mesa: rename MESA_FORMAT_RG88 to MESA_FORMAT_GR88
[mesa.git] / src / mesa / state_tracker / st_format.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * Copyright (c) 2008-2010 VMware, Inc.
5 * All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the
9 * "Software"), to deal in the Software without restriction, including
10 * without limitation the rights to use, copy, modify, merge, publish,
11 * distribute, sub license, and/or sell copies of the Software, and to
12 * permit persons to whom the Software is furnished to do so, subject to
13 * the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the
16 * next paragraph) shall be included in all copies or substantial portions
17 * of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
23 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 *
27 **************************************************************************/
28
29
30 /**
31 * Mesa / Gallium format conversion and format selection code.
32 * \author Brian Paul
33 */
34
35 #include "main/imports.h"
36 #include "main/context.h"
37 #include "main/texstore.h"
38 #include "main/image.h"
39 #include "main/macros.h"
40 #include "main/mfeatures.h"
41
42 #include "pipe/p_context.h"
43 #include "pipe/p_defines.h"
44 #include "pipe/p_screen.h"
45 #include "util/u_format.h"
46 #include "st_context.h"
47 #include "st_format.h"
48
49
50 static GLuint
51 format_max_bits(enum pipe_format format)
52 {
53 GLuint size = util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 0);
54
55 size = MAX2(size, util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 1));
56 size = MAX2(size, util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 2));
57 size = MAX2(size, util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 3));
58 size = MAX2(size, util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 0));
59 size = MAX2(size, util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1));
60 return size;
61 }
62
63
64 /**
65 * Return basic GL datatype for the given gallium format.
66 */
67 GLenum
68 st_format_datatype(enum pipe_format format)
69 {
70 const struct util_format_description *desc;
71 int i;
72
73 desc = util_format_description(format);
74 assert(desc);
75
76 /* Find the first non-VOID channel. */
77 for (i = 0; i < 4; i++) {
78 if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
79 break;
80 }
81 }
82
83 if (desc->layout == UTIL_FORMAT_LAYOUT_PLAIN) {
84 if (format == PIPE_FORMAT_B5G5R5A1_UNORM ||
85 format == PIPE_FORMAT_B5G6R5_UNORM) {
86 return GL_UNSIGNED_SHORT;
87 }
88 else if (format == PIPE_FORMAT_R11G11B10_FLOAT ||
89 format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
90 return GL_FLOAT;
91 }
92 else if (format == PIPE_FORMAT_Z24_UNORM_S8_UINT ||
93 format == PIPE_FORMAT_S8_UINT_Z24_UNORM ||
94 format == PIPE_FORMAT_Z24X8_UNORM ||
95 format == PIPE_FORMAT_X8Z24_UNORM) {
96 return GL_UNSIGNED_INT_24_8;
97 }
98 else if (format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT) {
99 return GL_FLOAT_32_UNSIGNED_INT_24_8_REV;
100 }
101 else {
102 const GLuint size = format_max_bits(format);
103
104 assert(i < 4);
105 if (i == 4)
106 return GL_NONE;
107
108 if (size == 8) {
109 if (desc->channel[i].type == UTIL_FORMAT_TYPE_UNSIGNED)
110 return GL_UNSIGNED_BYTE;
111 else
112 return GL_BYTE;
113 }
114 else if (size == 16) {
115 if (desc->channel[i].type == UTIL_FORMAT_TYPE_FLOAT)
116 return GL_HALF_FLOAT;
117 if (desc->channel[i].type == UTIL_FORMAT_TYPE_UNSIGNED)
118 return GL_UNSIGNED_SHORT;
119 else
120 return GL_SHORT;
121 }
122 else if (size <= 32) {
123 if (desc->channel[i].type == UTIL_FORMAT_TYPE_FLOAT)
124 return GL_FLOAT;
125 if (desc->channel[i].type == UTIL_FORMAT_TYPE_UNSIGNED)
126 return GL_UNSIGNED_INT;
127 else
128 return GL_INT;
129 }
130 else {
131 assert(size == 64);
132 assert(desc->channel[i].type == UTIL_FORMAT_TYPE_FLOAT);
133 return GL_DOUBLE;
134 }
135 }
136 }
137 else if (format == PIPE_FORMAT_UYVY) {
138 return GL_UNSIGNED_SHORT;
139 }
140 else if (format == PIPE_FORMAT_YUYV) {
141 return GL_UNSIGNED_SHORT;
142 }
143 else {
144 /* probably a compressed format, unsupported anyway */
145 return GL_NONE;
146 }
147 }
148
149
150 /**
151 * Translate Mesa format to Gallium format.
152 */
153 enum pipe_format
154 st_mesa_format_to_pipe_format(gl_format mesaFormat)
155 {
156 switch (mesaFormat) {
157 case MESA_FORMAT_RGBA8888:
158 return PIPE_FORMAT_A8B8G8R8_UNORM;
159 case MESA_FORMAT_RGBA8888_REV:
160 return PIPE_FORMAT_R8G8B8A8_UNORM;
161 case MESA_FORMAT_ARGB8888:
162 return PIPE_FORMAT_B8G8R8A8_UNORM;
163 case MESA_FORMAT_ARGB8888_REV:
164 return PIPE_FORMAT_A8R8G8B8_UNORM;
165 case MESA_FORMAT_RGBX8888:
166 return PIPE_FORMAT_X8B8G8R8_UNORM;
167 case MESA_FORMAT_RGBX8888_REV:
168 return PIPE_FORMAT_R8G8B8X8_UNORM;
169 case MESA_FORMAT_XRGB8888:
170 return PIPE_FORMAT_B8G8R8X8_UNORM;
171 case MESA_FORMAT_XRGB8888_REV:
172 return PIPE_FORMAT_X8R8G8B8_UNORM;
173 case MESA_FORMAT_ARGB1555:
174 return PIPE_FORMAT_B5G5R5A1_UNORM;
175 case MESA_FORMAT_ARGB4444:
176 return PIPE_FORMAT_B4G4R4A4_UNORM;
177 case MESA_FORMAT_RGB565:
178 return PIPE_FORMAT_B5G6R5_UNORM;
179 case MESA_FORMAT_RGB332:
180 return PIPE_FORMAT_B2G3R3_UNORM;
181 case MESA_FORMAT_ARGB2101010:
182 return PIPE_FORMAT_B10G10R10A2_UNORM;
183 case MESA_FORMAT_AL44:
184 return PIPE_FORMAT_L4A4_UNORM;
185 case MESA_FORMAT_AL88:
186 return PIPE_FORMAT_L8A8_UNORM;
187 case MESA_FORMAT_AL1616:
188 return PIPE_FORMAT_L16A16_UNORM;
189 case MESA_FORMAT_A8:
190 return PIPE_FORMAT_A8_UNORM;
191 case MESA_FORMAT_A16:
192 return PIPE_FORMAT_A16_UNORM;
193 case MESA_FORMAT_L8:
194 return PIPE_FORMAT_L8_UNORM;
195 case MESA_FORMAT_L16:
196 return PIPE_FORMAT_L16_UNORM;
197 case MESA_FORMAT_I8:
198 return PIPE_FORMAT_I8_UNORM;
199 case MESA_FORMAT_I16:
200 return PIPE_FORMAT_I16_UNORM;
201 case MESA_FORMAT_Z16:
202 return PIPE_FORMAT_Z16_UNORM;
203 case MESA_FORMAT_Z32:
204 return PIPE_FORMAT_Z32_UNORM;
205 case MESA_FORMAT_Z24_S8:
206 return PIPE_FORMAT_S8_UINT_Z24_UNORM;
207 case MESA_FORMAT_S8_Z24:
208 return PIPE_FORMAT_Z24_UNORM_S8_UINT;
209 case MESA_FORMAT_Z24_X8:
210 return PIPE_FORMAT_X8Z24_UNORM;
211 case MESA_FORMAT_X8_Z24:
212 return PIPE_FORMAT_Z24X8_UNORM;
213 case MESA_FORMAT_S8:
214 return PIPE_FORMAT_S8_UINT;
215 case MESA_FORMAT_Z32_FLOAT:
216 return PIPE_FORMAT_Z32_FLOAT;
217 case MESA_FORMAT_Z32_FLOAT_X24S8:
218 return PIPE_FORMAT_Z32_FLOAT_S8X24_UINT;
219 case MESA_FORMAT_YCBCR:
220 return PIPE_FORMAT_UYVY;
221 #if FEATURE_texture_s3tc
222 case MESA_FORMAT_RGB_DXT1:
223 return PIPE_FORMAT_DXT1_RGB;
224 case MESA_FORMAT_RGBA_DXT1:
225 return PIPE_FORMAT_DXT1_RGBA;
226 case MESA_FORMAT_RGBA_DXT3:
227 return PIPE_FORMAT_DXT3_RGBA;
228 case MESA_FORMAT_RGBA_DXT5:
229 return PIPE_FORMAT_DXT5_RGBA;
230 #if FEATURE_EXT_texture_sRGB
231 case MESA_FORMAT_SRGB_DXT1:
232 return PIPE_FORMAT_DXT1_SRGB;
233 case MESA_FORMAT_SRGBA_DXT1:
234 return PIPE_FORMAT_DXT1_SRGBA;
235 case MESA_FORMAT_SRGBA_DXT3:
236 return PIPE_FORMAT_DXT3_SRGBA;
237 case MESA_FORMAT_SRGBA_DXT5:
238 return PIPE_FORMAT_DXT5_SRGBA;
239 #endif
240 #endif
241 #if FEATURE_EXT_texture_sRGB
242 case MESA_FORMAT_SLA8:
243 return PIPE_FORMAT_L8A8_SRGB;
244 case MESA_FORMAT_SL8:
245 return PIPE_FORMAT_L8_SRGB;
246 case MESA_FORMAT_SRGB8:
