added ST_SURFACE_DEPTH
[mesa.git] / src / mesa / state_tracker / st_format.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 /**
30 * Texture Image-related functions.
31 * \author Brian Paul
32 */
33
34 #include "main/imports.h"
35 #include "main/context.h"
36 #include "main/texstore.h"
37 #include "main/texformat.h"
38 #include "main/enums.h"
39 #include "main/macros.h"
40
41 #include "pipe/p_context.h"
42 #include "pipe/p_defines.h"
43 #include "st_context.h"
44 #include "st_format.h"
45
46 static GLuint
47 format_bits(
48 pipe_format_rgbazs_t info,
49 GLuint comp )
50 {
51 GLuint size;
52
53 if (pf_swizzle_x(info) == comp) {
54 size = pf_size_x(info);
55 }
56 else if (pf_swizzle_y(info) == comp) {
57 size = pf_size_y(info);
58 }
59 else if (pf_swizzle_z(info) == comp) {
60 size = pf_size_z(info);
61 }
62 else if (pf_swizzle_w(info) == comp) {
63 size = pf_size_w(info);
64 }
65 else {
66 size = 0;
67 }
68 return size << (pf_exp8(info) * 3);
69 }
70
71 static GLuint
72 format_max_bits(
73 pipe_format_rgbazs_t info )
74 {
75 GLuint size = format_bits( info, PIPE_FORMAT_COMP_R );
76
77 size = MAX2( size, format_bits( info, PIPE_FORMAT_COMP_G ) );
78 size = MAX2( size, format_bits( info, PIPE_FORMAT_COMP_B ) );
79 size = MAX2( size, format_bits( info, PIPE_FORMAT_COMP_A ) );
80 size = MAX2( size, format_bits( info, PIPE_FORMAT_COMP_Z ) );
81 size = MAX2( size, format_bits( info, PIPE_FORMAT_COMP_S ) );
82 return size;
83 }
84
85 static GLuint
86 format_size(
87 pipe_format_rgbazs_t info )
88 {
89 return
90 format_bits( info, PIPE_FORMAT_COMP_R ) +
91 format_bits( info, PIPE_FORMAT_COMP_G ) +
92 format_bits( info, PIPE_FORMAT_COMP_B ) +
93 format_bits( info, PIPE_FORMAT_COMP_A ) +
94 format_bits( info, PIPE_FORMAT_COMP_Z ) +
95 format_bits( info, PIPE_FORMAT_COMP_S );
96 }
97
98 /*
99 * XXX temporary here
100 */
101 GLboolean
102 st_get_format_info(
103 GLuint format,
104 struct pipe_format_info *pinfo )
105 {
106 if (pf_layout(format) == PIPE_FORMAT_LAYOUT_RGBAZS) {
107 pipe_format_rgbazs_t info;
108
109 info = format;
110
111 #if 0
112 {
113 char fmtname[256];
114
115 pf_sprint_name( fmtname, format );
116 printf(
117 "%s\n",
118 fmtname );
119 }
120 #endif
121
122 /* Data type */
123 if (format == PIPE_FORMAT_U_A1_R5_G5_B5 || format == PIPE_FORMAT_U_R5_G6_B5) {
124 pinfo->datatype = GL_UNSIGNED_SHORT;
125 }
126 else {
127 GLuint size;
128
129 size = format_max_bits( info );
130 if (size == 8) {
131 if (pf_type(info) == PIPE_FORMAT_TYPE_UNORM)
132 pinfo->datatype = GL_UNSIGNED_BYTE;
133 else
134 pinfo->datatype = GL_BYTE;
135 }
136 else if (size == 16) {
137 if (pf_type(info) == PIPE_FORMAT_TYPE_UNORM)
138 pinfo->datatype = GL_UNSIGNED_SHORT;
139 else
140 pinfo->datatype = GL_SHORT;
141 }
142 else {
143 assert( size <= 32 );
144 if (pf_type(info) == PIPE_FORMAT_TYPE_UNORM)
145 pinfo->datatype = GL_UNSIGNED_INT;
146 else
147 pinfo->datatype = GL_INT;
148 }
149 }
150
151 /* Component bits */
