st/mesa: adjust texture format selection to try the closest base format first
[mesa.git] / src / mesa / state_tracker / st_format.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * Copyright (c) 2008-2010 VMware, Inc.
5 * All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the
9 * "Software"), to deal in the Software without restriction, including
10 * without limitation the rights to use, copy, modify, merge, publish,
11 * distribute, sub license, and/or sell copies of the Software, and to
12 * permit persons to whom the Software is furnished to do so, subject to
13 * the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the
16 * next paragraph) shall be included in all copies or substantial portions
17 * of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
23 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 *
27 **************************************************************************/
28
29
30 /**
31 * Mesa / Gallium format conversion and format selection code.
32 * \author Brian Paul
33 */
34
35 #include "main/imports.h"
36 #include "main/context.h"
37 #include "main/glformats.h"
38 #include "main/texstore.h"
39 #include "main/image.h"
40 #include "main/macros.h"
41 #include "main/mfeatures.h"
42
43 #include "pipe/p_context.h"
44 #include "pipe/p_defines.h"
45 #include "pipe/p_screen.h"
46 #include "util/u_format.h"
47 #include "st_context.h"
48 #include "st_format.h"
49
50
51 /**
52 * Translate Mesa format to Gallium format.
53 */
54 enum pipe_format
55 st_mesa_format_to_pipe_format(gl_format mesaFormat)
56 {
57 switch (mesaFormat) {
58 case MESA_FORMAT_RGBA8888:
59 return PIPE_FORMAT_A8B8G8R8_UNORM;
60 case MESA_FORMAT_RGBA8888_REV:
61 return PIPE_FORMAT_R8G8B8A8_UNORM;
62 case MESA_FORMAT_ARGB8888:
63 return PIPE_FORMAT_B8G8R8A8_UNORM;
64 case MESA_FORMAT_ARGB8888_REV:
65 return PIPE_FORMAT_A8R8G8B8_UNORM;
66 case MESA_FORMAT_RGBX8888:
67 return PIPE_FORMAT_X8B8G8R8_UNORM;
68 case MESA_FORMAT_RGBX8888_REV:
69 return PIPE_FORMAT_R8G8B8X8_UNORM;
70 case MESA_FORMAT_XRGB8888:
71 return PIPE_FORMAT_B8G8R8X8_UNORM;
72 case MESA_FORMAT_XRGB8888_REV:
73 return PIPE_FORMAT_X8R8G8B8_UNORM;
74 case MESA_FORMAT_ARGB1555:
75 return PIPE_FORMAT_B5G5R5A1_UNORM;
76 case MESA_FORMAT_ARGB4444:
77 return PIPE_FORMAT_B4G4R4A4_UNORM;
78 case MESA_FORMAT_RGB565:
79 return PIPE_FORMAT_B5G6R5_UNORM;
80 case MESA_FORMAT_RGB332:
81 return PIPE_FORMAT_B2G3R3_UNORM;
82 case MESA_FORMAT_ARGB2101010:
83 return PIPE_FORMAT_B10G10R10A2_UNORM;
84 case MESA_FORMAT_AL44:
85 return PIPE_FORMAT_L4A4_UNORM;
86 case MESA_FORMAT_AL88:
87 return PIPE_FORMAT_L8A8_UNORM;
88 case MESA_FORMAT_AL1616:
89 return PIPE_FORMAT_L16A16_UNORM;
90 case MESA_FORMAT_A8:
91 return PIPE_FORMAT_A8_UNORM;
92 case MESA_FORMAT_A16:
93 return PIPE_FORMAT_A16_UNORM;
94 case MESA_FORMAT_L8:
95 return PIPE_FORMAT_L8_UNORM;
96 case MESA_FORMAT_L16:
97 return PIPE_FORMAT_L16_UNORM;
98 case MESA_FORMAT_I8:
99 return PIPE_FORMAT_I8_UNORM;
100 case MESA_FORMAT_I16:
101 return PIPE_FORMAT_I16_UNORM;
102 case MESA_FORMAT_Z16:
103 return PIPE_FORMAT_Z16_UNORM;
104 case MESA_FORMAT_Z32:
105 return PIPE_FORMAT_Z32_UNORM;
106 case MESA_FORMAT_Z24_S8:
107 return PIPE_FORMAT_S8_UINT_Z24_UNORM;
108 case MESA_FORMAT_S8_Z24:
109 return PIPE_FORMAT_Z24_UNORM_S8_UINT;
110 case MESA_FORMAT_Z24_X8:
111 return PIPE_FORMAT_X8Z24_UNORM;
112 case MESA_FORMAT_X8_Z24:
113 return PIPE_FORMAT_Z24X8_UNORM;
114 case MESA_FORMAT_S8:
115 return PIPE_FORMAT_S8_UINT;
116 case MESA_FORMAT_Z32_FLOAT:
117 return PIPE_FORMAT_Z32_FLOAT;
118 case MESA_FORMAT_Z32_FLOAT_X24S8:
119 return PIPE_FORMAT_Z32_FLOAT_S8X24_UINT;
120 case MESA_FORMAT_YCBCR:
121 return PIPE_FORMAT_UYVY;
122 case MESA_FORMAT_RGB_DXT1:
123 return PIPE_FORMAT_DXT1_RGB;
124 case MESA_FORMAT_RGBA_DXT1:
125 return PIPE_FORMAT_DXT1_RGBA;
126 case MESA_FORMAT_RGBA_DXT3:
127 return PIPE_FORMAT_DXT3_RGBA;
128 case MESA_FORMAT_RGBA_DXT5:
129 return PIPE_FORMAT_DXT5_RGBA;
130 case MESA_FORMAT_SRGB_DXT1:
131 return PIPE_FORMAT_DXT1_SRGB;
132 case MESA_FORMAT_SRGBA_DXT1:
133 return PIPE_FORMAT_DXT1_SRGBA;
134 case MESA_FORMAT_SRGBA_DXT3:
135 return PIPE_FORMAT_DXT3_SRGBA;
136 case MESA_FORMAT_SRGBA_DXT5:
137 return PIPE_FORMAT_DXT5_SRGBA;
138 case MESA_FORMAT_SLA8:
139 return PIPE_FORMAT_L8A8_SRGB;
140 case MESA_FORMAT_SL8:
141 return PIPE_FORMAT_L8_SRGB;
142 case MESA_FORMAT_SRGB8:
143 return PIPE_FORMAT_R8G8B8_SRGB;
144 case MESA_FORMAT_SRGBA8:
145 return PIPE_FORMAT_A8B8G8R8_SRGB;
146 case MESA_FORMAT_SARGB8:
147 return PIPE_FORMAT_B8G8R8A8_SRGB;
148 case MESA_FORMAT_RGBA_FLOAT32:
149 return PIPE_FORMAT_R32G32B32A32_FLOAT;
150 case MESA_FORMAT_RGBA_FLOAT16:
151 return PIPE_FORMAT_R16G16B16A16_FLOAT;
152 case MESA_FORMAT_RGB_FLOAT32:
153 return PIPE_FORMAT_R32G32B32_FLOAT;
154 case MESA_FORMAT_RGB_FLOAT16:
155 return PIPE_FORMAT_R16G16B16_FLOAT;
156 case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32:
157 return PIPE_FORMAT_L32A32_FLOAT;
158 case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16:
159 return PIPE_FORMAT_L16A16_FLOAT;
160 case MESA_FORMAT_LUMINANCE_FLOAT32:
161 return PIPE_FORMAT_L32_FLOAT;
162 case MESA_FORMAT_LUMINANCE_FLOAT16:
163 return PIPE_FORMAT_L16_FLOAT;
164 case MESA_FORMAT_ALPHA_FLOAT32:
165 return PIPE_FORMAT_A32_FLOAT;
166 case MESA_FORMAT_ALPHA_FLOAT16:
167 return PIPE_FORMAT_A16_FLOAT;
168 case MESA_FORMAT_INTENSITY_FLOAT32:
169 return PIPE_FORMAT_I32_FLOAT;
170 case MESA_FORMAT_INTENSITY_FLOAT16:
171 return PIPE_FORMAT_I16_FLOAT;
172 case MESA_FORMAT_R_FLOAT32:
173 return PIPE_FORMAT_R32_FLOAT;
174 case MESA_FORMAT_R_FLOAT16:
175 return PIPE_FORMAT_R16_FLOAT;
176 case MESA_FORMAT_RG_FLOAT32:
177 return PIPE_FORMAT_R32G32_FLOAT;
178 case MESA_FORMAT_RG_FLOAT16:
179 return PIPE_FORMAT_R16G16_FLOAT;
180
181 case MESA_FORMAT_R8:
182 return PIPE_FORMAT_R8_UNORM;
