5ff0c6114774a55a11313e98f4906f2bceaec5dd
[mesa.git] / src / mesa / state_tracker / st_extensions.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * Copyright (c) 2008 VMware, Inc.
5 * All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the
9 * "Software"), to deal in the Software without restriction, including
10 * without limitation the rights to use, copy, modify, merge, publish,
11 * distribute, sub license, and/or sell copies of the Software, and to
12 * permit persons to whom the Software is furnished to do so, subject to
13 * the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the
16 * next paragraph) shall be included in all copies or substantial portions
17 * of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
23 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 *
27 **************************************************************************/
28
29 #include "main/imports.h"
30 #include "main/context.h"
31 #include "main/extensions.h"
32 #include "main/macros.h"
33
34 #include "pipe/p_context.h"
35 #include "pipe/p_defines.h"
36 #include "pipe/p_screen.h"
37
38 #include "st_context.h"
39 #include "st_extensions.h"
40
41
42 static int _min(int a, int b)
43 {
44 return (a < b) ? a : b;
45 }
46
47 static float _maxf(float a, float b)
48 {
49 return (a > b) ? a : b;
50 }
51
52 static int _clamp(int a, int min, int max)
53 {
54 if (a < min)
55 return min;
56 else if (a > max)
57 return max;
58 else
59 return a;
60 }
61
62
63 /**
64 * Query driver to get implementation limits.
65 * Note that we have to limit/clamp against Mesa's internal limits too.
66 */
67 void st_init_limits(struct st_context *st)
68 {
69 struct pipe_screen *screen = st->pipe->screen;
70 struct gl_constants *c = &st->ctx->Const;
71
72 c->MaxTextureLevels
73 = _min(screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS),
74 MAX_TEXTURE_LEVELS);
75
76 c->Max3DTextureLevels
77 = _min(screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_3D_LEVELS),
78 MAX_3D_TEXTURE_LEVELS);
79
80 c->MaxCubeTextureLevels
81 = _min(screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS),
82 MAX_CUBE_TEXTURE_LEVELS);
83
84 c->MaxTextureRectSize
85 = _min(1 << (c->MaxTextureLevels - 1), MAX_TEXTURE_RECT_SIZE);
86
87 c->MaxTextureUnits
88 = c->MaxTextureImageUnits
89 = c->MaxTextureCoordUnits
90 = _min(screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS),
91 MAX_TEXTURE_IMAGE_UNITS);
92
93 c->MaxVertexTextureImageUnits
94 = screen->get_param(screen, PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS);
95
96 c->MaxDrawBuffers
97 = _clamp(screen->get_param(screen, PIPE_CAP_MAX_RENDER_TARGETS),
98 1, MAX_DRAW_BUFFERS);
99
100 c->MaxLineWidth
101 = _maxf(1.0f, screen->get_paramf(screen, PIPE_CAP_MAX_LINE_WIDTH));
102 c->MaxLineWidthAA
103 = _maxf(1.0f, screen->get_paramf(screen, PIPE_CAP_MAX_LINE_WIDTH_AA));
104
105 c->MaxPointSize
106 = _maxf(1.0f, screen->get_paramf(screen, PIPE_CAP_MAX_POINT_WIDTH));
107 c->MaxPointSizeAA
108 = _maxf(1.0f, screen->get_paramf(screen, PIPE_CAP_MAX_POINT_WIDTH_AA));