247 return PIPE_FORMAT_R8G8B8_SRGB;
248 case MESA_FORMAT_SRGBA8:
249 return PIPE_FORMAT_A8B8G8R8_SRGB;
250 case MESA_FORMAT_SARGB8:
251 return PIPE_FORMAT_B8G8R8A8_SRGB;
252 #endif
253 case MESA_FORMAT_RGBA_FLOAT32:
254 return PIPE_FORMAT_R32G32B32A32_FLOAT;
255 case MESA_FORMAT_RGBA_FLOAT16:
256 return PIPE_FORMAT_R16G16B16A16_FLOAT;
257 case MESA_FORMAT_RGB_FLOAT32:
258 return PIPE_FORMAT_R32G32B32_FLOAT;
259 case MESA_FORMAT_RGB_FLOAT16:
260 return PIPE_FORMAT_R16G16B16_FLOAT;
261 case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32:
262 return PIPE_FORMAT_L32A32_FLOAT;
263 case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16:
264 return PIPE_FORMAT_L16A16_FLOAT;
265 case MESA_FORMAT_LUMINANCE_FLOAT32:
266 return PIPE_FORMAT_L32_FLOAT;
267 case MESA_FORMAT_LUMINANCE_FLOAT16:
268 return PIPE_FORMAT_L16_FLOAT;
269 case MESA_FORMAT_ALPHA_FLOAT32:
270 return PIPE_FORMAT_A32_FLOAT;
271 case MESA_FORMAT_ALPHA_FLOAT16:
272 return PIPE_FORMAT_A16_FLOAT;
273 case MESA_FORMAT_INTENSITY_FLOAT32:
274 return PIPE_FORMAT_I32_FLOAT;
275 case MESA_FORMAT_INTENSITY_FLOAT16:
276 return PIPE_FORMAT_I16_FLOAT;
277 case MESA_FORMAT_R_FLOAT32:
278 return PIPE_FORMAT_R32_FLOAT;
279 case MESA_FORMAT_R_FLOAT16:
280 return PIPE_FORMAT_R16_FLOAT;
281 case MESA_FORMAT_RG_FLOAT32:
282 return PIPE_FORMAT_R32G32_FLOAT;
283 case MESA_FORMAT_RG_FLOAT16:
284 return PIPE_FORMAT_R16G16_FLOAT;
285
286 case MESA_FORMAT_R8:
287 return PIPE_FORMAT_R8_UNORM;
288 case MESA_FORMAT_R16:
289 return PIPE_FORMAT_R16_UNORM;
290 case MESA_FORMAT_GR88:
291 return PIPE_FORMAT_R8G8_UNORM;
292 case MESA_FORMAT_RG1616:
293 return PIPE_FORMAT_R16G16_UNORM;
294 case MESA_FORMAT_RGBA_16:
295 return PIPE_FORMAT_R16G16B16A16_UNORM;
296
297 /* signed int formats */
298 case MESA_FORMAT_ALPHA_UINT8:
299 return PIPE_FORMAT_A8_UINT;
300 case MESA_FORMAT_ALPHA_UINT16:
301 return PIPE_FORMAT_A16_UINT;
302 case MESA_FORMAT_ALPHA_UINT32:
303 return PIPE_FORMAT_A32_UINT;
304
305 case MESA_FORMAT_ALPHA_INT8:
306 return PIPE_FORMAT_A8_SINT;
307 case MESA_FORMAT_ALPHA_INT16:
308 return PIPE_FORMAT_A16_SINT;
309 case MESA_FORMAT_ALPHA_INT32:
310 return PIPE_FORMAT_A32_SINT;
311
312 case MESA_FORMAT_INTENSITY_UINT8:
313 return PIPE_FORMAT_I8_UINT;
314 case MESA_FORMAT_INTENSITY_UINT16:
315 return PIPE_FORMAT_I16_UINT;
316 case MESA_FORMAT_INTENSITY_UINT32:
317 return PIPE_FORMAT_I32_UINT;
318
319 case MESA_FORMAT_INTENSITY_INT8:
320 return PIPE_FORMAT_I8_SINT;
321 case MESA_FORMAT_INTENSITY_INT16:
322 return PIPE_FORMAT_I16_SINT;
323 case MESA_FORMAT_INTENSITY_INT32:
324 return PIPE_FORMAT_I32_SINT;
325
326 case MESA_FORMAT_LUMINANCE_UINT8:
327 return PIPE_FORMAT_L8_UINT;
328 case MESA_FORMAT_LUMINANCE_UINT16:
329 return PIPE_FORMAT_L16_UINT;
330 case MESA_FORMAT_LUMINANCE_UINT32:
331 return PIPE_FORMAT_L32_UINT;
332
333 case MESA_FORMAT_LUMINANCE_INT8:
334 return PIPE_FORMAT_L8_SINT;
335 case MESA_FORMAT_LUMINANCE_INT16:
336 return PIPE_FORMAT_L16_SINT;
337 case MESA_FORMAT_LUMINANCE_INT32:
338 return PIPE_FORMAT_L32_SINT;
339
340 case MESA_FORMAT_LUMINANCE_ALPHA_UINT8:
341 return PIPE_FORMAT_L8A8_UINT;
342 case MESA_FORMAT_LUMINANCE_ALPHA_UINT16:
343 return PIPE_FORMAT_L16A16_UINT;
344 case MESA_FORMAT_LUMINANCE_ALPHA_UINT32:
345 return PIPE_FORMAT_L32A32_UINT;
346
347 case MESA_FORMAT_LUMINANCE_ALPHA_INT8:
348 return PIPE_FORMAT_L8A8_SINT;
349 case MESA_FORMAT_LUMINANCE_ALPHA_INT16:
350 return PIPE_FORMAT_L16A16_SINT;
351 case MESA_FORMAT_LUMINANCE_ALPHA_INT32:
352 return PIPE_FORMAT_L32A32_SINT;
353
354 case MESA_FORMAT_R_INT8:
355 return PIPE_FORMAT_R8_SINT;
356 case MESA_FORMAT_RG_INT8:
357 return PIPE_FORMAT_R8G8_SINT;
358 case MESA_FORMAT_RGB_INT8:
359 return PIPE_FORMAT_R8G8B8_SINT;
360 case MESA_FORMAT_RGBA_INT8:
361 return PIPE_FORMAT_R8G8B8A8_SINT;
362 case MESA_FORMAT_R_INT16:
363 return PIPE_FORMAT_R16_SINT;
364 case MESA_FORMAT_RG_INT16:
365 return PIPE_FORMAT_R16G16_SINT;
366 case MESA_FORMAT_RGB_INT16:
367 return PIPE_FORMAT_R16G16B16_SINT;
368 case MESA_FORMAT_RGBA_INT16:
369 return PIPE_FORMAT_R16G16B16A16_SINT;
370 case MESA_FORMAT_R_INT32:
371 return PIPE_FORMAT_R32_SINT;
372 case MESA_FORMAT_RG_INT32:
373 return PIPE_FORMAT_R32G32_SINT;
374 case MESA_FORMAT_RGB_INT32:
375 return PIPE_FORMAT_R32G32B32_SINT;
376 case MESA_FORMAT_RGBA_INT32:
377 return PIPE_FORMAT_R32G32B32A32_SINT;
378
379 /* unsigned int formats */
380 case MESA_FORMAT_R_UINT8:
381 return PIPE_FORMAT_R8_UINT;
382 case MESA_FORMAT_RG_UINT8:
383 return PIPE_FORMAT_R8G8_UINT;
384 case MESA_FORMAT_RGB_UINT8:
385 return PIPE_FORMAT_R8G8B8_UINT;
386 case MESA_FORMAT_RGBA_UINT8:
387 return PIPE_FORMAT_R8G8B8A8_UINT;
388 case MESA_FORMAT_R_UINT16:
389 return PIPE_FORMAT_R16_UINT;
390 case MESA_FORMAT_RG_UINT16:
391 return PIPE_FORMAT_R16G16_UINT;
392 case MESA_FORMAT_RGB_UINT16:
393 return PIPE_FORMAT_R16G16B16_UINT;
394 case MESA_FORMAT_RGBA_UINT16:
395 return PIPE_FORMAT_R16G16B16A16_UINT;
396 case MESA_FORMAT_R_UINT32:
397 return PIPE_FORMAT_R32_UINT;
398 case MESA_FORMAT_RG_UINT32:
399 return PIPE_FORMAT_R32G32_UINT;
400 case MESA_FORMAT_RGB_UINT32:
401 return PIPE_FORMAT_R32G32B32_UINT;
402 case MESA_FORMAT_RGBA_UINT32:
403 return PIPE_FORMAT_R32G32B32A32_UINT;
404
405 case MESA_FORMAT_RED_RGTC1:
406 return PIPE_FORMAT_RGTC1_UNORM;
407 case MESA_FORMAT_SIGNED_RED_RGTC1:
408 return PIPE_FORMAT_RGTC1_SNORM;
409 case MESA_FORMAT_RG_RGTC2:
410 return PIPE_FORMAT_RGTC2_UNORM;
411 case MESA_FORMAT_SIGNED_RG_RGTC2:
412 return PIPE_FORMAT_RGTC2_SNORM;
413
414 case MESA_FORMAT_L_LATC1:
415 return PIPE_FORMAT_LATC1_UNORM;
416 case MESA_FORMAT_SIGNED_L_LATC1:
417 return PIPE_FORMAT_LATC1_SNORM;
418 case MESA_FORMAT_LA_LATC2:
419 return PIPE_FORMAT_LATC2_UNORM;
420 case MESA_FORMAT_SIGNED_LA_LATC2:
421 return PIPE_FORMAT_LATC2_SNORM;
422
423 case MESA_FORMAT_ETC1_RGB8:
424 return PIPE_FORMAT_ETC1_RGB8;
425
426 /* signed normalized formats */
427 case MESA_FORMAT_SIGNED_R8:
428 return PIPE_FORMAT_R8_SNORM;
429 case MESA_FORMAT_SIGNED_RG88_REV:
430 return PIPE_FORMAT_R8G8_SNORM;
431 case MESA_FORMAT_SIGNED_RGBA8888_REV:
432 return PIPE_FORMAT_R8G8B8A8_SNORM;
433
434 case MESA_FORMAT_SIGNED_A8:
435 return PIPE_FORMAT_A8_SNORM;
436 case MESA_FORMAT_SIGNED_L8:
437 return PIPE_FORMAT_L8_SNORM;
438 case MESA_FORMAT_SIGNED_AL88:
439 return PIPE_FORMAT_L8A8_SNORM;
440 case MESA_FORMAT_SIGNED_I8:
441 return PIPE_FORMAT_I8_SNORM;
442
443 case MESA_FORMAT_SIGNED_R16:
444 return PIPE_FORMAT_R16_SNORM;
445 case MESA_FORMAT_SIGNED_GR1616:
446 return PIPE_FORMAT_R16G16_SNORM;
447 case MESA_FORMAT_SIGNED_RGBA_16:
448 return PIPE_FORMAT_R16G16B16A16_SNORM;
449
450 case MESA_FORMAT_SIGNED_A16:
451 return PIPE_FORMAT_A16_SNORM;
452 case MESA_FORMAT_SIGNED_L16:
453 return PIPE_FORMAT_L16_SNORM;
454 case MESA_FORMAT_SIGNED_AL1616:
455 return PIPE_FORMAT_L16A16_SNORM;
456 case MESA_FORMAT_SIGNED_I16:
457 return PIPE_FORMAT_I16_SNORM;
458
459 case MESA_FORMAT_RGB9_E5_FLOAT:
460 return PIPE_FORMAT_R9G9B9E5_FLOAT;
461 case MESA_FORMAT_R11_G11_B10_FLOAT:
462 return PIPE_FORMAT_R11G11B10_FLOAT;
463 case MESA_FORMAT_ARGB2101010_UINT:
464 return PIPE_FORMAT_B10G10R10A2_UINT;
465 default:
466 assert(0);
467 return PIPE_FORMAT_NONE;
468 }
469 }
470
471
472 /**
473 * Translate Gallium format to Mesa format.