152 pinfo->red_bits = format_bits( info, PIPE_FORMAT_COMP_R );
153 pinfo->green_bits = format_bits( info, PIPE_FORMAT_COMP_G );
154 pinfo->blue_bits = format_bits( info, PIPE_FORMAT_COMP_B );
155 pinfo->alpha_bits = format_bits( info, PIPE_FORMAT_COMP_A );
156 pinfo->depth_bits = format_bits( info, PIPE_FORMAT_COMP_Z );
157 pinfo->stencil_bits = format_bits( info, PIPE_FORMAT_COMP_S );
158 pinfo->luminance_bits = 0;
159 pinfo->intensity_bits = 0;
160
161 /* Format size */
162 pinfo->size = format_size( info ) / 8;
163
164 /* Luminance & Intensity bits */
165 if( pf_swizzle_x(info) == PIPE_FORMAT_COMP_R &&
166 pf_swizzle_y(info) == PIPE_FORMAT_COMP_R &&
167 pf_swizzle_z(info) == PIPE_FORMAT_COMP_R ) {
168 if( pf_swizzle_w(info) == PIPE_FORMAT_COMP_R ) {
169 pinfo->intensity_bits = pinfo->red_bits;
170 }
171 else {
172 pinfo->luminance_bits = pinfo->red_bits;
173 }
174 pinfo->red_bits = 0;
175 }
176
177 /* Base format */
178 if (pinfo->depth_bits) {
179 if (pinfo->stencil_bits) {
180 pinfo->base_format = GL_DEPTH_STENCIL_EXT;
181 }
182 else {
183 pinfo->base_format = GL_DEPTH_COMPONENT;
184 }
185 }
186 else if (pinfo->stencil_bits) {
187 pinfo->base_format = GL_STENCIL_INDEX;
188 }
189 else {
190 pinfo->base_format = GL_RGBA;
191 }
192 }
193 else {
194 pipe_format_ycbcr_t info;
195
196 assert( pf_layout(format) == PIPE_FORMAT_LAYOUT_YCBCR );
197
198 info = format;
199
200 /* TODO */
201 assert( 0 );
202 }
203
204 #if 0
205 printf(
206 "ST_FORMAT: R(%u), G(%u), B(%u), A(%u), Z(%u), S(%u)\n",
207 pinfo->red_bits,
208 pinfo->green_bits,
209 pinfo->blue_bits,
210 pinfo->alpha_bits,
211 pinfo->depth_bits,
212 pinfo->stencil_bits );
213 #endif
214
215 pinfo->format = format;
216
217 return GL_TRUE;
218 }
219
220
221 /**
222 * Return bytes per pixel for the given format.
223 */
224 GLuint
225 st_sizeof_format(GLuint pipeFormat)
226 {
227 struct pipe_format_info info;
228 if (!st_get_format_info( pipeFormat, &info )) {
229 assert( 0 );
230 return 0;
231 }
232 return info.size;
233 }
234
235
236 /**
237 * Return bytes per pixel for the given format.
238 */
239 GLenum
240 st_format_datatype(GLuint pipeFormat)
241 {
242 struct pipe_format_info info;
243 if (!st_get_format_info( pipeFormat, &info )) {
244 assert( 0 );
245 return 0;
246 }
247 return info.datatype;
248 }
249
250
251 GLuint
252 st_mesa_format_to_pipe_format(GLuint mesaFormat)
253 {
254 switch (mesaFormat) {
255 /* fix this */
256 case MESA_FORMAT_ARGB8888_REV:
257 case MESA_FORMAT_ARGB8888:
258 return PIPE_FORMAT_U_A8_R8_G8_B8;
259 case MESA_FORMAT_ARGB4444:
260 return PIPE_FORMAT_U_A4_R4_G4_B4;
261 case MESA_FORMAT_AL88:
262 return PIPE_FORMAT_U_A8_L8;
263 case MESA_FORMAT_A8:
264 return PIPE_FORMAT_U_A8;
265 case MESA_FORMAT_L8:
266 return PIPE_FORMAT_U_L8;
267 case MESA_FORMAT_I8:
268 return PIPE_FORMAT_U_I8;
269 case MESA_FORMAT_Z16:
270 return PIPE_FORMAT_U_Z16;
271 default:
272 assert(0);
273 return 0;
274 }
275 }
276
277 /**
278 * Search list of formats for first RGBA format.
