Merge branch 'gallium-polygon-stipple'
[mesa.git] / src / mesa / state_tracker / st_format.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * Copyright (c) 2008-2010 VMware, Inc.
5 * All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the
9 * "Software"), to deal in the Software without restriction, including
10 * without limitation the rights to use, copy, modify, merge, publish,
11 * distribute, sub license, and/or sell copies of the Software, and to
12 * permit persons to whom the Software is furnished to do so, subject to
13 * the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the
16 * next paragraph) shall be included in all copies or substantial portions
17 * of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
23 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 *
27 **************************************************************************/
28
29
30 /**
31 * Mesa / Gallium format conversion and format selection code.
32 * \author Brian Paul
33 */
34
35 #include "main/imports.h"
36 #include "main/context.h"
37 #include "main/texstore.h"
38 #include "main/image.h"
39 #include "main/macros.h"
40 #include "main/mfeatures.h"
41
42 #include "pipe/p_context.h"
43 #include "pipe/p_defines.h"
44 #include "pipe/p_screen.h"
45 #include "util/u_format.h"
46 #include "st_context.h"
47 #include "st_format.h"
48
49
50 static GLuint
51 format_max_bits(enum pipe_format format)
52 {
53 GLuint size = util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 0);
54
55 size = MAX2(size, util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 1));
56 size = MAX2(size, util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 2));
57 size = MAX2(size, util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 3));
58 size = MAX2(size, util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 0));
59 size = MAX2(size, util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1));
60 return size;
61 }
62
63
64 /**
65 * Return basic GL datatype for the given gallium format.
66 */
67 GLenum
68 st_format_datatype(enum pipe_format format)
69 {
70 const struct util_format_description *desc;
71 int i;
72
73 desc = util_format_description(format);
74 assert(desc);
75
76 /* Find the first non-VOID channel. */
77 for (i = 0; i < 4; i++) {
78 if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
79 break;
80 }
81 }
82
83 if (desc->layout == UTIL_FORMAT_LAYOUT_PLAIN) {
84 if (format == PIPE_FORMAT_B5G5R5A1_UNORM ||
85 format == PIPE_FORMAT_B5G6R5_UNORM) {
86 return GL_UNSIGNED_SHORT;
87 }
88 else if (format == PIPE_FORMAT_R11G11B10_FLOAT ||
89 format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
90 return GL_FLOAT;
91 }
92 else if (format == PIPE_FORMAT_Z24_UNORM_S8_USCALED ||
93 format == PIPE_FORMAT_S8_USCALED_Z24_UNORM ||
94 format == PIPE_FORMAT_Z24X8_UNORM ||
95 format == PIPE_FORMAT_X8Z24_UNORM) {
96 return GL_UNSIGNED_INT_24_8;
97 }
98 else if (format == PIPE_FORMAT_Z32_FLOAT_S8X24_USCALED) {
99 return GL_FLOAT_32_UNSIGNED_INT_24_8_REV;
100 }
101 else {
102 const GLuint size = format_max_bits(format);
103
104 assert(i < 4);
105 if (i == 4)
106 return GL_NONE;
107
108 if (size == 8) {
109 if (desc->channel[i].type == UTIL_FORMAT_TYPE_UNSIGNED)
110 return GL_UNSIGNED_BYTE;
111 else
112 return GL_BYTE;
113 }
114 else if (size == 16) {
115 if (desc->channel[i].type == UTIL_FORMAT_TYPE_FLOAT)
116 return GL_HALF_FLOAT;
117 if (desc->channel[i].type == UTIL_FORMAT_TYPE_UNSIGNED)
118 return GL_UNSIGNED_SHORT;
119 else
120 return GL_SHORT;
121 }
122 else if (size <= 32) {
123 if (desc->channel[i].type == UTIL_FORMAT_TYPE_FLOAT)
124 return GL_FLOAT;
125 if (desc->channel[i].type == UTIL_FORMAT_TYPE_UNSIGNED)
126 return GL_UNSIGNED_INT;
127 else
128 return GL_INT;
129 }
130 else {
131 assert(size == 64);
132 assert(desc->channel[i].type == UTIL_FORMAT_TYPE_FLOAT);
133 return GL_DOUBLE;
134 }
135 }
136 }
137 else if (format == PIPE_FORMAT_UYVY) {
138 return GL_UNSIGNED_SHORT;
139 }
140 else if (format == PIPE_FORMAT_YUYV) {
141 return GL_UNSIGNED_SHORT;
142 }
143 else {
144 /* probably a compressed format, unsupported anyway */
145 return GL_NONE;
146 }
147 }
148
149
150 /**
151 * Translate Mesa format to Gallium format.
