st/mesa: Fix uninitialized members in glsl_to_tgsi_visitor constructor.
[mesa.git] / src / mesa / state_tracker / st_format.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * Copyright (c) 2008-2010 VMware, Inc.
5 * All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the
9 * "Software"), to deal in the Software without restriction, including
10 * without limitation the rights to use, copy, modify, merge, publish,
11 * distribute, sub license, and/or sell copies of the Software, and to
12 * permit persons to whom the Software is furnished to do so, subject to
13 * the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the
16 * next paragraph) shall be included in all copies or substantial portions
17 * of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
23 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 *
27 **************************************************************************/
28
29
30 /**
31 * Mesa / Gallium format conversion and format selection code.
32 * \author Brian Paul
33 */
34
35 #include "main/imports.h"
36 #include "main/context.h"
37 #include "main/texstore.h"
38 #include "main/image.h"
39 #include "main/macros.h"
40 #include "main/mfeatures.h"
41
42 #include "pipe/p_context.h"
43 #include "pipe/p_defines.h"
44 #include "pipe/p_screen.h"
45 #include "util/u_format.h"
46 #include "st_context.h"
47 #include "st_format.h"
48
49
50 /**
51 * Translate Mesa format to Gallium format.
52 */
53 enum pipe_format
54 st_mesa_format_to_pipe_format(gl_format mesaFormat)
55 {
56 switch (mesaFormat) {
57 case MESA_FORMAT_RGBA8888:
58 return PIPE_FORMAT_A8B8G8R8_UNORM;
59 case MESA_FORMAT_RGBA8888_REV:
60 return PIPE_FORMAT_R8G8B8A8_UNORM;
61 case MESA_FORMAT_ARGB8888:
62 return PIPE_FORMAT_B8G8R8A8_UNORM;
63 case MESA_FORMAT_ARGB8888_REV:
64 return PIPE_FORMAT_A8R8G8B8_UNORM;
65 case MESA_FORMAT_RGBX8888:
66 return PIPE_FORMAT_X8B8G8R8_UNORM;
67 case MESA_FORMAT_RGBX8888_REV:
68 return PIPE_FORMAT_R8G8B8X8_UNORM;
69 case MESA_FORMAT_XRGB8888:
70 return PIPE_FORMAT_B8G8R8X8_UNORM;
71 case MESA_FORMAT_XRGB8888_REV:
72 return PIPE_FORMAT_X8R8G8B8_UNORM;
73 case MESA_FORMAT_ARGB1555:
74 return PIPE_FORMAT_B5G5R5A1_UNORM;
75 case MESA_FORMAT_ARGB4444:
76 return PIPE_FORMAT_B4G4R4A4_UNORM;
77 case MESA_FORMAT_RGB565:
78 return PIPE_FORMAT_B5G6R5_UNORM;
79 case MESA_FORMAT_RGB332:
80 return PIPE_FORMAT_B2G3R3_UNORM;
81 case MESA_FORMAT_ARGB2101010:
82 return PIPE_FORMAT_B10G10R10A2_UNORM;
83 case MESA_FORMAT_AL44:
84 return PIPE_FORMAT_L4A4_UNORM;
85 case MESA_FORMAT_AL88:
86 return PIPE_FORMAT_L8A8_UNORM;
87 case MESA_FORMAT_AL1616:
88 return PIPE_FORMAT_L16A16_UNORM;
89 case MESA_FORMAT_A8:
90 return PIPE_FORMAT_A8_UNORM;
91 case MESA_FORMAT_A16:
92 return PIPE_FORMAT_A16_UNORM;
93 case MESA_FORMAT_L8:
94 return PIPE_FORMAT_L8_UNORM;
95 case MESA_FORMAT_L16:
96 return PIPE_FORMAT_L16_UNORM;
97 case MESA_FORMAT_I8:
98 return PIPE_FORMAT_I8_UNORM;
99 case MESA_FORMAT_I16:
100 return PIPE_FORMAT_I16_UNORM;
101 case MESA_FORMAT_Z16:
102 return PIPE_FORMAT_Z16_UNORM;
103 case MESA_FORMAT_Z32:
104 return PIPE_FORMAT_Z32_UNORM;
105 case MESA_FORMAT_Z24_S8:
106 return PIPE_FORMAT_S8_UINT_Z24_UNORM;
107 case MESA_FORMAT_S8_Z24:
108 return PIPE_FORMAT_Z24_UNORM_S8_UINT;
109 case MESA_FORMAT_Z24_X8:
110 return PIPE_FORMAT_X8Z24_UNORM;
111 case MESA_FORMAT_X8_Z24:
112 return PIPE_FORMAT_Z24X8_UNORM;
113 case MESA_FORMAT_S8:
114 return PIPE_FORMAT_S8_UINT;
115 case MESA_FORMAT_Z32_FLOAT:
116 return PIPE_FORMAT_Z32_FLOAT;
117 case MESA_FORMAT_Z32_FLOAT_X24S8:
118 return PIPE_FORMAT_Z32_FLOAT_S8X24_UINT;
119 case MESA_FORMAT_YCBCR:
120 return PIPE_FORMAT_UYVY;
121 #if FEATURE_texture_s3tc
122 case MESA_FORMAT_RGB_DXT1:
123 return PIPE_FORMAT_DXT1_RGB;
124 case MESA_FORMAT_RGBA_DXT1:
125 return PIPE_FORMAT_DXT1_RGBA;
126 case MESA_FORMAT_RGBA_DXT3:
127 return PIPE_FORMAT_DXT3_RGBA;
128 case MESA_FORMAT_RGBA_DXT5:
129 return PIPE_FORMAT_DXT5_RGBA;
130 #if FEATURE_EXT_texture_sRGB
131 case MESA_FORMAT_SRGB_DXT1:
132 return PIPE_FORMAT_DXT1_SRGB;
133 case MESA_FORMAT_SRGBA_DXT1:
134 return PIPE_FORMAT_DXT1_SRGBA;
135 case MESA_FORMAT_SRGBA_DXT3:
136 return PIPE_FORMAT_DXT3_SRGBA;
137 case MESA_FORMAT_SRGBA_DXT5:
138 return PIPE_FORMAT_DXT5_SRGBA;
139 #endif
140 #endif
141 #if FEATURE_EXT_texture_sRGB
142 case MESA_FORMAT_SLA8:
143 return PIPE_FORMAT_L8A8_SRGB;
144 case MESA_FORMAT_SL8:
145 return PIPE_FORMAT_L8_SRGB;
146 case MESA_FORMAT_SRGB8:
147 return PIPE_FORMAT_R8G8B8_SRGB;
148 case MESA_FORMAT_SRGBA8:
149 return PIPE_FORMAT_A8B8G8R8_SRGB;
150 case MESA_FORMAT_SARGB8:
151 return PIPE_FORMAT_B8G8R8A8_SRGB;
152 #endif
153 case MESA_FORMAT_RGBA_FLOAT32:
154 return PIPE_FORMAT_R32G32B32A32_FLOAT;
155 case MESA_FORMAT_RGBA_FLOAT16:
156 return PIPE_FORMAT_R16G16B16A16_FLOAT;
157 case MESA_FORMAT_RGB_FLOAT32:
158 return PIPE_FORMAT_R32G32B32_FLOAT;
159 case MESA_FORMAT_RGB_FLOAT16:
160 return PIPE_FORMAT_R16G16B16_FLOAT;
161 case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32:
162 return PIPE_FORMAT_L32A32_FLOAT;
163 case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16:
164 return PIPE_FORMAT_L16A16_FLOAT;
165 case MESA_FORMAT_LUMINANCE_FLOAT32:
166 return PIPE_FORMAT_L32_FLOAT;
167 case MESA_FORMAT_LUMINANCE_FLOAT16:
168 return PIPE_FORMAT_L16_FLOAT;
169 case MESA_FORMAT_ALPHA_FLOAT32:
170 return PIPE_FORMAT_A32_FLOAT;
171 case MESA_FORMAT_ALPHA_FLOAT16:
172 return PIPE_FORMAT_A16_FLOAT;
173 case MESA_FORMAT_INTENSITY_FLOAT32:
174 return PIPE_FORMAT_I32_FLOAT;
175 case MESA_FORMAT_INTENSITY_FLOAT16:
176 return PIPE_FORMAT_I16_FLOAT;
177 case MESA_FORMAT_R_FLOAT32:
178 return PIPE_FORMAT_R32_FLOAT;
179 case MESA_FORMAT_R_FLOAT16:
180 return PIPE_FORMAT_R16_FLOAT;
181 case MESA_FORMAT_RG_FLOAT32:
182 return PIPE_FORMAT_R32G32_FLOAT;
183 case MESA_FORMAT_RG_FLOAT16:
184 return PIPE_FORMAT_R16G16_FLOAT;
185
