st/mesa: trim calculated userbuffer size
[mesa.git] / src / mesa / state_tracker / st_draw.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /*
29 * Authors:
30 * Keith Whitwell <keith@tungstengraphics.com>
31 */
32
33 #include "main/imports.h"
34 #include "main/image.h"
35 #include "main/macros.h"
36 #include "shader/prog_uniform.h"
37
38 #include "vbo/vbo.h"
39
40 #include "st_context.h"
41 #include "st_atom.h"
42 #include "st_cb_bufferobjects.h"
43 #include "st_draw.h"
44 #include "st_program.h"
45
46 #include "pipe/p_context.h"
47 #include "pipe/p_defines.h"
48 #include "pipe/p_inlines.h"
49
50
51 static GLuint double_types[4] = {
52 PIPE_FORMAT_R64_FLOAT,
53 PIPE_FORMAT_R64G64_FLOAT,
54 PIPE_FORMAT_R64G64B64_FLOAT,
55 PIPE_FORMAT_R64G64B64A64_FLOAT
56 };
57
58 static GLuint float_types[4] = {
59 PIPE_FORMAT_R32_FLOAT,
60 PIPE_FORMAT_R32G32_FLOAT,
61 PIPE_FORMAT_R32G32B32_FLOAT,
62 PIPE_FORMAT_R32G32B32A32_FLOAT
63 };
64
65 static GLuint uint_types_norm[4] = {
66 PIPE_FORMAT_R32_UNORM,
67 PIPE_FORMAT_R32G32_UNORM,
68 PIPE_FORMAT_R32G32B32_UNORM,
69 PIPE_FORMAT_R32G32B32A32_UNORM
70 };
71
72 static GLuint uint_types_scale[4] = {
73 PIPE_FORMAT_R32_USCALED,
74 PIPE_FORMAT_R32G32_USCALED,
75 PIPE_FORMAT_R32G32B32_USCALED,
76 PIPE_FORMAT_R32G32B32A32_USCALED
77 };
78
79 static GLuint int_types_norm[4] = {
80 PIPE_FORMAT_R32_SNORM,
81 PIPE_FORMAT_R32G32_SNORM,
82 PIPE_FORMAT_R32G32B32_SNORM,
83 PIPE_FORMAT_R32G32B32A32_SNORM
84 };
85
86 static GLuint int_types_scale[4] = {
87 PIPE_FORMAT_R32_SSCALED,
88 PIPE_FORMAT_R32G32_SSCALED,
89 PIPE_FORMAT_R32G32B32_SSCALED,
90 PIPE_FORMAT_R32G32B32A32_SSCALED
91 };
92
93 static GLuint ushort_types_norm[4] = {
94 PIPE_FORMAT_R16_UNORM,
95 PIPE_FORMAT_R16G16_UNORM,
96 PIPE_FORMAT_R16G16B16_UNORM,
97 PIPE_FORMAT_R16G16B16A16_UNORM
98 };
99
100 static GLuint ushort_types_scale[4] = {
101 PIPE_FORMAT_R16_USCALED,
102 PIPE_FORMAT_R16G16_USCALED,
103 PIPE_FORMAT_R16G16B16_USCALED,
104 PIPE_FORMAT_R16G16B16A16_USCALED
105 };
106
107 static GLuint short_types_norm[4] = {
108 PIPE_FORMAT_R16_SNORM,
109 PIPE_FORMAT_R16G16_SNORM,
110 PIPE_FORMAT_R16G16B16_SNORM,
111 PIPE_FORMAT_R16G16B16A16_SNORM
112 };
113
114 static GLuint short_types_scale[4] = {
115 PIPE_FORMAT_R16_SSCALED,
116 PIPE_FORMAT_R16G16_SSCALED,
117 PIPE_FORMAT_R16G16B16_SSCALED,
118 PIPE_FORMAT_R16G16B16A16_SSCALED
119 };
120
121 static GLuint ubyte_types_norm[4] = {
122 PIPE_FORMAT_R8_UNORM,
123 PIPE_FORMAT_R8G8_UNORM,
124 PIPE_FORMAT_R8G8B8_UNORM,
125 PIPE_FORMAT_R8G8B8A8_UNORM
126 };
127
128 static GLuint ubyte_types_scale[4] = {
129 PIPE_FORMAT_R8_USCALED,
130 PIPE_FORMAT_R8G8_USCALED,
131 PIPE_FORMAT_R8G8B8_USCALED,
132 PIPE_FORMAT_R8G8B8A8_USCALED
133 };
134
135 static GLuint byte_types_norm[4] = {
136 PIPE_FORMAT_R8_SNORM,
137 PIPE_FORMAT_R8G8_SNORM,
138 PIPE_FORMAT_R8G8B8_SNORM,
139 PIPE_FORMAT_R8G8B8A8_SNORM
140 };
141
142 static GLuint byte_types_scale[4] = {
143 PIPE_FORMAT_R8_SSCALED,
144 PIPE_FORMAT_R8G8_SSCALED,
145 PIPE_FORMAT_R8G8B8_SSCALED,
146 PIPE_FORMAT_R8G8B8A8_SSCALED
147 };
148
149 static GLuint fixed_types[4] = {
150 PIPE_FORMAT_R32_FIXED,
151 PIPE_FORMAT_R32G32_FIXED,
152 PIPE_FORMAT_R32G32B32_FIXED,
153 PIPE_FORMAT_R32G32B32A32_FIXED
154 };
155
156
157
158 /**
159 * Return a PIPE_FORMAT_x for the given GL datatype and size.