474 */
475 gl_format
476 st_pipe_format_to_mesa_format(enum pipe_format format)
477 {
478 switch (format) {
479 case PIPE_FORMAT_A8B8G8R8_UNORM:
480 return MESA_FORMAT_RGBA8888;
481 case PIPE_FORMAT_R8G8B8A8_UNORM:
482 return MESA_FORMAT_RGBA8888_REV;
483 case PIPE_FORMAT_B8G8R8A8_UNORM:
484 return MESA_FORMAT_ARGB8888;
485 case PIPE_FORMAT_A8R8G8B8_UNORM:
486 return MESA_FORMAT_ARGB8888_REV;
487 case PIPE_FORMAT_X8B8G8R8_UNORM:
488 return MESA_FORMAT_RGBX8888;
489 case PIPE_FORMAT_R8G8B8X8_UNORM:
490 return MESA_FORMAT_RGBX8888_REV;
491 case PIPE_FORMAT_B8G8R8X8_UNORM:
492 return MESA_FORMAT_XRGB8888;
493 case PIPE_FORMAT_X8R8G8B8_UNORM:
494 return MESA_FORMAT_XRGB8888_REV;
495 case PIPE_FORMAT_B5G5R5A1_UNORM:
496 return MESA_FORMAT_ARGB1555;
497 case PIPE_FORMAT_B4G4R4A4_UNORM:
498 return MESA_FORMAT_ARGB4444;
499 case PIPE_FORMAT_B5G6R5_UNORM:
500 return MESA_FORMAT_RGB565;
501 case PIPE_FORMAT_B2G3R3_UNORM:
502 return MESA_FORMAT_RGB332;
503 case PIPE_FORMAT_B10G10R10A2_UNORM:
504 return MESA_FORMAT_ARGB2101010;
505 case PIPE_FORMAT_L4A4_UNORM:
506 return MESA_FORMAT_AL44;
507 case PIPE_FORMAT_L8A8_UNORM:
508 return MESA_FORMAT_AL88;
509 case PIPE_FORMAT_L16A16_UNORM:
510 return MESA_FORMAT_AL1616;
511 case PIPE_FORMAT_A8_UNORM:
512 return MESA_FORMAT_A8;
513 case PIPE_FORMAT_A16_UNORM:
514 return MESA_FORMAT_A16;
515 case PIPE_FORMAT_L8_UNORM:
516 return MESA_FORMAT_L8;
517 case PIPE_FORMAT_L16_UNORM:
518 return MESA_FORMAT_L16;
519 case PIPE_FORMAT_I8_UNORM:
520 return MESA_FORMAT_I8;
521 case PIPE_FORMAT_I16_UNORM:
522 return MESA_FORMAT_I16;
523 case PIPE_FORMAT_S8_UINT:
524 return MESA_FORMAT_S8;
525
526 case PIPE_FORMAT_R16G16B16A16_UNORM:
527 return MESA_FORMAT_RGBA_16;
528
529 case PIPE_FORMAT_Z16_UNORM:
530 return MESA_FORMAT_Z16;
531 case PIPE_FORMAT_Z32_UNORM:
532 return MESA_FORMAT_Z32;
533 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
534 return MESA_FORMAT_Z24_S8;
535 case PIPE_FORMAT_X8Z24_UNORM:
536 return MESA_FORMAT_Z24_X8;
537 case PIPE_FORMAT_Z24X8_UNORM:
538 return MESA_FORMAT_X8_Z24;
539 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
540 return MESA_FORMAT_S8_Z24;
541 case PIPE_FORMAT_Z32_FLOAT:
542 return MESA_FORMAT_Z32_FLOAT;
543 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
544 return MESA_FORMAT_Z32_FLOAT_X24S8;
545
546 case PIPE_FORMAT_UYVY:
547 return MESA_FORMAT_YCBCR;
548 case PIPE_FORMAT_YUYV:
549 return MESA_FORMAT_YCBCR_REV;
550
551 #if FEATURE_texture_s3tc
552 case PIPE_FORMAT_DXT1_RGB:
553 return MESA_FORMAT_RGB_DXT1;
554 case PIPE_FORMAT_DXT1_RGBA:
555 return MESA_FORMAT_RGBA_DXT1;
556 case PIPE_FORMAT_DXT3_RGBA:
557 return MESA_FORMAT_RGBA_DXT3;
558 case PIPE_FORMAT_DXT5_RGBA:
559 return MESA_FORMAT_RGBA_DXT5;
560 #if FEATURE_EXT_texture_sRGB
561 case PIPE_FORMAT_DXT1_SRGB:
562 return MESA_FORMAT_SRGB_DXT1;
563 case PIPE_FORMAT_DXT1_SRGBA:
564 return MESA_FORMAT_SRGBA_DXT1;
565 case PIPE_FORMAT_DXT3_SRGBA:
566 return MESA_FORMAT_SRGBA_DXT3;
567 case PIPE_FORMAT_DXT5_SRGBA:
568 return MESA_FORMAT_SRGBA_DXT5;
569 #endif
570 #endif
571
572 #if FEATURE_EXT_texture_sRGB
573 case PIPE_FORMAT_L8A8_SRGB:
574 return MESA_FORMAT_SLA8;
575 case PIPE_FORMAT_L8_SRGB:
576 return MESA_FORMAT_SL8;
577 case PIPE_FORMAT_R8G8B8_SRGB:
578 return MESA_FORMAT_SRGB8;
579 case PIPE_FORMAT_A8B8G8R8_SRGB:
580 return MESA_FORMAT_SRGBA8;
581 case PIPE_FORMAT_B8G8R8A8_SRGB:
582 return MESA_FORMAT_SARGB8;
583 #endif
584 case PIPE_FORMAT_R32G32B32A32_FLOAT:
585 return MESA_FORMAT_RGBA_FLOAT32;
586 case PIPE_FORMAT_R16G16B16A16_FLOAT:
587 return MESA_FORMAT_RGBA_FLOAT16;
588 case PIPE_FORMAT_R32G32B32_FLOAT:
589 return MESA_FORMAT_RGB_FLOAT32;
590 case PIPE_FORMAT_R16G16B16_FLOAT:
591 return MESA_FORMAT_RGB_FLOAT16;
592 case PIPE_FORMAT_L32A32_FLOAT:
593 return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32;
594 case PIPE_FORMAT_L16A16_FLOAT:
595 return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16;
596 case PIPE_FORMAT_L32_FLOAT:
597 return MESA_FORMAT_LUMINANCE_FLOAT32;
598 case PIPE_FORMAT_L16_FLOAT:
599 return MESA_FORMAT_LUMINANCE_FLOAT16;
600 case PIPE_FORMAT_A32_FLOAT:
601 return MESA_FORMAT_ALPHA_FLOAT32;
602 case PIPE_FORMAT_A16_FLOAT:
603 return MESA_FORMAT_ALPHA_FLOAT16;
604 case PIPE_FORMAT_I32_FLOAT:
605 return MESA_FORMAT_INTENSITY_FLOAT32;
606 case PIPE_FORMAT_I16_FLOAT:
607 return MESA_FORMAT_INTENSITY_FLOAT16;
608 case PIPE_FORMAT_R32_FLOAT:
609 return MESA_FORMAT_R_FLOAT32;
610 case PIPE_FORMAT_R16_FLOAT:
611 return MESA_FORMAT_R_FLOAT16;
612 case PIPE_FORMAT_R32G32_FLOAT:
613 return MESA_FORMAT_RG_FLOAT32;
614 case PIPE_FORMAT_R16G16_FLOAT:
615 return MESA_FORMAT_RG_FLOAT16;
616
617 case PIPE_FORMAT_R8_UNORM:
618 return MESA_FORMAT_R8;
619 case PIPE_FORMAT_R16_UNORM:
620 return MESA_FORMAT_R16;
621 case PIPE_FORMAT_R8G8_UNORM:
622 return MESA_FORMAT_GR88;
623 case PIPE_FORMAT_R16G16_UNORM:
624 return MESA_FORMAT_RG1616;
625
626 case PIPE_FORMAT_A8_UINT:
627 return MESA_FORMAT_ALPHA_UINT8;
628 case PIPE_FORMAT_A16_UINT:
629 return MESA_FORMAT_ALPHA_UINT16;
630 case PIPE_FORMAT_A32_UINT:
631 return MESA_FORMAT_ALPHA_UINT32;
632 case PIPE_FORMAT_A8_SINT:
633 return MESA_FORMAT_ALPHA_INT8;
634 case PIPE_FORMAT_A16_SINT:
635 return MESA_FORMAT_ALPHA_INT16;
636 case PIPE_FORMAT_A32_SINT:
637 return MESA_FORMAT_ALPHA_INT32;
638
639 case PIPE_FORMAT_I8_UINT:
640 return MESA_FORMAT_INTENSITY_UINT8;
641 case PIPE_FORMAT_I16_UINT:
642 return MESA_FORMAT_INTENSITY_UINT16;
643 case PIPE_FORMAT_I32_UINT:
644 return MESA_FORMAT_INTENSITY_UINT32;
645 case PIPE_FORMAT_I8_SINT:
646 return MESA_FORMAT_INTENSITY_INT8;
647 case PIPE_FORMAT_I16_SINT:
648 return MESA_FORMAT_INTENSITY_INT16;
649 case PIPE_FORMAT_I32_SINT:
650 return MESA_FORMAT_INTENSITY_INT32;
651
652 case PIPE_FORMAT_L8_UINT:
653 return MESA_FORMAT_LUMINANCE_UINT8;
654 case PIPE_FORMAT_L16_UINT:
655 return MESA_FORMAT_LUMINANCE_UINT16;
656 case PIPE_FORMAT_L32_UINT:
657 return MESA_FORMAT_LUMINANCE_UINT32;
658 case PIPE_FORMAT_L8_SINT:
659 return MESA_FORMAT_LUMINANCE_INT8;
660 case PIPE_FORMAT_L16_SINT:
661 return MESA_FORMAT_LUMINANCE_INT16;
662 case PIPE_FORMAT_L32_SINT:
663 return MESA_FORMAT_LUMINANCE_INT32;
664
665 case PIPE_FORMAT_L8A8_UINT:
666 return MESA_FORMAT_LUMINANCE_ALPHA_UINT8;
667 case PIPE_FORMAT_L16A16_UINT:
668 return MESA_FORMAT_LUMINANCE_ALPHA_UINT16;
669 case PIPE_FORMAT_L32A32_UINT:
670 return MESA_FORMAT_LUMINANCE_ALPHA_UINT32;
671 case PIPE_FORMAT_L8A8_SINT:
672 return MESA_FORMAT_LUMINANCE_ALPHA_INT8;
673 case PIPE_FORMAT_L16A16_SINT:
674 return MESA_FORMAT_LUMINANCE_ALPHA_INT16;
675 case PIPE_FORMAT_L32A32_SINT:
676 return MESA_FORMAT_LUMINANCE_ALPHA_INT32;
677
678 case PIPE_FORMAT_R8_SINT:
679 return MESA_FORMAT_R_INT8;
680 case PIPE_FORMAT_R8G8_SINT:
681 return MESA_FORMAT_RG_INT8;
682 case PIPE_FORMAT_R8G8B8_SINT:
683 return MESA_FORMAT_RGB_INT8;
684 case PIPE_FORMAT_R8G8B8A8_SINT:
685 return MESA_FORMAT_RGBA_INT8;
686
687 case PIPE_FORMAT_R16_SINT:
688 return MESA_FORMAT_R_INT16;
689 case PIPE_FORMAT_R16G16_SINT:
690 return MESA_FORMAT_RG_INT16;
691 case PIPE_FORMAT_R16G16B16_SINT:
692 return MESA_FORMAT_RGB_INT16;
693 case PIPE_FORMAT_R16G16B16A16_SINT:
694 return MESA_FORMAT_RGBA_INT16;
695
696 case PIPE_FORMAT_R32_SINT:
697 return MESA_FORMAT_R_INT32;
698 case PIPE_FORMAT_R32G32_SINT:
699 return MESA_FORMAT_RG_INT32;
700 case PIPE_FORMAT_R32G32B32_SINT:
701 return MESA_FORMAT_RGB_INT32;
702 case PIPE_FORMAT_R32G32B32A32_SINT:
703 return MESA_FORMAT_RGBA_INT32;
704
705 /* unsigned int formats */
706 case PIPE_FORMAT_R8_UINT:
707 return MESA_FORMAT_R_UINT8;
708 case PIPE_FORMAT_R8G8_UINT:
709 return MESA_FORMAT_RG_UINT8;
710 case PIPE_FORMAT_R8G8B8_UINT:
711 return MESA_FORMAT_RGB_UINT8;
712 case PIPE_FORMAT_R8G8B8A8_UINT:
713 return MESA_FORMAT_RGBA_UINT8;
714
715 case PIPE_FORMAT_R16_UINT:
716 return MESA_FORMAT_R_UINT16;
717 case PIPE_FORMAT_R16G16_UINT:
718 return MESA_FORMAT_RG_UINT16;
719 case PIPE_FORMAT_R16G16B16_UINT:
720 return MESA_FORMAT_RGB_UINT16;
721 case PIPE_FORMAT_R16G16B16A16_UINT:
722 return MESA_FORMAT_RGBA_UINT16;
723
724 case PIPE_FORMAT_R32_UINT:
725 return MESA_FORMAT_R_UINT32;
726 case PIPE_FORMAT_R32G32_UINT:
727 return MESA_FORMAT_RG_UINT32;
728 case PIPE_FORMAT_R32G32B32_UINT:
729 return MESA_FORMAT_RGB_UINT32;
730 case PIPE_FORMAT_R32G32B32A32_UINT:
731 return MESA_FORMAT_RGBA_UINT32;
732
733 case PIPE_FORMAT_RGTC1_UNORM:
734 return MESA_FORMAT_RED_RGTC1;
735 case PIPE_FORMAT_RGTC1_SNORM:
736 return MESA_FORMAT_SIGNED_RED_RGTC1;
737 case PIPE_FORMAT_RGTC2_UNORM:
738 return MESA_FORMAT_RG_RGTC2;
739 case PIPE_FORMAT_RGTC2_SNORM:
740 return MESA_FORMAT_SIGNED_RG_RGTC2;
741
742 case PIPE_FORMAT_LATC1_UNORM:
743 return MESA_FORMAT_L_LATC1;
744 case PIPE_FORMAT_LATC1_SNORM:
745 return MESA_FORMAT_SIGNED_L_LATC1;
746 case PIPE_FORMAT_LATC2_UNORM:
747 return MESA_FORMAT_LA_LATC2;
748 case PIPE_FORMAT_LATC2_SNORM:
749 return MESA_FORMAT_SIGNED_LA_LATC2;
750
751 case PIPE_FORMAT_ETC1_RGB8:
752 return MESA_FORMAT_ETC1_RGB8;
753
754 /* signed normalized formats */
755 case PIPE_FORMAT_R8_SNORM:
756 return MESA_FORMAT_SIGNED_R8;
757 case PIPE_FORMAT_R8G8_SNORM:
758 return MESA_FORMAT_SIGNED_RG88_REV;
759 case PIPE_FORMAT_R8G8B8A8_SNORM:
760 return MESA_FORMAT_SIGNED_RGBA8888_REV;
761
762 case PIPE_FORMAT_A8_SNORM:
763 return MESA_FORMAT_SIGNED_A8;
764 case PIPE_FORMAT_L8_SNORM:
765 return MESA_FORMAT_SIGNED_L8;
766 case PIPE_FORMAT_L8A8_SNORM:
767 return MESA_FORMAT_SIGNED_AL88;
768 case PIPE_FORMAT_I8_SNORM:
769 return MESA_FORMAT_SIGNED_I8;
770
771 case PIPE_FORMAT_R16_SNORM:
772 return MESA_FORMAT_SIGNED_R16;
773 case PIPE_FORMAT_R16G16_SNORM:
774 return MESA_FORMAT_SIGNED_GR1616;
775 case PIPE_FORMAT_R16G16B16A16_SNORM:
776 return MESA_FORMAT_SIGNED_RGBA_16;
777
778 case PIPE_FORMAT_A16_SNORM:
779 return MESA_FORMAT_SIGNED_A16;
780 case PIPE_FORMAT_L16_SNORM:
781 return MESA_FORMAT_SIGNED_L16;
782 case PIPE_FORMAT_L16A16_SNORM:
783 return MESA_FORMAT_SIGNED_AL1616;
784 case PIPE_FORMAT_I16_SNORM:
785 return MESA_FORMAT_SIGNED_I16;
786
787 case PIPE_FORMAT_R9G9B9E5_FLOAT:
788 return MESA_FORMAT_RGB9_E5_FLOAT;
789 case PIPE_FORMAT_R11G11B10_FLOAT:
790 return MESA_FORMAT_R11_G11_B10_FLOAT;
791
792 case PIPE_FORMAT_B10G10R10A2_UINT:
793 return MESA_FORMAT_ARGB2101010_UINT;
794 default:
795 assert(0);
796 return MESA_FORMAT_NONE;
797 }
798 }
799
800
801 /**
802 * Map GL texture formats to Gallium pipe formats.
803 */
804 struct format_mapping
805 {
806 GLenum glFormats[18]; /**< list of GLenum formats, 0-terminated */
807 enum pipe_format pipeFormats[10]; /**< list of pipe formats, 0-terminated */
808 };
809
810
811 #define DEFAULT_RGBA_FORMATS \
812 PIPE_FORMAT_B8G8R8A8_UNORM, \
813 PIPE_FORMAT_A8R8G8B8_UNORM, \
814 PIPE_FORMAT_A8B8G8R8_UNORM, \
815 PIPE_FORMAT_B5G6R5_UNORM, \
816 0
817
818 #define DEFAULT_RGB_FORMATS \
819 PIPE_FORMAT_B8G8R8X8_UNORM, \
820 PIPE_FORMAT_X8R8G8B8_UNORM, \
821 PIPE_FORMAT_X8B8G8R8_UNORM, \
822 PIPE_FORMAT_B8G8R8A8_UNORM, \
823 PIPE_FORMAT_A8R8G8B8_UNORM, \
824 PIPE_FORMAT_A8B8G8R8_UNORM, \
825 PIPE_FORMAT_B5G6R5_UNORM, \
826 0
827
828 #define DEFAULT_SRGBA_FORMATS \
829 PIPE_FORMAT_B8G8R8A8_SRGB, \
830 PIPE_FORMAT_A8R8G8B8_SRGB, \
831 PIPE_FORMAT_A8B8G8R8_SRGB, \
832 0
833
834 #define DEFAULT_DEPTH_FORMATS \
835 PIPE_FORMAT_Z24X8_UNORM, \
836 PIPE_FORMAT_X8Z24_UNORM, \
837 PIPE_FORMAT_Z16_UNORM, \
838 PIPE_FORMAT_Z24_UNORM_S8_UINT, \
839 PIPE_FORMAT_S8_UINT_Z24_UNORM, \
840 0
841
842 /**
843 * This table maps OpenGL texture format enums to Gallium pipe_format enums.
844 * Multiple GL enums might map to multiple pipe_formats.
845 * The first pipe format in the list that's supported is the one that's chosen.