186 case MESA_FORMAT_R8:
187 return PIPE_FORMAT_R8_UNORM;
188 case MESA_FORMAT_R16:
189 return PIPE_FORMAT_R16_UNORM;
190 case MESA_FORMAT_GR88:
191 return PIPE_FORMAT_R8G8_UNORM;
192 case MESA_FORMAT_RG1616:
193 return PIPE_FORMAT_R16G16_UNORM;
194 case MESA_FORMAT_RGBA_16:
195 return PIPE_FORMAT_R16G16B16A16_UNORM;
196
197 /* signed int formats */
198 case MESA_FORMAT_ALPHA_UINT8:
199 return PIPE_FORMAT_A8_UINT;
200 case MESA_FORMAT_ALPHA_UINT16:
201 return PIPE_FORMAT_A16_UINT;
202 case MESA_FORMAT_ALPHA_UINT32:
203 return PIPE_FORMAT_A32_UINT;
204
205 case MESA_FORMAT_ALPHA_INT8:
206 return PIPE_FORMAT_A8_SINT;
207 case MESA_FORMAT_ALPHA_INT16:
208 return PIPE_FORMAT_A16_SINT;
209 case MESA_FORMAT_ALPHA_INT32:
210 return PIPE_FORMAT_A32_SINT;
211
212 case MESA_FORMAT_INTENSITY_UINT8:
213 return PIPE_FORMAT_I8_UINT;
214 case MESA_FORMAT_INTENSITY_UINT16:
215 return PIPE_FORMAT_I16_UINT;
216 case MESA_FORMAT_INTENSITY_UINT32:
217 return PIPE_FORMAT_I32_UINT;
218
219 case MESA_FORMAT_INTENSITY_INT8:
220 return PIPE_FORMAT_I8_SINT;
221 case MESA_FORMAT_INTENSITY_INT16:
222 return PIPE_FORMAT_I16_SINT;
223 case MESA_FORMAT_INTENSITY_INT32:
224 return PIPE_FORMAT_I32_SINT;
225
226 case MESA_FORMAT_LUMINANCE_UINT8:
227 return PIPE_FORMAT_L8_UINT;
228 case MESA_FORMAT_LUMINANCE_UINT16:
229 return PIPE_FORMAT_L16_UINT;
230 case MESA_FORMAT_LUMINANCE_UINT32:
231 return PIPE_FORMAT_L32_UINT;
232
233 case MESA_FORMAT_LUMINANCE_INT8:
234 return PIPE_FORMAT_L8_SINT;
235 case MESA_FORMAT_LUMINANCE_INT16:
236 return PIPE_FORMAT_L16_SINT;
237 case MESA_FORMAT_LUMINANCE_INT32:
238 return PIPE_FORMAT_L32_SINT;
239
240 case MESA_FORMAT_LUMINANCE_ALPHA_UINT8:
241 return PIPE_FORMAT_L8A8_UINT;
242 case MESA_FORMAT_LUMINANCE_ALPHA_UINT16:
243 return PIPE_FORMAT_L16A16_UINT;
244 case MESA_FORMAT_LUMINANCE_ALPHA_UINT32:
245 return PIPE_FORMAT_L32A32_UINT;
246
247 case MESA_FORMAT_LUMINANCE_ALPHA_INT8:
248 return PIPE_FORMAT_L8A8_SINT;
249 case MESA_FORMAT_LUMINANCE_ALPHA_INT16:
250 return PIPE_FORMAT_L16A16_SINT;
251 case MESA_FORMAT_LUMINANCE_ALPHA_INT32:
252 return PIPE_FORMAT_L32A32_SINT;
253
254 case MESA_FORMAT_R_INT8:
255 return PIPE_FORMAT_R8_SINT;
256 case MESA_FORMAT_RG_INT8:
257 return PIPE_FORMAT_R8G8_SINT;
258 case MESA_FORMAT_RGB_INT8:
259 return PIPE_FORMAT_R8G8B8_SINT;
260 case MESA_FORMAT_RGBA_INT8:
261 return PIPE_FORMAT_R8G8B8A8_SINT;
262 case MESA_FORMAT_R_INT16:
263 return PIPE_FORMAT_R16_SINT;
264 case MESA_FORMAT_RG_INT16:
265 return PIPE_FORMAT_R16G16_SINT;
266 case MESA_FORMAT_RGB_INT16:
267 return PIPE_FORMAT_R16G16B16_SINT;
268 case MESA_FORMAT_RGBA_INT16:
269 return PIPE_FORMAT_R16G16B16A16_SINT;
270 case MESA_FORMAT_R_INT32:
271 return PIPE_FORMAT_R32_SINT;
272 case MESA_FORMAT_RG_INT32:
273 return PIPE_FORMAT_R32G32_SINT;
274 case MESA_FORMAT_RGB_INT32:
275 return PIPE_FORMAT_R32G32B32_SINT;
276 case MESA_FORMAT_RGBA_INT32:
277 return PIPE_FORMAT_R32G32B32A32_SINT;
278
279 /* unsigned int formats */
280 case MESA_FORMAT_R_UINT8:
281 return PIPE_FORMAT_R8_UINT;
282 case MESA_FORMAT_RG_UINT8:
283 return PIPE_FORMAT_R8G8_UINT;
284 case MESA_FORMAT_RGB_UINT8:
285 return PIPE_FORMAT_R8G8B8_UINT;
286 case MESA_FORMAT_RGBA_UINT8:
287 return PIPE_FORMAT_R8G8B8A8_UINT;
288 case MESA_FORMAT_R_UINT16:
289 return PIPE_FORMAT_R16_UINT;
290 case MESA_FORMAT_RG_UINT16:
291 return PIPE_FORMAT_R16G16_UINT;
292 case MESA_FORMAT_RGB_UINT16:
293 return PIPE_FORMAT_R16G16B16_UINT;
294 case MESA_FORMAT_RGBA_UINT16:
295 return PIPE_FORMAT_R16G16B16A16_UINT;
296 case MESA_FORMAT_R_UINT32:
297 return PIPE_FORMAT_R32_UINT;
298 case MESA_FORMAT_RG_UINT32:
299 return PIPE_FORMAT_R32G32_UINT;
300 case MESA_FORMAT_RGB_UINT32:
301 return PIPE_FORMAT_R32G32B32_UINT;
302 case MESA_FORMAT_RGBA_UINT32:
303 return PIPE_FORMAT_R32G32B32A32_UINT;
304
305 case MESA_FORMAT_RED_RGTC1:
306 return PIPE_FORMAT_RGTC1_UNORM;
307 case MESA_FORMAT_SIGNED_RED_RGTC1:
308 return PIPE_FORMAT_RGTC1_SNORM;
309 case MESA_FORMAT_RG_RGTC2:
310 return PIPE_FORMAT_RGTC2_UNORM;
311 case MESA_FORMAT_SIGNED_RG_RGTC2:
312 return PIPE_FORMAT_RGTC2_SNORM;
313
314 case MESA_FORMAT_L_LATC1:
315 return PIPE_FORMAT_LATC1_UNORM;
316 case MESA_FORMAT_SIGNED_L_LATC1:
317 return PIPE_FORMAT_LATC1_SNORM;
318 case MESA_FORMAT_LA_LATC2:
319 return PIPE_FORMAT_LATC2_UNORM;
320 case MESA_FORMAT_SIGNED_LA_LATC2:
321 return PIPE_FORMAT_LATC2_SNORM;
322
323 case MESA_FORMAT_ETC1_RGB8:
324 return PIPE_FORMAT_ETC1_RGB8;
325
326 /* signed normalized formats */
327 case MESA_FORMAT_SIGNED_R8:
328 return PIPE_FORMAT_R8_SNORM;
329 case MESA_FORMAT_SIGNED_RG88_REV:
330 return PIPE_FORMAT_R8G8_SNORM;
331 case MESA_FORMAT_SIGNED_RGBA8888_REV:
332 return PIPE_FORMAT_R8G8B8A8_SNORM;
333
334 case MESA_FORMAT_SIGNED_A8:
335 return PIPE_FORMAT_A8_SNORM;
336 case MESA_FORMAT_SIGNED_L8:
337 return PIPE_FORMAT_L8_SNORM;
338 case MESA_FORMAT_SIGNED_AL88:
339 return PIPE_FORMAT_L8A8_SNORM;
340 case MESA_FORMAT_SIGNED_I8:
341 return PIPE_FORMAT_I8_SNORM;
342
343 case MESA_FORMAT_SIGNED_R16:
344 return PIPE_FORMAT_R16_SNORM;
345 case MESA_FORMAT_SIGNED_GR1616:
346 return PIPE_FORMAT_R16G16_SNORM;
347 case MESA_FORMAT_SIGNED_RGBA_16:
348 return PIPE_FORMAT_R16G16B16A16_SNORM;
349
350 case MESA_FORMAT_SIGNED_A16:
351 return PIPE_FORMAT_A16_SNORM;
352 case MESA_FORMAT_SIGNED_L16:
353 return PIPE_FORMAT_L16_SNORM;
354 case MESA_FORMAT_SIGNED_AL1616:
355 return PIPE_FORMAT_L16A16_SNORM;
356 case MESA_FORMAT_SIGNED_I16:
357 return PIPE_FORMAT_I16_SNORM;
358
359 case MESA_FORMAT_RGB9_E5_FLOAT:
360 return PIPE_FORMAT_R9G9B9E5_FLOAT;
361 case MESA_FORMAT_R11_G11_B10_FLOAT:
362 return PIPE_FORMAT_R11G11B10_FLOAT;
363 case MESA_FORMAT_ARGB2101010_UINT:
364 return PIPE_FORMAT_B10G10R10A2_UINT;
365 default:
366 assert(0);
367 return PIPE_FORMAT_NONE;
368 }
369 }
370
371
372 /**
373 * Translate Gallium format to Mesa format.