183 case MESA_FORMAT_R16:
184 return PIPE_FORMAT_R16_UNORM;
185 case MESA_FORMAT_GR88:
186 return PIPE_FORMAT_R8G8_UNORM;
187 case MESA_FORMAT_GR1616:
188 return PIPE_FORMAT_R16G16_UNORM;
189 case MESA_FORMAT_RGBA_16:
190 return PIPE_FORMAT_R16G16B16A16_UNORM;
191
192 /* signed int formats */
193 case MESA_FORMAT_ALPHA_UINT8:
194 return PIPE_FORMAT_A8_UINT;
195 case MESA_FORMAT_ALPHA_UINT16:
196 return PIPE_FORMAT_A16_UINT;
197 case MESA_FORMAT_ALPHA_UINT32:
198 return PIPE_FORMAT_A32_UINT;
199
200 case MESA_FORMAT_ALPHA_INT8:
201 return PIPE_FORMAT_A8_SINT;
202 case MESA_FORMAT_ALPHA_INT16:
203 return PIPE_FORMAT_A16_SINT;
204 case MESA_FORMAT_ALPHA_INT32:
205 return PIPE_FORMAT_A32_SINT;
206
207 case MESA_FORMAT_INTENSITY_UINT8:
208 return PIPE_FORMAT_I8_UINT;
209 case MESA_FORMAT_INTENSITY_UINT16:
210 return PIPE_FORMAT_I16_UINT;
211 case MESA_FORMAT_INTENSITY_UINT32:
212 return PIPE_FORMAT_I32_UINT;
213
214 case MESA_FORMAT_INTENSITY_INT8:
215 return PIPE_FORMAT_I8_SINT;
216 case MESA_FORMAT_INTENSITY_INT16:
217 return PIPE_FORMAT_I16_SINT;
218 case MESA_FORMAT_INTENSITY_INT32:
219 return PIPE_FORMAT_I32_SINT;
220
221 case MESA_FORMAT_LUMINANCE_UINT8:
222 return PIPE_FORMAT_L8_UINT;
223 case MESA_FORMAT_LUMINANCE_UINT16:
224 return PIPE_FORMAT_L16_UINT;
225 case MESA_FORMAT_LUMINANCE_UINT32:
226 return PIPE_FORMAT_L32_UINT;
227
228 case MESA_FORMAT_LUMINANCE_INT8:
229 return PIPE_FORMAT_L8_SINT;
230 case MESA_FORMAT_LUMINANCE_INT16:
231 return PIPE_FORMAT_L16_SINT;
232 case MESA_FORMAT_LUMINANCE_INT32:
233 return PIPE_FORMAT_L32_SINT;
234
235 case MESA_FORMAT_LUMINANCE_ALPHA_UINT8:
236 return PIPE_FORMAT_L8A8_UINT;
237 case MESA_FORMAT_LUMINANCE_ALPHA_UINT16:
238 return PIPE_FORMAT_L16A16_UINT;
239 case MESA_FORMAT_LUMINANCE_ALPHA_UINT32:
240 return PIPE_FORMAT_L32A32_UINT;
241
242 case MESA_FORMAT_LUMINANCE_ALPHA_INT8:
243 return PIPE_FORMAT_L8A8_SINT;
244 case MESA_FORMAT_LUMINANCE_ALPHA_INT16:
245 return PIPE_FORMAT_L16A16_SINT;
246 case MESA_FORMAT_LUMINANCE_ALPHA_INT32:
247 return PIPE_FORMAT_L32A32_SINT;
248
249 case MESA_FORMAT_R_INT8:
250 return PIPE_FORMAT_R8_SINT;
251 case MESA_FORMAT_RG_INT8:
252 return PIPE_FORMAT_R8G8_SINT;
253 case MESA_FORMAT_RGB_INT8:
254 return PIPE_FORMAT_R8G8B8_SINT;
255 case MESA_FORMAT_RGBA_INT8:
256 return PIPE_FORMAT_R8G8B8A8_SINT;
257 case MESA_FORMAT_R_INT16:
258 return PIPE_FORMAT_R16_SINT;
259 case MESA_FORMAT_RG_INT16:
260 return PIPE_FORMAT_R16G16_SINT;
261 case MESA_FORMAT_RGB_INT16:
262 return PIPE_FORMAT_R16G16B16_SINT;
263 case MESA_FORMAT_RGBA_INT16:
264 return PIPE_FORMAT_R16G16B16A16_SINT;
265 case MESA_FORMAT_R_INT32:
266 return PIPE_FORMAT_R32_SINT;
267 case MESA_FORMAT_RG_INT32:
268 return PIPE_FORMAT_R32G32_SINT;
269 case MESA_FORMAT_RGB_INT32:
270 return PIPE_FORMAT_R32G32B32_SINT;
271 case MESA_FORMAT_RGBA_INT32:
272 return PIPE_FORMAT_R32G32B32A32_SINT;
273
274 /* unsigned int formats */
275 case MESA_FORMAT_R_UINT8:
276 return PIPE_FORMAT_R8_UINT;
277 case MESA_FORMAT_RG_UINT8:
278 return PIPE_FORMAT_R8G8_UINT;
279 case MESA_FORMAT_RGB_UINT8:
280 return PIPE_FORMAT_R8G8B8_UINT;
281 case MESA_FORMAT_RGBA_UINT8:
282 return PIPE_FORMAT_R8G8B8A8_UINT;
283 case MESA_FORMAT_R_UINT16:
284 return PIPE_FORMAT_R16_UINT;
285 case MESA_FORMAT_RG_UINT16:
286 return PIPE_FORMAT_R16G16_UINT;
287 case MESA_FORMAT_RGB_UINT16:
288 return PIPE_FORMAT_R16G16B16_UINT;
289 case MESA_FORMAT_RGBA_UINT16:
290 return PIPE_FORMAT_R16G16B16A16_UINT;
291 case MESA_FORMAT_R_UINT32:
292 return PIPE_FORMAT_R32_UINT;
293 case MESA_FORMAT_RG_UINT32:
294 return PIPE_FORMAT_R32G32_UINT;
295 case MESA_FORMAT_RGB_UINT32:
296 return PIPE_FORMAT_R32G32B32_UINT;
297 case MESA_FORMAT_RGBA_UINT32:
298 return PIPE_FORMAT_R32G32B32A32_UINT;
299
300 case MESA_FORMAT_RED_RGTC1:
301 return PIPE_FORMAT_RGTC1_UNORM;
302 case MESA_FORMAT_SIGNED_RED_RGTC1:
303 return PIPE_FORMAT_RGTC1_SNORM;
304 case MESA_FORMAT_RG_RGTC2:
305 return PIPE_FORMAT_RGTC2_UNORM;
306 case MESA_FORMAT_SIGNED_RG_RGTC2:
307 return PIPE_FORMAT_RGTC2_SNORM;
308
309 case MESA_FORMAT_L_LATC1:
310 return PIPE_FORMAT_LATC1_UNORM;
311 case MESA_FORMAT_SIGNED_L_LATC1:
312 return PIPE_FORMAT_LATC1_SNORM;
313 case MESA_FORMAT_LA_LATC2:
314 return PIPE_FORMAT_LATC2_UNORM;
315 case MESA_FORMAT_SIGNED_LA_LATC2:
316 return PIPE_FORMAT_LATC2_SNORM;
317
318 case MESA_FORMAT_ETC1_RGB8:
319 return PIPE_FORMAT_ETC1_RGB8;
320
321 /* signed normalized formats */
322 case MESA_FORMAT_SIGNED_R8:
323 return PIPE_FORMAT_R8_SNORM;
324 case MESA_FORMAT_SIGNED_RG88_REV:
325 return PIPE_FORMAT_R8G8_SNORM;
326 case MESA_FORMAT_SIGNED_RGBA8888_REV:
327 return PIPE_FORMAT_R8G8B8A8_SNORM;
328
329 case MESA_FORMAT_SIGNED_A8:
330 return PIPE_FORMAT_A8_SNORM;
331 case MESA_FORMAT_SIGNED_L8:
332 return PIPE_FORMAT_L8_SNORM;
333 case MESA_FORMAT_SIGNED_AL88:
334 return PIPE_FORMAT_L8A8_SNORM;
335 case MESA_FORMAT_SIGNED_I8:
336 return PIPE_FORMAT_I8_SNORM;
337
338 case MESA_FORMAT_SIGNED_R16:
339 return PIPE_FORMAT_R16_SNORM;
340 case MESA_FORMAT_SIGNED_GR1616:
341 return PIPE_FORMAT_R16G16_SNORM;
342 case MESA_FORMAT_SIGNED_RGBA_16:
343 return PIPE_FORMAT_R16G16B16A16_SNORM;
344
345 case MESA_FORMAT_SIGNED_A16:
346 return PIPE_FORMAT_A16_SNORM;
347 case MESA_FORMAT_SIGNED_L16:
348 return PIPE_FORMAT_L16_SNORM;
349 case MESA_FORMAT_SIGNED_AL1616:
350 return PIPE_FORMAT_L16A16_SNORM;
351 case MESA_FORMAT_SIGNED_I16:
352 return PIPE_FORMAT_I16_SNORM;
353
354 case MESA_FORMAT_RGB9_E5_FLOAT:
355 return PIPE_FORMAT_R9G9B9E5_FLOAT;
356 case MESA_FORMAT_R11_G11_B10_FLOAT:
357 return PIPE_FORMAT_R11G11B10_FLOAT;
358 case MESA_FORMAT_ARGB2101010_UINT:
359 return PIPE_FORMAT_B10G10R10A2_UINT;
360 default:
361 assert(0);
362 return PIPE_FORMAT_NONE;
363 }
364 }
365
366
367 /**
368 * Translate Gallium format to Mesa format.