152 */
153 enum pipe_format
154 st_mesa_format_to_pipe_format(gl_format mesaFormat)
155 {
156 switch (mesaFormat) {
157 case MESA_FORMAT_RGBA8888:
158 return PIPE_FORMAT_A8B8G8R8_UNORM;
159 case MESA_FORMAT_RGBA8888_REV:
160 return PIPE_FORMAT_R8G8B8A8_UNORM;
161 case MESA_FORMAT_ARGB8888:
162 return PIPE_FORMAT_B8G8R8A8_UNORM;
163 case MESA_FORMAT_ARGB8888_REV:
164 return PIPE_FORMAT_A8R8G8B8_UNORM;
165 case MESA_FORMAT_XRGB8888:
166 return PIPE_FORMAT_B8G8R8X8_UNORM;
167 case MESA_FORMAT_XRGB8888_REV:
168 return PIPE_FORMAT_X8R8G8B8_UNORM;
169 case MESA_FORMAT_ARGB1555:
170 return PIPE_FORMAT_B5G5R5A1_UNORM;
171 case MESA_FORMAT_ARGB4444:
172 return PIPE_FORMAT_B4G4R4A4_UNORM;
173 case MESA_FORMAT_RGB565:
174 return PIPE_FORMAT_B5G6R5_UNORM;
175 case MESA_FORMAT_RGB332:
176 return PIPE_FORMAT_B2G3R3_UNORM;
177 case MESA_FORMAT_ARGB2101010:
178 return PIPE_FORMAT_B10G10R10A2_UNORM;
179 case MESA_FORMAT_AL44:
180 return PIPE_FORMAT_L4A4_UNORM;
181 case MESA_FORMAT_AL88:
182 return PIPE_FORMAT_L8A8_UNORM;
183 case MESA_FORMAT_AL1616:
184 return PIPE_FORMAT_L16A16_UNORM;
185 case MESA_FORMAT_A8:
186 return PIPE_FORMAT_A8_UNORM;
187 case MESA_FORMAT_A16:
188 return PIPE_FORMAT_A16_UNORM;
189 case MESA_FORMAT_L8:
190 return PIPE_FORMAT_L8_UNORM;
191 case MESA_FORMAT_L16:
192 return PIPE_FORMAT_L16_UNORM;
193 case MESA_FORMAT_I8:
194 return PIPE_FORMAT_I8_UNORM;
195 case MESA_FORMAT_I16:
196 return PIPE_FORMAT_I16_UNORM;
197 case MESA_FORMAT_Z16:
198 return PIPE_FORMAT_Z16_UNORM;
199 case MESA_FORMAT_Z32:
200 return PIPE_FORMAT_Z32_UNORM;
201 case MESA_FORMAT_Z24_S8:
202 return PIPE_FORMAT_S8_USCALED_Z24_UNORM;
203 case MESA_FORMAT_S8_Z24:
204 return PIPE_FORMAT_Z24_UNORM_S8_USCALED;
205 case MESA_FORMAT_Z24_X8:
206 return PIPE_FORMAT_X8Z24_UNORM;
207 case MESA_FORMAT_X8_Z24:
208 return PIPE_FORMAT_Z24X8_UNORM;
209 case MESA_FORMAT_S8:
210 return PIPE_FORMAT_S8_USCALED;
211 case MESA_FORMAT_Z32_FLOAT:
212 return PIPE_FORMAT_Z32_FLOAT;
213 case MESA_FORMAT_Z32_FLOAT_X24S8:
214 return PIPE_FORMAT_Z32_FLOAT_S8X24_USCALED;
215 case MESA_FORMAT_YCBCR:
216 return PIPE_FORMAT_UYVY;
217 #if FEATURE_texture_s3tc
218 case MESA_FORMAT_RGB_DXT1:
219 return PIPE_FORMAT_DXT1_RGB;
220 case MESA_FORMAT_RGBA_DXT1:
221 return PIPE_FORMAT_DXT1_RGBA;
222 case MESA_FORMAT_RGBA_DXT3:
223 return PIPE_FORMAT_DXT3_RGBA;
224 case MESA_FORMAT_RGBA_DXT5:
225 return PIPE_FORMAT_DXT5_RGBA;
226 #if FEATURE_EXT_texture_sRGB
227 case MESA_FORMAT_SRGB_DXT1:
228 return PIPE_FORMAT_DXT1_SRGB;
229 case MESA_FORMAT_SRGBA_DXT1:
230 return PIPE_FORMAT_DXT1_SRGBA;
231 case MESA_FORMAT_SRGBA_DXT3:
232 return PIPE_FORMAT_DXT3_SRGBA;
233 case MESA_FORMAT_SRGBA_DXT5:
234 return PIPE_FORMAT_DXT5_SRGBA;
235 #endif
236 #endif
237 #if FEATURE_EXT_texture_sRGB
238 case MESA_FORMAT_SLA8:
239 return PIPE_FORMAT_L8A8_SRGB;
240 case MESA_FORMAT_SL8:
241 return PIPE_FORMAT_L8_SRGB;
242 case MESA_FORMAT_SRGB8:
243 return PIPE_FORMAT_R8G8B8_SRGB;
244 case MESA_FORMAT_SRGBA8:
245 return PIPE_FORMAT_A8B8G8R8_SRGB;
246 case MESA_FORMAT_SARGB8:
247 return PIPE_FORMAT_B8G8R8A8_SRGB;
248 #endif
249 case MESA_FORMAT_RGBA_FLOAT32:
250 return PIPE_FORMAT_R32G32B32A32_FLOAT;
251 case MESA_FORMAT_RGBA_FLOAT16:
252 return PIPE_FORMAT_R16G16B16A16_FLOAT;
253 case MESA_FORMAT_RGB_FLOAT32:
254 return PIPE_FORMAT_R32G32B32_FLOAT;
255 case MESA_FORMAT_RGB_FLOAT16:
256 return PIPE_FORMAT_R16G16B16_FLOAT;
257 case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32:
258 return PIPE_FORMAT_L32A32_FLOAT;
259 case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16:
260 return PIPE_FORMAT_L16A16_FLOAT;
261 case MESA_FORMAT_LUMINANCE_FLOAT32:
262 return PIPE_FORMAT_L32_FLOAT;
263 case MESA_FORMAT_LUMINANCE_FLOAT16:
264 return PIPE_FORMAT_L16_FLOAT;
265 case MESA_FORMAT_ALPHA_FLOAT32:
266 return PIPE_FORMAT_A32_FLOAT;
267 case MESA_FORMAT_ALPHA_FLOAT16:
268 return PIPE_FORMAT_A16_FLOAT;
269 case MESA_FORMAT_INTENSITY_FLOAT32:
270 return PIPE_FORMAT_I32_FLOAT;
271 case MESA_FORMAT_INTENSITY_FLOAT16:
272 return PIPE_FORMAT_I16_FLOAT;
273 case MESA_FORMAT_R_FLOAT32:
274 return PIPE_FORMAT_R32_FLOAT;
275 case MESA_FORMAT_R_FLOAT16:
276 return PIPE_FORMAT_R16_FLOAT;
277 case MESA_FORMAT_RG_FLOAT32:
278 return PIPE_FORMAT_R32G32_FLOAT;
279 case MESA_FORMAT_RG_FLOAT16:
280 return PIPE_FORMAT_R16G16_FLOAT;
281
282 case MESA_FORMAT_R8:
283 return PIPE_FORMAT_R8_UNORM;
284 case MESA_FORMAT_R16:
285 return PIPE_FORMAT_R16_UNORM;
286 case MESA_FORMAT_RG88:
287 return PIPE_FORMAT_R8G8_UNORM;
288 case MESA_FORMAT_RG1616:
289 return PIPE_FORMAT_R16G16_UNORM;
290 case MESA_FORMAT_RGBA_16:
291 return PIPE_FORMAT_R16G16B16A16_UNORM;
292
293 /* signed int formats */
294 case MESA_FORMAT_RGBA_INT8:
295 return PIPE_FORMAT_R8G8B8A8_SSCALED;
296 case MESA_FORMAT_RGBA_INT16:
297 return PIPE_FORMAT_R16G16B16A16_SSCALED;
298 case MESA_FORMAT_RGBA_INT32:
299 return PIPE_FORMAT_R32G32B32A32_SSCALED;
300
301 /* unsigned int formats */
302 case MESA_FORMAT_RGBA_UINT8:
303 return PIPE_FORMAT_R8G8B8A8_USCALED;
304 case MESA_FORMAT_RGBA_UINT16:
305 return PIPE_FORMAT_R16G16B16A16_USCALED;
306 case MESA_FORMAT_RGBA_UINT32:
307 return PIPE_FORMAT_R32G32B32A32_USCALED;
308
309 case MESA_FORMAT_RED_RGTC1:
310 return PIPE_FORMAT_RGTC1_UNORM;
311 case MESA_FORMAT_SIGNED_RED_RGTC1:
312 return PIPE_FORMAT_RGTC1_SNORM;
313 case MESA_FORMAT_RG_RGTC2:
314 return PIPE_FORMAT_RGTC2_UNORM;
315 case MESA_FORMAT_SIGNED_RG_RGTC2:
316 return PIPE_FORMAT_RGTC2_SNORM;
317
318 case MESA_FORMAT_L_LATC1:
319 return PIPE_FORMAT_LATC1_UNORM;
320 case MESA_FORMAT_SIGNED_L_LATC1:
321 return PIPE_FORMAT_LATC1_SNORM;
322 case MESA_FORMAT_LA_LATC2:
323 return PIPE_FORMAT_LATC2_UNORM;
324 case MESA_FORMAT_SIGNED_LA_LATC2:
325 return PIPE_FORMAT_LATC2_SNORM;
326
327 /* signed normalized formats */
328 case MESA_FORMAT_SIGNED_R8:
329 return PIPE_FORMAT_R8_SNORM;
330 case MESA_FORMAT_SIGNED_RG88_REV:
331 return PIPE_FORMAT_R8G8_SNORM;
332 case MESA_FORMAT_SIGNED_RGBA8888_REV:
333 return PIPE_FORMAT_R8G8B8A8_SNORM;
334
335 case MESA_FORMAT_SIGNED_A8:
336 return PIPE_FORMAT_A8_SNORM;
337 case MESA_FORMAT_SIGNED_L8:
338 return PIPE_FORMAT_L8_SNORM;
339 case MESA_FORMAT_SIGNED_AL88:
340 return PIPE_FORMAT_L8A8_SNORM;
341 case MESA_FORMAT_SIGNED_I8:
342 return PIPE_FORMAT_I8_SNORM;
343
344 case MESA_FORMAT_SIGNED_R16:
345 return PIPE_FORMAT_R16_SNORM;
346 case MESA_FORMAT_SIGNED_GR1616:
347 return PIPE_FORMAT_R16G16_SNORM;
348 case MESA_FORMAT_SIGNED_RGBA_16:
349 return PIPE_FORMAT_R16G16B16A16_SNORM;
350
351 case MESA_FORMAT_SIGNED_A16:
352 return PIPE_FORMAT_A16_SNORM;
353 case MESA_FORMAT_SIGNED_L16:
354 return PIPE_FORMAT_L16_SNORM;
355 case MESA_FORMAT_SIGNED_AL1616:
356 return PIPE_FORMAT_L16A16_SNORM;
357 case MESA_FORMAT_SIGNED_I16:
358 return PIPE_FORMAT_I16_SNORM;
359
360 case MESA_FORMAT_RGB9_E5_FLOAT:
361 return PIPE_FORMAT_R9G9B9E5_FLOAT;
362 case MESA_FORMAT_R11_G11_B10_FLOAT:
363 return PIPE_FORMAT_R11G11B10_FLOAT;
364
365 default:
366 assert(0);
367 return PIPE_FORMAT_NONE;
368 }
369 }
370
371
372 /**
373 * Translate Gallium format to Mesa format.