374 */
375 gl_format
376 st_pipe_format_to_mesa_format(enum pipe_format format)
377 {
378 switch (format) {
379 case PIPE_FORMAT_A8B8G8R8_UNORM:
380 return MESA_FORMAT_RGBA8888;
381 case PIPE_FORMAT_R8G8B8A8_UNORM:
382 return MESA_FORMAT_RGBA8888_REV;
383 case PIPE_FORMAT_B8G8R8A8_UNORM:
384 return MESA_FORMAT_ARGB8888;
385 case PIPE_FORMAT_A8R8G8B8_UNORM:
386 return MESA_FORMAT_ARGB8888_REV;
387 case PIPE_FORMAT_X8B8G8R8_UNORM:
388 return MESA_FORMAT_RGBX8888;
389 case PIPE_FORMAT_R8G8B8X8_UNORM:
390 return MESA_FORMAT_RGBX8888_REV;
391 case PIPE_FORMAT_B8G8R8X8_UNORM:
392 return MESA_FORMAT_XRGB8888;
393 case PIPE_FORMAT_X8R8G8B8_UNORM:
394 return MESA_FORMAT_XRGB8888_REV;
395 case PIPE_FORMAT_B5G5R5A1_UNORM:
396 return MESA_FORMAT_ARGB1555;
397 case PIPE_FORMAT_B4G4R4A4_UNORM:
398 return MESA_FORMAT_ARGB4444;
399 case PIPE_FORMAT_B5G6R5_UNORM:
400 return MESA_FORMAT_RGB565;
401 case PIPE_FORMAT_B2G3R3_UNORM:
402 return MESA_FORMAT_RGB332;
403 case PIPE_FORMAT_B10G10R10A2_UNORM:
404 return MESA_FORMAT_ARGB2101010;
405 case PIPE_FORMAT_L4A4_UNORM:
406 return MESA_FORMAT_AL44;
407 case PIPE_FORMAT_L8A8_UNORM:
408 return MESA_FORMAT_AL88;
409 case PIPE_FORMAT_L16A16_UNORM:
410 return MESA_FORMAT_AL1616;
411 case PIPE_FORMAT_A8_UNORM:
412 return MESA_FORMAT_A8;
413 case PIPE_FORMAT_A16_UNORM:
414 return MESA_FORMAT_A16;
415 case PIPE_FORMAT_L8_UNORM:
416 return MESA_FORMAT_L8;
417 case PIPE_FORMAT_L16_UNORM:
418 return MESA_FORMAT_L16;
419 case PIPE_FORMAT_I8_UNORM:
420 return MESA_FORMAT_I8;
421 case PIPE_FORMAT_I16_UNORM:
422 return MESA_FORMAT_I16;
423 case PIPE_FORMAT_S8_UINT:
424 return MESA_FORMAT_S8;
425
426 case PIPE_FORMAT_R16G16B16A16_UNORM:
427 return MESA_FORMAT_RGBA_16;
428
429 case PIPE_FORMAT_Z16_UNORM:
430 return MESA_FORMAT_Z16;
431 case PIPE_FORMAT_Z32_UNORM:
432 return MESA_FORMAT_Z32;
433 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
434 return MESA_FORMAT_Z24_S8;
435 case PIPE_FORMAT_X8Z24_UNORM:
436 return MESA_FORMAT_Z24_X8;
437 case PIPE_FORMAT_Z24X8_UNORM:
438 return MESA_FORMAT_X8_Z24;
439 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
440 return MESA_FORMAT_S8_Z24;
441 case PIPE_FORMAT_Z32_FLOAT:
442 return MESA_FORMAT_Z32_FLOAT;
443 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
444 return MESA_FORMAT_Z32_FLOAT_X24S8;
445
446 case PIPE_FORMAT_UYVY:
447 return MESA_FORMAT_YCBCR;
448 case PIPE_FORMAT_YUYV:
449 return MESA_FORMAT_YCBCR_REV;
450
451 #if FEATURE_texture_s3tc
452 case PIPE_FORMAT_DXT1_RGB:
453 return MESA_FORMAT_RGB_DXT1;
454 case PIPE_FORMAT_DXT1_RGBA:
455 return MESA_FORMAT_RGBA_DXT1;
456 case PIPE_FORMAT_DXT3_RGBA:
457 return MESA_FORMAT_RGBA_DXT3;
458 case PIPE_FORMAT_DXT5_RGBA:
459 return MESA_FORMAT_RGBA_DXT5;
460 #if FEATURE_EXT_texture_sRGB
461 case PIPE_FORMAT_DXT1_SRGB:
462 return MESA_FORMAT_SRGB_DXT1;
463 case PIPE_FORMAT_DXT1_SRGBA:
464 return MESA_FORMAT_SRGBA_DXT1;
465 case PIPE_FORMAT_DXT3_SRGBA:
466 return MESA_FORMAT_SRGBA_DXT3;
467 case PIPE_FORMAT_DXT5_SRGBA:
468 return MESA_FORMAT_SRGBA_DXT5;
469 #endif
470 #endif
471
472 #if FEATURE_EXT_texture_sRGB
473 case PIPE_FORMAT_L8A8_SRGB:
474 return MESA_FORMAT_SLA8;
475 case PIPE_FORMAT_L8_SRGB:
476 return MESA_FORMAT_SL8;
477 case PIPE_FORMAT_R8G8B8_SRGB:
478 return MESA_FORMAT_SRGB8;
479 case PIPE_FORMAT_A8B8G8R8_SRGB:
480 return MESA_FORMAT_SRGBA8;
481 case PIPE_FORMAT_B8G8R8A8_SRGB:
482 return MESA_FORMAT_SARGB8;
483 #endif
484 case PIPE_FORMAT_R32G32B32A32_FLOAT:
485 return MESA_FORMAT_RGBA_FLOAT32;
486 case PIPE_FORMAT_R16G16B16A16_FLOAT:
487 return MESA_FORMAT_RGBA_FLOAT16;
488 case PIPE_FORMAT_R32G32B32_FLOAT:
489 return MESA_FORMAT_RGB_FLOAT32;
490 case PIPE_FORMAT_R16G16B16_FLOAT:
491 return MESA_FORMAT_RGB_FLOAT16;
492 case PIPE_FORMAT_L32A32_FLOAT:
493 return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32;
494 case PIPE_FORMAT_L16A16_FLOAT:
495 return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16;
496 case PIPE_FORMAT_L32_FLOAT:
497 return MESA_FORMAT_LUMINANCE_FLOAT32;
498 case PIPE_FORMAT_L16_FLOAT:
499 return MESA_FORMAT_LUMINANCE_FLOAT16;
500 case PIPE_FORMAT_A32_FLOAT:
501 return MESA_FORMAT_ALPHA_FLOAT32;
502 case PIPE_FORMAT_A16_FLOAT:
503 return MESA_FORMAT_ALPHA_FLOAT16;
504 case PIPE_FORMAT_I32_FLOAT:
505 return MESA_FORMAT_INTENSITY_FLOAT32;
506 case PIPE_FORMAT_I16_FLOAT:
507 return MESA_FORMAT_INTENSITY_FLOAT16;
508 case PIPE_FORMAT_R32_FLOAT:
509 return MESA_FORMAT_R_FLOAT32;
510 case PIPE_FORMAT_R16_FLOAT:
511 return MESA_FORMAT_R_FLOAT16;
512 case PIPE_FORMAT_R32G32_FLOAT:
513 return MESA_FORMAT_RG_FLOAT32;
514 case PIPE_FORMAT_R16G16_FLOAT:
515 return MESA_FORMAT_RG_FLOAT16;
516
517 case PIPE_FORMAT_R8_UNORM:
518 return MESA_FORMAT_R8;
519 case PIPE_FORMAT_R16_UNORM:
520 return MESA_FORMAT_R16;
521 case PIPE_FORMAT_R8G8_UNORM:
522 return MESA_FORMAT_GR88;
523 case PIPE_FORMAT_R16G16_UNORM:
524 return MESA_FORMAT_RG1616;
525
526 case PIPE_FORMAT_A8_UINT:
527 return MESA_FORMAT_ALPHA_UINT8;
528 case PIPE_FORMAT_A16_UINT:
529 return MESA_FORMAT_ALPHA_UINT16;
530 case PIPE_FORMAT_A32_UINT:
531 return MESA_FORMAT_ALPHA_UINT32;
532 case PIPE_FORMAT_A8_SINT:
533 return MESA_FORMAT_ALPHA_INT8;
534 case PIPE_FORMAT_A16_SINT:
535 return MESA_FORMAT_ALPHA_INT16;
536 case PIPE_FORMAT_A32_SINT:
537 return MESA_FORMAT_ALPHA_INT32;
538
539 case PIPE_FORMAT_I8_UINT:
540 return MESA_FORMAT_INTENSITY_UINT8;
541 case PIPE_FORMAT_I16_UINT:
542 return MESA_FORMAT_INTENSITY_UINT16;
543 case PIPE_FORMAT_I32_UINT:
544 return MESA_FORMAT_INTENSITY_UINT32;
545 case PIPE_FORMAT_I8_SINT:
546 return MESA_FORMAT_INTENSITY_INT8;
547 case PIPE_FORMAT_I16_SINT:
548 return MESA_FORMAT_INTENSITY_INT16;
549 case PIPE_FORMAT_I32_SINT:
550 return MESA_FORMAT_INTENSITY_INT32;
551
552 case PIPE_FORMAT_L8_UINT:
553 return MESA_FORMAT_LUMINANCE_UINT8;
554 case PIPE_FORMAT_L16_UINT:
555 return MESA_FORMAT_LUMINANCE_UINT16;
556 case PIPE_FORMAT_L32_UINT:
557 return MESA_FORMAT_LUMINANCE_UINT32;
