offset0
= arrays
[mesaAttr
]->Ptr
;
386 vbuffer
->pitch
= stride
; /* in bytes */
387 vbuffer
->max_index
= max_index
;
390 velements
[attr
].src_offset
=
391 (unsigned) (arrays
[mesaAttr
]->Ptr
- offset0
);
392 velements
[attr
].vertex_buffer_index
= 0;
393 velements
[attr
].nr_components
= arrays
[mesaAttr
]->Size
;
394 velements
[attr
].src_format
=
395 pipe_vertex_format(arrays
[mesaAttr
]->Type
,
396 arrays
[mesaAttr
]->Size
,
397 arrays
[mesaAttr
]->Normalized
);
398 assert(velements
[attr
].src_format
);
404 * Set up a separate pipe_vertex_buffer and pipe_vertex_element for each
406 * \param vbuffer returns vertex buffer info
407 * \param velements returns vertex element info
410 setup_non_interleaved_attribs(GLcontext
*ctx
,
411 const struct st_vertex_program
*vp
,
412 const struct gl_client_array
**arrays
,
414 struct pipe_vertex_buffer vbuffer
[],
415 struct pipe_vertex_element velements
[])
417 struct pipe_context
*pipe
= ctx
->st
->pipe
;
420 for (attr
= 0; attr
< vp
->num_inputs
; attr
++) {
421 const GLuint mesaAttr
= vp
->index_to_input
[attr
];
422 struct gl_buffer_object
*bufobj
= arrays
[mesaAttr
]->BufferObj
;
423 GLsizei stride
= arrays
[mesaAttr
]->StrideB
;
425 if (bufobj
&& bufobj
->Name
) {
426 /* Attribute data is in a VBO.
427 * Recall that for VBOs, the gl_client_array->Ptr field is
428 * really an offset from the start of the VBO, not a pointer.
430 struct st_buffer_object
*stobj
= st_buffer_object(bufobj
);
431 assert(stobj
->buffer
);
432 /*printf("stobj %u = %p\n", attr, (void*) stobj);*/
434 vbuffer
[attr
].buffer
= NULL
;
435 pipe_buffer_reference(pipe
->screen
, &vbuffer
[attr
].buffer
, stobj
->buffer
);
436 vbuffer
[attr
].buffer_offset
= (unsigned) arrays
[mesaAttr
]->Ptr
;
437 velements
[attr
].src_offset
= 0;
440 /* attribute data is in user-space memory, not a VBO */
442 /*printf("user-space array %d stride %d\n", attr, stride);*/
445 if (arrays
[mesaAttr
]->Ptr
) {
446 /* user's vertex array */
447 if (arrays
[mesaAttr
]->StrideB
) {
448 bytes
= arrays
[mesaAttr
]->StrideB
* (max_index
+ 1);
451 bytes
= arrays
[mesaAttr
]->Size
452 * _mesa_sizeof_type(arrays
[mesaAttr
]->Type
);
454 vbuffer
[attr
].buffer
= pipe_user_buffer_create(pipe
->screen
,
455 (void *) arrays
[mesaAttr
]->Ptr
, bytes
);
458 /* no array, use ctx->Current.Attrib[] value */
459 bytes
= sizeof(ctx
->Current
.Attrib
[0]);
460 vbuffer
[attr
].buffer
= pipe_user_buffer_create(pipe
->screen
,
461 (void *) ctx
->Current
.Attrib
[mesaAttr
], bytes
);
465 vbuffer
[attr
].buffer_offset
= 0;
466 velements
[attr
].src_offset
= 0;
469 assert(velements
[attr
].src_offset
<= 2048); /* 11-bit field */
471 /* common-case setup */
472 vbuffer
[attr
].pitch
= stride
; /* in bytes */
473 vbuffer
[attr
].max_index
= max_index
;
474 velements
[attr
].vertex_buffer_index
= attr
;
475 velements
[attr
].nr_components
= arrays
[mesaAttr
]->Size
;
476 velements
[attr
].src_format
477 = pipe_vertex_format(arrays
[mesaAttr
]->Type
,
478 arrays
[mesaAttr
]->Size
,
479 arrays
[mesaAttr
]->Normalized
);
480 assert(velements
[attr
].src_format
);
488 * This function gets plugged into the VBO module and is called when
489 * we have something to render.
490 * Basically, translate the information into the format expected by gallium.