369 */
370 gl_format
371 st_pipe_format_to_mesa_format(enum pipe_format format)
372 {
373 switch (format) {
374 case PIPE_FORMAT_A8B8G8R8_UNORM:
375 return MESA_FORMAT_RGBA8888;
376 case PIPE_FORMAT_R8G8B8A8_UNORM:
377 return MESA_FORMAT_RGBA8888_REV;
378 case PIPE_FORMAT_B8G8R8A8_UNORM:
379 return MESA_FORMAT_ARGB8888;
380 case PIPE_FORMAT_A8R8G8B8_UNORM:
381 return MESA_FORMAT_ARGB8888_REV;
382 case PIPE_FORMAT_X8B8G8R8_UNORM:
383 return MESA_FORMAT_RGBX8888;
384 case PIPE_FORMAT_R8G8B8X8_UNORM:
385 return MESA_FORMAT_RGBX8888_REV;
386 case PIPE_FORMAT_B8G8R8X8_UNORM:
387 return MESA_FORMAT_XRGB8888;
388 case PIPE_FORMAT_X8R8G8B8_UNORM:
389 return MESA_FORMAT_XRGB8888_REV;
390 case PIPE_FORMAT_B5G5R5A1_UNORM:
391 return MESA_FORMAT_ARGB1555;
392 case PIPE_FORMAT_B4G4R4A4_UNORM:
393 return MESA_FORMAT_ARGB4444;
394 case PIPE_FORMAT_B5G6R5_UNORM:
395 return MESA_FORMAT_RGB565;
396 case PIPE_FORMAT_B2G3R3_UNORM:
397 return MESA_FORMAT_RGB332;
398 case PIPE_FORMAT_B10G10R10A2_UNORM:
399 return MESA_FORMAT_ARGB2101010;
400 case PIPE_FORMAT_L4A4_UNORM:
401 return MESA_FORMAT_AL44;
402 case PIPE_FORMAT_L8A8_UNORM:
403 return MESA_FORMAT_AL88;
404 case PIPE_FORMAT_L16A16_UNORM:
405 return MESA_FORMAT_AL1616;
406 case PIPE_FORMAT_A8_UNORM:
407 return MESA_FORMAT_A8;
408 case PIPE_FORMAT_A16_UNORM:
409 return MESA_FORMAT_A16;
410 case PIPE_FORMAT_L8_UNORM:
411 return MESA_FORMAT_L8;
412 case PIPE_FORMAT_L16_UNORM:
413 return MESA_FORMAT_L16;
414 case PIPE_FORMAT_I8_UNORM:
415 return MESA_FORMAT_I8;
416 case PIPE_FORMAT_I16_UNORM:
417 return MESA_FORMAT_I16;
418 case PIPE_FORMAT_S8_UINT:
419 return MESA_FORMAT_S8;
420
421 case PIPE_FORMAT_R16G16B16A16_UNORM:
422 return MESA_FORMAT_RGBA_16;
423
424 case PIPE_FORMAT_Z16_UNORM:
425 return MESA_FORMAT_Z16;
426 case PIPE_FORMAT_Z32_UNORM:
427 return MESA_FORMAT_Z32;
428 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
429 return MESA_FORMAT_Z24_S8;
430 case PIPE_FORMAT_X8Z24_UNORM:
431 return MESA_FORMAT_Z24_X8;
432 case PIPE_FORMAT_Z24X8_UNORM:
433 return MESA_FORMAT_X8_Z24;
434 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
435 return MESA_FORMAT_S8_Z24;
436 case PIPE_FORMAT_Z32_FLOAT:
437 return MESA_FORMAT_Z32_FLOAT;
438 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
439 return MESA_FORMAT_Z32_FLOAT_X24S8;
440
441 case PIPE_FORMAT_UYVY:
442 return MESA_FORMAT_YCBCR;
443 case PIPE_FORMAT_YUYV:
444 return MESA_FORMAT_YCBCR_REV;
445
446 case PIPE_FORMAT_DXT1_RGB:
447 return MESA_FORMAT_RGB_DXT1;
448 case PIPE_FORMAT_DXT1_RGBA:
449 return MESA_FORMAT_RGBA_DXT1;
450 case PIPE_FORMAT_DXT3_RGBA:
451 return MESA_FORMAT_RGBA_DXT3;
452 case PIPE_FORMAT_DXT5_RGBA:
453 return MESA_FORMAT_RGBA_DXT5;
454 case PIPE_FORMAT_DXT1_SRGB:
455 return MESA_FORMAT_SRGB_DXT1;
456 case PIPE_FORMAT_DXT1_SRGBA:
457 return MESA_FORMAT_SRGBA_DXT1;
458 case PIPE_FORMAT_DXT3_SRGBA:
459 return MESA_FORMAT_SRGBA_DXT3;
460 case PIPE_FORMAT_DXT5_SRGBA:
461 return MESA_FORMAT_SRGBA_DXT5;
462 case PIPE_FORMAT_L8A8_SRGB:
463 return MESA_FORMAT_SLA8;
464 case PIPE_FORMAT_L8_SRGB:
465 return MESA_FORMAT_SL8;
466 case PIPE_FORMAT_R8G8B8_SRGB:
467 return MESA_FORMAT_SRGB8;
468 case PIPE_FORMAT_A8B8G8R8_SRGB:
469 return MESA_FORMAT_SRGBA8;
470 case PIPE_FORMAT_B8G8R8A8_SRGB:
471 return MESA_FORMAT_SARGB8;
472 case PIPE_FORMAT_R32G32B32A32_FLOAT:
473 return MESA_FORMAT_RGBA_FLOAT32;
474 case PIPE_FORMAT_R16G16B16A16_FLOAT:
475 return MESA_FORMAT_RGBA_FLOAT16;
476 case PIPE_FORMAT_R32G32B32_FLOAT:
477 return MESA_FORMAT_RGB_FLOAT32;
478 case PIPE_FORMAT_R16G16B16_FLOAT:
479 return MESA_FORMAT_RGB_FLOAT16;
480 case PIPE_FORMAT_L32A32_FLOAT:
481 return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32;
482 case PIPE_FORMAT_L16A16_FLOAT:
483 return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16;
484 case PIPE_FORMAT_L32_FLOAT:
485 return MESA_FORMAT_LUMINANCE_FLOAT32;
486 case PIPE_FORMAT_L16_FLOAT:
487 return MESA_FORMAT_LUMINANCE_FLOAT16;
488 case PIPE_FORMAT_A32_FLOAT:
489 return MESA_FORMAT_ALPHA_FLOAT32;
490 case PIPE_FORMAT_A16_FLOAT:
491 return MESA_FORMAT_ALPHA_FLOAT16;
492 case PIPE_FORMAT_I32_FLOAT:
493 return MESA_FORMAT_INTENSITY_FLOAT32;
494 case PIPE_FORMAT_I16_FLOAT:
495 return MESA_FORMAT_INTENSITY_FLOAT16;
496 case PIPE_FORMAT_R32_FLOAT:
497 return MESA_FORMAT_R_FLOAT32;
498 case PIPE_FORMAT_R16_FLOAT:
499 return MESA_FORMAT_R_FLOAT16;
500 case PIPE_FORMAT_R32G32_FLOAT:
501 return MESA_FORMAT_RG_FLOAT32;
502 case PIPE_FORMAT_R16G16_FLOAT:
503 return MESA_FORMAT_RG_FLOAT16;
504
505 case PIPE_FORMAT_R8_UNORM:
506 return MESA_FORMAT_R8;
507 case PIPE_FORMAT_R16_UNORM:
508 return MESA_FORMAT_R16;
509 case PIPE_FORMAT_R8G8_UNORM:
510 return MESA_FORMAT_GR88;
511 case PIPE_FORMAT_R16G16_UNORM:
512 return MESA_FORMAT_GR1616;
513
514 case PIPE_FORMAT_A8_UINT:
515 return MESA_FORMAT_ALPHA_UINT8;
516 case PIPE_FORMAT_A16_UINT:
517 return MESA_FORMAT_ALPHA_UINT16;
518 case PIPE_FORMAT_A32_UINT:
519 return MESA_FORMAT_ALPHA_UINT32;
520 case PIPE_FORMAT_A8_SINT:
521 return MESA_FORMAT_ALPHA_INT8;
522 case PIPE_FORMAT_A16_SINT:
523 return MESA_FORMAT_ALPHA_INT16;
524 case PIPE_FORMAT_A32_SINT:
525 return MESA_FORMAT_ALPHA_INT32;
526
527 case PIPE_FORMAT_I8_UINT:
528 return MESA_FORMAT_INTENSITY_UINT8;
529 case PIPE_FORMAT_I16_UINT:
530 return MESA_FORMAT_INTENSITY_UINT16;
531 case PIPE_FORMAT_I32_UINT:
532 return MESA_FORMAT_INTENSITY_UINT32;
533 case PIPE_FORMAT_I8_SINT:
534 return MESA_FORMAT_INTENSITY_INT8;
535 case PIPE_FORMAT_I16_SINT:
536 return MESA_FORMAT_INTENSITY_INT16;
537 case PIPE_FORMAT_I32_SINT:
538 return MESA_FORMAT_INTENSITY_INT32;
539
540 case PIPE_FORMAT_L8_UINT:
541 return MESA_FORMAT_LUMINANCE_UINT8;
542 case PIPE_FORMAT_L16_UINT:
543 return MESA_FORMAT_LUMINANCE_UINT16;
544 case PIPE_FORMAT_L32_UINT:
545 return MESA_FORMAT_LUMINANCE_UINT32;
546 case PIPE_FORMAT_L8_SINT:
547 return MESA_FORMAT_LUMINANCE_INT8;
548 case PIPE_FORMAT_L16_SINT:
549 return MESA_FORMAT_LUMINANCE_INT16;
550 case PIPE_FORMAT_L32_SINT:
551 return MESA_FORMAT_LUMINANCE_INT32;
552
553 case PIPE_FORMAT_L8A8_UINT:
554 return MESA_FORMAT_LUMINANCE_ALPHA_UINT8;
555 case PIPE_FORMAT_L16A16_UINT:
556 return MESA_FORMAT_LUMINANCE_ALPHA_UINT16;
557 case PIPE_FORMAT_L32A32_UINT:
558 return MESA_FORMAT_LUMINANCE_ALPHA_UINT32;
559 case PIPE_FORMAT_L8A8_SINT:
560 return MESA_FORMAT_LUMINANCE_ALPHA_INT8;
561 case PIPE_FORMAT_L16A16_SINT:
562 return MESA_FORMAT_LUMINANCE_ALPHA_INT16;
563 case PIPE_FORMAT_L32A32_SINT:
564 return MESA_FORMAT_LUMINANCE_ALPHA_INT32;
565
566 case PIPE_FORMAT_R8_SINT:
567 return MESA_FORMAT_R_INT8;
568 case PIPE_FORMAT_R8G8_SINT:
569 return MESA_FORMAT_RG_INT8;
570 case PIPE_FORMAT_R8G8B8_SINT:
571 return MESA_FORMAT_RGB_INT8;
572 case PIPE_FORMAT_R8G8B8A8_SINT:
573 return MESA_FORMAT_RGBA_INT8;
574
575 case PIPE_FORMAT_R16_SINT:
576 return MESA_FORMAT_R_INT16;
577 case PIPE_FORMAT_R16G16_SINT:
578 return MESA_FORMAT_RG_INT16;
579 case PIPE_FORMAT_R16G16B16_SINT:
580 return MESA_FORMAT_RGB_INT16;
581 case PIPE_FORMAT_R16G16B16A16_SINT:
582 return MESA_FORMAT_RGBA_INT16;
583
584 case PIPE_FORMAT_R32_SINT:
585 return MESA_FORMAT_R_INT32;
586 case PIPE_FORMAT_R32G32_SINT:
587 return MESA_FORMAT_RG_INT32;
588 case PIPE_FORMAT_R32G32B32_SINT:
589 return MESA_FORMAT_RGB_INT32;
590 case PIPE_FORMAT_R32G32B32A32_SINT:
591 return MESA_FORMAT_RGBA_INT32;
592
593 /* unsigned int formats */
594 case PIPE_FORMAT_R8_UINT:
595 return MESA_FORMAT_R_UINT8;
596 case PIPE_FORMAT_R8G8_UINT:
597 return MESA_FORMAT_RG_UINT8;
598 case PIPE_FORMAT_R8G8B8_UINT:
599 return MESA_FORMAT_RGB_UINT8;
600 case PIPE_FORMAT_R8G8B8A8_UINT:
601 return MESA_FORMAT_RGBA_UINT8;
602
603 case PIPE_FORMAT_R16_UINT:
604 return MESA_FORMAT_R_UINT16;
605 case PIPE_FORMAT_R16G16_UINT:
606 return MESA_FORMAT_RG_UINT16;
607 case PIPE_FORMAT_R16G16B16_UINT:
608 return MESA_FORMAT_RGB_UINT16;
609 case PIPE_FORMAT_R16G16B16A16_UINT:
610 return MESA_FORMAT_RGBA_UINT16;
611
612 case PIPE_FORMAT_R32_UINT:
613 return MESA_FORMAT_R_UINT32;
614 case PIPE_FORMAT_R32G32_UINT:
615 return MESA_FORMAT_RG_UINT32;
616 case PIPE_FORMAT_R32G32B32_UINT:
617 return MESA_FORMAT_RGB_UINT32;
618 case PIPE_FORMAT_R32G32B32A32_UINT:
619 return MESA_FORMAT_RGBA_UINT32;
620
621 case PIPE_FORMAT_RGTC1_UNORM:
622 return MESA_FORMAT_RED_RGTC1;
623 case PIPE_FORMAT_RGTC1_SNORM:
624 return MESA_FORMAT_SIGNED_RED_RGTC1;
625 case PIPE_FORMAT_RGTC2_UNORM:
626 return MESA_FORMAT_RG_RGTC2;
627 case PIPE_FORMAT_RGTC2_SNORM:
628 return MESA_FORMAT_SIGNED_RG_RGTC2;
629
630 case PIPE_FORMAT_LATC1_UNORM:
631 return MESA_FORMAT_L_LATC1;
632 case PIPE_FORMAT_LATC1_SNORM:
633 return MESA_FORMAT_SIGNED_L_LATC1;
634 case PIPE_FORMAT_LATC2_UNORM:
635 return MESA_FORMAT_LA_LATC2;
636 case PIPE_FORMAT_LATC2_SNORM:
637 return MESA_FORMAT_SIGNED_LA_LATC2;
638
639 case PIPE_FORMAT_ETC1_RGB8:
640 return MESA_FORMAT_ETC1_RGB8;
641
642 /* signed normalized formats */
643 case PIPE_FORMAT_R8_SNORM:
644 return MESA_FORMAT_SIGNED_R8;
645 case PIPE_FORMAT_R8G8_SNORM:
646 return MESA_FORMAT_SIGNED_RG88_REV;
647 case PIPE_FORMAT_R8G8B8A8_SNORM:
648 return MESA_FORMAT_SIGNED_RGBA8888_REV;
649
650 case PIPE_FORMAT_A8_SNORM:
651 return MESA_FORMAT_SIGNED_A8;
652 case PIPE_FORMAT_L8_SNORM:
653 return MESA_FORMAT_SIGNED_L8;
654 case PIPE_FORMAT_L8A8_SNORM:
655 return MESA_FORMAT_SIGNED_AL88;
656 case PIPE_FORMAT_I8_SNORM:
657 return MESA_FORMAT_SIGNED_I8;
658
659 case PIPE_FORMAT_R16_SNORM:
660 return MESA_FORMAT_SIGNED_R16;
661 case PIPE_FORMAT_R16G16_SNORM:
662 return MESA_FORMAT_SIGNED_GR1616;
663 case PIPE_FORMAT_R16G16B16A16_SNORM:
664 return MESA_FORMAT_SIGNED_RGBA_16;
665
666 case PIPE_FORMAT_A16_SNORM:
667 return MESA_FORMAT_SIGNED_A16;
668 case PIPE_FORMAT_L16_SNORM:
669 return MESA_FORMAT_SIGNED_L16;
670 case PIPE_FORMAT_L16A16_SNORM:
671 return MESA_FORMAT_SIGNED_AL1616;
672 case PIPE_FORMAT_I16_SNORM:
673 return MESA_FORMAT_SIGNED_I16;
674
675 case PIPE_FORMAT_R9G9B9E5_FLOAT:
676 return MESA_FORMAT_RGB9_E5_FLOAT;
677 case PIPE_FORMAT_R11G11B10_FLOAT:
678 return MESA_FORMAT_R11_G11_B10_FLOAT;
679
680 case PIPE_FORMAT_B10G10R10A2_UINT:
681 return MESA_FORMAT_ARGB2101010_UINT;
682 default:
683 assert(0);
684 return MESA_FORMAT_NONE;
685 }
686 }
687
688
689 /**
690 * Map GL texture formats to Gallium pipe formats.
691 */
692 struct format_mapping
693 {
694 GLenum glFormats[18]; /**< list of GLenum formats, 0-terminated */
695 enum pipe_format pipeFormats[13]; /**< list of pipe formats, 0-terminated */
696 };
697
698
699 #define DEFAULT_RGBA_FORMATS \
700 PIPE_FORMAT_B8G8R8A8_UNORM, \
701 PIPE_FORMAT_R8G8B8A8_UNORM, \
702 PIPE_FORMAT_A8R8G8B8_UNORM, \
703 PIPE_FORMAT_A8B8G8R8_UNORM, \
704 0
705
706 #define DEFAULT_RGB_FORMATS \
707 PIPE_FORMAT_B8G8R8X8_UNORM, \
708 PIPE_FORMAT_R8G8B8X8_UNORM, \
709 PIPE_FORMAT_X8R8G8B8_UNORM, \
710 PIPE_FORMAT_X8B8G8R8_UNORM, \
711 PIPE_FORMAT_B5G6R5_UNORM, \
712 DEFAULT_RGBA_FORMATS
713
714 #define DEFAULT_SRGBA_FORMATS \
715 PIPE_FORMAT_B8G8R8A8_SRGB, \
716 PIPE_FORMAT_A8R8G8B8_SRGB, \
717 PIPE_FORMAT_A8B8G8R8_SRGB, \
718 0
719
720 #define DEFAULT_DEPTH_FORMATS \
721 PIPE_FORMAT_Z24X8_UNORM, \
722 PIPE_FORMAT_X8Z24_UNORM, \
723 PIPE_FORMAT_Z16_UNORM, \
724 PIPE_FORMAT_Z24_UNORM_S8_UINT, \
725 PIPE_FORMAT_S8_UINT_Z24_UNORM, \
726 0
727
728 #define DEFAULT_SNORM8_RGBA_FORMATS \
729 PIPE_FORMAT_R8G8B8A8_SNORM, \
730 0
731
732 #define DEFAULT_UNORM16_RGBA_FORMATS \
733 PIPE_FORMAT_R16G16B16A16_UNORM, \
734 DEFAULT_RGBA_FORMATS
735
736
737 /**
738 * This table maps OpenGL texture format enums to Gallium pipe_format enums.
739 * Multiple GL enums might map to multiple pipe_formats.
740 * The first pipe format in the list that's supported is the one that's chosen.
741 */
742 static const struct format_mapping format_map[] = {
743 /* Basic RGB, RGBA formats */
744 {
745 { GL_RGB10, GL_RGB10_A2, 0 },
746 { PIPE_FORMAT_B10G10R10A2_UNORM, DEFAULT_RGBA_FORMATS }
747 },
748 {
749 { 4, GL_RGBA, GL_RGBA8, 0 },
750 { PIPE_FORMAT_R8G8B8A8_UNORM, DEFAULT_RGBA_FORMATS }
751 },
752 {
753 { GL_BGRA, 0 },
754 { PIPE_FORMAT_B8G8R8A8_UNORM, DEFAULT_RGBA_FORMATS }
755 },
756 {
757 { 3, GL_RGB, GL_RGB8, 0 },
758 { DEFAULT_RGB_FORMATS }
759 },
760 {
761 { GL_RGB12, GL_RGB16, GL_RGBA12, GL_RGBA16, 0 },
762 { PIPE_FORMAT_R16G16B16A16_UNORM, DEFAULT_RGBA_FORMATS }
763 },
764 {
765 { GL_RGBA4, GL_RGBA2, 0 },
766 { PIPE_FORMAT_B4G4R4A4_UNORM, DEFAULT_RGBA_FORMATS }
767 },
768 {
769 { GL_RGB5_A1, 0 },
770 { PIPE_FORMAT_B5G5R5A1_UNORM, DEFAULT_RGBA_FORMATS }
771 },
772 {
773 { GL_R3_G3_B2, 0 },
774 { PIPE_FORMAT_B2G3R3_UNORM, PIPE_FORMAT_B5G6R5_UNORM,
775 PIPE_FORMAT_B5G5R5A1_UNORM, DEFAULT_RGB_FORMATS }
776 },
777 {
778 { GL_RGB5, GL_RGB4 },
779 { PIPE_FORMAT_B5G6R5_UNORM, PIPE_FORMAT_B5G5R5A1_UNORM,
780 DEFAULT_RGB_FORMATS }
781 },
782 {
783 { GL_RGB565 },
784 { PIPE_FORMAT_B5G6R5_UNORM, DEFAULT_RGB_FORMATS }
785 },
786
787 /* basic Alpha formats */
788 {
789 { GL_ALPHA12, GL_ALPHA16, 0 },
790 { PIPE_FORMAT_A16_UNORM, PIPE_FORMAT_A8_UNORM,
791 DEFAULT_RGBA_FORMATS }
792 },
793 {
794 { GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_COMPRESSED_ALPHA, 0 },
795 { PIPE_FORMAT_A8_UNORM, DEFAULT_RGBA_FORMATS }
796 },
797
798 /* basic Luminance formats */
799 {
800 { GL_LUMINANCE12, GL_LUMINANCE16, 0 },
801 { PIPE_FORMAT_L16_UNORM, PIPE_FORMAT_L8_UNORM, DEFAULT_RGB_FORMATS }
802 },
803 {
804 { 1, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, 0 },
805 { PIPE_FORMAT_L8_UNORM, DEFAULT_RGB_FORMATS }
806 },
807
808 /* basic Luminance/Alpha formats */
809 {
810 { GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12,
811 GL_LUMINANCE16_ALPHA16, 0},
812 { PIPE_FORMAT_L16A16_UNORM, PIPE_FORMAT_L8A8_UNORM,
813 DEFAULT_RGBA_FORMATS }
814 },
815 {
816 { 2, GL_LUMINANCE_ALPHA, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, 0 },
817 { PIPE_FORMAT_L8A8_UNORM, DEFAULT_RGBA_FORMATS }
818 },
819 {
820 { GL_LUMINANCE4_ALPHA4, 0 },
821 { PIPE_FORMAT_L4A4_UNORM, PIPE_FORMAT_L8A8_UNORM,
822 DEFAULT_RGBA_FORMATS }
823 },
824
825 /* basic Intensity formats */
826 {
827 { GL_INTENSITY12, GL_INTENSITY16, 0 },
828 { PIPE_FORMAT_I16_UNORM, PIPE_FORMAT_I8_UNORM, DEFAULT_RGBA_FORMATS }
829 },
830 {
831 { GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8,
832 GL_COMPRESSED_INTENSITY, 0 },
833 { PIPE_FORMAT_I8_UNORM, DEFAULT_RGBA_FORMATS }
834 },
835
836 /* YCbCr */
837 {
838 { GL_YCBCR_MESA, 0 },
839 { PIPE_FORMAT_UYVY, PIPE_FORMAT_YUYV, 0 }
840 },
841
842 /* compressed formats */ /* XXX PIPE_BIND_SAMPLER_VIEW only */
843 {
844 { GL_COMPRESSED_RGB, 0 },
845 { PIPE_FORMAT_DXT1_RGB, DEFAULT_RGB_FORMATS }
846 },
847 {
848 { GL_COMPRESSED_RGBA, 0 },
849 { PIPE_FORMAT_DXT5_RGBA, DEFAULT_RGBA_FORMATS }
850 },
851 {
852 { GL_RGB_S3TC, GL_RGB4_S3TC, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, 0 },
853 { PIPE_FORMAT_DXT1_RGB, 0 }
854 },
855 {
856 { GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, 0 },
857 { PIPE_FORMAT_DXT1_RGBA, 0 }
858 },
859 {
860 { GL_RGBA_S3TC, GL_RGBA4_S3TC, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, 0 },
861 { PIPE_FORMAT_DXT3_RGBA, 0 }
862 },
863 {
864 { GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0 },
865 { PIPE_FORMAT_DXT5_RGBA, 0 }
866 },
867
868 #if 0
869 {
870 { GL_COMPRESSED_RGB_FXT1_3DFX, 0 },
