1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
30 * Texture Image-related functions.
34 #include "main/imports.h"
35 #include "main/context.h"
36 #include "main/texstore.h"
37 #include "main/texformat.h"
38 #include "main/enums.h"
39 #include "main/macros.h"
41 #include "pipe/p_context.h"
42 #include "pipe/p_defines.h"
43 #include "pipe/p_screen.h"
44 #include "st_context.h"
45 #include "st_format.h"
49 pipe_format_rgbazs_t info
,
54 if (pf_swizzle_x(info
) == comp
) {
55 size
= pf_size_x(info
);
57 else if (pf_swizzle_y(info
) == comp
) {
58 size
= pf_size_y(info
);
60 else if (pf_swizzle_z(info
) == comp
) {
61 size
= pf_size_z(info
);
63 else if (pf_swizzle_w(info
) == comp
) {
64 size
= pf_size_w(info
);
69 return size
<< (pf_exp8(info
) * 3);
74 pipe_format_rgbazs_t info
)
76 GLuint size
= format_bits( info
, PIPE_FORMAT_COMP_R
);
78 size
= MAX2( size
, format_bits( info
, PIPE_FORMAT_COMP_G
) );
79 size
= MAX2( size
, format_bits( info
, PIPE_FORMAT_COMP_B
) );
80 size
= MAX2( size
, format_bits( info
, PIPE_FORMAT_COMP_A
) );
81 size
= MAX2( size
, format_bits( info
, PIPE_FORMAT_COMP_Z
) );
82 size
= MAX2( size
, format_bits( info
, PIPE_FORMAT_COMP_S
) );
88 pipe_format_rgbazs_t info
)
91 format_bits( info
, PIPE_FORMAT_COMP_R
) +
92 format_bits( info
, PIPE_FORMAT_COMP_G
) +
93 format_bits( info
, PIPE_FORMAT_COMP_B
) +
94 format_bits( info
, PIPE_FORMAT_COMP_A
) +
95 format_bits( info
, PIPE_FORMAT_COMP_Z
) +
96 format_bits( info
, PIPE_FORMAT_COMP_S
);
103 st_get_format_info(enum pipe_format format
, struct pipe_format_info
*pinfo
)
105 if (pf_layout(format
) == PIPE_FORMAT_LAYOUT_RGBAZS
) {
106 pipe_format_rgbazs_t info
;
114 pf_sprint_name( fmtname
, format
);
122 if (format
== PIPE_FORMAT_A1R5G5B5_UNORM
|| format
== PIPE_FORMAT_R5G6B5_UNORM
) {
123 pinfo
->datatype
= GL_UNSIGNED_SHORT
;
128 size
= format_max_bits( info
);
130 if (pf_type(info
) == PIPE_FORMAT_TYPE_UNORM
)
131 pinfo
->datatype
= GL_UNSIGNED_BYTE
;
133 pinfo
->datatype
= GL_BYTE
;
135 else if (size
== 16) {
136 if (pf_type(info
) == PIPE_FORMAT_TYPE_UNORM
)
137 pinfo
->datatype
= GL_UNSIGNED_SHORT
;
139 pinfo
->datatype
= GL_SHORT
;
142 assert( size
<= 32 );
143 if (pf_type(info
) == PIPE_FORMAT_TYPE_UNORM
)
144 pinfo
->datatype
= GL_UNSIGNED_INT
;
146 pinfo
->datatype
= GL_INT
;
151 pinfo
->red_bits
= format_bits( info
, PIPE_FORMAT_COMP_R
);
152 pinfo
->green_bits
= format_bits( info
, PIPE_FORMAT_COMP_G
);
153 pinfo
->blue_bits
= format_bits( info
, PIPE_FORMAT_COMP_B
);
154 pinfo
->alpha_bits
= format_bits( info
, PIPE_FORMAT_COMP_A
);
155 pinfo
->depth_bits
= format_bits( info
, PIPE_FORMAT_COMP_Z