160 */
161 GLuint
162 st_pipe_vertex_format(GLenum type, GLuint size, GLboolean normalized)
163 {
164 assert((type >= GL_BYTE && type <= GL_DOUBLE) ||
165 type == GL_FIXED);
166 assert(size >= 1);
167 assert(size <= 4);
168
169 if (normalized) {
170 switch (type) {
171 case GL_DOUBLE: return double_types[size-1];
172 case GL_FLOAT: return float_types[size-1];
173 case GL_INT: return int_types_norm[size-1];
174 case GL_SHORT: return short_types_norm[size-1];
175 case GL_BYTE: return byte_types_norm[size-1];
176 case GL_UNSIGNED_INT: return uint_types_norm[size-1];
177 case GL_UNSIGNED_SHORT: return ushort_types_norm[size-1];
178 case GL_UNSIGNED_BYTE: return ubyte_types_norm[size-1];
179 case GL_FIXED: return fixed_types[size-1];
180 default: assert(0); return 0;
181 }
182 }
183 else {
184 switch (type) {
185 case GL_DOUBLE: return double_types[size-1];
186 case GL_FLOAT: return float_types[size-1];
187 case GL_INT: return int_types_scale[size-1];
188 case GL_SHORT: return short_types_scale[size-1];
189 case GL_BYTE: return byte_types_scale[size-1];
190 case GL_UNSIGNED_INT: return uint_types_scale[size-1];
191 case GL_UNSIGNED_SHORT: return ushort_types_scale[size-1];
192 case GL_UNSIGNED_BYTE: return ubyte_types_scale[size-1];
193 case GL_FIXED: return fixed_types[size-1];
194 default: assert(0); return 0;
195 }
196 }
197 return 0; /* silence compiler warning */
198 }
199
200
201 /*
202 * If edge flags are needed, setup an bitvector of flags and call
203 * pipe->set_edgeflags().
204 * XXX memleak: need to free the returned pointer at some point
205 */
206 static void *
207 setup_edgeflags(GLcontext *ctx, GLenum primMode, GLint start, GLint count,
208 const struct gl_client_array *array)
209 {
210 struct pipe_context *pipe = ctx->st->pipe;
211
212 if ((primMode == GL_TRIANGLES ||
213 primMode == GL_QUADS ||
214 primMode == GL_POLYGON) &&
215 (ctx->Polygon.FrontMode != GL_FILL ||
216 ctx->Polygon.BackMode != GL_FILL)) {
217 /* need edge flags */
218 GLint i;
219 unsigned *vec;
220 struct st_buffer_object *stobj = st_buffer_object(array->BufferObj);
221 ubyte *map;
222
223 if (!stobj)
224 return NULL;
225
226 vec = (unsigned *) _mesa_calloc(sizeof(unsigned) * ((count + 31) / 32));
227 if (!vec)
228 return NULL;
229
230 map = pipe_buffer_map(pipe->screen, stobj->buffer, PIPE_BUFFER_USAGE_CPU_READ);
231 map = ADD_POINTERS(map, array->Ptr);
232
233 for (i = 0; i < count; i++) {
234 if (*((float *) map))
235 vec[i/32] |= 1 << (i % 32);
236
237 map += array->StrideB;
238 }
239
240 pipe_buffer_unmap(pipe->screen, stobj->buffer);
241
242 pipe->set_edgeflags(pipe, vec);
243
244 return vec;
245 }
246 else {
247 /* edge flags not needed */
248 pipe->set_edgeflags(pipe, NULL);
249 return NULL;
250 }
251 }
252
253
254 /**
255 * Examine the active arrays to determine if we have interleaved
256 * vertex arrays all living in one VBO, or all living in user space.