871 { PIPE_FORMAT_RGB_FXT1, 0 }
872 },
873 {
874 { GL_COMPRESSED_RGBA_FXT1_3DFX, 0 },
875 { PIPE_FORMAT_RGBA_FXT1, 0 }
876 },
877 #endif
878
879 /* Depth formats */
880 {
881 { GL_DEPTH_COMPONENT16, 0 },
882 { PIPE_FORMAT_Z16_UNORM, DEFAULT_DEPTH_FORMATS }
883 },
884 {
885 { GL_DEPTH_COMPONENT24, 0 },
886 { PIPE_FORMAT_Z24X8_UNORM, PIPE_FORMAT_X8Z24_UNORM,
887 DEFAULT_DEPTH_FORMATS }
888 },
889 {
890 { GL_DEPTH_COMPONENT32, 0 },
891 { PIPE_FORMAT_Z32_UNORM, DEFAULT_DEPTH_FORMATS }
892 },
893 {
894 { GL_DEPTH_COMPONENT, 0 },
895 { DEFAULT_DEPTH_FORMATS }
896 },
897 {
898 { GL_DEPTH_COMPONENT32F, 0 },
899 { PIPE_FORMAT_Z32_FLOAT, 0 }
900 },
901
902 /* stencil formats */
903 {
904 { GL_STENCIL_INDEX, GL_STENCIL_INDEX1_EXT, GL_STENCIL_INDEX4_EXT,
905 GL_STENCIL_INDEX8_EXT, GL_STENCIL_INDEX16_EXT, 0 },
906 {
907 PIPE_FORMAT_S8_UINT, PIPE_FORMAT_Z24_UNORM_S8_UINT,
908 PIPE_FORMAT_S8_UINT_Z24_UNORM, 0
909 }
910 },
911
912 /* Depth / Stencil formats */
913 {
914 { GL_DEPTH_STENCIL_EXT, GL_DEPTH24_STENCIL8_EXT, 0 },
915 { PIPE_FORMAT_Z24_UNORM_S8_UINT, PIPE_FORMAT_S8_UINT_Z24_UNORM, 0 }
916 },
917 {
918 { GL_DEPTH32F_STENCIL8, 0 },
919 { PIPE_FORMAT_Z32_FLOAT_S8X24_UINT, 0 }
920 },
921
922 /* sRGB formats */
923 {
924 { GL_SRGB_EXT, GL_SRGB8_EXT, GL_SRGB_ALPHA_EXT, GL_SRGB8_ALPHA8_EXT, 0 },
925 { DEFAULT_SRGBA_FORMATS }
926 },
927 {
928 { GL_COMPRESSED_SRGB_EXT, GL_COMPRESSED_SRGB_S3TC_DXT1_EXT, 0 },
929 { PIPE_FORMAT_DXT1_SRGB, DEFAULT_SRGBA_FORMATS }
930 },
931 {
932 { GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT, 0 },
933 { PIPE_FORMAT_DXT1_SRGBA, 0 }
934 },
935 {
936 { GL_COMPRESSED_SRGB_ALPHA_EXT,
937 GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT, 0 },
938 { PIPE_FORMAT_DXT3_SRGBA, DEFAULT_SRGBA_FORMATS }
939 },
940 {
941 { GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, 0 },
942 { PIPE_FORMAT_DXT5_SRGBA, 0 }
943 },
944 {
945 { GL_SLUMINANCE_ALPHA_EXT, GL_SLUMINANCE8_ALPHA8_EXT,
946 GL_COMPRESSED_SLUMINANCE_ALPHA_EXT, 0 },
947 { PIPE_FORMAT_L8A8_SRGB, DEFAULT_SRGBA_FORMATS }
948 },
949 {
950 { GL_SLUMINANCE_EXT, GL_SLUMINANCE8_EXT, GL_COMPRESSED_SLUMINANCE_EXT,
951 0 },
952 { PIPE_FORMAT_L8_SRGB, DEFAULT_SRGBA_FORMATS }
953 },
954
955 /* 16-bit float formats */
956 {
957 { GL_RGBA16F_ARB, 0 },
958 { PIPE_FORMAT_R16G16B16A16_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
959 },
960 {
961 { GL_RGB16F_ARB, 0 },
962 { PIPE_FORMAT_R16G16B16_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT,
963 PIPE_FORMAT_R32G32B32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
964 },
965 {
966 { GL_LUMINANCE_ALPHA16F_ARB, 0 },
967 { PIPE_FORMAT_L16A16_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT,
968 PIPE_FORMAT_L32A32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
969 },
970 {
971 { GL_ALPHA16F_ARB, 0 },
972 { PIPE_FORMAT_A16_FLOAT, PIPE_FORMAT_L16A16_FLOAT,
973 PIPE_FORMAT_A32_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT,
974 PIPE_FORMAT_L32A32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
975 },
976 {
977 { GL_INTENSITY16F_ARB, 0 },
978 { PIPE_FORMAT_I16_FLOAT, PIPE_FORMAT_L16A16_FLOAT,
979 PIPE_FORMAT_I32_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT,
980 PIPE_FORMAT_L32A32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
981 },
982 {
983 { GL_LUMINANCE16F_ARB, 0 },
984 { PIPE_FORMAT_L16_FLOAT, PIPE_FORMAT_L16A16_FLOAT,
985 PIPE_FORMAT_L32_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT,
986 PIPE_FORMAT_L32A32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
987 },
988 {
989 { GL_R16F, 0 },
990 { PIPE_FORMAT_R16_FLOAT, PIPE_FORMAT_R16G16_FLOAT,
991 PIPE_FORMAT_R32_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT,
992 PIPE_FORMAT_R32G32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
993 },
994 {
995 { GL_RG16F, 0 },
996 { PIPE_FORMAT_R16G16_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT,
997 PIPE_FORMAT_R32G32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
998 },
999
1000 /* 32-bit float formats */
1001 {
1002 { GL_RGBA32F_ARB, 0 },
1003 { PIPE_FORMAT_R32G32B32A32_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT, 0 }
1004 },
1005 {
1006 { GL_RGB32F_ARB, 0 },
1007 { PIPE_FORMAT_R32G32B32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT,
1008 PIPE_FORMAT_R16G16B16A16_FLOAT, 0 }
1009 },
1010 {
1011 { GL_LUMINANCE_ALPHA32F_ARB, 0 },
1012 { PIPE_FORMAT_L32A32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT,
1013 PIPE_FORMAT_L16A16_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT, 0 }
1014 },
1015 {
1016 { GL_ALPHA32F_ARB, 0 },
1017 { PIPE_FORMAT_A32_FLOAT, PIPE_FORMAT_L32A32_FLOAT,
1018 PIPE_FORMAT_R32G32B32A32_FLOAT, PIPE_FORMAT_A16_FLOAT,
1019 PIPE_FORMAT_L16A16_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT, 0 }
1020 },
1021 {
1022 { GL_INTENSITY32F_ARB, 0 },
1023 { PIPE_FORMAT_I32_FLOAT, PIPE_FORMAT_L32A32_FLOAT,
1024 PIPE_FORMAT_R32G32B32A32_FLOAT, PIPE_FORMAT_I16_FLOAT,
1025 PIPE_FORMAT_L16A16_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT, 0 }
1026 },
1027 {
1028 { GL_LUMINANCE32F_ARB, 0 },
1029 { PIPE_FORMAT_L32_FLOAT, PIPE_FORMAT_L32A32_FLOAT,
1030 PIPE_FORMAT_R32G32B32A32_FLOAT, PIPE_FORMAT_L16_FLOAT,
1031 PIPE_FORMAT_L16A16_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT, 0 }
1032 },
1033 {
1034 { GL_R32F, 0 },
1035 { PIPE_FORMAT_R32_FLOAT, PIPE_FORMAT_R32G32_FLOAT,
1036 PIPE_FORMAT_R32G32B32A32_FLOAT, PIPE_FORMAT_R16_FLOAT,
1037 PIPE_FORMAT_R16G16_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT, 0 }
1038 },
1039 {
1040 { GL_RG32F, 0 },
1041 { PIPE_FORMAT_R32G32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT,
1042 PIPE_FORMAT_R16G16_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT, 0 }
1043 },
1044
1045 /* R, RG formats */
1046 {
1047 { GL_RED, GL_R8, 0 },
1048 { PIPE_FORMAT_R8_UNORM, PIPE_FORMAT_R8G8_UNORM, DEFAULT_RGBA_FORMATS }
1049 },
1050 {
1051 { GL_RG, GL_RG8, 0 },
1052 { PIPE_FORMAT_R8G8_UNORM, DEFAULT_RGBA_FORMATS }
1053 },
1054 {
1055 { GL_R16, 0 },
1056 { PIPE_FORMAT_R16_UNORM, PIPE_FORMAT_R16G16_UNORM,
1057 DEFAULT_UNORM16_RGBA_FORMATS }
1058 },
1059 {
1060 { GL_RG16, 0 },
1061 { PIPE_FORMAT_R16G16_UNORM, DEFAULT_UNORM16_RGBA_FORMATS }
1062 },
1063
1064 /* compressed R, RG formats */
1065 {
1066 { GL_COMPRESSED_RED, GL_COMPRESSED_RED_RGTC1, 0 },
1067 { PIPE_FORMAT_RGTC1_UNORM, PIPE_FORMAT_R8_UNORM, DEFAULT_RGBA_FORMATS }
1068 },
1069 {
1070 { GL_COMPRESSED_SIGNED_RED_RGTC1, 0 },
1071 { PIPE_FORMAT_RGTC1_SNORM, DEFAULT_SNORM8_RGBA_FORMATS }
1072 },
1073 {
1074 { GL_COMPRESSED_RG, GL_COMPRESSED_RG_RGTC2, 0 },
1075 { PIPE_FORMAT_RGTC2_UNORM, PIPE_FORMAT_R8G8_UNORM, DEFAULT_RGBA_FORMATS }
1076 },
1077 {
1078 { GL_COMPRESSED_SIGNED_RG_RGTC2, 0 },
1079 { PIPE_FORMAT_RGTC2_SNORM, DEFAULT_SNORM8_RGBA_FORMATS }
1080 },
1081 {
1082 { GL_COMPRESSED_LUMINANCE, GL_COMPRESSED_LUMINANCE_LATC1_EXT, 0 },
1083 { PIPE_FORMAT_LATC1_UNORM, PIPE_FORMAT_L8_UNORM, DEFAULT_RGBA_FORMATS }
1084 },
1085 {
1086 { GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT, 0 },
1087 { PIPE_FORMAT_LATC1_SNORM, DEFAULT_SNORM8_RGBA_FORMATS }
1088 },
1089 {
1090 { GL_COMPRESSED_LUMINANCE_ALPHA, GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT,
1091 GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI, 0 },
1092 { PIPE_FORMAT_LATC2_UNORM, PIPE_FORMAT_L8A8_UNORM, DEFAULT_RGBA_FORMATS }
1093 },
1094 {
1095 { GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT, 0 },
1096 { PIPE_FORMAT_LATC2_SNORM, DEFAULT_SNORM8_RGBA_FORMATS }
1097 },
1098
1099 /* ETC1 */
1100 {
1101 { GL_ETC1_RGB8_OES, 0 },
1102 { PIPE_FORMAT_ETC1_RGB8, 0 }
1103 },
1104
1105 /* signed/unsigned integer formats.