846 */
847 static const struct format_mapping format_map[] = {
848 /* Basic RGB, RGBA formats */
849 {
850 { GL_RGB10, GL_RGB10_A2, 0 },
851 { PIPE_FORMAT_B10G10R10A2_UNORM, DEFAULT_RGBA_FORMATS }
852 },
853 {
854 { 4, GL_RGBA, GL_RGBA8, 0 },
855 { PIPE_FORMAT_R8G8B8A8_UNORM, DEFAULT_RGBA_FORMATS }
856 },
857 {
858 { GL_BGRA, 0 },
859 { PIPE_FORMAT_B8G8R8A8_UNORM, DEFAULT_RGBA_FORMATS }
860 },
861 {
862 { 3, GL_RGB, GL_RGB8, 0 },
863 { DEFAULT_RGB_FORMATS }
864 },
865 {
866 { GL_RGB12, GL_RGB16, GL_RGBA12, GL_RGBA16, 0 },
867 { PIPE_FORMAT_R16G16B16A16_UNORM, DEFAULT_RGBA_FORMATS }
868 },
869 {
870 { GL_RGBA4, GL_RGBA2, 0 },
871 { PIPE_FORMAT_B4G4R4A4_UNORM, DEFAULT_RGBA_FORMATS }
872 },
873 {
874 { GL_RGB5_A1, 0 },
875 { PIPE_FORMAT_B5G5R5A1_UNORM, DEFAULT_RGBA_FORMATS }
876 },
877 {
878 { GL_R3_G3_B2, 0 },
879 { PIPE_FORMAT_B2G3R3_UNORM, PIPE_FORMAT_B5G6R5_UNORM,
880 PIPE_FORMAT_B5G5R5A1_UNORM, DEFAULT_RGBA_FORMATS }
881 },
882 {
883 { GL_RGB5, GL_RGB4 },
884 { PIPE_FORMAT_B5G6R5_UNORM, PIPE_FORMAT_B5G5R5A1_UNORM,
885 DEFAULT_RGBA_FORMATS }
886 },
887
888 /* basic Alpha formats */
889 {
890 { GL_ALPHA12, GL_ALPHA16, 0 },
891 { PIPE_FORMAT_A16_UNORM, PIPE_FORMAT_A8_UNORM,
892 DEFAULT_RGBA_FORMATS }
893 },
894 {
895 { GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_COMPRESSED_ALPHA, 0 },
896 { PIPE_FORMAT_A8_UNORM, DEFAULT_RGBA_FORMATS }
897 },
898
899 /* basic Luminance formats */
900 {
901 { GL_LUMINANCE12, GL_LUMINANCE16, 0 },
902 { PIPE_FORMAT_L16_UNORM, PIPE_FORMAT_L8_UNORM, DEFAULT_RGB_FORMATS }
903 },
904 {
905 { 1, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, 0 },
906 { PIPE_FORMAT_L8_UNORM, DEFAULT_RGB_FORMATS }
907 },
908
909 /* basic Luminance/Alpha formats */
910 {
911 { GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12,
912 GL_LUMINANCE16_ALPHA16, 0},
913 { PIPE_FORMAT_L16A16_UNORM, PIPE_FORMAT_L8A8_UNORM,
914 DEFAULT_RGBA_FORMATS }
915 },
916 {
917 { 2, GL_LUMINANCE_ALPHA, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, 0 },
918 { PIPE_FORMAT_L8A8_UNORM, DEFAULT_RGBA_FORMATS }
919 },
920 {
921 { GL_LUMINANCE4_ALPHA4, 0 },
922 { PIPE_FORMAT_L4A4_UNORM, PIPE_FORMAT_L8A8_UNORM,
923 DEFAULT_RGBA_FORMATS }
924 },
925
926 /* basic Intensity formats */
927 {
928 { GL_INTENSITY12, GL_INTENSITY16, 0 },
929 { PIPE_FORMAT_I16_UNORM, PIPE_FORMAT_I8_UNORM, DEFAULT_RGBA_FORMATS }
930 },
931 {
932 { GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8,
933 GL_COMPRESSED_INTENSITY, 0 },
934 { PIPE_FORMAT_I8_UNORM, DEFAULT_RGBA_FORMATS }
935 },
936
937 /* YCbCr */
938 {
939 { GL_YCBCR_MESA, 0 },
940 { PIPE_FORMAT_UYVY, PIPE_FORMAT_YUYV, 0 }
941 },
942
943 /* compressed formats */ /* XXX PIPE_BIND_SAMPLER_VIEW only */
944 {
945 { GL_COMPRESSED_RGB, 0 },
946 { PIPE_FORMAT_DXT1_RGB, DEFAULT_RGB_FORMATS }
947 },
948 {
949 { GL_COMPRESSED_RGBA, 0 },
950 { PIPE_FORMAT_DXT5_RGBA, DEFAULT_RGBA_FORMATS }
951 },
952 {
953 { GL_RGB_S3TC, GL_RGB4_S3TC, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, 0 },
954 { PIPE_FORMAT_DXT1_RGB, 0 }
955 },
956 {
957 { GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, 0 },
958 { PIPE_FORMAT_DXT1_RGBA, 0 }
959 },
960 {
961 { GL_RGBA_S3TC, GL_RGBA4_S3TC, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, 0 },
962 { PIPE_FORMAT_DXT3_RGBA, 0 }
963 },
964 {
965 { GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0 },
966 { PIPE_FORMAT_DXT5_RGBA, 0 }
967 },
968
969 #if 0
970 {
971 { GL_COMPRESSED_RGB_FXT1_3DFX, 0 },
972 { PIPE_FORMAT_RGB_FXT1, 0 }
973 },
974 {
975 { GL_COMPRESSED_RGBA_FXT1_3DFX, 0 },
976 { PIPE_FORMAT_RGBA_FXT1, 0 }
977 },
978 #endif
979
980 /* Depth formats */
981 {
982 { GL_DEPTH_COMPONENT16, 0 },
983 { PIPE_FORMAT_Z16_UNORM, DEFAULT_DEPTH_FORMATS }
984 },
985 {
986 { GL_DEPTH_COMPONENT24, 0 },
987 { PIPE_FORMAT_Z24X8_UNORM, PIPE_FORMAT_X8Z24_UNORM,
988 DEFAULT_DEPTH_FORMATS }
989 },
990 {
991 { GL_DEPTH_COMPONENT32, 0 },
992 { PIPE_FORMAT_Z32_UNORM, DEFAULT_DEPTH_FORMATS }
993 },
994 {
995 { GL_DEPTH_COMPONENT, 0 },
996 { DEFAULT_DEPTH_FORMATS }
997 },
998 {
999 { GL_DEPTH_COMPONENT32F, 0 },
1000 { PIPE_FORMAT_Z32_FLOAT, 0 }
1001 },
1002
1003 /* stencil formats */
1004 {
1005 { GL_STENCIL_INDEX, GL_STENCIL_INDEX1_EXT, GL_STENCIL_INDEX4_EXT,
1006 GL_STENCIL_INDEX8_EXT, GL_STENCIL_INDEX16_EXT, 0 },
1007 {
1008 PIPE_FORMAT_S8_UINT, PIPE_FORMAT_Z24_UNORM_S8_UINT,
1009 PIPE_FORMAT_S8_UINT_Z24_UNORM, 0
1010 }
1011 },
1012
1013 /* Depth / Stencil formats */
1014 {
1015 { GL_DEPTH_STENCIL_EXT, GL_DEPTH24_STENCIL8_EXT, 0 },
1016 { PIPE_FORMAT_Z24_UNORM_S8_UINT, PIPE_FORMAT_S8_UINT_Z24_UNORM, 0 }
1017 },
1018 {
1019 { GL_DEPTH32F_STENCIL8, 0 },
1020 { PIPE_FORMAT_Z32_FLOAT_S8X24_UINT, 0 }
1021 },
1022
1023 /* sRGB formats */
1024 {
1025 { GL_SRGB_EXT, GL_SRGB8_EXT, GL_SRGB_ALPHA_EXT, GL_SRGB8_ALPHA8_EXT, 0 },
1026 { DEFAULT_SRGBA_FORMATS }
1027 },
1028 {
1029 { GL_COMPRESSED_SRGB_EXT, GL_COMPRESSED_SRGB_S3TC_DXT1_EXT, 0 },
1030 { PIPE_FORMAT_DXT1_SRGB, DEFAULT_SRGBA_FORMATS }
1031 },
1032 {
1033 { GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT, 0 },
1034 { PIPE_FORMAT_DXT1_SRGBA, 0 }
1035 },
1036 {
1037 { GL_COMPRESSED_SRGB_ALPHA_EXT,
1038 GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT, 0 },
1039 { PIPE_FORMAT_DXT3_SRGBA, DEFAULT_SRGBA_FORMATS }
1040 },
1041 {
1042 { GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, 0 },
1043 { PIPE_FORMAT_DXT5_SRGBA, 0 }
1044 },
1045 {
1046 { GL_SLUMINANCE_ALPHA_EXT, GL_SLUMINANCE8_ALPHA8_EXT,
1047 GL_COMPRESSED_SLUMINANCE_EXT, GL_COMPRESSED_SLUMINANCE_ALPHA_EXT, 0 },
1048 { PIPE_FORMAT_L8A8_SRGB, DEFAULT_SRGBA_FORMATS }
1049 },
1050 {
1051 { GL_SLUMINANCE_EXT, GL_SLUMINANCE8_EXT, 0 },
1052 { PIPE_FORMAT_L8_SRGB, DEFAULT_SRGBA_FORMATS }
1053 },
1054
1055 /* 16-bit float formats */
1056 {
1057 { GL_RGBA16F_ARB, 0 },
1058 { PIPE_FORMAT_R16G16B16A16_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
1059 },
1060 {
1061 { GL_RGB16F_ARB, 0 },
1062 { PIPE_FORMAT_R16G16B16_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT,
1063 PIPE_FORMAT_R32G32B32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
1064 },
1065 {
1066 { GL_LUMINANCE_ALPHA16F_ARB, 0 },
1067 { PIPE_FORMAT_L16A16_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT,
1068 PIPE_FORMAT_L32A32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
1069 },
1070 {
1071 { GL_ALPHA16F_ARB, 0 },
1072 { PIPE_FORMAT_A16_FLOAT, PIPE_FORMAT_L16A16_FLOAT,
1073 PIPE_FORMAT_A32_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT,
1074 PIPE_FORMAT_L32A32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
1075 },
1076 {
1077 { GL_INTENSITY16F_ARB, 0 },
1078 { PIPE_FORMAT_I16_FLOAT, PIPE_FORMAT_L16A16_FLOAT,
1079 PIPE_FORMAT_I32_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT,
1080 PIPE_FORMAT_L32A32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
1081 },
1082 {
1083 { GL_LUMINANCE16F_ARB, 0 },
1084 { PIPE_FORMAT_L16_FLOAT, PIPE_FORMAT_L16A16_FLOAT,
