Some changed for non-C99 compilers
[mesa.git] / src / mesa / state_tracker / st_extensions.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "main/imports.h"
29 #include "main/context.h"
30 #include "main/extensions.h"
31 #include "main/macros.h"
32
33 #include "pipe/p_context.h"
34 #include "pipe/p_defines.h"
35 #include "pipe/p_screen.h"
36
37 #include "st_context.h"
38 #include "st_extensions.h"
39
40
41 static int _min(int a, int b)
42 {
43 return (a < b) ? a : b;
44 }
45
46 static int _max(int a, int b)
47 {
48 return (a > b) ? a : b;
49 }
50
51 static int _clamp(int a, int min, int max)
52 {
53 if (a < min)
54 return min;
55 else if (a > max)
56 return max;
57 else
58 return a;
59 }
60
61
62 /**
63 * Query driver to get implementation limits.
64 * Note that we have to limit/clamp against Mesa's internal limits too.
65 */
66 void st_init_limits(struct st_context *st)
67 {
68 struct pipe_screen *screen = st->pipe->screen;
69 struct gl_constants *c = &st->ctx->Const;
70
71 c->MaxTextureLevels
72 = _min(screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS),
73 MAX_TEXTURE_LEVELS);
74
75 c->Max3DTextureLevels
76 = _min(screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_3D_LEVELS),
77 MAX_3D_TEXTURE_LEVELS);
78
79 c->MaxCubeTextureLevels
80 = _min(screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS),
81 MAX_CUBE_TEXTURE_LEVELS);
82
83 c->MaxTextureRectSize
84 = _min(1 << (c->MaxTextureLevels - 1), MAX_TEXTURE_RECT_SIZE);
85
86 c->MaxTextureUnits
87 = c->MaxTextureImageUnits
88 = c->MaxTextureCoordUnits
89 = _min(screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS),
90 MAX_TEXTURE_IMAGE_UNITS);
91
92 c->MaxDrawBuffers
93 = _clamp(screen->get_param(screen, PIPE_CAP_MAX_RENDER_TARGETS),
94 1, MAX_DRAW_BUFFERS);
95
96 c->MaxLineWidth
97 = _max(1.0, screen->get_paramf(screen, PIPE_CAP_MAX_LINE_WIDTH));
98 c->MaxLineWidthAA
99 = _max(1.0, screen->get_paramf(screen, PIPE_CAP_MAX_LINE_WIDTH_AA));
100
101 c->MaxPointSize
102 = _max(1.0, screen->get_paramf(screen, PIPE_CAP_MAX_POINT_WIDTH));
103 c->MaxPointSizeAA
104 = _max(1.0, screen->get_paramf(screen, PIPE_CAP_MAX_POINT_WIDTH_AA));
105
106 c->MaxTextureMaxAnisotropy
107 = _max(2.0, screen->get_paramf(screen, PIPE_CAP_MAX_TEXTURE_ANISOTROPY));
108
109 c->MaxTextureLodBias
110 = screen->get_paramf(screen, PIPE_CAP_MAX_TEXTURE_LOD_BIAS);
111
112 c->MaxDrawBuffers
113 = CLAMP(screen->get_param(screen, PIPE_CAP_MAX_RENDER_TARGETS),
114 1, MAX_DRAW_BUFFERS);
115 }
116
117
118 /**
119 * XXX this needs careful review
120 */
121 void st_init_extensions(struct st_context *st)
122 {
123 struct pipe_screen *screen = st->pipe->screen;
124 GLcontext *ctx = st->ctx;
125
126 /*
127 * Extensions that are supported by all Gallium drivers:
128 */
129 ctx->Extensions.ARB_multisample = GL_TRUE; /* API support */
130 ctx->Extensions.ARB_fragment_program = GL_TRUE;
131 ctx->Extensions.ARB_texture_border_clamp = GL_TRUE; /* XXX temp */
132 ctx->Extensions.ARB_texture_compression = GL_TRUE; /* API support only */
133 ctx->Extensions.ARB_texture_cube_map = GL_TRUE;
134 ctx->Extensions.ARB_texture_env_combine = GL_TRUE;
135 ctx->Extensions.ARB_texture_env_crossbar = GL_TRUE;
136 ctx->Extensions.ARB_texture_env_dot3 = GL_TRUE;
137 ctx->Extensions.ARB_texture_mirrored_repeat = GL_TRUE; /* XXX temp */
138
139 ctx->Extensions.ARB_vertex_program = GL_TRUE;
140 ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE;