493 st_draw_vbo(GLcontext
*ctx
,
494 const struct gl_client_array
**arrays
,
495 const struct _mesa_prim
*prims
,
497 const struct _mesa_index_buffer
*ib
,
501 struct pipe_context
*pipe
= ctx
->st
->pipe
;
502 const struct st_vertex_program
*vp
;
503 const struct pipe_shader_state
*vs
;
504 struct pipe_vertex_buffer vbuffer
[PIPE_MAX_SHADER_INPUTS
];
506 struct pipe_vertex_element velements
[PIPE_MAX_ATTRIBS
];
507 unsigned num_vbuffers
, num_velements
;
510 /* sanity check for pointer arithmetic below */
511 assert(sizeof(arrays
[0]->Ptr
[0]) == 1);
513 st_validate_state(ctx
->st
);
515 /* must get these after state validation! */
517 vs
= &ctx
->st
->vp
->state
;
520 * Setup the vbuffer[] and velements[] arrays.
522 if (is_interleaved_arrays(vp
, arrays
, &userSpace
)) {
523 /*printf("Draw interleaved\n");*/
524 setup_interleaved_attribs(ctx
, vp
, arrays
, max_index
, userSpace
,
527 num_velements
= vp
->num_inputs
;
530 /*printf("Draw non-interleaved\n");*/
531 setup_non_interleaved_attribs(ctx
, vp
, arrays
, max_index
,
533 num_vbuffers
= vp
->num_inputs
;
534 num_velements
= vp
->num_inputs
;
540 for (i
= 0; i
< num_vbuffers
; i
++) {
541 printf("buffers[%d].pitch = %u\n", i
, vbuffer
[i
].pitch
);
542 printf("buffers[%d].max_index = %u\n", i
, vbuffer
[i
].max_index
);
543 printf("buffers[%d].buffer_offset = %u\n", i
, vbuffer
[i
].buffer_offset
);
544 printf("buffers[%d].buffer = %p\n", i
, (void*) vbuffer
[i
].buffer
);
546 for (i
= 0; i
< num_velements
; i
++) {
547 printf("vlements[%d].vbuffer_index = %u\n", i
, velements
[i
].vertex_buffer_index
);
548 printf("vlements[%d].src_offset = %u\n", i
, velements
[i
].src_offset
);
549 printf("vlements[%d].nr_comps = %u\n", i
, velements
[i
].nr_components
);
550 printf("vlements[%d].format = %s\n", i
, pf_name(velements
[i
].src_format
));
555 pipe
->set_vertex_buffers(pipe
, num_vbuffers
, vbuffer
);
556 pipe
->set_vertex_elements(pipe
, num_velements
, velements
);
558 /* do actual drawing */
560 /* indexed primitive */
561 struct gl_buffer_object
*bufobj
= ib
->obj
;
562 struct pipe_buffer
*indexBuf
= NULL
;
563 unsigned indexSize
, indexOffset
, i
;
566 case GL_UNSIGNED_INT
:
569 case GL_UNSIGNED_SHORT
:
572 case GL_UNSIGNED_BYTE
:
580 /* get/create the index buffer object */
581 if (bufobj
&& bufobj
->Name
) {
582 /* elements/indexes are in a real VBO */
583 struct st_buffer_object
*stobj
= st_buffer_object(bufobj
);
584 pipe_buffer_reference(pipe
->screen
, &indexBuf
, stobj
->buffer
);
585 indexOffset
= (unsigned) ib
->ptr
/ indexSize
;
588 /* element/indicies are in user space memory */
589 indexBuf
= pipe_user_buffer_create(pipe
->screen
, (void *) ib
->ptr
,
590 ib
->count
* indexSize
);
595 if (nr_prims
== 1 && pipe
->draw_range_elements
!= NULL
) {
598 /* XXX: exercise temporary path to pass min/max directly
599 * through to driver & draw module. These interfaces still
600 * need a bit of work...