1085 PIPE_FORMAT_L32_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT,
1086 PIPE_FORMAT_L32A32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
1087 },
1088 {
1089 { GL_R16F, 0 },
1090 { PIPE_FORMAT_R16_FLOAT, PIPE_FORMAT_R16G16_FLOAT,
1091 PIPE_FORMAT_R32_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT,
1092 PIPE_FORMAT_R32G32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
1093 },
1094 {
1095 { GL_RG16F, 0 },
1096 { PIPE_FORMAT_R16G16_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT,
1097 PIPE_FORMAT_R32G32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
1098 },
1099
1100 /* 32-bit float formats */
1101 {
1102 { GL_RGBA32F_ARB, 0 },
1103 { PIPE_FORMAT_R32G32B32A32_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT, 0 }
1104 },
1105 {
1106 { GL_RGB32F_ARB, 0 },
1107 { PIPE_FORMAT_R32G32B32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT,
1108 PIPE_FORMAT_R16G16B16A16_FLOAT, 0 }
1109 },
1110 {
1111 { GL_LUMINANCE_ALPHA32F_ARB, 0 },
1112 { PIPE_FORMAT_L32A32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT,
1113 PIPE_FORMAT_L16A16_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT, 0 }
1114 },
1115 {
1116 { GL_ALPHA32F_ARB, 0 },
1117 { PIPE_FORMAT_A32_FLOAT, PIPE_FORMAT_L32A32_FLOAT,
1118 PIPE_FORMAT_R32G32B32A32_FLOAT, PIPE_FORMAT_A16_FLOAT,
1119 PIPE_FORMAT_L16A16_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT, 0 }
1120 },
1121 {
1122 { GL_INTENSITY32F_ARB, 0 },
1123 { PIPE_FORMAT_I32_FLOAT, PIPE_FORMAT_L32A32_FLOAT,
1124 PIPE_FORMAT_R32G32B32A32_FLOAT, PIPE_FORMAT_I16_FLOAT,
1125 PIPE_FORMAT_L16A16_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT, 0 }
1126 },
1127 {
1128 { GL_LUMINANCE32F_ARB, 0 },
1129 { PIPE_FORMAT_L32_FLOAT, PIPE_FORMAT_L32A32_FLOAT,
1130 PIPE_FORMAT_R32G32B32A32_FLOAT, PIPE_FORMAT_L16_FLOAT,
1131 PIPE_FORMAT_L16A16_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT, 0 }
1132 },
1133 {
1134 { GL_R32F, 0 },
1135 { PIPE_FORMAT_R32_FLOAT, PIPE_FORMAT_R32G32_FLOAT,
1136 PIPE_FORMAT_R32G32B32A32_FLOAT, PIPE_FORMAT_R16_FLOAT,
1137 PIPE_FORMAT_R16G16_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT, 0 }
1138 },
1139 {
1140 { GL_RG32F, 0 },
1141 { PIPE_FORMAT_R32G32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT,
1142 PIPE_FORMAT_R16G16_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT, 0 }
1143 },
1144
1145 /* R, RG formats */
1146 {
1147 { GL_RED, GL_R8, 0 },
1148 { PIPE_FORMAT_R8_UNORM, 0 }
1149 },
1150 {
1151 { GL_RG, GL_RG8, 0 },
1152 { PIPE_FORMAT_R8G8_UNORM, 0 }
1153 },
1154 {
1155 { GL_R16, 0 },
1156 { PIPE_FORMAT_R16_UNORM, 0 }
1157 },
1158 {
1159 { GL_RG16, 0 },
1160 { PIPE_FORMAT_R16G16_UNORM, 0 }
1161 },
1162
1163 /* compressed R, RG formats */
1164 {
1165 { GL_COMPRESSED_RED, GL_COMPRESSED_RED_RGTC1, 0 },
1166 { PIPE_FORMAT_RGTC1_UNORM, PIPE_FORMAT_R8_UNORM, 0 }
1167 },
1168 {
1169 { GL_COMPRESSED_SIGNED_RED_RGTC1, 0 },
1170 { PIPE_FORMAT_RGTC1_SNORM, 0 }
1171 },
1172 {
1173 { GL_COMPRESSED_RG, GL_COMPRESSED_RG_RGTC2, 0 },
1174 { PIPE_FORMAT_RGTC2_UNORM, PIPE_FORMAT_R8G8_UNORM, 0 }
1175 },
1176 {
1177 { GL_COMPRESSED_SIGNED_RG_RGTC2, 0 },
1178 { PIPE_FORMAT_RGTC2_SNORM, 0 }
1179 },
1180 {
1181 { GL_COMPRESSED_LUMINANCE, GL_COMPRESSED_LUMINANCE_LATC1_EXT, 0 },
1182 { PIPE_FORMAT_LATC1_UNORM, PIPE_FORMAT_L8_UNORM, 0 }
1183 },
1184 {
1185 { GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT, 0 },
1186 { PIPE_FORMAT_LATC1_SNORM, 0 }
1187 },
1188 {
1189 { GL_COMPRESSED_LUMINANCE_ALPHA, GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT,
1190 GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI, 0 },
1191 { PIPE_FORMAT_LATC2_UNORM, PIPE_FORMAT_L8A8_UNORM, 0 }
1192 },
1193 {
1194 { GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT, 0 },
1195 { PIPE_FORMAT_LATC2_SNORM, 0 }
1196 },
1197
1198 /* ETC1 */
1199 {
1200 { GL_ETC1_RGB8_OES, 0 },
1201 { PIPE_FORMAT_ETC1_RGB8, 0 }
1202 },
1203
1204 /* signed/unsigned integer formats.
1205 */
1206 {
1207 { GL_RED_INTEGER_EXT,
1208 GL_GREEN_INTEGER_EXT,
1209 GL_BLUE_INTEGER_EXT,
1210 GL_RGBA_INTEGER_EXT,
1211 GL_BGRA_INTEGER_EXT,
1212 GL_RGBA8I_EXT, 0 },
1213 { PIPE_FORMAT_R8G8B8A8_SINT, 0 }
1214 },
1215 {
1216 { GL_RGB_INTEGER_EXT,
1217 GL_BGR_INTEGER_EXT,
1218 GL_RGB8I_EXT, 0 },
1219 { PIPE_FORMAT_R8G8B8_SINT,
1220 PIPE_FORMAT_R8G8B8A8_SINT, 0 }
1221 },
1222 {
1223 { GL_ALPHA_INTEGER_EXT,
1224 GL_ALPHA8I_EXT, 0 },
1225 { PIPE_FORMAT_A8_SINT, 0 }
1226 },
1227 {
1228 { GL_ALPHA16I_EXT, 0 },
1229 { PIPE_FORMAT_A16_SINT, 0 }
1230 },
1231 {
1232 { GL_ALPHA32I_EXT, 0 },
1233 { PIPE_FORMAT_A32_SINT, 0 }
1234 },
1235 {
1236 { GL_ALPHA8UI_EXT, 0 },
1237 { PIPE_FORMAT_A8_UINT, 0 }
1238 },
1239 {
1240 { GL_ALPHA16UI_EXT, 0 },
1241 { PIPE_FORMAT_A16_UINT, 0 }
1242 },
1243 {
1244 { GL_ALPHA32UI_EXT, 0 },
1245 { PIPE_FORMAT_A32_UINT, 0 }
1246 },
1247 {
1248 { GL_INTENSITY8I_EXT, 0 },
1249 { PIPE_FORMAT_I8_SINT, 0 }
1250 },
1251 {
1252 { GL_INTENSITY16I_EXT, 0 },
1253 { PIPE_FORMAT_I16_SINT, 0 }
1254 },
1255 {
1256 { GL_INTENSITY32I_EXT, 0 },
1257 { PIPE_FORMAT_I32_SINT, 0 }
1258 },
1259 {
1260 { GL_INTENSITY8UI_EXT, 0 },
1261 { PIPE_FORMAT_I8_UINT, 0 }
1262 },
1263 {
1264 { GL_INTENSITY16UI_EXT, 0 },
1265 { PIPE_FORMAT_I16_UINT, 0 }
1266 },
1267 {
1268 { GL_INTENSITY32UI_EXT, 0 },
1269 { PIPE_FORMAT_I32_UINT, 0 }
1270 },
1271 {
1272 { GL_LUMINANCE8I_EXT, 0 },
1273 { PIPE_FORMAT_L8_SINT, 0 }
1274 },
1275 {
1276 { GL_LUMINANCE16I_EXT, 0 },
1277 { PIPE_FORMAT_L16_SINT, 0 }
1278 },
1279 {
1280 { GL_LUMINANCE32I_EXT, 0 },
1281 { PIPE_FORMAT_L32_SINT, 0 }
1282 },
1283 {
1284 { GL_LUMINANCE_INTEGER_EXT,
1285 GL_LUMINANCE8UI_EXT, 0 },
1286 { PIPE_FORMAT_L8_UINT, 0 }
1287 },
1288 {
1289 { GL_LUMINANCE16UI_EXT, 0 },
1290 { PIPE_FORMAT_L16_UINT, 0 }
1291 },
1292 {
1293 { GL_LUMINANCE32UI_EXT, 0 },
1294 { PIPE_FORMAT_L32_UINT, 0 }
1295 },
1296 {
1297 { GL_LUMINANCE_ALPHA_INTEGER_EXT,
1298 GL_LUMINANCE_ALPHA8I_EXT, 0 },
1299 { PIPE_FORMAT_L8A8_SINT, 0 }
1300 },
1301 {
1302 { GL_LUMINANCE_ALPHA16I_EXT, 0 },
1303 { PIPE_FORMAT_L16A16_SINT, 0 }
1304 },
1305 {
1306 { GL_LUMINANCE_ALPHA32I_EXT, 0 },
1307 { PIPE_FORMAT_L32A32_SINT, 0 }
1308 },
1309 {
1310 { GL_LUMINANCE_ALPHA8UI_EXT, 0 },
1311 { PIPE_FORMAT_L8A8_UINT, 0 }
1312 },
1313 {
1314 { GL_LUMINANCE_ALPHA16UI_EXT, 0 },
1315 { PIPE_FORMAT_L16A16_UINT, 0 }
1316 },
1317 {
1318 { GL_LUMINANCE_ALPHA32UI_EXT, 0 },
1319 { PIPE_FORMAT_L32A32_UINT, 0 }
1320 },
1321 {
1322 { GL_RGB16I_EXT, 0 },
1323 { PIPE_FORMAT_R16G16B16_SINT,
1324 PIPE_FORMAT_R16G16B16A16_SINT, 0 },
1325 },
1326 {
1327 { GL_RGBA16I_EXT, 0 },
1328 { PIPE_FORMAT_R16G16B16A16_SINT, 0 },
1329 },
1330 {
1331 { GL_RGB32I_EXT, 0 },
1332 { PIPE_FORMAT_R32G32B32_SINT,
1333 PIPE_FORMAT_R32G32B32A32_SINT, 0 },
1334 },
1335 {
1336 { GL_RGBA32I_EXT, 0 },
1337 { PIPE_FORMAT_R32G32B32A32_SINT, 0 }
1338 },
1339 {
1340 { GL_RGBA8UI_EXT, 0 },
1341 { PIPE_FORMAT_R8G8B8A8_UINT, 0 }
1342 },
1343 {
1344 { GL_RGB8UI_EXT, 0 },
1345 { PIPE_FORMAT_R8G8B8_UINT,
1346 PIPE_FORMAT_R8G8B8A8_UINT, 0 }