374 */
375 gl_format
376 st_pipe_format_to_mesa_format(enum pipe_format format)
377 {
378 switch (format) {
379 case PIPE_FORMAT_A8B8G8R8_UNORM:
380 return MESA_FORMAT_RGBA8888;
381 case PIPE_FORMAT_R8G8B8A8_UNORM:
382 return MESA_FORMAT_RGBA8888_REV;
383 case PIPE_FORMAT_B8G8R8A8_UNORM:
384 return MESA_FORMAT_ARGB8888;
385 case PIPE_FORMAT_A8R8G8B8_UNORM:
386 return MESA_FORMAT_ARGB8888_REV;
387 case PIPE_FORMAT_B8G8R8X8_UNORM:
388 return MESA_FORMAT_XRGB8888;
389 case PIPE_FORMAT_X8R8G8B8_UNORM:
390 return MESA_FORMAT_XRGB8888_REV;
391 case PIPE_FORMAT_B5G5R5A1_UNORM:
392 return MESA_FORMAT_ARGB1555;
393 case PIPE_FORMAT_B4G4R4A4_UNORM:
394 return MESA_FORMAT_ARGB4444;
395 case PIPE_FORMAT_B5G6R5_UNORM:
396 return MESA_FORMAT_RGB565;
397 case PIPE_FORMAT_B2G3R3_UNORM:
398 return MESA_FORMAT_RGB332;
399 case PIPE_FORMAT_B10G10R10A2_UNORM:
400 return MESA_FORMAT_ARGB2101010;
401 case PIPE_FORMAT_L4A4_UNORM:
402 return MESA_FORMAT_AL44;
403 case PIPE_FORMAT_L8A8_UNORM:
404 return MESA_FORMAT_AL88;
405 case PIPE_FORMAT_L16A16_UNORM:
406 return MESA_FORMAT_AL1616;
407 case PIPE_FORMAT_A8_UNORM:
408 return MESA_FORMAT_A8;
409 case PIPE_FORMAT_A16_UNORM:
410 return MESA_FORMAT_A16;
411 case PIPE_FORMAT_L8_UNORM:
412 return MESA_FORMAT_L8;
413 case PIPE_FORMAT_L16_UNORM:
414 return MESA_FORMAT_L16;
415 case PIPE_FORMAT_I8_UNORM:
416 return MESA_FORMAT_I8;
417 case PIPE_FORMAT_I16_UNORM:
418 return MESA_FORMAT_I16;
419 case PIPE_FORMAT_S8_USCALED:
420 return MESA_FORMAT_S8;
421
422 case PIPE_FORMAT_R16G16B16A16_UNORM:
423 return MESA_FORMAT_RGBA_16;
424
425 case PIPE_FORMAT_Z16_UNORM:
426 return MESA_FORMAT_Z16;
427 case PIPE_FORMAT_Z32_UNORM:
428 return MESA_FORMAT_Z32;
429 case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
430 return MESA_FORMAT_Z24_S8;
431 case PIPE_FORMAT_X8Z24_UNORM:
432 return MESA_FORMAT_Z24_X8;
433 case PIPE_FORMAT_Z24X8_UNORM:
434 return MESA_FORMAT_X8_Z24;
435 case PIPE_FORMAT_Z24_UNORM_S8_USCALED:
436 return MESA_FORMAT_S8_Z24;
437 case PIPE_FORMAT_Z32_FLOAT:
438 return MESA_FORMAT_Z32_FLOAT;
439 case PIPE_FORMAT_Z32_FLOAT_S8X24_USCALED:
440 return MESA_FORMAT_Z32_FLOAT_X24S8;
441
442 case PIPE_FORMAT_UYVY:
443 return MESA_FORMAT_YCBCR;
444 case PIPE_FORMAT_YUYV:
445 return MESA_FORMAT_YCBCR_REV;