);
156 pinfo
->stencil_bits
= format_bits( info
, PIPE_FORMAT_COMP_S
);
157 pinfo
->luminance_bits
= 0;
158 pinfo
->intensity_bits
= 0;
161 pinfo
->size
= format_size( info
) / 8;
163 /* Luminance & Intensity bits */
164 if( pf_swizzle_x(info
) == PIPE_FORMAT_COMP_R
&&
165 pf_swizzle_y(info
) == PIPE_FORMAT_COMP_R
&&
166 pf_swizzle_z(info
) == PIPE_FORMAT_COMP_R
) {
167 if( pf_swizzle_w(info
) == PIPE_FORMAT_COMP_R
) {
168 pinfo
->intensity_bits
= pinfo
->red_bits
;
171 pinfo
->luminance_bits
= pinfo
->red_bits
;
177 if (pinfo
->depth_bits
) {
178 if (pinfo
->stencil_bits
) {
179 pinfo
->base_format
= GL_DEPTH_STENCIL_EXT
;
182 pinfo
->base_format
= GL_DEPTH_COMPONENT
;
185 else if (pinfo
->stencil_bits
) {
186 pinfo
->base_format
= GL_STENCIL_INDEX
;
189 pinfo
->base_format
= GL_RGBA
;
193 pipe_format_ycbcr_t info
;
195 assert( pf_layout(format
) == PIPE_FORMAT_LAYOUT_YCBCR
);
205 "ST_FORMAT: R(%u), G(%u), B(%u), A(%u), Z(%u), S(%u)\n",
211 pinfo
->stencil_bits
);
214 pinfo
->format
= format
;
221 * Return bytes per pixel for the given format.
224 st_sizeof_format(enum pipe_format format
)
226 struct pipe_format_info info
;
227 if (!st_get_format_info( format
, &info
)) {
236 * Return bytes per pixel for the given format.
239 st_format_datatype(enum pipe_format format
)
241 struct pipe_format_info info
;
242 if (!st_get_format_info( format
, &info
)) {
246 return info
.datatype
;
251 st_mesa_format_to_pipe_format(GLuint mesaFormat
)
253 switch (mesaFormat
) {
255 case MESA_FORMAT_ARGB8888_REV
:
256 case MESA_FORMAT_ARGB8888
:
257 return PIPE_FORMAT_A8R8G8B8_UNORM
;
258 case MESA_FORMAT_ARGB1555
:
259 return PIPE_FORMAT_A1R5G5B5_UNORM
;
260 case MESA_FORMAT_ARGB4444
:
261 return PIPE_FORMAT_A4R4G4B4_UNORM
;
262 case MESA_FORMAT_RGB565
:
263 return PIPE_FORMAT_R5G6B5_UNORM
;
264 case MESA_FORMAT_AL88
:
265 return PIPE_FORMAT_U_A8_L8
;
267 return PIPE_FORMAT_U_A8
;
269 return PIPE_FORMAT_U_L8
;
271 return PIPE_FORMAT_U_I8
;
272 case MESA_FORMAT_Z16
:
273 return PIPE_FORMAT_Z16_UNORM
;
281 * Find an RGBA format supported by the context/winsys.
284 default_rgba_format(struct pipe_context
*pipe
, uint type
)
286 static const enum pipe_format colorFormats
[] = {
287 PIPE_FORMAT_A8R8G8B8_UNORM
,
288 PIPE_FORMAT_B8G8R8A8_UNORM
,
289 PIPE_FORMAT_R8G8B8A8_UNORM
,
290 PIPE_FORMAT_R5G6B5_UNORM
292 struct pipe_screen
*screen
= pipe
->screen
;
294 for (i
= 0; i
< Elements(colorFormats
); i
++) {
295 if (screen
->is_format_supported( screen
, colorFormats
[i
], type
)) {
296 return colorFormats
[i
];
299 return PIPE_FORMAT_NONE
;
304 * Search list of formats for first RGBA format with >8 bits/channel.