1347 },
1348 {
1349 { GL_RGB16UI_EXT, 0 },
1350 { PIPE_FORMAT_R16G16B16_UINT,
1351 PIPE_FORMAT_R16G16B16A16_UINT, 0 }
1352 },
1353 {
1354 { GL_RGBA16UI_EXT, 0 },
1355 { PIPE_FORMAT_R16G16B16A16_UINT, 0 }
1356 },
1357 {
1358 { GL_RGB32UI_EXT, 0},
1359 { PIPE_FORMAT_R32G32B32_UINT,
1360 PIPE_FORMAT_R32G32B32A32_UINT, 0 }
1361 },
1362 {
1363 { GL_RGBA32UI_EXT, 0},
1364 { PIPE_FORMAT_R32G32B32A32_UINT, 0 }
1365 },
1366 {
1367 { GL_R8I, 0},
1368 { PIPE_FORMAT_R8_SINT, 0},
1369 },
1370 {
1371 { GL_R16I, 0},
1372 { PIPE_FORMAT_R16_SINT, 0},
1373 },
1374 {
1375 { GL_R32I, 0},
1376 { PIPE_FORMAT_R32_SINT, 0},
1377 },
1378 {
1379 { GL_R8UI, 0},
1380 { PIPE_FORMAT_R8_UINT, 0},
1381 },
1382 {
1383 { GL_R16UI, 0},
1384 { PIPE_FORMAT_R16_UINT, 0},
1385 },
1386 {
1387 { GL_R32UI, 0},
1388 { PIPE_FORMAT_R32_UINT, 0},
1389 },
1390 {
1391 { GL_RG8I, 0},
1392 { PIPE_FORMAT_R8G8_SINT, 0},
1393 },
1394 {
1395 { GL_RG16I, 0},
1396 { PIPE_FORMAT_R16G16_SINT, 0},
1397 },
1398 {
1399 { GL_RG32I, 0},
1400 { PIPE_FORMAT_R32G32_SINT, 0},
1401 },
1402 {
1403 { GL_RG8UI, 0},
1404 { PIPE_FORMAT_R8G8_UINT, 0},
1405 },
1406 {
1407 { GL_RG16UI, 0},
1408 { PIPE_FORMAT_R16G16_UINT, 0},
1409 },
1410 {
1411 { GL_RG32UI, 0},
1412 { PIPE_FORMAT_R32G32_UINT, 0},
1413 },
1414 /* signed normalized formats */
1415 {
1416 { GL_RED_SNORM, GL_R8_SNORM, 0 },
1417 { PIPE_FORMAT_R8_SNORM, PIPE_FORMAT_R8G8_SNORM,
1418 PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1419 },
1420 {
1421 { GL_R16_SNORM, 0 },
1422 { PIPE_FORMAT_R16_SNORM,
1423 PIPE_FORMAT_R16G16_SNORM,
1424 PIPE_FORMAT_R16G16B16A16_SNORM,
1425 PIPE_FORMAT_R8_SNORM,
1426 PIPE_FORMAT_R8G8_SNORM,
1427 PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1428 },
1429 {
1430 { GL_RG_SNORM, GL_RG8_SNORM, 0 },
1431 { PIPE_FORMAT_R8G8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1432 },
1433 {
1434 { GL_RG16_SNORM, 0 },
1435 { PIPE_FORMAT_R16G16_SNORM, PIPE_FORMAT_R16G16B16A16_SNORM,
1436 PIPE_FORMAT_R8G8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1437 },
1438 {
1439 { GL_RGB_SNORM, GL_RGB8_SNORM, GL_RGBA_SNORM, GL_RGBA8_SNORM, 0 },
1440 { PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1441 },
1442 {
1443 { GL_RGB16_SNORM, GL_RGBA16_SNORM, 0 },
1444 { PIPE_FORMAT_R16G16B16A16_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1445 },
1446 {
1447 { GL_ALPHA_SNORM, GL_ALPHA8_SNORM, 0 },
1448 { PIPE_FORMAT_A8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1449 },
1450 {
1451 { GL_ALPHA16_SNORM, 0 },
1452 { PIPE_FORMAT_A16_SNORM, PIPE_FORMAT_R16G16B16A16_SNORM,
1453 PIPE_FORMAT_A8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1454 },
1455 {
1456 { GL_LUMINANCE_SNORM, GL_LUMINANCE8_SNORM, 0 },
1457 { PIPE_FORMAT_L8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1458 },
1459 {
1460 { GL_LUMINANCE16_SNORM, 0 },
1461 { PIPE_FORMAT_L16_SNORM, PIPE_FORMAT_R16G16B16A16_SNORM,
1462 PIPE_FORMAT_L8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1463 },
1464 {
1465 { GL_LUMINANCE_ALPHA_SNORM, GL_LUMINANCE8_ALPHA8_SNORM, 0 },
1466 { PIPE_FORMAT_L8A8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1467 },
1468 {
1469 { GL_LUMINANCE16_ALPHA16_SNORM, 0 },
1470 { PIPE_FORMAT_L16A16_SNORM, PIPE_FORMAT_R16G16B16A16_SNORM,
1471 PIPE_FORMAT_L8A8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1472 },
1473 {
1474 { GL_INTENSITY_SNORM, GL_INTENSITY8_SNORM, 0 },
1475 { PIPE_FORMAT_I8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1476 },
1477 {
1478 { GL_INTENSITY16_SNORM, 0 },
1479 { PIPE_FORMAT_I16_SNORM, PIPE_FORMAT_R16G16B16A16_SNORM,
1480 PIPE_FORMAT_I8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1481 },
1482 {
1483 { GL_RGB9_E5, 0 },
1484 { PIPE_FORMAT_R9G9B9E5_FLOAT, 0 }
1485 },
1486 {
1487 { GL_R11F_G11F_B10F, 0 },
1488 { PIPE_FORMAT_R11G11B10_FLOAT, 0 }
1489 },
1490 {
1491 { GL_RGB10_A2UI, 0 },
1492 { PIPE_FORMAT_B10G10R10A2_UINT, 0 }
1493 },
1494 };
1495
1496
1497 /**
1498 * Return first supported format from the given list.
1499 */
1500 static enum pipe_format
1501 find_supported_format(struct pipe_screen *screen,
1502 const enum pipe_format formats[],
1503 enum pipe_texture_target target,
1504 unsigned sample_count,
1505 unsigned tex_usage)
1506 {
1507 uint i;
1508 for (i = 0; formats[i]; i++) {
1509 if (screen->is_format_supported(screen, formats[i], target,
1510 sample_count, tex_usage)) {
1511 return formats[i];
1512 }
1513 }
1514 return PIPE_FORMAT_NONE;
1515 }
1516
1517 struct exact_format_mapping
1518 {
1519 GLenum format;
1520 GLenum type;
1521 enum pipe_format pformat;
1522 };
1523
1524 static const struct exact_format_mapping rgba8888_tbl[] =
1525 {
1526 { GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, PIPE_FORMAT_A8B8G8R8_UNORM },
1527 { GL_ABGR_EXT, GL_UNSIGNED_INT_8_8_8_8_REV, PIPE_FORMAT_A8B8G8R8_UNORM },
1528 { GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, PIPE_FORMAT_R8G8B8A8_UNORM },
1529 { GL_ABGR_EXT, GL_UNSIGNED_INT_8_8_8_8, PIPE_FORMAT_R8G8B8A8_UNORM },
1530 { GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, PIPE_FORMAT_A8R8G8B8_UNORM },
1531 { GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, PIPE_FORMAT_B8G8R8A8_UNORM },
1532 { GL_RGBA, GL_UNSIGNED_BYTE, PIPE_FORMAT_R8G8B8A8_UNORM },
1533 { GL_ABGR_EXT, GL_UNSIGNED_BYTE, PIPE_FORMAT_A8B8G8R8_UNORM },
1534 { GL_BGRA, GL_UNSIGNED_BYTE, PIPE_FORMAT_B8G8R8A8_UNORM },
1535 { 0, 0, 0 }
1536 };
1537
1538 static const struct exact_format_mapping rgbx8888_tbl[] =
1539 {
1540 { GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, PIPE_FORMAT_X8R8G8B8_UNORM },
1541 { GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, PIPE_FORMAT_B8G8R8X8_UNORM },
1542 { GL_BGRA, GL_UNSIGNED_BYTE, PIPE_FORMAT_B8G8R8X8_UNORM },
1543 /* No Mesa formats for these Gallium formats:
1544 { GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, PIPE_FORMAT_X8B8G8R8_UNORM },
1545 { GL_ABGR_EXT, GL_UNSIGNED_INT_8_8_8_8_REV, PIPE_FORMAT_X8B8G8R8_UNORM },
1546 { GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, PIPE_FORMAT_R8G8B8X8_UNORM },
1547 { GL_ABGR_EXT, GL_UNSIGNED_INT_8_8_8_8, PIPE_FORMAT_R8G8B8X8_UNORM },
1548 { GL_RGBA, GL_UNSIGNED_BYTE, PIPE_FORMAT_R8G8B8X8_UNORM },
1549 { GL_ABGR_EXT, GL_UNSIGNED_BYTE, PIPE_FORMAT_X8B8G8R8_UNORM },
1550 */
1551 { 0, 0, 0 }
1552 };
1553
1554 static const struct exact_format_mapping rgba1010102_tbl[] =
1555 {
1556 { GL_BGRA, GL_UNSIGNED_INT_2_10_10_10_REV, PIPE_FORMAT_B10G10R10A2_UNORM },
1557 /* No Mesa formats for these Gallium formats:
1558 { GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, PIPE_FORMAT_R10G10B10A2_UNORM },
1559 { GL_ABGR_EXT, GL_UNSIGNED_INT_10_10_10_2, PIPE_FORMAT_R10G10B10A2_UNORM },
1560 { GL_ABGR_EXT, GL_UNSIGNED_INT, PIPE_FORMAT_R10G10B10A2_UNORM },
1561 */
1562 { 0, 0, 0 }
1563 };
1564
1565 /**
1566 * If there is an exact pipe_format match for {internalFormat, format, type}
1567 * return that, otherwise return PIPE_FORMAT_NONE so we can do fuzzy matching.