141
142 ctx->Extensions.EXT_blend_color = GL_TRUE;
143 ctx->Extensions.EXT_blend_equation_separate = GL_TRUE;
144 ctx->Extensions.EXT_blend_func_separate = GL_TRUE;
145 ctx->Extensions.EXT_blend_logic_op = GL_TRUE;
146 ctx->Extensions.EXT_blend_minmax = GL_TRUE;
147 ctx->Extensions.EXT_blend_subtract = GL_TRUE;
148 ctx->Extensions.EXT_framebuffer_blit = GL_TRUE;
149 ctx->Extensions.EXT_framebuffer_object = GL_TRUE;
150 ctx->Extensions.EXT_fog_coord = GL_TRUE;
151 ctx->Extensions.EXT_multi_draw_arrays = GL_TRUE;
152 ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE;
153 ctx->Extensions.EXT_point_parameters = GL_TRUE;
154 ctx->Extensions.EXT_secondary_color = GL_TRUE;
155 ctx->Extensions.EXT_stencil_wrap = GL_TRUE;
156 ctx->Extensions.EXT_texture_env_add = GL_TRUE;
157 ctx->Extensions.EXT_texture_env_combine = GL_TRUE;
158 ctx->Extensions.EXT_texture_env_dot3 = GL_TRUE;
159 ctx->Extensions.EXT_texture_lod_bias = GL_TRUE;
160
161 ctx->Extensions.NV_blend_square = GL_TRUE;
162 ctx->Extensions.NV_texgen_reflection = GL_TRUE;
163
164 ctx->Extensions.SGI_color_matrix = GL_TRUE;
165 ctx->Extensions.SGIS_generate_mipmap = GL_TRUE; /* XXX temp */
166
167 /*
168 * Extensions that depend on the driver/hardware:
169 */
170 if (screen->get_param(screen, PIPE_CAP_MAX_RENDER_TARGETS) > 0) {
171 ctx->Extensions.ARB_draw_buffers = GL_TRUE;
172 }
173
174 if (screen->get_param(screen, PIPE_CAP_GLSL)) {
175 ctx->Extensions.ARB_fragment_shader = GL_TRUE;
176 ctx->Extensions.ARB_vertex_shader = GL_TRUE;
177 ctx->Extensions.ARB_shader_objects = GL_TRUE;
178 ctx->Extensions.ARB_shading_language_100 = GL_TRUE;
179 ctx->Extensions.ARB_shading_language_120 = GL_TRUE;
180 }
181
182 if (screen->get_param(screen, PIPE_CAP_NPOT_TEXTURES)) {
183 ctx->Extensions.ARB_texture_non_power_of_two = GL_TRUE;
184 ctx->Extensions.NV_texture_rectangle = GL_TRUE;
185 }
186
187 if (screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS) > 1) {
188 ctx->Extensions.ARB_multitexture = GL_TRUE;
189 }
190
191 if (screen->get_param(screen, PIPE_CAP_TWO_SIDED_STENCIL)) {
192 ctx->Extensions.ATI_separate_stencil = GL_TRUE;
193 }
194
195 if (screen->get_param(screen, PIPE_CAP_ANISOTROPIC_FILTER)) {
196 ctx->Extensions.EXT_texture_filter_anisotropic = GL_TRUE;
197 }
198
199 if (screen->get_param(screen, PIPE_CAP_POINT_SPRITE)) {
200 ctx->Extensions.ARB_point_sprite = GL_TRUE;
201 ctx->Extensions.NV_point_sprite = GL_TRUE;
202 }
203
204 if (screen->get_param(screen, PIPE_CAP_OCCLUSION_QUERY)) {
205 ctx->Extensions.ARB_occlusion_query = GL_TRUE;
206 }
207
208 if (screen->get_param(screen, PIPE_CAP_TEXTURE_SHADOW_MAP)) {
209 ctx->Extensions.ARB_depth_texture = GL_TRUE;
210 ctx->Extensions.ARB_shadow = GL_TRUE;
211 ctx->Extensions.EXT_shadow_funcs = GL_TRUE;
212 /*ctx->Extensions.ARB_shadow_ambient = GL_TRUE;*/
213 }
214
215 if (screen->is_format_supported(screen, PIPE_FORMAT_R8G8B8A8_SRGB,
216 PIPE_TEXTURE)) {
217 ctx->Extensions.EXT_texture_sRGB = GL_TRUE;
218 }
219
220 #if 01
221 if (screen->is_format_supported(screen, PIPE_FORMAT_DXT5_RGBA,
222 PIPE_TEXTURE)) {
223 ctx->Extensions.EXT_texture_compression_s3tc = GL_TRUE;
224 }
225 #endif
226 if (screen->is_format_supported(screen, PIPE_FORMAT_YCBCR, PIPE_TEXTURE) ||
227 screen->is_format_supported(screen, PIPE_FORMAT_YCBCR_REV, PIPE_TEXTURE)) {
228 ctx->Extensions.MESA_ycbcr_texture = GL_TRUE;
229 }
230
231 }