109
110 c->MaxTextureMaxAnisotropy
111 = _maxf(2.0f, screen->get_paramf(screen, PIPE_CAP_MAX_TEXTURE_ANISOTROPY));
112
113 c->MaxTextureLodBias
114 = screen->get_paramf(screen, PIPE_CAP_MAX_TEXTURE_LOD_BIAS);
115
116 c->MaxDrawBuffers
117 = CLAMP(screen->get_param(screen, PIPE_CAP_MAX_RENDER_TARGETS),
118 1, MAX_DRAW_BUFFERS);
119 }
120
121
122 /**
123 * XXX this needs careful review
124 */
125 void st_init_extensions(struct st_context *st)
126 {
127 struct pipe_screen *screen = st->pipe->screen;
128 GLcontext *ctx = st->ctx;
129
130 /*
131 * Extensions that are supported by all Gallium drivers:
132 */
133 ctx->Extensions.ARB_multisample = GL_TRUE; /* API support */
134 ctx->Extensions.ARB_fragment_program = GL_TRUE;
135 ctx->Extensions.ARB_texture_border_clamp = GL_TRUE; /* XXX temp */
136 ctx->Extensions.ARB_texture_compression = GL_TRUE; /* API support only */
137 ctx->Extensions.ARB_texture_cube_map = GL_TRUE;
138 ctx->Extensions.ARB_texture_env_combine = GL_TRUE;
139 ctx->Extensions.ARB_texture_env_crossbar = GL_TRUE;
140 ctx->Extensions.ARB_texture_env_dot3 = GL_TRUE;
141 ctx->Extensions.ARB_vertex_program = GL_TRUE;
142 ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE;
143
144 ctx->Extensions.EXT_blend_color = GL_TRUE;
145 ctx->Extensions.EXT_blend_equation_separate = GL_TRUE;
146 ctx->Extensions.EXT_blend_func_separate = GL_TRUE;
147 ctx->Extensions.EXT_blend_logic_op = GL_TRUE;
148 ctx->Extensions.EXT_blend_minmax = GL_TRUE;
149 ctx->Extensions.EXT_blend_subtract = GL_TRUE;
150 ctx->Extensions.EXT_framebuffer_blit = GL_TRUE;
151 ctx->Extensions.EXT_framebuffer_object = GL_TRUE;
152 ctx->Extensions.EXT_fog_coord = GL_TRUE;
153 ctx->Extensions.EXT_multi_draw_arrays = GL_TRUE;
154 ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE;
155 ctx->Extensions.EXT_point_parameters = GL_TRUE;
156 ctx->Extensions.EXT_secondary_color = GL_TRUE;
157 ctx->Extensions.EXT_stencil_wrap = GL_TRUE;
158 ctx->Extensions.EXT_texture_env_add = GL_TRUE;
159 ctx->Extensions.EXT_texture_env_combine = GL_TRUE;
160 ctx->Extensions.EXT_texture_env_dot3 = GL_TRUE;
161 ctx->Extensions.EXT_texture_lod_bias = GL_TRUE;
162
163 ctx->Extensions.NV_blend_square = GL_TRUE;
164 ctx->Extensions.NV_texgen_reflection = GL_TRUE;
165
166 ctx->Extensions.SGI_color_matrix = GL_TRUE;
167 ctx->Extensions.SGIS_generate_mipmap = GL_TRUE; /* XXX temp */
168
169 /*
170 * Extensions that depend on the driver/hardware:
171 */
172 if (screen->get_param(screen, PIPE_CAP_MAX_RENDER_TARGETS) > 0) {
173 ctx->Extensions.ARB_draw_buffers = GL_TRUE;
174 }
175
176 if (screen->get_param(screen, PIPE_CAP_GLSL)) {
177 ctx->Extensions.ARB_fragment_shader = GL_TRUE;
178 ctx->Extensions.ARB_vertex_shader = GL_TRUE;
179 ctx->Extensions.ARB_shader_objects = GL_TRUE;
180 ctx->Extensions.ARB_shading_language_100 = GL_TRUE;
181 ctx->Extensions.ARB_shading_language_120 = GL_TRUE;
182 }
183
184 if (screen->get_param(screen, PIPE_CAP_TEXTURE_MIRROR_REPEAT) > 0) {