307 default_deep_rgba_format(struct pipe_context
*pipe
, uint type
)
309 struct pipe_screen
*screen
= pipe
->screen
;
310 if (screen
->is_format_supported(screen
, PIPE_FORMAT_R16G16B16A16_SNORM
, type
)) {
311 return PIPE_FORMAT_R16G16B16A16_SNORM
;
313 return PIPE_FORMAT_NONE
;
318 * Find an Z format supported by the context/winsys.
321 default_depth_format(struct pipe_context
*pipe
, uint type
)
323 static const enum pipe_format zFormats
[] = {
324 PIPE_FORMAT_Z16_UNORM
,
325 PIPE_FORMAT_Z32_UNORM
,
326 PIPE_FORMAT_S8Z24_UNORM
,
327 PIPE_FORMAT_Z24S8_UNORM
329 struct pipe_screen
*screen
= pipe
->screen
;
331 for (i
= 0; i
< Elements(zFormats
); i
++) {
332 if (screen
->is_format_supported( screen
, zFormats
[i
], type
)) {
336 return PIPE_FORMAT_NONE
;
341 * Choose the PIPE_FORMAT_ to use for user-created renderbuffers.
343 * \return PIPE_FORMAT_NONE if error/problem.
346 st_choose_renderbuffer_format(struct pipe_context
*pipe
, GLint internalFormat
)
348 struct pipe_screen
*screen
= pipe
->screen
;
349 uint surfType
= PIPE_SURFACE
;
351 switch (internalFormat
) {
354 case GL_COMPRESSED_RGBA
:
357 case GL_COMPRESSED_RGB
:
361 return default_rgba_format( pipe
, surfType
);
363 return default_deep_rgba_format( pipe
, surfType
);
367 if (screen
->is_format_supported( screen
, PIPE_FORMAT_A4R4G4B4_UNORM
, surfType
))
368 return PIPE_FORMAT_A4R4G4B4_UNORM
;
369 return default_rgba_format( pipe
, surfType
);
372 if (screen
->is_format_supported( screen
, PIPE_FORMAT_A1R5G5B5_UNORM
, surfType
))
373 return PIPE_FORMAT_A1R5G5B5_UNORM
;
374 return default_rgba_format( pipe
, surfType
);
380 return default_rgba_format( pipe
, surfType
);
385 if (screen
->is_format_supported( screen
, PIPE_FORMAT_A1R5G5B5_UNORM
, surfType
))
386 return PIPE_FORMAT_A1R5G5B5_UNORM
;
387 if (screen
->is_format_supported( screen
, PIPE_FORMAT_R5G6B5_UNORM
, surfType
))
388 return PIPE_FORMAT_R5G6B5_UNORM
;
389 return default_rgba_format( pipe
, surfType
);
396 case GL_COMPRESSED_ALPHA
:
397 if (screen
->is_format_supported( screen
, PIPE_FORMAT_U_A8
, surfType
))
398 return PIPE_FORMAT_U_A8
;
399 return default_rgba_format( pipe
, surfType
);
407 case GL_COMPRESSED_LUMINANCE
:
408 if (screen
->is_format_supported( screen
, PIPE_FORMAT_U_L8
, surfType
))
409 return PIPE_FORMAT_U_A8
;
410 return default_rgba_format( pipe
, surfType
);
413 case GL_LUMINANCE_ALPHA
:
414 case GL_LUMINANCE4_ALPHA4
:
415 case GL_LUMINANCE6_ALPHA2
:
416 case GL_LUMINANCE8_ALPHA8
:
417 case GL_LUMINANCE12_ALPHA4
:
418 case GL_LUMINANCE12_ALPHA12
:
419 case GL_LUMINANCE16_ALPHA16
:
420 case GL_COMPRESSED_LUMINANCE_ALPHA
:
421 if (screen
->is_format_supported( screen
, PIPE_FORMAT_U_A8_L8
, surfType
))
422 return PIPE_FORMAT_U_A8_L8
;
423 return default_rgba_format( pipe