558 case PIPE_FORMAT_L8_SINT:
559 return MESA_FORMAT_LUMINANCE_INT8;
560 case PIPE_FORMAT_L16_SINT:
561 return MESA_FORMAT_LUMINANCE_INT16;
562 case PIPE_FORMAT_L32_SINT:
563 return MESA_FORMAT_LUMINANCE_INT32;
564
565 case PIPE_FORMAT_L8A8_UINT:
566 return MESA_FORMAT_LUMINANCE_ALPHA_UINT8;
567 case PIPE_FORMAT_L16A16_UINT:
568 return MESA_FORMAT_LUMINANCE_ALPHA_UINT16;
569 case PIPE_FORMAT_L32A32_UINT:
570 return MESA_FORMAT_LUMINANCE_ALPHA_UINT32;
571 case PIPE_FORMAT_L8A8_SINT:
572 return MESA_FORMAT_LUMINANCE_ALPHA_INT8;
573 case PIPE_FORMAT_L16A16_SINT:
574 return MESA_FORMAT_LUMINANCE_ALPHA_INT16;
575 case PIPE_FORMAT_L32A32_SINT:
576 return MESA_FORMAT_LUMINANCE_ALPHA_INT32;
577
578 case PIPE_FORMAT_R8_SINT:
579 return MESA_FORMAT_R_INT8;
580 case PIPE_FORMAT_R8G8_SINT:
581 return MESA_FORMAT_RG_INT8;
582 case PIPE_FORMAT_R8G8B8_SINT:
583 return MESA_FORMAT_RGB_INT8;
584 case PIPE_FORMAT_R8G8B8A8_SINT:
585 return MESA_FORMAT_RGBA_INT8;
586
587 case PIPE_FORMAT_R16_SINT:
588 return MESA_FORMAT_R_INT16;
589 case PIPE_FORMAT_R16G16_SINT:
590 return MESA_FORMAT_RG_INT16;
591 case PIPE_FORMAT_R16G16B16_SINT:
592 return MESA_FORMAT_RGB_INT16;
593 case PIPE_FORMAT_R16G16B16A16_SINT:
594 return MESA_FORMAT_RGBA_INT16;
595
596 case PIPE_FORMAT_R32_SINT:
597 return MESA_FORMAT_R_INT32;
598 case PIPE_FORMAT_R32G32_SINT:
599 return MESA_FORMAT_RG_INT32;
600 case PIPE_FORMAT_R32G32B32_SINT:
601 return MESA_FORMAT_RGB_INT32;
602 case PIPE_FORMAT_R32G32B32A32_SINT:
603 return MESA_FORMAT_RGBA_INT32;
604
605 /* unsigned int formats */
606 case PIPE_FORMAT_R8_UINT:
607 return MESA_FORMAT_R_UINT8;
608 case PIPE_FORMAT_R8G8_UINT:
609 return MESA_FORMAT_RG_UINT8;
610 case PIPE_FORMAT_R8G8B8_UINT:
611 return MESA_FORMAT_RGB_UINT8;
612 case PIPE_FORMAT_R8G8B8A8_UINT:
613 return MESA_FORMAT_RGBA_UINT8;
614
615 case PIPE_FORMAT_R16_UINT:
616 return MESA_FORMAT_R_UINT16;
617 case PIPE_FORMAT_R16G16_UINT:
618 return MESA_FORMAT_RG_UINT16;
619 case PIPE_FORMAT_R16G16B16_UINT:
620 return MESA_FORMAT_RGB_UINT16;
621 case PIPE_FORMAT_R16G16B16A16_UINT:
622 return MESA_FORMAT_RGBA_UINT16;
623
624 case PIPE_FORMAT_R32_UINT:
625 return MESA_FORMAT_R_UINT32;
626 case PIPE_FORMAT_R32G32_UINT:
627 return MESA_FORMAT_RG_UINT32;
628 case PIPE_FORMAT_R32G32B32_UINT:
629 return MESA_FORMAT_RGB_UINT32;
630 case PIPE_FORMAT_R32G32B32A32_UINT:
631 return MESA_FORMAT_RGBA_UINT32;
632
633 case PIPE_FORMAT_RGTC1_UNORM:
634 return MESA_FORMAT_RED_RGTC1;
635 case PIPE_FORMAT_RGTC1_SNORM:
636 return MESA_FORMAT_SIGNED_RED_RGTC1;
637 case PIPE_FORMAT_RGTC2_UNORM:
638 return MESA_FORMAT_RG_RGTC2;
639 case PIPE_FORMAT_RGTC2_SNORM:
640 return MESA_FORMAT_SIGNED_RG_RGTC2;
641
642 case PIPE_FORMAT_LATC1_UNORM:
643 return MESA_FORMAT_L_LATC1;
644 case PIPE_FORMAT_LATC1_SNORM:
645 return MESA_FORMAT_SIGNED_L_LATC1;
646 case PIPE_FORMAT_LATC2_UNORM:
647 return MESA_FORMAT_LA_LATC2;
648 case PIPE_FORMAT_LATC2_SNORM:
649 return MESA_FORMAT_SIGNED_LA_LATC2;
650
651 case PIPE_FORMAT_ETC1_RGB8:
652 return MESA_FORMAT_ETC1_RGB8;
653
654 /* signed normalized formats */
655 case PIPE_FORMAT_R8_SNORM:
656 return MESA_FORMAT_SIGNED_R8;
657 case PIPE_FORMAT_R8G8_SNORM:
658 return MESA_FORMAT_SIGNED_RG88_REV;
659 case PIPE_FORMAT_R8G8B8A8_SNORM:
660 return MESA_FORMAT_SIGNED_RGBA8888_REV;
661
662 case PIPE_FORMAT_A8_SNORM:
663 return MESA_FORMAT_SIGNED_A8;
664 case PIPE_FORMAT_L8_SNORM:
665 return MESA_FORMAT_SIGNED_L8;
666 case PIPE_FORMAT_L8A8_SNORM:
667 return MESA_FORMAT_SIGNED_AL88;
668 case PIPE_FORMAT_I8_SNORM:
669 return MESA_FORMAT_SIGNED_I8;
670
671 case PIPE_FORMAT_R16_SNORM:
672 return MESA_FORMAT_SIGNED_R16;
673 case PIPE_FORMAT_R16G16_SNORM:
674 return MESA_FORMAT_SIGNED_GR1616;
675 case PIPE_FORMAT_R16G16B16A16_SNORM:
676 return MESA_FORMAT_SIGNED_RGBA_16;
677
678 case PIPE_FORMAT_A16_SNORM:
679 return MESA_FORMAT_SIGNED_A16;
680 case PIPE_FORMAT_L16_SNORM:
681 return MESA_FORMAT_SIGNED_L16;
682 case PIPE_FORMAT_L16A16_SNORM:
683 return MESA_FORMAT_SIGNED_AL1616;
684 case PIPE_FORMAT_I16_SNORM:
685 return MESA_FORMAT_SIGNED_I16;
686
687 case PIPE_FORMAT_R9G9B9E5_FLOAT:
688 return MESA_FORMAT_RGB9_E5_FLOAT;
689 case PIPE_FORMAT_R11G11B10_FLOAT:
690 return MESA_FORMAT_R11_G11_B10_FLOAT;
691
692 case PIPE_FORMAT_B10G10R10A2_UINT:
693 return MESA_FORMAT_ARGB2101010_UINT;
694 default:
695 assert(0);
696 return MESA_FORMAT_NONE;
697 }
698 }
699
700
701 /**
702 * Map GL texture formats to Gallium pipe formats.
703 */
704 struct format_mapping
705 {
706 GLenum glFormats[18]; /**< list of GLenum formats, 0-terminated */
707 enum pipe_format pipeFormats[10]; /**< list of pipe formats, 0-terminated */
708 };
709
710
711 #define DEFAULT_RGBA_FORMATS \
712 PIPE_FORMAT_B8G8R8A8_UNORM, \
713 PIPE_FORMAT_A8R8G8B8_UNORM, \
714 PIPE_FORMAT_A8B8G8R8_UNORM, \
715 PIPE_FORMAT_B5G6R5_UNORM, \
716 0
717
718 #define DEFAULT_RGB_FORMATS \
719 PIPE_FORMAT_B8G8R8X8_UNORM, \
720 PIPE_FORMAT_X8R8G8B8_UNORM, \
721 PIPE_FORMAT_X8B8G8R8_UNORM, \
722 PIPE_FORMAT_B8G8R8A8_UNORM, \
723 PIPE_FORMAT_A8R8G8B8_UNORM, \
724 PIPE_FORMAT_A8B8G8R8_UNORM, \
725 PIPE_FORMAT_B5G6R5_UNORM, \
726 0
727
728 #define DEFAULT_SRGBA_FORMATS \
729 PIPE_FORMAT_B8G8R8A8_SRGB, \
730 PIPE_FORMAT_A8R8G8B8_SRGB, \
731 PIPE_FORMAT_A8B8G8R8_SRGB, \
732 0
733
734 #define DEFAULT_DEPTH_FORMATS \
735 PIPE_FORMAT_Z24X8_UNORM, \
736 PIPE_FORMAT_X8Z24_UNORM, \
737 PIPE_FORMAT_Z16_UNORM, \
738 PIPE_FORMAT_Z24_UNORM_S8_UINT, \
739 PIPE_FORMAT_S8_UINT_Z24_UNORM, \
740 0
741
742 #define DEFAULT_SNORM8_RGBA_FORMATS \
743 PIPE_FORMAT_R8G8B8A8_SNORM, \
744 0
745
746 #define DEFAULT_UNORM16_RGBA_FORMATS \
747 PIPE_FORMAT_R16G16B16A16_UNORM, \
748 DEFAULT_RGBA_FORMATS
749
750
751 /**
752 * This table maps OpenGL texture format enums to Gallium pipe_format enums.
753 * Multiple GL enums might map to multiple pipe_formats.
754 * The first pipe format in the list that's supported is the one that's chosen.