279 */
280 static GLuint
281 default_rgba_format(
282 struct pipe_context *pipe )
283 {
284 if (pipe->is_format_supported( pipe, PIPE_FORMAT_U_R8_G8_B8_A8 )) {
285 return PIPE_FORMAT_U_R8_G8_B8_A8;
286 }
287 if (pipe->is_format_supported( pipe, PIPE_FORMAT_U_A8_R8_G8_B8 )) {
288 return PIPE_FORMAT_U_A8_R8_G8_B8;
289 }
290 if (pipe->is_format_supported( pipe, PIPE_FORMAT_U_R5_G6_B5 )) {
291 return PIPE_FORMAT_U_R5_G6_B5;
292 }
293 return PIPE_FORMAT_NONE;
294 }
295
296
297 /**
298 * Search list of formats for first RGBA format with >8 bits/channel.
299 */
300 static GLuint
301 default_deep_rgba_format(
302 struct pipe_context *pipe )
303 {
304 if (pipe->is_format_supported( pipe, PIPE_FORMAT_S_R16_G16_B16_A16 )) {
305 return PIPE_FORMAT_S_R16_G16_B16_A16;
306 }
307 return PIPE_FORMAT_NONE;
308 }
309
310
311 /**
312 * Search list of formats for first depth/Z format.
313 */
314 static GLuint
315 default_depth_format(
316 struct pipe_context *pipe )
317 {
318 if (pipe->is_format_supported( pipe, PIPE_FORMAT_U_Z16 )) {
319 return PIPE_FORMAT_U_Z16;
320 }
321 if (pipe->is_format_supported( pipe, PIPE_FORMAT_U_Z32 )) {
322 return PIPE_FORMAT_U_Z32;
323 }
324 if (pipe->is_format_supported( pipe, PIPE_FORMAT_S8_Z24 )) {
325 return PIPE_FORMAT_S8_Z24;
326 }
327 if (pipe->is_format_supported( pipe, PIPE_FORMAT_Z24_S8 )) {
328 return PIPE_FORMAT_Z24_S8;
329 }
330 return PIPE_FORMAT_NONE;
331 }
332
333 /**
334 * Choose the PIPE_FORMAT_ to use for storing a texture image based
335 * on the user's internalFormat, format and type parameters.
336 * We query the pipe device for a list of formats which it supports
337 * and choose from them.
338 * If we find a device that needs a more intricate selection mechanism,
339 * this function _could_ get pushed down into the pipe device.
340 *
341 * Note: also used for glRenderbufferStorageEXT()
342 *
343 * Note: format and type may be GL_NONE (see renderbuffers)
344 *
345 * \return PIPE_FORMAT_NONE if error/problem.
346 */
347 GLuint
348 st_choose_pipe_format(struct pipe_context *pipe, GLint internalFormat,
349 GLenum format, GLenum type)
350 {
351 switch (internalFormat) {
352 case 4:
353 case GL_RGBA:
354 case GL_COMPRESSED_RGBA:
355 if (format == GL_BGRA) {
356 if (type == GL_UNSIGNED_BYTE || type == GL_UNSIGNED_INT_8_8_8_8_REV) {
357 if (pipe->is_format_supported( pipe, PIPE_FORMAT_U_A8_R8_G8_B8 ))
358 return PIPE_FORMAT_U_A8_R8_G8_B8;
359 }
360 else if (type == GL_UNSIGNED_SHORT_4_4_4_4_REV) {
361 if (pipe->is_format_supported( pipe, PIPE_FORMAT_U_A4_R4_G4_B4 ))
362 return PIPE_FORMAT_U_A4_R4_G4_B4;
363 }
364 else if (type == GL_UNSIGNED_SHORT_1_5_5_5_REV) {