, surfType
);
430 case GL_COMPRESSED_INTENSITY
:
431 if (screen
->is_format_supported( screen
, PIPE_FORMAT_U_I8
, surfType
))
432 return PIPE_FORMAT_U_I8
;
433 return default_rgba_format( pipe
, surfType
);
436 /* not supported for renderbuffers */
438 return PIPE_FORMAT_NONE
;
439 case GL_COMPRESSED_RGB_FXT1_3DFX
:
440 return &_mesa_texformat_rgb_fxt1
;
441 case GL_COMPRESSED_RGBA_FXT1_3DFX
:
442 return &_mesa_texformat_rgba_fxt1
;
446 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT
:
447 return &_mesa_texformat_rgb_dxt1
;
449 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
:
450 return &_mesa_texformat_rgba_dxt1
;
454 case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
:
455 return &_mesa_texformat_rgba_dxt3
;
457 case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
:
458 return &_mesa_texformat_rgba_dxt5
;
461 case GL_DEPTH_COMPONENT16
:
462 if (screen
->is_format_supported( screen
, PIPE_FORMAT_Z16_UNORM
, surfType
))
463 return PIPE_FORMAT_Z16_UNORM
;
465 case GL_DEPTH_COMPONENT24
:
466 if (screen
->is_format_supported( screen
, PIPE_FORMAT_S8Z24_UNORM
, surfType
))
467 return PIPE_FORMAT_S8Z24_UNORM
;
468 if (screen
->is_format_supported( screen
, PIPE_FORMAT_Z24S8_UNORM
, surfType
))
469 return PIPE_FORMAT_Z24S8_UNORM
;
471 case GL_DEPTH_COMPONENT32
:
472 if (screen
->is_format_supported( screen
, PIPE_FORMAT_Z32_UNORM
, surfType
))
473 return PIPE_FORMAT_Z32_UNORM
;
475 case GL_DEPTH_COMPONENT
:
476 return default_depth_format( pipe
, surfType
);
478 case GL_STENCIL_INDEX
:
479 case GL_STENCIL_INDEX1_EXT
:
480 case GL_STENCIL_INDEX4_EXT
:
481 case GL_STENCIL_INDEX8_EXT
:
482 case GL_STENCIL_INDEX16_EXT
:
483 if (screen
->is_format_supported( screen
, PIPE_FORMAT_U_S8
, surfType
))
484 return PIPE_FORMAT_U_S8
;
485 if (screen
->is_format_supported( screen
, PIPE_FORMAT_S8Z24_UNORM
, surfType
))
486 return PIPE_FORMAT_S8Z24_UNORM
;
487 if (screen
->is_format_supported( screen
, PIPE_FORMAT_Z24S8_UNORM
, surfType
))
488 return PIPE_FORMAT_Z24S8_UNORM
;
489 return PIPE_FORMAT_NONE
;
491 case GL_DEPTH_STENCIL_EXT
:
492 case GL_DEPTH24_STENCIL8_EXT
:
493 if (screen
->is_format_supported( screen
, PIPE_FORMAT_S8Z24_UNORM
, surfType
))
494 return PIPE_FORMAT_S8Z24_UNORM
;
495 if (screen
->is_format_supported( screen
, PIPE_FORMAT_Z24S8_UNORM
, surfType
))
496 return PIPE_FORMAT_Z24S8_UNORM
;
497 return PIPE_FORMAT_NONE
;
500 return PIPE_FORMAT_NONE
;
506 /* It works out that this function is fine for all the supported
507 * hardware. However, there is still a need to map the formats onto
508 * hardware descriptors.
510 /* Note that the i915 can actually support many more formats than
511 * these if we take the step of simply swizzling the colors
512 * immediately after sampling...