446
447 #if FEATURE_texture_s3tc
448 case PIPE_FORMAT_DXT1_RGB:
449 return MESA_FORMAT_RGB_DXT1;
450 case PIPE_FORMAT_DXT1_RGBA:
451 return MESA_FORMAT_RGBA_DXT1;
452 case PIPE_FORMAT_DXT3_RGBA:
453 return MESA_FORMAT_RGBA_DXT3;
454 case PIPE_FORMAT_DXT5_RGBA:
455 return MESA_FORMAT_RGBA_DXT5;
456 #if FEATURE_EXT_texture_sRGB
457 case PIPE_FORMAT_DXT1_SRGB:
458 return MESA_FORMAT_SRGB_DXT1;
459 case PIPE_FORMAT_DXT1_SRGBA:
460 return MESA_FORMAT_SRGBA_DXT1;
461 case PIPE_FORMAT_DXT3_SRGBA:
462 return MESA_FORMAT_SRGBA_DXT3;
463 case PIPE_FORMAT_DXT5_SRGBA:
464 return MESA_FORMAT_SRGBA_DXT5;
465 #endif
466 #endif
467
468 #if FEATURE_EXT_texture_sRGB
469 case PIPE_FORMAT_L8A8_SRGB:
470 return MESA_FORMAT_SLA8;
471 case PIPE_FORMAT_L8_SRGB:
472 return MESA_FORMAT_SL8;
473 case PIPE_FORMAT_R8G8B8_SRGB:
474 return MESA_FORMAT_SRGB8;
475 case PIPE_FORMAT_A8B8G8R8_SRGB:
476 return MESA_FORMAT_SRGBA8;
477 case PIPE_FORMAT_B8G8R8A8_SRGB:
478 return MESA_FORMAT_SARGB8;
479 #endif
480 case PIPE_FORMAT_R32G32B32A32_FLOAT:
481 return MESA_FORMAT_RGBA_FLOAT32;
482 case PIPE_FORMAT_R16G16B16A16_FLOAT:
483 return MESA_FORMAT_RGBA_FLOAT16;
484 case PIPE_FORMAT_R32G32B32_FLOAT:
485 return MESA_FORMAT_RGB_FLOAT32;
486 case PIPE_FORMAT_R16G16B16_FLOAT:
487 return MESA_FORMAT_RGB_FLOAT16;
488 case PIPE_FORMAT_L32A32_FLOAT:
489 return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32;
490 case PIPE_FORMAT_L16A16_FLOAT:
491 return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16;
492 case PIPE_FORMAT_L32_FLOAT:
493 return MESA_FORMAT_LUMINANCE_FLOAT32;
494 case PIPE_FORMAT_L16_FLOAT:
495 return MESA_FORMAT_LUMINANCE_FLOAT16;
496 case PIPE_FORMAT_A32_FLOAT:
497 return MESA_FORMAT_ALPHA_FLOAT32;
498 case PIPE_FORMAT_A16_FLOAT:
499 return MESA_FORMAT_ALPHA_FLOAT16;
500 case PIPE_FORMAT_I32_FLOAT:
501 return MESA_FORMAT_INTENSITY_FLOAT32;
502 case PIPE_FORMAT_I16_FLOAT:
503 return MESA_FORMAT_INTENSITY_FLOAT16;
504 case PIPE_FORMAT_R32_FLOAT:
505 return MESA_FORMAT_R_FLOAT32;
506 case PIPE_FORMAT_R16_FLOAT:
507 return MESA_FORMAT_R_FLOAT16;
508 case PIPE_FORMAT_R32G32_FLOAT:
509 return MESA_FORMAT_RG_FLOAT32;
510 case PIPE_FORMAT_R16G16_FLOAT:
511 return MESA_FORMAT_RG_FLOAT16;
512
513 case PIPE_FORMAT_R8_UNORM:
514 return MESA_FORMAT_R8;