257 * \param userSpace returns whether the arrays are in user space.
258 */
259 static GLboolean
260 is_interleaved_arrays(const struct st_vertex_program *vp,
261 const struct gl_client_array **arrays,
262 GLboolean *userSpace)
263 {
264 GLuint attr;
265 const struct gl_buffer_object *firstBufObj = NULL;
266 GLint firstStride = -1;
267 GLuint num_client_arrays = 0;
268 const GLubyte *client_addr = NULL;
269
270 for (attr = 0; attr < vp->num_inputs; attr++) {
271 const GLuint mesaAttr = vp->index_to_input[attr];
272 const struct gl_buffer_object *bufObj = arrays[mesaAttr]->BufferObj;
273 const GLsizei stride = arrays[mesaAttr]->StrideB; /* in bytes */
274
275 if (firstStride < 0) {
276 firstStride = stride;
277 }
278 else if (firstStride != stride) {
279 return GL_FALSE;
280 }
281
282 if (!bufObj || !bufObj->Name) {
283 num_client_arrays++;
284 /* Try to detect if the client-space arrays are
285 * "close" to each other.
286 */
287 if (!client_addr) {
288 client_addr = arrays[mesaAttr]->Ptr;
289 }
290 else if (abs(arrays[mesaAttr]->Ptr - client_addr) > firstStride) {
291 /* arrays start too far apart */
292 return GL_FALSE;
293 }
294 }
295 else if (!firstBufObj) {
296 firstBufObj = bufObj;
297 }
298 else if (bufObj != firstBufObj) {
299 return GL_FALSE;
300 }
301 }
302
303 *userSpace = (num_client_arrays == vp->num_inputs);
304 /* printf("user space: %d (%d %d)\n", (int) *userSpace,num_client_arrays,vp->num_inputs); */
305
306 return GL_TRUE;
307 }
308
309
310 /**
311 * Compute the memory range occupied by the arrays.
312 */
313 static void
314 get_arrays_bounds(const struct st_vertex_program *vp,
315 const struct gl_client_array **arrays,
316 GLuint max_index,
317 const GLubyte **low, const GLubyte **high)
318 {
319 const GLubyte *low_addr = NULL;
320 const GLubyte *high_addr = NULL;
321 GLuint attr;
322
323 for (attr = 0; attr < vp->num_inputs; attr++) {
324 const GLuint mesaAttr = vp->index_to_input[attr];
325 const GLint stride = arrays[mesaAttr]->StrideB;
326 const GLubyte *start = arrays[mesaAttr]->Ptr;
327 const unsigned sz = (arrays[mesaAttr]->Size *
328 _mesa_sizeof_type(arrays[mesaAttr]->Type));
329 const GLubyte *end = start + (max_index * stride) + sz;
330
331 if (attr == 0) {
332 low_addr = start;
333 high_addr = end;
334 }
335 else {
336 low_addr = MIN2(low_addr, start);
337 high_addr = MAX2(high_addr, end);
338 }
339 }
340
341 *low = low_addr;
342 *high = high_addr;
343 }
344
345
346 /**
347 * Set up for drawing interleaved arrays that all live in one VBO
348 * or all live in user space.