602 setup_edgeflags(ctx
, prims
[i
].mode
,
603 prims
[i
].start
+ indexOffset
, prims
[i
].count
,
604 arrays
[VERT_ATTRIB_EDGEFLAG
]);
606 pipe
->draw_range_elements(pipe
, indexBuf
, indexSize
,
610 prims
[i
].start
+ indexOffset
, prims
[i
].count
);
613 for (i
= 0; i
< nr_prims
; i
++) {
614 setup_edgeflags(ctx
, prims
[i
].mode
,
615 prims
[i
].start
+ indexOffset
, prims
[i
].count
,
616 arrays
[VERT_ATTRIB_EDGEFLAG
]);
618 pipe
->draw_elements(pipe
, indexBuf
, indexSize
,
620 prims
[i
].start
+ indexOffset
, prims
[i
].count
);
624 pipe_buffer_reference(pipe
->screen
, &indexBuf
, NULL
);
629 for (i
= 0; i
< nr_prims
; i
++) {
630 setup_edgeflags(ctx
, prims
[i
].mode
,
631 prims
[i
].start
, prims
[i
].count
,
632 arrays
[VERT_ATTRIB_EDGEFLAG
]);
634 pipe
->draw_arrays(pipe
, prims
[i
].mode
, prims
[i
].start
, prims
[i
].count
);
638 /* unreference buffers (frees wrapped user-space buffer objects) */
639 for (attr
= 0; attr
< num_vbuffers
; attr
++) {
640 pipe_buffer_reference(pipe
->screen
, &vbuffer
[attr
].buffer
, NULL
);
641 assert(!vbuffer
[attr
].buffer
);
643 pipe
->set_vertex_buffers(pipe
, vp
->num_inputs
, vbuffer
);
647 #if FEATURE_feedback || FEATURE_drawpix
650 * Set the (private) draw module's post-transformed vertex format when in
651 * GL_SELECT or GL_FEEDBACK mode or for glRasterPos.
654 set_feedback_vertex_format(GLcontext
*ctx
)
657 struct st_context
*st
= ctx
->st
;
658 struct vertex_info vinfo
;
661 memset(&vinfo
, 0, sizeof(vinfo
));
663 if (ctx
->RenderMode
== GL_SELECT
) {
664 assert(ctx
->RenderMode
== GL_SELECT
);
665 vinfo
.num_attribs
= 1;
666 vinfo
.format
[0] = FORMAT_4F
;
667 vinfo
.interp_mode
[0] = INTERP_LINEAR
;
670 /* GL_FEEDBACK, or glRasterPos */
671 /* emit all attribs (pos, color, texcoord) as GLfloat[4] */
672 vinfo
.num_attribs
= st
->state
.vs
->cso
->state
.num_outputs
;
673 for (i
= 0; i
< vinfo
.num_attribs
; i
++) {
674 vinfo
.format
[i
] = FORMAT_4F
;
675 vinfo
.interp_mode
[i
] = INTERP_LINEAR
;
679 draw_set_vertex_info(st
->draw
, &vinfo
);
685 * Called by VBO to draw arrays when in selection or feedback mode and
686 * to implement glRasterPos.
687 * This is very much like the normal draw_vbo() function above.
688 * Look at code refactoring some day.
689 * Might move this into the failover module some day.
692 st_feedback_draw_vbo(GLcontext
*ctx
,
693 const struct gl_client_array
**arrays
,
694 const struct _mesa_prim
*prims
,
696 const struct _mesa_index_buffer
*ib
,
700 struct st_context
*st
= ctx
->st
;
701 struct pipe_context
*pipe
= st
->pipe
;
702 struct draw_context
*draw
= st
->draw
;
703 const struct st_vertex_program
*vp
;
704 const struct pipe_shader_state
*vs
;
705 struct pipe_buffer
*index_buffer_handle
= 0;
706 struct pipe_vertex_buffer vbuffers
[PIPE_MAX_SHADER_INPUTS
];
707 struct pipe_vertex_element velements
[PIPE_MAX_ATTRIBS
];
709 ubyte
*mapped_constants
;
713 st_validate_state(ctx
->st
);
715 /* must get these after state validation! */
719 if (!st
->vp
->draw_shader
) {
720 st
->vp
->draw_shader
= draw_create_vertex_shader(draw
, vs
);
724 * Set up the draw module's state.
726 * We'd like to do this less frequently, but the normal state-update
727 * code sends state updates to the pipe, not to our private draw module.
730 draw_set_viewport_state(draw
, &st
->state
.viewport
);
731 draw_set_clip_state(draw
, &st
->state
.clip
);
732 draw_set_rasterizer_state(draw
, &st
->state
.rasterizer
);
733 draw_bind_vertex_shader(draw
, st
->vp
->draw_shader
);
734 set_feedback_vertex_format(ctx
);
736 /* loop over TGSI shader inputs to determine vertex buffer
739 for (attr
= 0; attr
< vp
->num_inputs
; attr
++) {
740 const GLuint mesaAttr
= vp
->index_to_input
[attr
];
741 struct gl_buffer_object
*bufobj
= arrays
[mesaAttr
]->BufferObj
;
744 if (bufobj
&& bufobj
->Name
) {
745 /* Attribute data is in a VBO.
746 * Recall that for VBOs, the gl_client_array->Ptr field is
747 * really an offset from the start of the VBO, not a pointer.