1106 */
1107 {
1108 { GL_RGBA_INTEGER_EXT,
1109 GL_BGRA_INTEGER_EXT,
1110 GL_RGBA8I_EXT, 0 },
1111 { PIPE_FORMAT_R8G8B8A8_SINT, 0 }
1112 },
1113 {
1114 { GL_RGB_INTEGER_EXT,
1115 GL_BGR_INTEGER_EXT,
1116 GL_RGB8I_EXT,
1117 GL_BLUE_INTEGER_EXT, 0 },
1118 { PIPE_FORMAT_R8G8B8_SINT,
1119 PIPE_FORMAT_R8G8B8A8_SINT, 0 }
1120 },
1121 {
1122 { GL_ALPHA_INTEGER_EXT,
1123 GL_ALPHA8I_EXT, 0 },
1124 { PIPE_FORMAT_A8_SINT, 0 }
1125 },
1126 {
1127 { GL_ALPHA16I_EXT, 0 },
1128 { PIPE_FORMAT_A16_SINT, 0 }
1129 },
1130 {
1131 { GL_ALPHA32I_EXT, 0 },
1132 { PIPE_FORMAT_A32_SINT, 0 }
1133 },
1134 {
1135 { GL_ALPHA8UI_EXT, 0 },
1136 { PIPE_FORMAT_A8_UINT, 0 }
1137 },
1138 {
1139 { GL_ALPHA16UI_EXT, 0 },
1140 { PIPE_FORMAT_A16_UINT, 0 }
1141 },
1142 {
1143 { GL_ALPHA32UI_EXT, 0 },
1144 { PIPE_FORMAT_A32_UINT, 0 }
1145 },
1146 {
1147 { GL_INTENSITY8I_EXT, 0 },
1148 { PIPE_FORMAT_I8_SINT, 0 }
1149 },
1150 {
1151 { GL_INTENSITY16I_EXT, 0 },
1152 { PIPE_FORMAT_I16_SINT, 0 }
1153 },
1154 {
1155 { GL_INTENSITY32I_EXT, 0 },
1156 { PIPE_FORMAT_I32_SINT, 0 }
1157 },
1158 {
1159 { GL_INTENSITY8UI_EXT, 0 },
1160 { PIPE_FORMAT_I8_UINT, 0 }
1161 },
1162 {
1163 { GL_INTENSITY16UI_EXT, 0 },
1164 { PIPE_FORMAT_I16_UINT, 0 }
1165 },
1166 {
1167 { GL_INTENSITY32UI_EXT, 0 },
1168 { PIPE_FORMAT_I32_UINT, 0 }
1169 },
1170 {
1171 { GL_LUMINANCE8I_EXT, 0 },
1172 { PIPE_FORMAT_L8_SINT, 0 }
1173 },
1174 {
1175 { GL_LUMINANCE16I_EXT, 0 },
1176 { PIPE_FORMAT_L16_SINT, 0 }
1177 },
1178 {
1179 { GL_LUMINANCE32I_EXT, 0 },
1180 { PIPE_FORMAT_L32_SINT, 0 }
1181 },
1182 {
1183 { GL_LUMINANCE_INTEGER_EXT,
1184 GL_LUMINANCE8UI_EXT, 0 },
1185 { PIPE_FORMAT_L8_UINT, 0 }
1186 },
1187 {
1188 { GL_LUMINANCE16UI_EXT, 0 },
1189 { PIPE_FORMAT_L16_UINT, 0 }
1190 },
1191 {
1192 { GL_LUMINANCE32UI_EXT, 0 },
1193 { PIPE_FORMAT_L32_UINT, 0 }
1194 },
1195 {
1196 { GL_LUMINANCE_ALPHA_INTEGER_EXT,
1197 GL_LUMINANCE_ALPHA8I_EXT, 0 },
1198 { PIPE_FORMAT_L8A8_SINT, 0 }
1199 },
1200 {
1201 { GL_LUMINANCE_ALPHA16I_EXT, 0 },
1202 { PIPE_FORMAT_L16A16_SINT, 0 }
1203 },
1204 {
1205 { GL_LUMINANCE_ALPHA32I_EXT, 0 },
1206 { PIPE_FORMAT_L32A32_SINT, 0 }
1207 },
1208 {
1209 { GL_LUMINANCE_ALPHA8UI_EXT, 0 },
1210 { PIPE_FORMAT_L8A8_UINT, 0 }
1211 },
1212 {
1213 { GL_LUMINANCE_ALPHA16UI_EXT, 0 },
1214 { PIPE_FORMAT_L16A16_UINT, 0 }
1215 },
1216 {
1217 { GL_LUMINANCE_ALPHA32UI_EXT, 0 },
1218 { PIPE_FORMAT_L32A32_UINT, 0 }
1219 },
1220 {
1221 { GL_RGB16I_EXT, 0 },
1222 { PIPE_FORMAT_R16G16B16_SINT,
1223 PIPE_FORMAT_R16G16B16A16_SINT, 0 },
1224 },
1225 {
1226 { GL_RGBA16I_EXT, 0 },
1227 { PIPE_FORMAT_R16G16B16A16_SINT, 0 },
1228 },
1229 {
1230 { GL_RGB32I_EXT, 0 },
1231 { PIPE_FORMAT_R32G32B32_SINT,
1232 PIPE_FORMAT_R32G32B32A32_SINT, 0 },
1233 },
1234 {
1235 { GL_RGBA32I_EXT, 0 },
1236 { PIPE_FORMAT_R32G32B32A32_SINT, 0 }
1237 },
1238 {
1239 { GL_RGBA8UI_EXT, 0 },
1240 { PIPE_FORMAT_R8G8B8A8_UINT, 0 }
1241 },
1242 {
1243 { GL_RGB8UI_EXT, 0 },
1244 { PIPE_FORMAT_R8G8B8_UINT,
1245 PIPE_FORMAT_R8G8B8A8_UINT, 0 }
1246 },
1247 {
1248 { GL_RGB16UI_EXT, 0 },
1249 { PIPE_FORMAT_R16G16B16_UINT,
1250 PIPE_FORMAT_R16G16B16A16_UINT, 0 }
1251 },
1252 {
1253 { GL_RGBA16UI_EXT, 0 },
1254 { PIPE_FORMAT_R16G16B16A16_UINT, 0 }
1255 },
1256 {
1257 { GL_RGB32UI_EXT, 0},
1258 { PIPE_FORMAT_R32G32B32_UINT,
1259 PIPE_FORMAT_R32G32B32A32_UINT, 0 }
1260 },
1261 {
1262 { GL_RGBA32UI_EXT, 0},
1263 { PIPE_FORMAT_R32G32B32A32_UINT, 0 }
1264 },
1265 {
1266 { GL_R8I, GL_RED_INTEGER_EXT, 0},
1267 { PIPE_FORMAT_R8_SINT, 0},
1268 },
1269 {
1270 { GL_R16I, 0},
1271 { PIPE_FORMAT_R16_SINT, 0},
1272 },
1273 {
1274 { GL_R32I, 0},
1275 { PIPE_FORMAT_R32_SINT, 0},
1276 },
1277 {
1278 { GL_R8UI, 0},
1279 { PIPE_FORMAT_R8_UINT, 0},
1280 },
1281 {
1282 { GL_R16UI, 0},
1283 { PIPE_FORMAT_R16_UINT, 0},
1284 },
1285 {
1286 { GL_R32UI, 0},
1287 { PIPE_FORMAT_R32_UINT, 0},
1288 },
1289 {
1290 { GL_RG8I, GL_GREEN_INTEGER_EXT, 0},
1291 { PIPE_FORMAT_R8G8_SINT, 0},
1292 },
1293 {
1294 { GL_RG16I, 0},
1295 { PIPE_FORMAT_R16G16_SINT, 0},
1296 },
1297 {
1298 { GL_RG32I, 0},
1299 { PIPE_FORMAT_R32G32_SINT, 0},
1300 },
1301 {
1302 { GL_RG8UI, 0},
1303 { PIPE_FORMAT_R8G8_UINT, 0},
1304 },
1305 {
1306 { GL_RG16UI, 0},
1307 { PIPE_FORMAT_R16G16_UINT, 0},
1308 },
1309 {
1310 { GL_RG32UI, 0},
1311 { PIPE_FORMAT_R32G32_UINT, 0},
1312 },
1313 /* signed normalized formats */
1314 {
1315 { GL_RED_SNORM, GL_R8_SNORM, 0 },
1316 { PIPE_FORMAT_R8_SNORM, PIPE_FORMAT_R8G8_SNORM,
1317 PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1318 },
1319 {
1320 { GL_R16_SNORM, 0 },
1321 { PIPE_FORMAT_R16_SNORM,
1322 PIPE_FORMAT_R16G16_SNORM,
1323 PIPE_FORMAT_R16G16B16A16_SNORM,
1324 PIPE_FORMAT_R8_SNORM,
1325 PIPE_FORMAT_R8G8_SNORM,
1326 PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1327 },
1328 {
1329 { GL_RG_SNORM, GL_RG8_SNORM, 0 },
1330 { PIPE_FORMAT_R8G8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1331 },
1332 {
1333 { GL_RG16_SNORM, 0 },
1334 { PIPE_FORMAT_R16G16_SNORM, PIPE_FORMAT_R16G16B16A16_SNORM,
1335 PIPE_FORMAT_R8G8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1336 },
1337 {
1338 { GL_RGB_SNORM, GL_RGB8_SNORM, GL_RGBA_SNORM, GL_RGBA8_SNORM, 0 },
1339 { PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1340 },
1341 {
1342 { GL_RGB16_SNORM, GL_RGBA16_SNORM, 0 },
1343 { PIPE_FORMAT_R16G16B16A16_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1344 },
1345 {
1346 { GL_ALPHA_SNORM, GL_ALPHA8_SNORM, 0 },
1347 { PIPE_FORMAT_A8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1348 },
1349 {
1350 { GL_ALPHA16_SNORM, 0 },
1351 { PIPE_FORMAT_A16_SNORM, PIPE_FORMAT_R16G16B16A16_SNORM,
1352 PIPE_FORMAT_A8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1353 },
1354 {
1355 { GL_LUMINANCE_SNORM, GL_LUMINANCE8_SNORM, 0 },
1356 { PIPE_FORMAT_L8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1357 },
1358 {
1359 { GL_LUMINANCE16_SNORM, 0 },