1568 */
1569 static enum pipe_format
1570 find_exact_format(GLint internalFormat, GLenum format, GLenum type)
1571 {
1572 uint i;
1573 const struct exact_format_mapping* tbl;
1574
1575 if (format == GL_NONE || type == GL_NONE)
1576 return PIPE_FORMAT_NONE;
1577
1578 switch (internalFormat) {
1579 case 4:
1580 case GL_RGBA:
1581 case GL_RGBA8:
1582 tbl = rgba8888_tbl;
1583 break;
1584 case 3:
1585 case GL_RGB:
1586 case GL_RGB8:
1587 tbl = rgbx8888_tbl;
1588 break;
1589 case GL_RGB10_A2:
1590 tbl = rgba1010102_tbl;
1591 break;
1592 default:
1593 return PIPE_FORMAT_NONE;
1594 }
1595
1596 for (i = 0; tbl[i].format; i++)
1597 if (tbl[i].format == format && tbl[i].type == type)
1598 return tbl[i].pformat;
1599
1600 return PIPE_FORMAT_NONE;
1601 }
1602
1603 /**
1604 * Given an OpenGL internalFormat value for a texture or surface, return
1605 * the best matching PIPE_FORMAT_x, or PIPE_FORMAT_NONE if there's no match.
1606 * This is called during glTexImage2D, for example.
1607 *
1608 * The bindings parameter typically has PIPE_BIND_SAMPLER_VIEW set, plus
1609 * either PIPE_BINDING_RENDER_TARGET or PIPE_BINDING_DEPTH_STENCIL if
1610 * we want render-to-texture ability.
1611 *
1612 * \param internalFormat the user value passed to glTexImage2D
1613 * \param target one of PIPE_TEXTURE_x
1614 * \param bindings bitmask of PIPE_BIND_x flags.
1615 */
1616 enum pipe_format
1617 st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
1618 GLenum format, GLenum type,
1619 enum pipe_texture_target target, unsigned sample_count,
1620 unsigned bindings)
1621 {
1622 GET_CURRENT_CONTEXT(ctx); /* XXX this should be a function parameter */
1623 int i, j;
1624 enum pipe_format pf;
1625
1626 /* can't render to compressed formats at this time */
1627 if (_mesa_is_compressed_format(ctx, internalFormat)
1628 && (bindings & ~PIPE_BIND_SAMPLER_VIEW)) {
1629 return PIPE_FORMAT_NONE;
1630 }
1631
1632 /* search for exact matches */
1633 pf = find_exact_format(internalFormat, format, type);
1634 if (pf != PIPE_FORMAT_NONE &&
1635 screen->is_format_supported(screen, pf,
1636 target, sample_count, bindings))
1637 return pf;
1638
1639 /* search table for internalFormat */
1640 for (i = 0; i < Elements(format_map); i++) {
1641 const struct format_mapping *mapping = &format_map[i];
1642 for (j = 0; mapping->glFormats[j]; j++) {
1643 if (mapping->glFormats[j] == internalFormat) {
1644 /* Found the desired internal format. Find first pipe format
1645 * which is supported by the driver.
1646 */
1647 return find_supported_format(screen, mapping->pipeFormats,
1648 target, sample_count, bindings);
1649 }
1650 }
1651 }
1652
1653 _mesa_problem(NULL, "unhandled format!\n");
1654 return PIPE_FORMAT_NONE;
1655 }
1656
1657
1658 /**
1659 * Called by FBO code to choose a PIPE_FORMAT_ for drawing surfaces.
1660 */
1661 enum pipe_format
1662 st_choose_renderbuffer_format(struct pipe_screen *screen,
1663 GLenum internalFormat, unsigned sample_count)
1664 {
1665 uint usage;
1666 if (_mesa_is_depth_or_stencil_format(internalFormat))
1667 usage = PIPE_BIND_DEPTH_STENCIL;
1668 else
1669 usage = PIPE_BIND_RENDER_TARGET;
1670 return st_choose_format(screen, internalFormat, GL_NONE, GL_NONE, PIPE_TEXTURE_2D,
1671 sample_count, usage);
1672 }
1673
1674
1675 gl_format
1676 st_ChooseTextureFormat_renderable(struct gl_context *ctx, GLint internalFormat,
1677 GLenum format, GLenum type, GLboolean renderable)
1678 {
1679 struct pipe_screen *screen = st_context(ctx)->pipe->screen;
1680 enum pipe_format pFormat;
1681 uint bindings;
1682
1683 (void) format;
1684 (void) type;
1685
1686 /* GL textures may wind up being render targets, but we don't know
1687 * that in advance. Specify potential render target flags now.
1688 */
1689 bindings = PIPE_BIND_SAMPLER_VIEW;
1690 if (renderable) {
1691 if (_mesa_is_depth_or_stencil_format(internalFormat))
1692 bindings |= PIPE_BIND_DEPTH_STENCIL;
1693 else
1694 bindings |= PIPE_BIND_RENDER_TARGET;
1695 }
1696
1697 pFormat = st_choose_format(screen, internalFormat, format, type,
1698 PIPE_TEXTURE_2D, 0, bindings);
1699
1700 if (pFormat == PIPE_FORMAT_NONE) {
1701 /* try choosing format again, this time without render target bindings */
1702 pFormat = st_choose_format(screen, internalFormat, format, type,
1703 PIPE_TEXTURE_2D, 0, PIPE_BIND_SAMPLER_VIEW);
1704 }
1705
1706 if (pFormat == PIPE_FORMAT_NONE) {
1707 /* no luck at all */
1708 return MESA_FORMAT_NONE;
1709 }
1710
1711 return st_pipe_format_to_mesa_format(pFormat);
1712 }
1713
1714
1715 /**
1716 * Called via ctx->Driver.ChooseTextureFormat().
1717 */
1718 gl_format
1719 st_ChooseTextureFormat(struct gl_context *ctx, GLint internalFormat,
1720 GLenum format, GLenum type)
1721 {
1722 boolean want_renderable =
1723 internalFormat == 3 || internalFormat == 4 ||
1724 internalFormat == GL_RGB || internalFormat == GL_RGBA ||
1725 internalFormat == GL_RGB8 || internalFormat == GL_RGBA8 ||
1726 internalFormat == GL_BGRA;
1727
1728 return st_ChooseTextureFormat_renderable(ctx, internalFormat,
1729 format, type, want_renderable);
1730 }
1731
1732 /**
1733 * Test if a gallium format is equivalent to a GL format/type.
1734 */
1735 GLboolean
1736 st_equal_formats(enum pipe_format pFormat, GLenum format, GLenum type)
1737 {
1738 switch (pFormat) {
1739 case PIPE_FORMAT_A8B8G8R8_UNORM:
1740 return format == GL_RGBA && type == GL_UNSIGNED_BYTE;
1741 case PIPE_FORMAT_A8R8G8B8_UNORM:
1742 return format == GL_BGRA && type == GL_UNSIGNED_BYTE;
1743 case PIPE_FORMAT_B5G6R5_UNORM:
1744 return format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5;
1745 /* XXX more combos... */
1746 default:
1747 return GL_FALSE;
1748 }
1749 }
1750
1751 GLboolean
1752 st_sampler_compat_formats(enum pipe_format format1, enum pipe_format format2)
1753 {
1754 if (format1 == format2)
1755 return GL_TRUE;
1756
1757 if (format1 == PIPE_FORMAT_B8G8R8A8_UNORM &&
1758 format2 == PIPE_FORMAT_B8G8R8X8_UNORM)
1759 return GL_TRUE;
1760
1761 if (format1 == PIPE_FORMAT_B8G8R8X8_UNORM &&
1762 format2 == PIPE_FORMAT_B8G8R8A8_UNORM)
1763 return GL_TRUE;
1764
1765 if (format1 == PIPE_FORMAT_A8B8G8R8_UNORM &&
1766 format2 == PIPE_FORMAT_X8B8G8R8_UNORM)
1767 return GL_TRUE;
1768
1769 if (format1 == PIPE_FORMAT_X8B8G8R8_UNORM &&
1770 format2 == PIPE_FORMAT_A8B8G8R8_UNORM)
1771 return GL_TRUE;
1772
1773 if (format1 == PIPE_FORMAT_A8R8G8B8_UNORM &&
1774 format2 == PIPE_FORMAT_X8R8G8B8_UNORM)
1775 return GL_TRUE;
1776
1777 if (format1 == PIPE_FORMAT_X8R8G8B8_UNORM &&
1778 format2 == PIPE_FORMAT_A8R8G8B8_UNORM)
1779 return GL_TRUE;
1780
1781 return GL_FALSE;
1782 }
1783
1784
1785
1786 /**
1787 * This is used for translating texture border color and the clear
1788 * color. For example, the clear color is interpreted according to
1789 * the renderbuffer's base format. For example, if clearing a
1790 * GL_LUMINANCE buffer, we'll return colorOut[0] = colorOut[1] =
1791 * colorOut[2] = colorIn[0].
1792 * Similarly for texture border colors.
1793 */
1794 void
1795 st_translate_color(const GLfloat colorIn[4], GLenum baseFormat,
1796 GLfloat colorOut[4])
1797 {
1798 switch (baseFormat) {
1799 case GL_RED:
1800 colorOut[0] = colorIn[0];
1801 colorOut[1] = 0.0F;
1802 colorOut[2] = 0.0F;
1803 colorOut[3] = 1.0F;
1804 break;
1805 case GL_RG:
1806 colorOut[0] = colorIn[0];
1807 colorOut[1] = colorIn[1];
1808 colorOut[2] = 0.0F;
1809 colorOut[3] = 1.0F;
1810 break;
1811 case GL_RGB:
1812 colorOut[0] = colorIn[0];
1813 colorOut[1] = colorIn[1];
1814 colorOut[2] = colorIn[2];
1815 colorOut[3] = 1.0F;
1816 break;
1817 case GL_ALPHA:
1818 colorOut[0] = colorOut[1] = colorOut[2] = 0.0;
1819 colorOut[3] = colorIn[3];
1820 break;
1821 case GL_LUMINANCE:
1822 colorOut[0] = colorOut[1] = colorOut[2] = colorIn[0];
1823 colorOut[3] = 1.0;
1824 break;
1825 case GL_LUMINANCE_ALPHA:
1826 colorOut[0] = colorOut[1] = colorOut[2] = colorIn[0];
1827 colorOut[3] = colorIn[3];
1828 break;
1829 case GL_INTENSITY:
1830 colorOut[0] = colorOut[1] = colorOut[2] = colorOut[3] = colorIn[0];
1831 break;
1832 default:
1833 COPY_4V(colorOut, colorIn);
1834 }
1835 }