749 struct st_buffer_object
*stobj
= st_buffer_object(bufobj
);
750 assert(stobj
->buffer
);
752 vbuffers
[attr
].buffer
= NULL
;
753 pipe_buffer_reference(pipe
->screen
, &vbuffers
[attr
].buffer
, stobj
->buffer
);
754 vbuffers
[attr
].buffer_offset
= (unsigned) arrays
[0]->Ptr
;/* in bytes */
755 velements
[attr
].src_offset
= arrays
[mesaAttr
]->Ptr
- arrays
[0]->Ptr
;
758 /* attribute data is in user-space memory, not a VBO */
759 uint bytes
= (arrays
[mesaAttr
]->Size
760 * _mesa_sizeof_type(arrays
[mesaAttr
]->Type
)
764 vbuffers
[attr
].buffer
765 = pipe_user_buffer_create(pipe
->screen
, (void *) arrays
[mesaAttr
]->Ptr
,
767 vbuffers
[attr
].buffer_offset
= 0;
768 velements
[attr
].src_offset
= 0;
771 /* common-case setup */
772 vbuffers
[attr
].pitch
= arrays
[mesaAttr
]->StrideB
; /* in bytes */
773 vbuffers
[attr
].max_index
= max_index
;
774 velements
[attr
].vertex_buffer_index
= attr
;
775 velements
[attr
].nr_components
= arrays
[mesaAttr
]->Size
;
776 velements
[attr
].src_format
= pipe_vertex_format(arrays
[mesaAttr
]->Type
,
777 arrays
[mesaAttr
]->Size
,
778 arrays
[mesaAttr
]->Normalized
);
779 assert(velements
[attr
].src_format
);
781 /* tell draw about this attribute */
783 draw_set_vertex_buffer(draw
, attr
, &vbuffer
[attr
]);
786 /* map the attrib buffer */
787 map
= pipe_buffer_map(pipe
->screen
, vbuffers
[attr
].buffer
,
788 PIPE_BUFFER_USAGE_CPU_READ
);
789 draw_set_mapped_vertex_buffer(draw
, attr
, map
);
792 draw_set_vertex_buffers(draw
, vp
->num_inputs
, vbuffers
);
793 draw_set_vertex_elements(draw
, vp
->num_inputs
, velements
);
797 struct gl_buffer_object
*bufobj
= ib
->obj
;
798 struct st_buffer_object
*stobj
= st_buffer_object(bufobj
);
801 index_buffer_handle
= stobj
->buffer
;
804 case GL_UNSIGNED_INT
:
807 case GL_UNSIGNED_SHORT
:
815 map
= pipe_buffer_map(pipe
->screen
, index_buffer_handle
,
816 PIPE_BUFFER_USAGE_CPU_READ
);
817 draw_set_mapped_element_buffer(draw
, indexSize
, map
);
820 /* no index/element buffer */
821 draw_set_mapped_element_buffer(draw
, 0, NULL
);
825 /* map constant buffers */
826 mapped_constants
= pipe_buffer_map(pipe
->screen
,
827 st
->state
.constants
[PIPE_SHADER_VERTEX
].buffer
,
828 PIPE_BUFFER_USAGE_CPU_READ
);
829 draw_set_mapped_constant_buffer(st
->draw
, mapped_constants
,
830 st
->state
.constants
[PIPE_SHADER_VERTEX
].buffer
->size
);
834 for (i
= 0; i
< nr_prims
; i
++) {
835 draw_arrays(draw
, prims
[i
].mode
, prims
[i
].start
, prims
[i
].count
);
839 /* unmap constant buffers */
840 pipe_buffer_unmap(pipe
->screen
, st
->state
.constants
[PIPE_SHADER_VERTEX
].buffer
);
843 * unmap vertex/index buffers
845 for (i
= 0; i
< PIPE_MAX_ATTRIBS
; i
++) {
846 if (draw
->pt
.vertex_buffer
[i
].buffer
) {
847 pipe_buffer_unmap(pipe
->screen
, draw
->pt
.vertex_buffer
[i
].buffer
);
848 pipe_buffer_reference(pipe
->screen
, &draw
->pt
.vertex_buffer
[i
].buffer
, NULL
);
849 draw_set_mapped_vertex_buffer(draw
, i
, NULL
);
853 pipe_buffer_unmap(pipe
->screen
, index_buffer_handle
);
854 draw_set_mapped_element_buffer(draw
, 0, NULL
);
858 #endif /* FEATURE_feedback || FEATURE_drawpix */
861 void st_init_draw( struct st_context
*st
)
863 GLcontext
*ctx
= st
->ctx
;
865 vbo_set_draw_func(ctx
, st_draw_vbo
);
869 void st_destroy_draw( struct st_context
*st
)