365 if (pipe->is_format_supported( pipe, PIPE_FORMAT_U_A1_R5_G5_B5 ))
366 return PIPE_FORMAT_U_A1_R5_G5_B5;
367 }
368 }
369 return default_rgba_format( pipe );
370
371 case 3:
372 case GL_RGB:
373 case GL_COMPRESSED_RGB:
374 if (format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5) {
375 if (pipe->is_format_supported( pipe, PIPE_FORMAT_U_R5_G6_B5 ))
376 return PIPE_FORMAT_U_R5_G6_B5;
377 }
378 return default_rgba_format( pipe );
379
380 case GL_RGBA8:
381 case GL_RGB10_A2:
382 case GL_RGBA12:
383 return default_rgba_format( pipe );
384 case GL_RGBA16:
385 return default_deep_rgba_format( pipe );
386
387 case GL_RGBA4:
388 case GL_RGBA2:
389 if (pipe->is_format_supported( pipe, PIPE_FORMAT_U_A4_R4_G4_B4 ))
390 return PIPE_FORMAT_U_A4_R4_G4_B4;
391 return default_rgba_format( pipe );
392
393 case GL_RGB5_A1:
394 if (pipe->is_format_supported( pipe, PIPE_FORMAT_U_A1_R5_G5_B5 ))
395 return PIPE_FORMAT_U_A1_R5_G5_B5;
396 return default_rgba_format( pipe );
397
398 case GL_RGB8:
399 case GL_RGB10:
400 case GL_RGB12:
401 case GL_RGB16:
402 return default_rgba_format( pipe );
403
404 case GL_RGB5:
405 case GL_RGB4:
406 case GL_R3_G3_B2:
407 if (pipe->is_format_supported( pipe, PIPE_FORMAT_U_A1_R5_G5_B5 ))
408 return PIPE_FORMAT_U_A1_R5_G5_B5;
409 return default_rgba_format( pipe );
410
411 case GL_ALPHA:
412 case GL_ALPHA4:
413 case GL_ALPHA8:
414 case GL_ALPHA12:
415 case GL_ALPHA16:
416 case GL_COMPRESSED_ALPHA:
417 if (pipe->is_format_supported( pipe, PIPE_FORMAT_U_A8 ))
418 return PIPE_FORMAT_U_A8;
419 return default_rgba_format( pipe );
420
421 case 1:
422 case GL_LUMINANCE:
423 case GL_LUMINANCE4:
424 case GL_LUMINANCE8:
425 case GL_LUMINANCE12:
426 case GL_LUMINANCE16:
427 case GL_COMPRESSED_LUMINANCE:
428 if (pipe->is_format_supported( pipe, PIPE_FORMAT_U_A8 ))
429 return PIPE_FORMAT_U_A8;
430 return default_rgba_format( pipe );
431
432 case 2:
433 case GL_LUMINANCE_ALPHA:
434 case GL_LUMINANCE4_ALPHA4:
435 case GL_LUMINANCE6_ALPHA2:
436 case GL_LUMINANCE8_ALPHA8:
437 case GL_LUMINANCE12_ALPHA4:
438 case GL_LUMINANCE12_ALPHA12:
439 case GL_LUMINANCE16_ALPHA16:
440 case GL_COMPRESSED_LUMINANCE_ALPHA:
441 if (pipe->is_format_supported( pipe, PIPE_FORMAT_U_A8_L8 ))
442 return PIPE_FORMAT_U_A8_L8;
443 return default_rgba_format( pipe );
444
445 case GL_INTENSITY:
446 case GL_INTENSITY4:
447 case GL_INTENSITY8:
448 case GL_INTENSITY12:
449 case GL_INTENSITY16:
450 case GL_COMPRESSED_INTENSITY:
451 if (pipe->is_format_supported( pipe, PIPE_FORMAT_U_I8 ))
452 return PIPE_FORMAT_U_I8;
453 return default_rgba_format( pipe );
454
455 case GL_YCBCR_MESA:
456 if (type == GL_UNSIGNED_SHORT_8_8_MESA || type == GL_UNSIGNED_BYTE) {
457 if (pipe->is_format_supported( pipe, PIPE_FORMAT_YCBCR ))