1360 { PIPE_FORMAT_L16_SNORM, PIPE_FORMAT_R16G16B16A16_SNORM,
1361 PIPE_FORMAT_L8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1362 },
1363 {
1364 { GL_LUMINANCE_ALPHA_SNORM, GL_LUMINANCE8_ALPHA8_SNORM, 0 },
1365 { PIPE_FORMAT_L8A8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1366 },
1367 {
1368 { GL_LUMINANCE16_ALPHA16_SNORM, 0 },
1369 { PIPE_FORMAT_L16A16_SNORM, PIPE_FORMAT_R16G16B16A16_SNORM,
1370 PIPE_FORMAT_L8A8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1371 },
1372 {
1373 { GL_INTENSITY_SNORM, GL_INTENSITY8_SNORM, 0 },
1374 { PIPE_FORMAT_I8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1375 },
1376 {
1377 { GL_INTENSITY16_SNORM, 0 },
1378 { PIPE_FORMAT_I16_SNORM, PIPE_FORMAT_R16G16B16A16_SNORM,
1379 PIPE_FORMAT_I8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1380 },
1381 {
1382 { GL_RGB9_E5, 0 },
1383 { PIPE_FORMAT_R9G9B9E5_FLOAT, 0 }
1384 },
1385 {
1386 { GL_R11F_G11F_B10F, 0 },
1387 { PIPE_FORMAT_R11G11B10_FLOAT, 0 }
1388 },
1389 {
1390 { GL_RGB10_A2UI, 0 },
1391 { PIPE_FORMAT_B10G10R10A2_UINT, 0 }
1392 },
1393 };
1394
1395
1396 /**
1397 * Return first supported format from the given list.
1398 * \param allow_dxt indicates whether it's OK to return a DXT format.
1399 */
1400 static enum pipe_format
1401 find_supported_format(struct pipe_screen *screen,
1402 const enum pipe_format formats[],
1403 enum pipe_texture_target target,
1404 unsigned sample_count,
1405 unsigned tex_usage,
1406 boolean allow_dxt)
1407 {
1408 uint i;
1409 for (i = 0; formats[i]; i++) {
1410 if (screen->is_format_supported(screen, formats[i], target,
1411 sample_count, tex_usage)) {
1412 if (!allow_dxt && util_format_is_s3tc(formats[i])) {
1413 /* we can't return a dxt format, continue searching */
1414 continue;
1415 }
1416
1417 return formats[i];
1418 }
1419 }
1420 return PIPE_FORMAT_NONE;
1421 }
1422
1423 struct exact_format_mapping
1424 {
1425 GLenum format;
1426 GLenum type;
1427 enum pipe_format pformat;
1428 };
1429
1430 static const struct exact_format_mapping rgba8888_tbl[] =
1431 {
1432 { GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, PIPE_FORMAT_A8B8G8R8_UNORM },
1433 { GL_ABGR_EXT, GL_UNSIGNED_INT_8_8_8_8_REV, PIPE_FORMAT_A8B8G8R8_UNORM },
1434 { GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, PIPE_FORMAT_R8G8B8A8_UNORM },
1435 { GL_ABGR_EXT, GL_UNSIGNED_INT_8_8_8_8, PIPE_FORMAT_R8G8B8A8_UNORM },
1436 { GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, PIPE_FORMAT_A8R8G8B8_UNORM },
1437 { GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, PIPE_FORMAT_B8G8R8A8_UNORM },
1438 { GL_RGBA, GL_UNSIGNED_BYTE, PIPE_FORMAT_R8G8B8A8_UNORM },
1439 { GL_ABGR_EXT, GL_UNSIGNED_BYTE, PIPE_FORMAT_A8B8G8R8_UNORM },
1440 { GL_BGRA, GL_UNSIGNED_BYTE, PIPE_FORMAT_B8G8R8A8_UNORM },
1441 { 0, 0, 0 }
1442 };
1443
1444 static const struct exact_format_mapping rgbx8888_tbl[] =
1445 {
1446 { GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, PIPE_FORMAT_X8R8G8B8_UNORM },
1447 { GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, PIPE_FORMAT_B8G8R8X8_UNORM },
1448 { GL_BGRA, GL_UNSIGNED_BYTE, PIPE_FORMAT_B8G8R8X8_UNORM },
1449 { GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, PIPE_FORMAT_X8B8G8R8_UNORM },
1450 { GL_ABGR_EXT, GL_UNSIGNED_INT_8_8_8_8_REV, PIPE_FORMAT_X8B8G8R8_UNORM },
1451 { GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, PIPE_FORMAT_R8G8B8X8_UNORM },
1452 { GL_ABGR_EXT, GL_UNSIGNED_INT_8_8_8_8, PIPE_FORMAT_R8G8B8X8_UNORM },
1453 { GL_RGBA, GL_UNSIGNED_BYTE, PIPE_FORMAT_R8G8B8X8_UNORM },
1454 { GL_ABGR_EXT, GL_UNSIGNED_BYTE, PIPE_FORMAT_X8B8G8R8_UNORM },
1455 { 0, 0, 0 }
1456 };
1457
1458 static const struct exact_format_mapping rgba1010102_tbl[] =
1459 {
1460 { GL_BGRA, GL_UNSIGNED_INT_2_10_10_10_REV, PIPE_FORMAT_B10G10R10A2_UNORM },
1461 /* No Mesa formats for these Gallium formats:
1462 { GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, PIPE_FORMAT_R10G10B10A2_UNORM },
1463 { GL_ABGR_EXT, GL_UNSIGNED_INT_10_10_10_2, PIPE_FORMAT_R10G10B10A2_UNORM },
1464 { GL_ABGR_EXT, GL_UNSIGNED_INT, PIPE_FORMAT_R10G10B10A2_UNORM },
1465 */
1466 { 0, 0, 0 }
1467 };
1468
1469 /**
1470 * If there is an exact pipe_format match for {internalFormat, format, type}
1471 * return that, otherwise return PIPE_FORMAT_NONE so we can do fuzzy matching.
1472 */
1473 static enum pipe_format
1474 find_exact_format(GLint internalFormat, GLenum format, GLenum type)
1475 {
1476 uint i;
1477 const struct exact_format_mapping* tbl;
1478
1479 if (format == GL_NONE || type == GL_NONE)
1480 return PIPE_FORMAT_NONE;
1481
1482 switch (internalFormat) {
1483 case 4:
1484 case GL_RGBA:
1485 case GL_RGBA8:
1486 tbl = rgba8888_tbl;
1487 break;
1488 case 3:
1489 case GL_RGB:
1490 case GL_RGB8:
1491 tbl = rgbx8888_tbl;
1492 break;
1493 case GL_RGB10_A2:
1494 tbl = rgba1010102_tbl;
1495 break;
1496 default:
1497 return PIPE_FORMAT_NONE;
1498 }
1499
1500 for (i = 0; tbl[i].format; i++)
1501 if (tbl[i].format == format && tbl[i].type == type)
1502 return tbl[i].pformat;
1503
1504 return PIPE_FORMAT_NONE;
1505 }
1506
1507 /**
1508 * Given an OpenGL internalFormat value for a texture or surface, return
1509 * the best matching PIPE_FORMAT_x, or PIPE_FORMAT_NONE if there's no match.
1510 * This is called during glTexImage2D, for example.
1511 *
1512 * The bindings parameter typically has PIPE_BIND_SAMPLER_VIEW set, plus
1513 * either PIPE_BINDING_RENDER_TARGET or PIPE_BINDING_DEPTH_STENCIL if
1514 * we want render-to-texture ability.
1515 *
1516 * \param internalFormat the user value passed to glTexImage2D
1517 * \param target one of PIPE_TEXTURE_x
1518 * \param bindings bitmask of PIPE_BIND_x flags.
1519 * \param allow_dxt indicates whether it's OK to return a DXT format. This
1520 * only matters when internalFormat names a generic or
1521 * specific compressed format. And that should only happen
1522 * when we're getting called from gl[Copy]TexImage().