755 */
756 static const struct format_mapping format_map[] = {
757 /* Basic RGB, RGBA formats */
758 {
759 { GL_RGB10, GL_RGB10_A2, 0 },
760 { PIPE_FORMAT_B10G10R10A2_UNORM, DEFAULT_RGBA_FORMATS }
761 },
762 {
763 { 4, GL_RGBA, GL_RGBA8, 0 },
764 { PIPE_FORMAT_R8G8B8A8_UNORM, DEFAULT_RGBA_FORMATS }
765 },
766 {
767 { GL_BGRA, 0 },
768 { PIPE_FORMAT_B8G8R8A8_UNORM, DEFAULT_RGBA_FORMATS }
769 },
770 {
771 { 3, GL_RGB, GL_RGB8, 0 },
772 { DEFAULT_RGB_FORMATS }
773 },
774 {
775 { GL_RGB12, GL_RGB16, GL_RGBA12, GL_RGBA16, 0 },
776 { PIPE_FORMAT_R16G16B16A16_UNORM, DEFAULT_RGBA_FORMATS }
777 },
778 {
779 { GL_RGBA4, GL_RGBA2, 0 },
780 { PIPE_FORMAT_B4G4R4A4_UNORM, DEFAULT_RGBA_FORMATS }
781 },
782 {
783 { GL_RGB5_A1, 0 },
784 { PIPE_FORMAT_B5G5R5A1_UNORM, DEFAULT_RGBA_FORMATS }
785 },
786 {
787 { GL_R3_G3_B2, 0 },
788 { PIPE_FORMAT_B2G3R3_UNORM, PIPE_FORMAT_B5G6R5_UNORM,
789 PIPE_FORMAT_B5G5R5A1_UNORM, DEFAULT_RGBA_FORMATS }
790 },
791 {
792 { GL_RGB5, GL_RGB4 },
793 { PIPE_FORMAT_B5G6R5_UNORM, PIPE_FORMAT_B5G5R5A1_UNORM,
794 DEFAULT_RGBA_FORMATS }
795 },
796
797 /* basic Alpha formats */
798 {
799 { GL_ALPHA12, GL_ALPHA16, 0 },
800 { PIPE_FORMAT_A16_UNORM, PIPE_FORMAT_A8_UNORM,
801 DEFAULT_RGBA_FORMATS }
802 },
803 {
804 { GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_COMPRESSED_ALPHA, 0 },
805 { PIPE_FORMAT_A8_UNORM, DEFAULT_RGBA_FORMATS }
806 },
807
808 /* basic Luminance formats */
809 {
810 { GL_LUMINANCE12, GL_LUMINANCE16, 0 },
811 { PIPE_FORMAT_L16_UNORM, PIPE_FORMAT_L8_UNORM, DEFAULT_RGB_FORMATS }
812 },
813 {
814 { 1, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, 0 },
815 { PIPE_FORMAT_L8_UNORM, DEFAULT_RGB_FORMATS }
816 },
817
818 /* basic Luminance/Alpha formats */
819 {
820 { GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12,
821 GL_LUMINANCE16_ALPHA16, 0},
822 { PIPE_FORMAT_L16A16_UNORM, PIPE_FORMAT_L8A8_UNORM,
823 DEFAULT_RGBA_FORMATS }
824 },
825 {
826 { 2, GL_LUMINANCE_ALPHA, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, 0 },
827 { PIPE_FORMAT_L8A8_UNORM, DEFAULT_RGBA_FORMATS }
828 },
829 {
830 { GL_LUMINANCE4_ALPHA4, 0 },
831 { PIPE_FORMAT_L4A4_UNORM, PIPE_FORMAT_L8A8_UNORM,
832 DEFAULT_RGBA_FORMATS }
833 },
834
835 /* basic Intensity formats */
836 {
837 { GL_INTENSITY12, GL_INTENSITY16, 0 },
838 { PIPE_FORMAT_I16_UNORM, PIPE_FORMAT_I8_UNORM, DEFAULT_RGBA_FORMATS }
839 },
840 {
841 { GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8,
842 GL_COMPRESSED_INTENSITY, 0 },
843 { PIPE_FORMAT_I8_UNORM, DEFAULT_RGBA_FORMATS }
844 },
845
846 /* YCbCr */
847 {
848 { GL_YCBCR_MESA, 0 },
849 { PIPE_FORMAT_UYVY, PIPE_FORMAT_YUYV, 0 }
850 },
851
852 /* compressed formats */ /* XXX PIPE_BIND_SAMPLER_VIEW only */
853 {
854 { GL_COMPRESSED_RGB, 0 },
855 { PIPE_FORMAT_DXT1_RGB, DEFAULT_RGB_FORMATS }
856 },
857 {
858 { GL_COMPRESSED_RGBA, 0 },
859 { PIPE_FORMAT_DXT5_RGBA, DEFAULT_RGBA_FORMATS }
860 },
861 {
862 { GL_RGB_S3TC, GL_RGB4_S3TC, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, 0 },
863 { PIPE_FORMAT_DXT1_RGB, 0 }
864 },
865 {
866 { GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, 0 },
867 { PIPE_FORMAT_DXT1_RGBA, 0 }
868 },
869 {
870 { GL_RGBA_S3TC, GL_RGBA4_S3TC, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, 0 },
871 { PIPE_FORMAT_DXT3_RGBA, 0 }
872 },
873 {
874 { GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0 },
875 { PIPE_FORMAT_DXT5_RGBA, 0 }
876 },
877
878 #if 0
879 {
880 { GL_COMPRESSED_RGB_FXT1_3DFX, 0 },
881 { PIPE_FORMAT_RGB_FXT1, 0 }
882 },
883 {
884 { GL_COMPRESSED_RGBA_FXT1_3DFX, 0 },
885 { PIPE_FORMAT_RGBA_FXT1, 0 }
886 },
887 #endif
888
889 /* Depth formats */
890 {
891 { GL_DEPTH_COMPONENT16, 0 },
892 { PIPE_FORMAT_Z16_UNORM, DEFAULT_DEPTH_FORMATS }
893 },
894 {
895 { GL_DEPTH_COMPONENT24, 0 },
896 { PIPE_FORMAT_Z24X8_UNORM, PIPE_FORMAT_X8Z24_UNORM,
897 DEFAULT_DEPTH_FORMATS }
898 },
899 {
900 { GL_DEPTH_COMPONENT32, 0 },
901 { PIPE_FORMAT_Z32_UNORM, DEFAULT_DEPTH_FORMATS }
902 },
903 {
904 { GL_DEPTH_COMPONENT, 0 },
905 { DEFAULT_DEPTH_FORMATS }
906 },
907 {
908 { GL_DEPTH_COMPONENT32F, 0 },
909 { PIPE_FORMAT_Z32_FLOAT, 0 }
910 },
911
912 /* stencil formats */
913 {
914 { GL_STENCIL_INDEX, GL_STENCIL_INDEX1_EXT, GL_STENCIL_INDEX4_EXT,
915 GL_STENCIL_INDEX8_EXT, GL_STENCIL_INDEX16_EXT, 0 },
916 {
917 PIPE_FORMAT_S8_UINT, PIPE_FORMAT_Z24_UNORM_S8_UINT,
918 PIPE_FORMAT_S8_UINT_Z24_UNORM, 0
919 }
920 },
921
922 /* Depth / Stencil formats */
923 {
924 { GL_DEPTH_STENCIL_EXT, GL_DEPTH24_STENCIL8_EXT, 0 },
925 { PIPE_FORMAT_Z24_UNORM_S8_UINT, PIPE_FORMAT_S8_UINT_Z24_UNORM, 0 }
926 },
927 {
928 { GL_DEPTH32F_STENCIL8, 0 },
929 { PIPE_FORMAT_Z32_FLOAT_S8X24_UINT, 0 }
930 },
931
932 /* sRGB formats */
933 {
934 { GL_SRGB_EXT, GL_SRGB8_EXT, GL_SRGB_ALPHA_EXT, GL_SRGB8_ALPHA8_EXT, 0 },
935 { DEFAULT_SRGBA_FORMATS }
936 },
937 {
938 { GL_COMPRESSED_SRGB_EXT, GL_COMPRESSED_SRGB_S3TC_DXT1_EXT, 0 },
939 { PIPE_FORMAT_DXT1_SRGB, DEFAULT_SRGBA_FORMATS }
940 },
941 {
942 { GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT, 0 },
943 { PIPE_FORMAT_DXT1_SRGBA, 0 }
944 },
945 {
946 { GL_COMPRESSED_SRGB_ALPHA_EXT,
947 GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT, 0 },
948 { PIPE_FORMAT_DXT3_SRGBA, DEFAULT_SRGBA_FORMATS }
949 },
950 {
951 { GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, 0 },
952 { PIPE_FORMAT_DXT5_SRGBA, 0 }
953 },
954 {
955 { GL_SLUMINANCE_ALPHA_EXT, GL_SLUMINANCE8_ALPHA8_EXT,
956 GL_COMPRESSED_SLUMINANCE_EXT, GL_COMPRESSED_SLUMINANCE_ALPHA_EXT, 0 },
957 { PIPE_FORMAT_L8A8_SRGB, DEFAULT_SRGBA_FORMATS }
958 },
959 {
960 { GL_SLUMINANCE_EXT, GL_SLUMINANCE8_EXT, 0 },
961 { PIPE_FORMAT_L8_SRGB, DEFAULT_SRGBA_FORMATS }
962 },
963
964 /* 16-bit float formats */
965 {
966 { GL_RGBA16F_ARB, 0 },
967 { PIPE_FORMAT_R16G16B16A16_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
968 },
969 {
970 { GL_RGB16F_ARB, 0 },
971 { PIPE_FORMAT_R16G16B16_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT,
972 PIPE_FORMAT_R32G32B32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
973 },
974 {
975 { GL_LUMINANCE_ALPHA16F_ARB, 0 },
976 { PIPE_FORMAT_L16A16_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT,
977 PIPE_FORMAT_L32A32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
978 },
979 {
980 { GL_ALPHA16F_ARB, 0 },
981 { PIPE_FORMAT_A16_FLOAT, PIPE_FORMAT_L16A16_FLOAT,
982 PIPE_FORMAT_A32_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT,
983 PIPE_FORMAT_L32A32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
984 },
985 {
986 { GL_INTENSITY16F_ARB, 0 },
987 { PIPE_FORMAT_I16_FLOAT, PIPE_FORMAT_L16A16_FLOAT,
988 PIPE_FORMAT_I32_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT,
989 PIPE_FORMAT_L32A32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
990 },
991 {
992 { GL_LUMINANCE16F_ARB, 0 },
993 { PIPE_FORMAT_L16_FLOAT, PIPE_FORMAT_L16A16_FLOAT,
994 PIPE_FORMAT_L32_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT,
995 PIPE_FORMAT_L32A32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
996 },
997 {
998 { GL_R16F, 0 },