349 * \param vbuffer returns vertex buffer info
350 * \param velements returns vertex element info
351 */
352 static void
353 setup_interleaved_attribs(GLcontext *ctx,
354 const struct st_vertex_program *vp,
355 const struct gl_client_array **arrays,
356 GLuint max_index,
357 GLboolean userSpace,
358 struct pipe_vertex_buffer *vbuffer,
359 struct pipe_vertex_element velements[])
360 {
361 struct pipe_context *pipe = ctx->st->pipe;
362 GLuint attr;
363 const GLubyte *offset0;
364
365 for (attr = 0; attr < vp->num_inputs; attr++) {
366 const GLuint mesaAttr = vp->index_to_input[attr];
367 struct gl_buffer_object *bufobj = arrays[mesaAttr]->BufferObj;
368 struct st_buffer_object *stobj = st_buffer_object(bufobj);
369 GLsizei stride = arrays[mesaAttr]->StrideB;
370
371 /*printf("stobj %u = %p\n", attr, (void*)stobj);*/
372
373 if (attr == 0) {
374 const GLubyte *low, *high;
375
376 get_arrays_bounds(vp, arrays, max_index, &low, &high);
377 /*printf("buffer range: %p %p %d\n", low, high, high-low);*/
378
379 offset0 = low;
380 if (userSpace) {
381 vbuffer->buffer =
382 pipe_user_buffer_create(pipe->screen, (void *) low, high - low);
383 vbuffer->buffer_offset = 0;
384 }
385 else {
386 vbuffer->buffer = NULL;
387 pipe_buffer_reference(&vbuffer->buffer, stobj->buffer);
388 vbuffer->buffer_offset = pointer_to_offset(low);
389 }
390 vbuffer->stride = stride; /* in bytes */
391 vbuffer->max_index = max_index;
392 }
393
394 velements[attr].src_offset =
395 (unsigned) (arrays[mesaAttr]->Ptr - offset0);
396 velements[attr].vertex_buffer_index = 0;
397 velements[attr].nr_components = arrays[mesaAttr]->Size;
398 velements[attr].src_format =
399 st_pipe_vertex_format(arrays[mesaAttr]->Type,
400 arrays[mesaAttr]->Size,
401 arrays[mesaAttr]->Normalized);
402 assert(velements[attr].src_format);
403 }
404 }
405
406
407 /**
408 * Set up a separate pipe_vertex_buffer and pipe_vertex_element for each
409 * vertex attribute.
410 * \param vbuffer returns vertex buffer info
411 * \param velements returns vertex element info
412 */
413 static void
414 setup_non_interleaved_attribs(GLcontext *ctx,
415 const struct st_vertex_program *vp,
416 const struct gl_client_array **arrays,
417 GLuint max_index,
418 GLboolean *userSpace,
419 struct pipe_vertex_buffer vbuffer[],
420 struct pipe_vertex_element velements[])
421 {
422 struct pipe_context *pipe = ctx->st->pipe;
423 GLuint attr;
424
425 for (attr = 0; attr < vp->num_inputs; attr++) {
426 const GLuint mesaAttr = vp->index_to_input[attr];
427 struct gl_buffer_object *bufobj = arrays[mesaAttr]->BufferObj;
428 GLsizei stride = arrays[mesaAttr]->StrideB;
429
430 *userSpace = GL_FALSE;
431
432 if (bufobj && bufobj->Name) {
433 /* Attribute data is in a VBO.
434 * Recall that for VBOs, the gl_client_array->Ptr field is
435 * really an offset from the start of the VBO, not a pointer.
436 */
437 struct st_buffer_object *stobj = st_buffer_object(bufobj);
438 assert(stobj->buffer);
439 /*printf("stobj %u = %p\n", attr, (void*) stobj);*/
440
441 vbuffer[attr].buffer = NULL;
442 pipe_buffer_reference(&vbuffer[attr].buffer, stobj->buffer);
443 vbuffer[attr].buffer_offset = pointer_to_offset(arrays[mesaAttr]->Ptr);
444 velements[attr].src_offset = 0;
445 }
446 else {
447 /* attribute data is in user-space memory, not a VBO */
448 uint bytes;
449 /*printf("user-space array %d stride %d\n", attr, stride);*/
450
451 *userSpace = GL_TRUE;
452
453 /* wrap user data */
454 if (arrays[mesaAttr]->Ptr) {
455 /* user's vertex array */
456 if (arrays[mesaAttr]->StrideB) {
457 bytes = arrays[mesaAttr]->StrideB * (max_index + 1);
458 }
459 else {
460 bytes = arrays[mesaAttr]->Size
461 * _mesa_sizeof_type(arrays[mesaAttr]->Type);
462 }
463 vbuffer[attr].buffer = pipe_user_buffer_create(pipe->screen,
464 (void *) arrays[mesaAttr]->Ptr, bytes);
465 }
466 else {
467 /* no array, use ctx->Current.Attrib[] value */
468 bytes = sizeof(ctx->Current.Attrib[0]);
469 vbuffer[attr].buffer = pipe_user_buffer_create(pipe->screen,
470 (void *) ctx->Current.Attrib[mesaAttr], bytes);
471 stride = 0;
472 }
473
474 vbuffer[attr].buffer_offset = 0;
475 velements[attr].src_offset = 0;
476 }
477
478 assert(velements[attr].src_offset <= 2048); /* 11-bit field */
479
480 /* common-case setup */
481 vbuffer[attr].stride = stride; /* in bytes */
482 vbuffer[attr].max_index = max_index;
483 velements[attr].vertex_buffer_index = attr;
484 velements[attr].nr_components = arrays[mesaAttr]->Size;
485 velements[attr].src_format
486 = st_pipe_vertex_format(arrays[mesaAttr]->Type,
487 arrays[mesaAttr]->Size,
488 arrays[mesaAttr]->Normalized);
489 assert(velements[attr].src_format);
490 }
491 }
492
493
494
495 /**
496 * Prior to drawing, check that any uniforms referenced by the
497 * current shader have been set. If a uniform has not been set,
498 * issue a warning.