458 return PIPE_FORMAT_YCBCR;
459 }
460 else {
461 if (pipe->is_format_supported( pipe, PIPE_FORMAT_YCBCR_REV ))
462 return PIPE_FORMAT_YCBCR_REV;
463 }
464 return PIPE_FORMAT_NONE;
465
466 #if 0
467 case GL_COMPRESSED_RGB_FXT1_3DFX:
468 return &_mesa_texformat_rgb_fxt1;
469 case GL_COMPRESSED_RGBA_FXT1_3DFX:
470 return &_mesa_texformat_rgba_fxt1;
471
472 case GL_RGB_S3TC:
473 case GL_RGB4_S3TC:
474 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
475 return &_mesa_texformat_rgb_dxt1;
476
477 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
478 return &_mesa_texformat_rgba_dxt1;
479
480 case GL_RGBA_S3TC:
481 case GL_RGBA4_S3TC:
482 case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
483 return &_mesa_texformat_rgba_dxt3;
484
485 case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
486 return &_mesa_texformat_rgba_dxt5;
487 #endif
488
489 case GL_DEPTH_COMPONENT16:
490 if (pipe->is_format_supported( pipe, PIPE_FORMAT_U_Z16 ))
491 return PIPE_FORMAT_U_Z16;
492 /* fall-through */
493 case GL_DEPTH_COMPONENT24:
494 if (pipe->is_format_supported( pipe, PIPE_FORMAT_S8_Z24 ))
495 return PIPE_FORMAT_S8_Z24;
496 if (pipe->is_format_supported( pipe, PIPE_FORMAT_Z24_S8 ))
497 return PIPE_FORMAT_Z24_S8;
498 /* fall-through */
499 case GL_DEPTH_COMPONENT32:
500 if (pipe->is_format_supported( pipe, PIPE_FORMAT_U_Z32 ))
501 return PIPE_FORMAT_U_Z32;
502 /* fall-through */
503 case GL_DEPTH_COMPONENT:
504 return default_depth_format( pipe );
505
506 case GL_STENCIL_INDEX:
507 case GL_STENCIL_INDEX1_EXT:
508 case GL_STENCIL_INDEX4_EXT:
509 case GL_STENCIL_INDEX8_EXT:
510 case GL_STENCIL_INDEX16_EXT:
511 if (pipe->is_format_supported( pipe, PIPE_FORMAT_U_S8 ))
512 return PIPE_FORMAT_U_S8;
513 if (pipe->is_format_supported( pipe, PIPE_FORMAT_S8_Z24 ))
514 return PIPE_FORMAT_S8_Z24;
515 if (pipe->is_format_supported( pipe, PIPE_FORMAT_Z24_S8 ))
516 return PIPE_FORMAT_Z24_S8;
517 return PIPE_FORMAT_NONE;
518
519 case GL_DEPTH_STENCIL_EXT:
520 case GL_DEPTH24_STENCIL8_EXT:
521 if (pipe->is_format_supported( pipe, PIPE_FORMAT_S8_Z24 ))
522 return PIPE_FORMAT_S8_Z24;
523 if (pipe->is_format_supported( pipe, PIPE_FORMAT_Z24_S8 ))
524 return PIPE_FORMAT_Z24_S8;
525 return PIPE_FORMAT_NONE;
526
527 default:
528 return PIPE_FORMAT_NONE;
529 }
530 }
531
532
533
534 /* It works out that this function is fine for all the supported
535 * hardware. However, there is still a need to map the formats onto
536 * hardware descriptors.
537 */
538 /* Note that the i915 can actually support many more formats than
539 * these if we take the step of simply swizzling the colors
540 * immediately after sampling...