999 { PIPE_FORMAT_R16_FLOAT, PIPE_FORMAT_R16G16_FLOAT,
1000 PIPE_FORMAT_R32_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT,
1001 PIPE_FORMAT_R32G32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
1002 },
1003 {
1004 { GL_RG16F, 0 },
1005 { PIPE_FORMAT_R16G16_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT,
1006 PIPE_FORMAT_R32G32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
1007 },
1008
1009 /* 32-bit float formats */
1010 {
1011 { GL_RGBA32F_ARB, 0 },
1012 { PIPE_FORMAT_R32G32B32A32_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT, 0 }
1013 },
1014 {
1015 { GL_RGB32F_ARB, 0 },
1016 { PIPE_FORMAT_R32G32B32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT,
1017 PIPE_FORMAT_R16G16B16A16_FLOAT, 0 }
1018 },
1019 {
1020 { GL_LUMINANCE_ALPHA32F_ARB, 0 },
1021 { PIPE_FORMAT_L32A32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT,
1022 PIPE_FORMAT_L16A16_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT, 0 }
1023 },
1024 {
1025 { GL_ALPHA32F_ARB, 0 },
1026 { PIPE_FORMAT_A32_FLOAT, PIPE_FORMAT_L32A32_FLOAT,
1027 PIPE_FORMAT_R32G32B32A32_FLOAT, PIPE_FORMAT_A16_FLOAT,
1028 PIPE_FORMAT_L16A16_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT, 0 }
1029 },
1030 {
1031 { GL_INTENSITY32F_ARB, 0 },
1032 { PIPE_FORMAT_I32_FLOAT, PIPE_FORMAT_L32A32_FLOAT,
1033 PIPE_FORMAT_R32G32B32A32_FLOAT, PIPE_FORMAT_I16_FLOAT,
1034 PIPE_FORMAT_L16A16_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT, 0 }
1035 },
1036 {
1037 { GL_LUMINANCE32F_ARB, 0 },
1038 { PIPE_FORMAT_L32_FLOAT, PIPE_FORMAT_L32A32_FLOAT,
1039 PIPE_FORMAT_R32G32B32A32_FLOAT, PIPE_FORMAT_L16_FLOAT,
1040 PIPE_FORMAT_L16A16_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT, 0 }
1041 },
1042 {
1043 { GL_R32F, 0 },
1044 { PIPE_FORMAT_R32_FLOAT, PIPE_FORMAT_R32G32_FLOAT,
1045 PIPE_FORMAT_R32G32B32A32_FLOAT, PIPE_FORMAT_R16_FLOAT,
1046 PIPE_FORMAT_R16G16_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT, 0 }
1047 },
1048 {
1049 { GL_RG32F, 0 },
1050 { PIPE_FORMAT_R32G32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT,
1051 PIPE_FORMAT_R16G16_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT, 0 }
1052 },
1053
1054 /* R, RG formats */
1055 {
1056 { GL_RED, GL_R8, 0 },
1057 { PIPE_FORMAT_R8_UNORM, PIPE_FORMAT_R8G8_UNORM, DEFAULT_RGBA_FORMATS }
1058 },
1059 {
1060 { GL_RG, GL_RG8, 0 },
1061 { PIPE_FORMAT_R8G8_UNORM, DEFAULT_RGBA_FORMATS }
1062 },
1063 {
1064 { GL_R16, 0 },
1065 { PIPE_FORMAT_R16_UNORM, PIPE_FORMAT_R16G16_UNORM,
1066 DEFAULT_UNORM16_RGBA_FORMATS }
1067 },
1068 {
1069 { GL_RG16, 0 },
1070 { PIPE_FORMAT_R16G16_UNORM, DEFAULT_UNORM16_RGBA_FORMATS }
1071 },
1072
1073 /* compressed R, RG formats */
1074 {
1075 { GL_COMPRESSED_RED, GL_COMPRESSED_RED_RGTC1, 0 },
1076 { PIPE_FORMAT_RGTC1_UNORM, PIPE_FORMAT_R8_UNORM, DEFAULT_RGBA_FORMATS }
1077 },
1078 {
1079 { GL_COMPRESSED_SIGNED_RED_RGTC1, 0 },
1080 { PIPE_FORMAT_RGTC1_SNORM, DEFAULT_SNORM8_RGBA_FORMATS }
1081 },
1082 {
1083 { GL_COMPRESSED_RG, GL_COMPRESSED_RG_RGTC2, 0 },
1084 { PIPE_FORMAT_RGTC2_UNORM, PIPE_FORMAT_R8G8_UNORM, DEFAULT_RGBA_FORMATS }
1085 },
1086 {
1087 { GL_COMPRESSED_SIGNED_RG_RGTC2, 0 },
1088 { PIPE_FORMAT_RGTC2_SNORM, DEFAULT_SNORM8_RGBA_FORMATS }
1089 },
1090 {
1091 { GL_COMPRESSED_LUMINANCE, GL_COMPRESSED_LUMINANCE_LATC1_EXT, 0 },
1092 { PIPE_FORMAT_LATC1_UNORM, PIPE_FORMAT_L8_UNORM, DEFAULT_RGBA_FORMATS }
1093 },
1094 {
1095 { GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT, 0 },
1096 { PIPE_FORMAT_LATC1_SNORM, DEFAULT_SNORM8_RGBA_FORMATS }
1097 },
1098 {
1099 { GL_COMPRESSED_LUMINANCE_ALPHA, GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT,
1100 GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI, 0 },
1101 { PIPE_FORMAT_LATC2_UNORM, PIPE_FORMAT_L8A8_UNORM, DEFAULT_RGBA_FORMATS }
1102 },
1103 {
1104 { GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT, 0 },
1105 { PIPE_FORMAT_LATC2_SNORM, DEFAULT_SNORM8_RGBA_FORMATS }
1106 },
1107
1108 /* ETC1 */
1109 {
1110 { GL_ETC1_RGB8_OES, 0 },
1111 { PIPE_FORMAT_ETC1_RGB8, 0 }
1112 },
1113
1114 /* signed/unsigned integer formats.
1115 */
1116 {
1117 { GL_RED_INTEGER_EXT,
1118 GL_GREEN_INTEGER_EXT,
1119 GL_BLUE_INTEGER_EXT,
1120 GL_RGBA_INTEGER_EXT,
1121 GL_BGRA_INTEGER_EXT,
1122 GL_RGBA8I_EXT, 0 },
1123 { PIPE_FORMAT_R8G8B8A8_SINT, 0 }
1124 },
1125 {
1126 { GL_RGB_INTEGER_EXT,
1127 GL_BGR_INTEGER_EXT,
1128 GL_RGB8I_EXT, 0 },
1129 { PIPE_FORMAT_R8G8B8_SINT,
1130 PIPE_FORMAT_R8G8B8A8_SINT, 0 }
1131 },
1132 {
1133 { GL_ALPHA_INTEGER_EXT,
1134 GL_ALPHA8I_EXT, 0 },
1135 { PIPE_FORMAT_A8_SINT, 0 }
1136 },
1137 {
1138 { GL_ALPHA16I_EXT, 0 },
1139 { PIPE_FORMAT_A16_SINT, 0 }
1140 },
1141 {
1142 { GL_ALPHA32I_EXT, 0 },
1143 { PIPE_FORMAT_A32_SINT, 0 }
1144 },
1145 {
1146 { GL_ALPHA8UI_EXT, 0 },
1147 { PIPE_FORMAT_A8_UINT, 0 }
1148 },
1149 {
1150 { GL_ALPHA16UI_EXT, 0 },
1151 { PIPE_FORMAT_A16_UINT, 0 }
1152 },
1153 {
1154 { GL_ALPHA32UI_EXT, 0 },
1155 { PIPE_FORMAT_A32_UINT, 0 }
1156 },
1157 {
1158 { GL_INTENSITY8I_EXT, 0 },
1159 { PIPE_FORMAT_I8_SINT, 0 }
1160 },
1161 {
1162 { GL_INTENSITY16I_EXT, 0 },
1163 { PIPE_FORMAT_I16_SINT, 0 }
1164 },
1165 {
1166 { GL_INTENSITY32I_EXT, 0 },
1167 { PIPE_FORMAT_I32_SINT, 0 }
1168 },
1169 {
1170 { GL_INTENSITY8UI_EXT, 0 },
1171 { PIPE_FORMAT_I8_UINT, 0 }
1172 },
1173 {
1174 { GL_INTENSITY16UI_EXT, 0 },
1175 { PIPE_FORMAT_I16_UINT, 0 }
1176 },
1177 {
1178 { GL_INTENSITY32UI_EXT, 0 },
1179 { PIPE_FORMAT_I32_UINT, 0 }
1180 },
1181 {
1182 { GL_LUMINANCE8I_EXT, 0 },
1183 { PIPE_FORMAT_L8_SINT, 0 }
1184 },
1185 {
1186 { GL_LUMINANCE16I_EXT, 0 },
1187 { PIPE_FORMAT_L16_SINT, 0 }
1188 },
1189 {
1190 { GL_LUMINANCE32I_EXT, 0 },
1191 { PIPE_FORMAT_L32_SINT, 0 }
1192 },
1193 {
1194 { GL_LUMINANCE_INTEGER_EXT,
1195 GL_LUMINANCE8UI_EXT, 0 },
1196 { PIPE_FORMAT_L8_UINT, 0 }
1197 },
1198 {
1199 { GL_LUMINANCE16UI_EXT, 0 },
1200 { PIPE_FORMAT_L16_UINT, 0 }
1201 },
1202 {
1203 { GL_LUMINANCE32UI_EXT, 0 },
1204 { PIPE_FORMAT_L32_UINT, 0 }
1205 },
1206 {
1207 { GL_LUMINANCE_ALPHA_INTEGER_EXT,
1208 GL_LUMINANCE_ALPHA8I_EXT, 0 },
1209 { PIPE_FORMAT_L8A8_SINT, 0 }
1210 },
1211 {
1212 { GL_LUMINANCE_ALPHA16I_EXT, 0 },
1213 { PIPE_FORMAT_L16A16_SINT, 0 }
1214 },
1215 {
1216 { GL_LUMINANCE_ALPHA32I_EXT, 0 },
1217 { PIPE_FORMAT_L32A32_SINT, 0 }
1218 },
1219 {
1220 { GL_LUMINANCE_ALPHA8UI_EXT, 0 },
1221 { PIPE_FORMAT_L8A8_UINT, 0 }
1222 },
1223 {
1224 { GL_LUMINANCE_ALPHA16UI_EXT, 0 },
1225 { PIPE_FORMAT_L16A16_UINT, 0 }
1226 },
1227 {
1228 { GL_LUMINANCE_ALPHA32UI_EXT, 0 },
1229 { PIPE_FORMAT_L32A32_UINT, 0 }
1230 },
1231 {
1232 { GL_RGB16I_EXT, 0 },
1233 { PIPE_FORMAT_R16G16B16_SINT,
1234 PIPE_FORMAT_R16G16B16A16_SINT, 0 },
1235 },
1236 {
1237 { GL_RGBA16I_EXT, 0 },
1238 { PIPE_FORMAT_R16G16B16A16_SINT, 0 },
1239 },
1240 {
1241 { GL_RGB32I_EXT, 0 },
1242 { PIPE_FORMAT_R32G32B32_SINT,
1243 PIPE_FORMAT_R32G32B32A32_SINT, 0 },
1244 },
1245 {
1246 { GL_RGBA32I_EXT, 0 },
1247 { PIPE_FORMAT_R32G32B32A32_SINT, 0 }
1248 },
1249 {
1250 { GL_RGBA8UI_EXT, 0 },
1251 { PIPE_FORMAT_R8G8B8A8_UINT, 0 }
1252 },
1253 {