499 */
500 static void
501 check_uniforms(GLcontext *ctx)
502 {
503 const struct gl_shader_program *shProg = ctx->Shader.CurrentProgram;
504 if (shProg && shProg->LinkStatus) {
505 GLuint i;
506 for (i = 0; i < shProg->Uniforms->NumUniforms; i++) {
507 const struct gl_uniform *u = &shProg->Uniforms->Uniforms[i];
508 if (!u->Initialized) {
509 _mesa_warning(ctx,
510 "Using shader with uninitialized uniform: %s",
511 u->Name);
512 }
513 }
514 }
515 }
516
517
518 /**
519 * This function gets plugged into the VBO module and is called when
520 * we have something to render.
521 * Basically, translate the information into the format expected by gallium.
522 */
523 void
524 st_draw_vbo(GLcontext *ctx,
525 const struct gl_client_array **arrays,
526 const struct _mesa_prim *prims,
527 GLuint nr_prims,
528 const struct _mesa_index_buffer *ib,
529 GLuint min_index,
530 GLuint max_index)
531 {
532 struct pipe_context *pipe = ctx->st->pipe;
533 const struct st_vertex_program *vp;
534 const struct pipe_shader_state *vs;
535 struct pipe_vertex_buffer vbuffer[PIPE_MAX_SHADER_INPUTS];
536 GLuint attr;
537 struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS];
538 unsigned num_vbuffers, num_velements;
539 GLboolean userSpace;
540
541 /* sanity check for pointer arithmetic below */
542 assert(sizeof(arrays[0]->Ptr[0]) == 1);
543
544 st_validate_state(ctx->st);
545
546 /* must get these after state validation! */
547 vp = ctx->st->vp;
548 vs = &ctx->st->vp->state;
549
550 #if 0
551 if (MESA_VERBOSE & VERBOSE_GLSL) {
552 check_uniforms(ctx);
553 }
554 #else
555 (void) check_uniforms;
556 #endif
557
558 /*
559 * Setup the vbuffer[] and velements[] arrays.