1523 */
1524 enum pipe_format
1525 st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
1526 GLenum format, GLenum type,
1527 enum pipe_texture_target target, unsigned sample_count,
1528 unsigned bindings, boolean allow_dxt)
1529 {
1530 GET_CURRENT_CONTEXT(ctx); /* XXX this should be a function parameter */
1531 int i, j;
1532 enum pipe_format pf;
1533
1534 /* can't render to compressed formats at this time */
1535 if (_mesa_is_compressed_format(ctx, internalFormat)
1536 && (bindings & ~PIPE_BIND_SAMPLER_VIEW)) {
1537 return PIPE_FORMAT_NONE;
1538 }
1539
1540 /* search for exact matches */
1541 pf = find_exact_format(internalFormat, format, type);
1542 if (pf != PIPE_FORMAT_NONE &&
1543 screen->is_format_supported(screen, pf,
1544 target, sample_count, bindings))
1545 return pf;
1546
1547 /* search table for internalFormat */
1548 for (i = 0; i < Elements(format_map); i++) {
1549 const struct format_mapping *mapping = &format_map[i];
1550 for (j = 0; mapping->glFormats[j]; j++) {
1551 if (mapping->glFormats[j] == internalFormat) {
1552 /* Found the desired internal format. Find first pipe format
1553 * which is supported by the driver.
1554 */
1555 return find_supported_format(screen, mapping->pipeFormats,
1556 target, sample_count, bindings,
1557 allow_dxt);
1558 }
1559 }
1560 }
1561
1562 _mesa_problem(NULL, "unhandled format!\n");
1563 return PIPE_FORMAT_NONE;
1564 }
1565
1566
1567 /**
1568 * Called by FBO code to choose a PIPE_FORMAT_ for drawing surfaces.
1569 */
1570 enum pipe_format
1571 st_choose_renderbuffer_format(struct pipe_screen *screen,
1572 GLenum internalFormat, unsigned sample_count)
1573 {
1574 uint usage;
1575 if (_mesa_is_depth_or_stencil_format(internalFormat))
1576 usage = PIPE_BIND_DEPTH_STENCIL;
1577 else
1578 usage = PIPE_BIND_RENDER_TARGET;
1579 return st_choose_format(screen, internalFormat, GL_NONE, GL_NONE,
1580 PIPE_TEXTURE_2D, sample_count, usage, FALSE);
1581 }
1582
1583
1584 /**
1585 * Called via ctx->Driver.ChooseTextureFormat().
1586 */
1587 gl_format
1588 st_ChooseTextureFormat(struct gl_context *ctx, GLenum target,
1589 GLint internalFormat,
1590 GLenum format, GLenum type)
1591 {
1592 const boolean want_renderable =
1593 internalFormat == 3 || internalFormat == 4 ||
1594 internalFormat == GL_RGB || internalFormat == GL_RGBA ||
1595 internalFormat == GL_RGB8 || internalFormat == GL_RGBA8 ||
1596 internalFormat == GL_BGRA;
1597 struct pipe_screen *screen = st_context(ctx)->pipe->screen;
1598 enum pipe_format pFormat;
1599 unsigned bindings;
1600
1601 if (target == GL_TEXTURE_1D || target == GL_TEXTURE_1D_ARRAY) {
1602 /* We don't do compression for these texture targets because of
1603 * difficulty with sub-texture updates on non-block boundaries, etc.
1604 * So change the internal format request to an uncompressed format.
1605 */
1606 internalFormat =
1607 _mesa_generic_compressed_format_to_uncompressed_format(internalFormat);
1608 }
1609
1610 /* GL textures may wind up being render targets, but we don't know
1611 * that in advance. Specify potential render target flags now.
1612 */
1613 bindings = PIPE_BIND_SAMPLER_VIEW;
1614 if (want_renderable) {
1615 if (_mesa_is_depth_or_stencil_format(internalFormat))
1616 bindings |= PIPE_BIND_DEPTH_STENCIL;
1617 else
1618 bindings |= PIPE_BIND_RENDER_TARGET;
1619 }
1620
1621 pFormat = st_choose_format(screen, internalFormat, format, type,
1622 PIPE_TEXTURE_2D, 0, bindings, ctx->Mesa_DXTn);
1623
1624 if (pFormat == PIPE_FORMAT_NONE) {
1625 /* try choosing format again, this time without render target bindings */
1626 pFormat = st_choose_format(screen, internalFormat, format, type,
1627 PIPE_TEXTURE_2D, 0, PIPE_BIND_SAMPLER_VIEW,
1628 ctx->Mesa_DXTn);
1629 }
1630
1631 if (pFormat == PIPE_FORMAT_NONE) {
1632 /* no luck at all */
1633 return MESA_FORMAT_NONE;
1634 }
1635
1636 return st_pipe_format_to_mesa_format(pFormat);
1637 }
1638
1639
1640 /**
1641 * Called via ctx->Driver.ChooseTextureFormat().
1642 */
1643 size_t
1644 st_QuerySamplesForFormat(struct gl_context *ctx, GLenum internalFormat,
1645 int samples[16])
1646 {
1647 struct pipe_screen *screen = st_context(ctx)->pipe->screen;
1648 enum pipe_format format;
1649 unsigned i, bind, num_sample_counts = 0;
1650
1651 if (_mesa_is_depth_or_stencil_format(internalFormat))
1652 bind = PIPE_BIND_DEPTH_STENCIL;
1653 else
1654 bind = PIPE_BIND_RENDER_TARGET;
1655
1656 /* Set sample counts in descending order. */
1657 for (i = 16; i > 1; i--) {
1658 format = st_choose_format(screen, internalFormat, GL_NONE, GL_NONE,
1659 PIPE_TEXTURE_2D, i, bind, FALSE);
1660
1661 if (format != PIPE_FORMAT_NONE) {
1662 samples[num_sample_counts++] = i;
1663 }
1664 }
1665
1666 if (!num_sample_counts) {
1667 samples[num_sample_counts++] = 1;
1668 }
1669
1670 return num_sample_counts;
1671 }
1672
1673
1674 GLboolean
1675 st_sampler_compat_formats(enum pipe_format format1, enum pipe_format format2)
1676 {
1677 if (format1 == format2)
1678 return GL_TRUE;
1679
1680 if (format1 == PIPE_FORMAT_B8G8R8A8_UNORM &&
1681 format2 == PIPE_FORMAT_B8G8R8X8_UNORM)
1682 return GL_TRUE;
1683
1684 if (format1 == PIPE_FORMAT_B8G8R8X8_UNORM &&
1685 format2 == PIPE_FORMAT_B8G8R8A8_UNORM)
1686 return GL_TRUE;
1687
1688 if (format1 == PIPE_FORMAT_A8B8G8R8_UNORM &&
1689 format2 == PIPE_FORMAT_X8B8G8R8_UNORM)
1690 return GL_TRUE;
1691
1692 if (format1 == PIPE_FORMAT_X8B8G8R8_UNORM &&
1693 format2 == PIPE_FORMAT_A8B8G8R8_UNORM)
1694 return GL_TRUE;
1695
1696 if (format1 == PIPE_FORMAT_A8R8G8B8_UNORM &&
1697 format2 == PIPE_FORMAT_X8R8G8B8_UNORM)
1698 return GL_TRUE;
1699
1700 if (format1 == PIPE_FORMAT_X8R8G8B8_UNORM &&
1701 format2 == PIPE_FORMAT_A8R8G8B8_UNORM)
1702 return GL_TRUE;
1703
1704 return GL_FALSE;
1705 }
1706
1707
1708
1709 /**
1710 * This is used for translating texture border color and the clear
1711 * color. For example, the clear color is interpreted according to
1712 * the renderbuffer's base format. For example, if clearing a
1713 * GL_LUMINANCE buffer, we'll return colorOut[0] = colorOut[1] =
1714 * colorOut[2] = colorIn[0].
1715 * Similarly for texture border colors.
1716 */
1717 void
1718 st_translate_color(union gl_color_union *colorIn,
1719 union pipe_color_union *colorOut,
1720 GLenum baseFormat, GLboolean is_integer)
1721 {
1722 if (is_integer) {
1723 int *in = colorIn->i;
1724 int *out = colorOut->i;
1725
1726 switch (baseFormat) {
1727 case GL_RED:
1728 out[0] = in[0];
1729 out[1] = 0;
1730 out[2] = 0;
1731 out[3] = 1;
1732 break;
1733 case GL_RG:
1734 out[0] = in[0];
1735 out[1] = in[1];
1736 out[2] = 0;
1737 out[3] = 1;
1738 break;
1739 case GL_RGB:
1740 out[0] = in[0];
1741 out[1] = in[1];
1742 out[2] = in[2];
1743 out[3] = 1;
1744 break;
1745 case GL_ALPHA:
1746 out[0] = out[1] = out[2] = 0;
1747 out[3] = in[3];
1748 break;
1749 case GL_LUMINANCE:
1750 out[0] = out[1] = out[2] = in[0];
1751 out[3] = 1;
1752 break;
1753 case GL_LUMINANCE_ALPHA:
1754 out[0] = out[1] = out[2] = in[0];
1755 out[3] = in[3];
1756 break;
1757 case GL_INTENSITY:
1758 out[0] = out[1] = out[2] = out[3] = in[0];
1759 break;
1760 default:
1761 COPY_4V(out, in);
1762 }
1763 }
1764 else {
1765 float *in = colorIn->f;
1766 float *out = colorOut->f;
1767
1768 switch (baseFormat) {
1769 case GL_RED:
1770 out[0] = in[0];
1771 out[1] = 0.0F;
1772 out[2] = 0.0F;
1773 out[3] = 1.0F;
1774 break;
1775 case GL_RG:
1776 out[0] = in[0];
1777 out[1] = in[1];
1778 out[2] = 0.0F;
1779 out[3] = 1.0F;
1780 break;
1781 case GL_RGB:
1782 out[0] = in[0];
1783 out[1] = in[1];
1784 out[2] = in[2];
1785 out[3] = 1.0F;
1786 break;
1787 case GL_ALPHA:
1788 out[0] = out[1] = out[2] = 0.0F;
1789 out[3] = in[3];
1790 break;
1791 case GL_LUMINANCE:
1792 out[0] = out[1] = out[2] = in[0];
1793 out[3] = 1.0F;
1794 break;
1795 case GL_LUMINANCE_ALPHA:
1796 out[0] = out[1] = out[2] = in[0];
1797 out[3] = in[3];
1798 break;
1799 case GL_INTENSITY:
1800 out[0] = out[1] = out[2] = out[3] = in[0];
1801 break;
1802 default:
1803 COPY_4V(out, in);
1804 }
1805 }
1806 }