514 const struct gl_texture_format
*
515 st_ChooseTextureFormat(GLcontext
* ctx
, GLint internalFormat
,
516 GLenum format
, GLenum type
)
519 struct intel_context
*intel
= intel_context(ctx
);
520 const GLboolean do32bpt
= (intel
->intelScreen
->front
.cpp
== 4);
522 const GLboolean do32bpt
= 1;
527 switch (internalFormat
) {
530 case GL_COMPRESSED_RGBA
:
531 if (format
== GL_BGRA
) {
532 if (type
== GL_UNSIGNED_BYTE
|| type
== GL_UNSIGNED_INT_8_8_8_8_REV
) {
533 return &_mesa_texformat_argb8888
;
535 else if (type
== GL_UNSIGNED_SHORT_4_4_4_4_REV
) {
536 return &_mesa_texformat_argb4444
;
538 else if (type
== GL_UNSIGNED_SHORT_1_5_5_5_REV
) {
539 return &_mesa_texformat_argb1555
;
542 return do32bpt
? &_mesa_texformat_argb8888
: &_mesa_texformat_argb4444
;
546 case GL_COMPRESSED_RGB
:
547 if (format
== GL_RGB
&& type
== GL_UNSIGNED_SHORT_5_6_5
) {
548 return &_mesa_texformat_rgb565
;
550 return do32bpt
? &_mesa_texformat_argb8888
: &_mesa_texformat_rgb565
;
556 return do32bpt
? &_mesa_texformat_argb8888
: &_mesa_texformat_argb4444
;
560 return &_mesa_texformat_argb4444
;
563 return &_mesa_texformat_argb1555
;
569 return &_mesa_texformat_argb8888
;
574 return &_mesa_texformat_rgb565
;
581 case GL_COMPRESSED_ALPHA
:
582 return &_mesa_texformat_a8
;
590 case GL_COMPRESSED_LUMINANCE
:
591 return &_mesa_texformat_l8
;
594 case GL_LUMINANCE_ALPHA
:
595 case GL_LUMINANCE4_ALPHA4
:
596 case GL_LUMINANCE6_ALPHA2
:
597 case GL_LUMINANCE8_ALPHA8
:
598 case GL_LUMINANCE12_ALPHA4
:
599 case GL_LUMINANCE12_ALPHA12
:
600 case GL_LUMINANCE16_ALPHA16
:
601 case GL_COMPRESSED_LUMINANCE_ALPHA
:
602 return &_mesa_texformat_al88
;
609 case GL_COMPRESSED_INTENSITY
:
610 return &_mesa_texformat_i8
;
613 if (type
== GL_UNSIGNED_SHORT_8_8_MESA
|| type
== GL_UNSIGNED_BYTE
)
614 return &_mesa_texformat_ycbcr
;
616 return &_mesa_texformat_ycbcr_rev
;
618 case GL_COMPRESSED_RGB_FXT1_3DFX
:
619 return &_mesa_texformat_rgb_fxt1
;
620 case GL_COMPRESSED_RGBA_FXT1_3DFX
:
621 return &_mesa_texformat_rgba_fxt1
;
625 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT
:
626 return &_mesa_texformat_rgb_dxt1
;
628 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
:
629 return &_mesa_texformat_rgba_dxt1
;
633 case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
:
634 return &_mesa_texformat_rgba_dxt3
;
636 case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
:
637 return &_mesa_texformat_rgba_dxt5
;
639 case GL_DEPTH_COMPONENT
:
640 case GL_DEPTH_COMPONENT16
:
641 case GL_DEPTH_COMPONENT24
:
642 case GL_DEPTH_COMPONENT32
:
643 return &_mesa_texformat_z16
;
645 case GL_DEPTH_STENCIL_EXT
:
646 case GL_DEPTH24_STENCIL8_EXT
:
647 return &_mesa_texformat_z24_s8
;
650 fprintf(stderr
, "unexpected texture format %s in %s\n",
651 _mesa_lookup_enum_by_nr(internalFormat
), __FUNCTION__
);
655 return NULL
; /* never get here */