560 */
561 if (is_interleaved_arrays(vp, arrays, &userSpace)) {
562 /*printf("Draw interleaved\n");*/
563 setup_interleaved_attribs(ctx, vp, arrays, max_index, userSpace,
564 vbuffer, velements);
565 num_vbuffers = 1;
566 num_velements = vp->num_inputs;
567 if (num_velements == 0)
568 num_vbuffers = 0;
569 }
570 else {
571 /*printf("Draw non-interleaved\n");*/
572 setup_non_interleaved_attribs(ctx, vp, arrays, max_index,
573 &userSpace, vbuffer, velements);
574 num_vbuffers = vp->num_inputs;
575 num_velements = vp->num_inputs;
576 }
577
578 #if 0
579 {
580 GLuint i;
581 for (i = 0; i < num_vbuffers; i++) {
582 printf("buffers[%d].stride = %u\n", i, vbuffer[i].stride);
583 printf("buffers[%d].max_index = %u\n", i, vbuffer[i].max_index);
584 printf("buffers[%d].buffer_offset = %u\n", i, vbuffer[i].buffer_offset);
585 printf("buffers[%d].buffer = %p\n", i, (void*) vbuffer[i].buffer);
586 }
587 for (i = 0; i < num_velements; i++) {
588 printf("vlements[%d].vbuffer_index = %u\n", i, velements[i].vertex_buffer_index);
589 printf("vlements[%d].src_offset = %u\n", i, velements[i].src_offset);
590 printf("vlements[%d].nr_comps = %u\n", i, velements[i].nr_components);
591 printf("vlements[%d].format = %s\n", i, pf_name(velements[i].src_format));
592 }
593 }
594 #endif
595
596 pipe->set_vertex_buffers(pipe, num_vbuffers, vbuffer);
597 pipe->set_vertex_elements(pipe, num_velements, velements);
598
599 if (num_vbuffers == 0 || num_velements == 0)
600 return;
601
602 /* do actual drawing */
603 if (ib) {
604 /* indexed primitive */
605 struct gl_buffer_object *bufobj = ib->obj;
606 struct pipe_buffer *indexBuf = NULL;
607 unsigned indexSize, indexOffset, i;
608
609 switch (ib->type) {
610 case GL_UNSIGNED_INT:
611 indexSize = 4;
612 break;
613 case GL_UNSIGNED_SHORT:
614 indexSize = 2;
615 break;
616 case GL_UNSIGNED_BYTE:
617 indexSize = 1;
618 break;
619 default:
620 assert(0);
621 return;
622 }
623
624 /* get/create the index buffer object */
625 if (bufobj && bufobj->Name) {
626 /* elements/indexes are in a real VBO */
627 struct st_buffer_object *stobj = st_buffer_object(bufobj);
628 pipe_buffer_reference(&indexBuf, stobj->buffer);
629 indexOffset = pointer_to_offset(ib->ptr) / indexSize;
630 }
631 else {
632 /* element/indicies are in user space memory */
633 indexBuf = pipe_user_buffer_create(pipe->screen, (void *) ib->ptr,
634 ib->count * indexSize);
635 indexOffset = 0;
636 }
637
638 /* draw */
639 if (nr_prims == 1 && pipe->draw_range_elements != NULL) {
640 i = 0;
641
642 /* XXX: exercise temporary path to pass min/max directly
643 * through to driver & draw module. These interfaces still
644 * need a bit of work...
645 */
646 setup_edgeflags(ctx, prims[i].mode,
647 prims[i].start + indexOffset, prims[i].count,
648 arrays[VERT_ATTRIB_EDGEFLAG]);
649
650 pipe->draw_range_elements(pipe, indexBuf, indexSize,
651 min_index,
652 max_index,
653 prims[i].mode,
654 prims[i].start + indexOffset, prims[i].count);
655 }
656 else {
657 for (i = 0; i < nr_prims; i++) {
658 setup_edgeflags(ctx, prims[i].mode,
659 prims[i].start + indexOffset, prims[i].count,
660 arrays[VERT_ATTRIB_EDGEFLAG]);
661
662 pipe->draw_elements(pipe, indexBuf, indexSize,
663 prims[i].mode,
664 prims[i].start + indexOffset, prims[i].count);
665 }
666 }
667
668 pipe_buffer_reference(&indexBuf, NULL);
669 }
670 else {
671 /* non-indexed */
672 GLuint i;
673 for (i = 0; i < nr_prims; i++) {
674 setup_edgeflags(ctx, prims[i].mode,
675 prims[i].start, prims[i].count,
676 arrays[VERT_ATTRIB_EDGEFLAG]);
677
678 pipe->draw_arrays(pipe, prims[i].mode, prims[i].start, prims[i].count);
679 }
680 }
681
682 /* unreference buffers (frees wrapped user-space buffer objects) */
683 for (attr = 0; attr < num_vbuffers; attr++) {
684 pipe_buffer_reference(&vbuffer[attr].buffer, NULL);
685 assert(!vbuffer[attr].buffer);
686 }
687
688 if (userSpace)
689 {
690 pipe->set_vertex_buffers(pipe, 0, NULL);
691 }
692 }
693
694
695 void st_init_draw( struct st_context *st )
696 {
697 GLcontext *ctx = st->ctx;
698
699 vbo_set_draw_func(ctx, st_draw_vbo);
700 }
701
702
703 void st_destroy_draw( struct st_context *st )
704 {
705 }
706
707