1254 { GL_RGB8UI_EXT, 0 },
1255 { PIPE_FORMAT_R8G8B8_UINT,
1256 PIPE_FORMAT_R8G8B8A8_UINT, 0 }
1257 },
1258 {
1259 { GL_RGB16UI_EXT, 0 },
1260 { PIPE_FORMAT_R16G16B16_UINT,
1261 PIPE_FORMAT_R16G16B16A16_UINT, 0 }
1262 },
1263 {
1264 { GL_RGBA16UI_EXT, 0 },
1265 { PIPE_FORMAT_R16G16B16A16_UINT, 0 }
1266 },
1267 {
1268 { GL_RGB32UI_EXT, 0},
1269 { PIPE_FORMAT_R32G32B32_UINT,
1270 PIPE_FORMAT_R32G32B32A32_UINT, 0 }
1271 },
1272 {
1273 { GL_RGBA32UI_EXT, 0},
1274 { PIPE_FORMAT_R32G32B32A32_UINT, 0 }
1275 },
1276 {
1277 { GL_R8I, 0},
1278 { PIPE_FORMAT_R8_SINT, 0},
1279 },
1280 {
1281 { GL_R16I, 0},
1282 { PIPE_FORMAT_R16_SINT, 0},
1283 },
1284 {
1285 { GL_R32I, 0},
1286 { PIPE_FORMAT_R32_SINT, 0},
1287 },
1288 {
1289 { GL_R8UI, 0},
1290 { PIPE_FORMAT_R8_UINT, 0},
1291 },
1292 {
1293 { GL_R16UI, 0},
1294 { PIPE_FORMAT_R16_UINT, 0},
1295 },
1296 {
1297 { GL_R32UI, 0},
1298 { PIPE_FORMAT_R32_UINT, 0},
1299 },
1300 {
1301 { GL_RG8I, 0},
1302 { PIPE_FORMAT_R8G8_SINT, 0},
1303 },
1304 {
1305 { GL_RG16I, 0},
1306 { PIPE_FORMAT_R16G16_SINT, 0},
1307 },
1308 {
1309 { GL_RG32I, 0},
1310 { PIPE_FORMAT_R32G32_SINT, 0},
1311 },
1312 {
1313 { GL_RG8UI, 0},
1314 { PIPE_FORMAT_R8G8_UINT, 0},
1315 },
1316 {
1317 { GL_RG16UI, 0},
1318 { PIPE_FORMAT_R16G16_UINT, 0},
1319 },
1320 {
1321 { GL_RG32UI, 0},
1322 { PIPE_FORMAT_R32G32_UINT, 0},
1323 },
1324 /* signed normalized formats */
1325 {
1326 { GL_RED_SNORM, GL_R8_SNORM, 0 },
1327 { PIPE_FORMAT_R8_SNORM, PIPE_FORMAT_R8G8_SNORM,
1328 PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1329 },
1330 {
1331 { GL_R16_SNORM, 0 },
1332 { PIPE_FORMAT_R16_SNORM,
1333 PIPE_FORMAT_R16G16_SNORM,
1334 PIPE_FORMAT_R16G16B16A16_SNORM,
1335 PIPE_FORMAT_R8_SNORM,
1336 PIPE_FORMAT_R8G8_SNORM,
1337 PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1338 },
1339 {
1340 { GL_RG_SNORM, GL_RG8_SNORM, 0 },
1341 { PIPE_FORMAT_R8G8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1342 },
1343 {
1344 { GL_RG16_SNORM, 0 },
1345 { PIPE_FORMAT_R16G16_SNORM, PIPE_FORMAT_R16G16B16A16_SNORM,
1346 PIPE_FORMAT_R8G8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1347 },
1348 {
1349 { GL_RGB_SNORM, GL_RGB8_SNORM, GL_RGBA_SNORM, GL_RGBA8_SNORM, 0 },
1350 { PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1351 },
1352 {
1353 { GL_RGB16_SNORM, GL_RGBA16_SNORM, 0 },
1354 { PIPE_FORMAT_R16G16B16A16_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1355 },
1356 {
1357 { GL_ALPHA_SNORM, GL_ALPHA8_SNORM, 0 },
1358 { PIPE_FORMAT_A8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1359 },
1360 {
1361 { GL_ALPHA16_SNORM, 0 },
1362 { PIPE_FORMAT_A16_SNORM, PIPE_FORMAT_R16G16B16A16_SNORM,
1363 PIPE_FORMAT_A8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1364 },
1365 {
1366 { GL_LUMINANCE_SNORM, GL_LUMINANCE8_SNORM, 0 },
1367 { PIPE_FORMAT_L8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1368 },
1369 {
1370 { GL_LUMINANCE16_SNORM, 0 },
1371 { PIPE_FORMAT_L16_SNORM, PIPE_FORMAT_R16G16B16A16_SNORM,
1372 PIPE_FORMAT_L8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1373 },
1374 {
1375 { GL_LUMINANCE_ALPHA_SNORM, GL_LUMINANCE8_ALPHA8_SNORM, 0 },
1376 { PIPE_FORMAT_L8A8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1377 },
1378 {
1379 { GL_LUMINANCE16_ALPHA16_SNORM, 0 },
1380 { PIPE_FORMAT_L16A16_SNORM, PIPE_FORMAT_R16G16B16A16_SNORM,
1381 PIPE_FORMAT_L8A8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1382 },
1383 {
1384 { GL_INTENSITY_SNORM, GL_INTENSITY8_SNORM, 0 },
1385 { PIPE_FORMAT_I8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1386 },
1387 {
1388 { GL_INTENSITY16_SNORM, 0 },
1389 { PIPE_FORMAT_I16_SNORM, PIPE_FORMAT_R16G16B16A16_SNORM,
1390 PIPE_FORMAT_I8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1391 },
1392 {
1393 { GL_RGB9_E5, 0 },
1394 { PIPE_FORMAT_R9G9B9E5_FLOAT, 0 }
1395 },
1396 {
1397 { GL_R11F_G11F_B10F, 0 },
1398 { PIPE_FORMAT_R11G11B10_FLOAT, 0 }
1399 },
1400 {
1401 { GL_RGB10_A2UI, 0 },
1402 { PIPE_FORMAT_B10G10R10A2_UINT, 0 }
1403 },
1404 };
1405
1406
1407 /**
1408 * Return first supported format from the given list.
1409 */
1410 static enum pipe_format
1411 find_supported_format(struct pipe_screen *screen,
1412 const enum pipe_format formats[],
1413 enum pipe_texture_target target,
1414 unsigned sample_count,
1415 unsigned tex_usage)
1416 {
1417 uint i;
1418 for (i = 0; formats[i]; i++) {
1419 if (screen->is_format_supported(screen, formats[i], target,
1420 sample_count, tex_usage)) {
1421 return formats[i];
1422 }
1423 }
1424 return PIPE_FORMAT_NONE;
1425 }
1426
1427 struct exact_format_mapping
1428 {
1429 GLenum format;
1430 GLenum type;
1431 enum pipe_format pformat;
1432 };
1433
1434 static const struct exact_format_mapping rgba8888_tbl[] =
1435 {
1436 { GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, PIPE_FORMAT_A8B8G8R8_UNORM },
1437 { GL_ABGR_EXT, GL_UNSIGNED_INT_8_8_8_8_REV, PIPE_FORMAT_A8B8G8R8_UNORM },
1438 { GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, PIPE_FORMAT_R8G8B8A8_UNORM },
1439 { GL_ABGR_EXT, GL_UNSIGNED_INT_8_8_8_8, PIPE_FORMAT_R8G8B8A8_UNORM },
1440 { GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, PIPE_FORMAT_A8R8G8B8_UNORM },
1441 { GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, PIPE_FORMAT_B8G8R8A8_UNORM },
1442 { GL_RGBA, GL_UNSIGNED_BYTE, PIPE_FORMAT_R8G8B8A8_UNORM },
1443 { GL_ABGR_EXT, GL_UNSIGNED_BYTE, PIPE_FORMAT_A8B8G8R8_UNORM },
1444 { GL_BGRA, GL_UNSIGNED_BYTE, PIPE_FORMAT_B8G8R8A8_UNORM },
1445 { 0, 0, 0 }
1446 };
1447
1448 static const struct exact_format_mapping rgbx8888_tbl[] =
1449 {
1450 { GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, PIPE_FORMAT_X8R8G8B8_UNORM },
1451 { GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, PIPE_FORMAT_B8G8R8X8_UNORM },
1452 { GL_BGRA, GL_UNSIGNED_BYTE, PIPE_FORMAT_B8G8R8X8_UNORM },
1453 /* No Mesa formats for these Gallium formats:
1454 { GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, PIPE_FORMAT_X8B8G8R8_UNORM },
1455 { GL_ABGR_EXT, GL_UNSIGNED_INT_8_8_8_8_REV, PIPE_FORMAT_X8B8G8R8_UNORM },
1456 { GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, PIPE_FORMAT_R8G8B8X8_UNORM },
1457 { GL_ABGR_EXT, GL_UNSIGNED_INT_8_8_8_8, PIPE_FORMAT_R8G8B8X8_UNORM },
1458 { GL_RGBA, GL_UNSIGNED_BYTE, PIPE_FORMAT_R8G8B8X8_UNORM },
1459 { GL_ABGR_EXT, GL_UNSIGNED_BYTE, PIPE_FORMAT_X8B8G8R8_UNORM },
1460 */
1461 { 0, 0, 0 }
1462 };
1463
1464 static const struct exact_format_mapping rgba1010102_tbl[] =
1465 {
1466 { GL_BGRA, GL_UNSIGNED_INT_2_10_10_10_REV, PIPE_FORMAT_B10G10R10A2_UNORM },
1467 /* No Mesa formats for these Gallium formats:
1468 { GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, PIPE_FORMAT_R10G10B10A2_UNORM },
1469 { GL_ABGR_EXT, GL_UNSIGNED_INT_10_10_10_2, PIPE_FORMAT_R10G10B10A2_UNORM },
1470 { GL_ABGR_EXT, GL_UNSIGNED_INT, PIPE_FORMAT_R10G10B10A2_UNORM },
1471 */
1472 { 0, 0, 0 }
1473 };
1474
1475 /**
1476 * If there is an exact pipe_format match for {internalFormat, format, type}
1477 * return that, otherwise return PIPE_FORMAT_NONE so we can do fuzzy matching.