185 ctx->Extensions.ARB_texture_mirrored_repeat = GL_TRUE;
186 }
187
188 if (screen->get_param(screen, PIPE_CAP_TEXTURE_MIRROR_CLAMP) > 0) {
189 ctx->Extensions.EXT_texture_mirror_clamp = GL_TRUE;
190 }
191
192 if (screen->get_param(screen, PIPE_CAP_NPOT_TEXTURES)) {
193 ctx->Extensions.ARB_texture_non_power_of_two = GL_TRUE;
194 ctx->Extensions.NV_texture_rectangle = GL_TRUE;
195 }
196
197 if (screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS) > 1) {
198 ctx->Extensions.ARB_multitexture = GL_TRUE;
199 }
200
201 if (screen->get_param(screen, PIPE_CAP_TWO_SIDED_STENCIL)) {
202 ctx->Extensions.ATI_separate_stencil = GL_TRUE;
203 }
204
205 if (screen->get_param(screen, PIPE_CAP_ANISOTROPIC_FILTER)) {
206 ctx->Extensions.EXT_texture_filter_anisotropic = GL_TRUE;
207 }
208
209 if (screen->get_param(screen, PIPE_CAP_POINT_SPRITE)) {
210 ctx->Extensions.ARB_point_sprite = GL_TRUE;
211 ctx->Extensions.NV_point_sprite = GL_TRUE;
212 }
213
214 if (screen->get_param(screen, PIPE_CAP_OCCLUSION_QUERY)) {
215 ctx->Extensions.ARB_occlusion_query = GL_TRUE;
216 }
217
218 if (screen->get_param(screen, PIPE_CAP_TEXTURE_SHADOW_MAP)) {
219 ctx->Extensions.ARB_depth_texture = GL_TRUE;
220 ctx->Extensions.ARB_shadow = GL_TRUE;
221 ctx->Extensions.EXT_shadow_funcs = GL_TRUE;
222 /*ctx->Extensions.ARB_shadow_ambient = GL_TRUE;*/
223 }
224
225 /* GL_EXT_packed_depth_stencil requires both the ability to render to
226 * a depth/stencil buffer and texture from depth/stencil source.
227 */
228 if (screen->is_format_supported(screen, PIPE_FORMAT_Z24S8_UNORM,
229 PIPE_TEXTURE_2D,
230 PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0) &&
231 screen->is_format_supported(screen, PIPE_FORMAT_Z24S8_UNORM,
232 PIPE_TEXTURE_2D,
233 PIPE_TEXTURE_USAGE_SAMPLER, 0)) {
234 ctx->Extensions.EXT_packed_depth_stencil = GL_TRUE;
235 }
236 else if (screen->is_format_supported(screen, PIPE_FORMAT_S8Z24_UNORM,
237 PIPE_TEXTURE_2D,
238 PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0) &&
239 screen->is_format_supported(screen, PIPE_FORMAT_S8Z24_UNORM,
240 PIPE_TEXTURE_2D,
241 PIPE_TEXTURE_USAGE_SAMPLER, 0)) {
242 ctx->Extensions.EXT_packed_depth_stencil = GL_TRUE;
243 }
244
245 if (screen->is_format_supported(screen, PIPE_FORMAT_R8G8B8A8_SRGB,
246 PIPE_TEXTURE_2D,
247 PIPE_TEXTURE_USAGE_SAMPLER, 0) ||
248 screen->is_format_supported(screen, PIPE_FORMAT_A8R8G8B8_SRGB,
249 PIPE_TEXTURE_2D,
250 PIPE_TEXTURE_USAGE_SAMPLER, 0)) {
251 ctx->Extensions.EXT_texture_sRGB = GL_TRUE;
252 }
253
254 #if 01
255 if (screen->is_format_supported(screen, PIPE_FORMAT_DXT5_RGBA,
256 PIPE_TEXTURE_2D,
257 PIPE_TEXTURE_USAGE_SAMPLER, 0)) {
258 ctx->Extensions.EXT_texture_compression_s3tc = GL_TRUE;
259 }
260 #endif
261 if (screen->is_format_supported(screen, PIPE_FORMAT_YCBCR,
262 PIPE_TEXTURE_2D,
263 PIPE_TEXTURE_USAGE_SAMPLER, 0) ||
264 screen->is_format_supported(screen, PIPE_FORMAT_YCBCR_REV,
265 PIPE_TEXTURE_2D,
266 PIPE_TEXTURE_USAGE_SAMPLER, 0)) {
267 ctx->Extensions.MESA_ycbcr_texture = GL_TRUE;
268 }
269
270 }