541 */
542 const struct gl_texture_format *
543 st_ChooseTextureFormat(GLcontext * ctx, GLint internalFormat,
544 GLenum format, GLenum type)
545 {
546 #if 0
547 struct intel_context *intel = intel_context(ctx);
548 const GLboolean do32bpt = (intel->intelScreen->front.cpp == 4);
549 #else
550 const GLboolean do32bpt = 1;
551 #endif
552
553 switch (internalFormat) {
554 case 4:
555 case GL_RGBA:
556 case GL_COMPRESSED_RGBA:
557 if (format == GL_BGRA) {
558 if (type == GL_UNSIGNED_BYTE || type == GL_UNSIGNED_INT_8_8_8_8_REV) {
559 return &_mesa_texformat_argb8888;
560 }
561 else if (type == GL_UNSIGNED_SHORT_4_4_4_4_REV) {
562 return &_mesa_texformat_argb4444;
563 }
564 else if (type == GL_UNSIGNED_SHORT_1_5_5_5_REV) {
565 return &_mesa_texformat_argb1555;
566 }
567 }
568 return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444;
569
570 case 3:
571 case GL_RGB:
572 case GL_COMPRESSED_RGB:
573 if (format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5) {
574 return &_mesa_texformat_rgb565;
575 }
576 return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_rgb565;
577
578 case GL_RGBA8:
579 case GL_RGB10_A2:
580 case GL_RGBA12:
581 case GL_RGBA16:
582 return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444;
583
584 case GL_RGBA4:
585 case GL_RGBA2:
586 return &_mesa_texformat_argb4444;
587
588 case GL_RGB5_A1:
589 return &_mesa_texformat_argb1555;
590
591 case GL_RGB8:
592 case GL_RGB10:
593 case GL_RGB12:
594 case GL_RGB16:
595 return &_mesa_texformat_argb8888;
596
597 case GL_RGB5:
598 case GL_RGB4:
599 case GL_R3_G3_B2:
600 return &_mesa_texformat_rgb565;
601
602 case GL_ALPHA:
603 case GL_ALPHA4:
604 case GL_ALPHA8:
605 case GL_ALPHA12:
606 case GL_ALPHA16:
607 case GL_COMPRESSED_ALPHA:
608 return &_mesa_texformat_a8;
609
610 case 1:
611 case GL_LUMINANCE:
612 case GL_LUMINANCE4:
613 case GL_LUMINANCE8:
614 case GL_LUMINANCE12:
615 case GL_LUMINANCE16:
616 case GL_COMPRESSED_LUMINANCE:
617 return &_mesa_texformat_l8;
618
619 case 2:
620 case GL_LUMINANCE_ALPHA:
621 case GL_LUMINANCE4_ALPHA4:
622 case GL_LUMINANCE6_ALPHA2:
623 case GL_LUMINANCE8_ALPHA8:
624 case GL_LUMINANCE12_ALPHA4:
625 case GL_LUMINANCE12_ALPHA12:
626 case GL_LUMINANCE16_ALPHA16:
627 case GL_COMPRESSED_LUMINANCE_ALPHA:
628 return &_mesa_texformat_al88;
629
630 case GL_INTENSITY:
631 case GL_INTENSITY4:
632 case GL_INTENSITY8:
633 case GL_INTENSITY12:
634 case GL_INTENSITY16:
635 case GL_COMPRESSED_INTENSITY:
636 return &_mesa_texformat_i8;
637
638 case GL_YCBCR_MESA:
639 if (type == GL_UNSIGNED_SHORT_8_8_MESA || type == GL_UNSIGNED_BYTE)
640 return &_mesa_texformat_ycbcr;
641 else
642 return &_mesa_texformat_ycbcr_rev;
643
644 case GL_COMPRESSED_RGB_FXT1_3DFX:
645 return &_mesa_texformat_rgb_fxt1;
646 case GL_COMPRESSED_RGBA_FXT1_3DFX:
647 return &_mesa_texformat_rgba_fxt1;
648
649 case GL_RGB_S3TC:
650 case GL_RGB4_S3TC:
651 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
652 return &_mesa_texformat_rgb_dxt1;
653
654 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
655 return &_mesa_texformat_rgba_dxt1;
656
657 case GL_RGBA_S3TC:
658 case GL_RGBA4_S3TC:
659 case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
660 return &_mesa_texformat_rgba_dxt3;
661
662 case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
663 return &_mesa_texformat_rgba_dxt5;
664
665 case GL_DEPTH_COMPONENT:
666 case GL_DEPTH_COMPONENT16:
667 case GL_DEPTH_COMPONENT24:
668 case GL_DEPTH_COMPONENT32:
669 return &_mesa_texformat_z16;
670
671 case GL_DEPTH_STENCIL_EXT:
672 case GL_DEPTH24_STENCIL8_EXT:
673 return &_mesa_texformat_z24_s8;
674
675 default:
676 fprintf(stderr, "unexpected texture format %s in %s\n",
677 _mesa_lookup_enum_by_nr(internalFormat), __FUNCTION__);
678 return NULL;
679 }
680
681 return NULL; /* never get here */
682 }