1478 */
1479 static enum pipe_format
1480 find_exact_format(GLint internalFormat, GLenum format, GLenum type)
1481 {
1482 uint i;
1483 const struct exact_format_mapping* tbl;
1484
1485 if (format == GL_NONE || type == GL_NONE)
1486 return PIPE_FORMAT_NONE;
1487
1488 switch (internalFormat) {
1489 case 4:
1490 case GL_RGBA:
1491 case GL_RGBA8:
1492 tbl = rgba8888_tbl;
1493 break;
1494 case 3:
1495 case GL_RGB:
1496 case GL_RGB8:
1497 tbl = rgbx8888_tbl;
1498 break;
1499 case GL_RGB10_A2:
1500 tbl = rgba1010102_tbl;
1501 break;
1502 default:
1503 return PIPE_FORMAT_NONE;
1504 }
1505
1506 for (i = 0; tbl[i].format; i++)
1507 if (tbl[i].format == format && tbl[i].type == type)
1508 return tbl[i].pformat;
1509
1510 return PIPE_FORMAT_NONE;
1511 }
1512
1513 /**
1514 * Given an OpenGL internalFormat value for a texture or surface, return
1515 * the best matching PIPE_FORMAT_x, or PIPE_FORMAT_NONE if there's no match.
1516 * This is called during glTexImage2D, for example.
1517 *
1518 * The bindings parameter typically has PIPE_BIND_SAMPLER_VIEW set, plus
1519 * either PIPE_BINDING_RENDER_TARGET or PIPE_BINDING_DEPTH_STENCIL if
1520 * we want render-to-texture ability.
1521 *
1522 * \param internalFormat the user value passed to glTexImage2D
1523 * \param target one of PIPE_TEXTURE_x
1524 * \param bindings bitmask of PIPE_BIND_x flags.
1525 */
1526 enum pipe_format
1527 st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
1528 GLenum format, GLenum type,
1529 enum pipe_texture_target target, unsigned sample_count,
1530 unsigned bindings)
1531 {
1532 GET_CURRENT_CONTEXT(ctx); /* XXX this should be a function parameter */
1533 int i, j;
1534 enum pipe_format pf;
1535
1536 /* can't render to compressed formats at this time */
1537 if (_mesa_is_compressed_format(ctx, internalFormat)
1538 && (bindings & ~PIPE_BIND_SAMPLER_VIEW)) {
1539 return PIPE_FORMAT_NONE;
1540 }
1541
1542 /* search for exact matches */
1543 pf = find_exact_format(internalFormat, format, type);
1544 if (pf != PIPE_FORMAT_NONE &&
1545 screen->is_format_supported(screen, pf,
1546 target, sample_count, bindings))
1547 return pf;
1548
1549 /* search table for internalFormat */
1550 for (i = 0; i < Elements(format_map); i++) {
1551 const struct format_mapping *mapping = &format_map[i];
1552 for (j = 0; mapping->glFormats[j]; j++) {
1553 if (mapping->glFormats[j] == internalFormat) {
1554 /* Found the desired internal format. Find first pipe format
1555 * which is supported by the driver.
1556 */
1557 return find_supported_format(screen, mapping->pipeFormats,
1558 target, sample_count, bindings);
1559 }
1560 }
1561 }
1562
1563 _mesa_problem(NULL, "unhandled format!\n");
1564 return PIPE_FORMAT_NONE;
1565 }
1566
1567
1568 /**
1569 * Called by FBO code to choose a PIPE_FORMAT_ for drawing surfaces.
1570 */
1571 enum pipe_format
1572 st_choose_renderbuffer_format(struct pipe_screen *screen,
1573 GLenum internalFormat, unsigned sample_count)
1574 {
1575 uint usage;
1576 if (_mesa_is_depth_or_stencil_format(internalFormat))
1577 usage = PIPE_BIND_DEPTH_STENCIL;
1578 else
1579 usage = PIPE_BIND_RENDER_TARGET;
1580 return st_choose_format(screen, internalFormat, GL_NONE, GL_NONE, PIPE_TEXTURE_2D,
1581 sample_count, usage);
1582 }
1583
1584
1585 gl_format
1586 st_ChooseTextureFormat_renderable(struct gl_context *ctx, GLint internalFormat,
1587 GLenum format, GLenum type, GLboolean renderable)
1588 {
1589 struct pipe_screen *screen = st_context(ctx)->pipe->screen;
1590 enum pipe_format pFormat;
1591 uint bindings;
1592
1593 (void) format;
1594 (void) type;
1595
1596 /* GL textures may wind up being render targets, but we don't know
1597 * that in advance. Specify potential render target flags now.
1598 */
1599 bindings = PIPE_BIND_SAMPLER_VIEW;
1600 if (renderable) {
1601 if (_mesa_is_depth_or_stencil_format(internalFormat))
1602 bindings |= PIPE_BIND_DEPTH_STENCIL;
1603 else
1604 bindings |= PIPE_BIND_RENDER_TARGET;
1605 }
1606
1607 pFormat = st_choose_format(screen, internalFormat, format, type,
1608 PIPE_TEXTURE_2D, 0, bindings);
1609
1610 if (pFormat == PIPE_FORMAT_NONE) {
1611 /* try choosing format again, this time without render target bindings */
1612 pFormat = st_choose_format(screen, internalFormat, format, type,
1613 PIPE_TEXTURE_2D, 0, PIPE_BIND_SAMPLER_VIEW);
1614 }
1615
1616 if (pFormat == PIPE_FORMAT_NONE) {
1617 /* no luck at all */
1618 return MESA_FORMAT_NONE;
1619 }
1620
1621 return st_pipe_format_to_mesa_format(pFormat);
1622 }
1623
1624
1625 /**
1626 * Called via ctx->Driver.ChooseTextureFormat().
1627 */
1628 gl_format
1629 st_ChooseTextureFormat(struct gl_context *ctx, GLint internalFormat,
1630 GLenum format, GLenum type)
1631 {
1632 boolean want_renderable =
1633 internalFormat == 3 || internalFormat == 4 ||
1634 internalFormat == GL_RGB || internalFormat == GL_RGBA ||
1635 internalFormat == GL_RGB8 || internalFormat == GL_RGBA8 ||
1636 internalFormat == GL_BGRA;
1637
1638 return st_ChooseTextureFormat_renderable(ctx, internalFormat,
1639 format, type, want_renderable);
1640 }
1641
1642
1643 GLboolean
1644 st_sampler_compat_formats(enum pipe_format format1, enum pipe_format format2)
1645 {
1646 if (format1 == format2)
1647 return GL_TRUE;
1648
1649 if (format1 == PIPE_FORMAT_B8G8R8A8_UNORM &&
1650 format2 == PIPE_FORMAT_B8G8R8X8_UNORM)
1651 return GL_TRUE;
1652
1653 if (format1 == PIPE_FORMAT_B8G8R8X8_UNORM &&
1654 format2 == PIPE_FORMAT_B8G8R8A8_UNORM)
1655 return GL_TRUE;
1656
1657 if (format1 == PIPE_FORMAT_A8B8G8R8_UNORM &&
1658 format2 == PIPE_FORMAT_X8B8G8R8_UNORM)
1659 return GL_TRUE;
1660
1661 if (format1 == PIPE_FORMAT_X8B8G8R8_UNORM &&
1662 format2 == PIPE_FORMAT_A8B8G8R8_UNORM)
1663 return GL_TRUE;
1664
1665 if (format1 == PIPE_FORMAT_A8R8G8B8_UNORM &&
1666 format2 == PIPE_FORMAT_X8R8G8B8_UNORM)
1667 return GL_TRUE;
1668
1669 if (format1 == PIPE_FORMAT_X8R8G8B8_UNORM &&
1670 format2 == PIPE_FORMAT_A8R8G8B8_UNORM)
1671 return GL_TRUE;
1672
1673 return GL_FALSE;
1674 }
1675
1676
1677
1678 /**
1679 * This is used for translating texture border color and the clear
1680 * color. For example, the clear color is interpreted according to
1681 * the renderbuffer's base format. For example, if clearing a
1682 * GL_LUMINANCE buffer, we'll return colorOut[0] = colorOut[1] =
1683 * colorOut[2] = colorIn[0].
1684 * Similarly for texture border colors.
1685 */
1686 void
1687 st_translate_color(const GLfloat colorIn[4], GLenum baseFormat,
1688 GLfloat colorOut[4])
1689 {
1690 switch (baseFormat) {
1691 case GL_RED:
1692 colorOut[0] = colorIn[0];
1693 colorOut[1] = 0.0F;
1694 colorOut[2] = 0.0F;
1695 colorOut[3] = 1.0F;
1696 break;
1697 case GL_RG:
1698 colorOut[0] = colorIn[0];
1699 colorOut[1] = colorIn[1];
1700 colorOut[2] = 0.0F;
1701 colorOut[3] = 1.0F;
1702 break;
1703 case GL_RGB:
1704 colorOut[0] = colorIn[0];
1705 colorOut[1] = colorIn[1];
1706 colorOut[2] = colorIn[2];
1707 colorOut[3] = 1.0F;
1708 break;
1709 case GL_ALPHA:
1710 colorOut[0] = colorOut[1] = colorOut[2] = 0.0;
1711 colorOut[3] = colorIn[3];
1712 break;
1713 case GL_LUMINANCE:
1714 colorOut[0] = colorOut[1] = colorOut[2] = colorIn[0];
1715 colorOut[3] = 1.0;
1716 break;
1717 case GL_LUMINANCE_ALPHA:
1718 colorOut[0] = colorOut[1] = colorOut[2] = colorIn[0];
1719 colorOut[3] = colorIn[3];
1720 break;
1721 case GL_INTENSITY:
1722 colorOut[0] = colorOut[1] = colorOut[2] = colorOut[3] = colorIn[0];
1723 break;
1724 default:
1725 COPY_4V(colorOut, colorIn);
1726 }
1727 }