515 case PIPE_FORMAT_R16_UNORM:
516 return MESA_FORMAT_R16;
517 case PIPE_FORMAT_R8G8_UNORM:
518 return MESA_FORMAT_RG88;
519 case PIPE_FORMAT_R16G16_UNORM:
520 return MESA_FORMAT_RG1616;
521
522 /* signed int formats */
523 case PIPE_FORMAT_R8G8B8A8_SSCALED:
524 return MESA_FORMAT_RGBA_INT8;
525 case PIPE_FORMAT_R16G16B16A16_SSCALED:
526 return MESA_FORMAT_RGBA_INT16;
527 case PIPE_FORMAT_R32G32B32A32_SSCALED:
528 return MESA_FORMAT_RGBA_INT32;
529
530 /* unsigned int formats */
531 case PIPE_FORMAT_R8G8B8A8_USCALED:
532 return MESA_FORMAT_RGBA_UINT8;
533 case PIPE_FORMAT_R16G16B16A16_USCALED:
534 return MESA_FORMAT_RGBA_UINT16;
535 case PIPE_FORMAT_R32G32B32A32_USCALED:
536 return MESA_FORMAT_RGBA_UINT32;
537
538 case PIPE_FORMAT_RGTC1_UNORM:
539 return MESA_FORMAT_RED_RGTC1;
540 case PIPE_FORMAT_RGTC1_SNORM:
541 return MESA_FORMAT_SIGNED_RED_RGTC1;
542 case PIPE_FORMAT_RGTC2_UNORM:
543 return MESA_FORMAT_RG_RGTC2;
544 case PIPE_FORMAT_RGTC2_SNORM:
545 return MESA_FORMAT_SIGNED_RG_RGTC2;
546
547 case PIPE_FORMAT_LATC1_UNORM:
548 return MESA_FORMAT_L_LATC1;
549 case PIPE_FORMAT_LATC1_SNORM:
550 return MESA_FORMAT_SIGNED_L_LATC1;
551 case PIPE_FORMAT_LATC2_UNORM:
552 return MESA_FORMAT_LA_LATC2;
553 case PIPE_FORMAT_LATC2_SNORM:
554 return MESA_FORMAT_SIGNED_LA_LATC2;
555
556 /* signed normalized formats */
557 case PIPE_FORMAT_R8_SNORM:
558 return MESA_FORMAT_SIGNED_R8;
559 case PIPE_FORMAT_R8G8_SNORM:
560 return MESA_FORMAT_SIGNED_RG88_REV;
561 case PIPE_FORMAT_R8G8B8A8_SNORM:
562 return MESA_FORMAT_SIGNED_RGBA8888_REV;
563
564 case PIPE_FORMAT_A8_SNORM:
565 return MESA_FORMAT_SIGNED_A8;
566 case PIPE_FORMAT_L8_SNORM:
567 return MESA_FORMAT_SIGNED_L8;
568 case PIPE_FORMAT_L8A8_SNORM:
569 return MESA_FORMAT_SIGNED_AL88;
570 case PIPE_FORMAT_I8_SNORM:
571 return MESA_FORMAT_SIGNED_I8;
572
573 case PIPE_FORMAT_R16_SNORM:
574 return MESA_FORMAT_SIGNED_R16;
575 case PIPE_FORMAT_R16G16_SNORM:
576 return MESA_FORMAT_SIGNED_GR1616;
577 case PIPE_FORMAT_R16G16B16A16_SNORM:
578 return MESA_FORMAT_SIGNED_RGBA_16;
579
580 case PIPE_FORMAT_A16_SNORM:
581 return MESA_FORMAT_SIGNED_A16;
582 case PIPE_FORMAT_L16_SNORM:
583 return MESA_FORMAT_SIGNED_L16;
584 case PIPE_FORMAT_L16A16_SNORM:
585 return MESA_FORMAT_SIGNED_AL1616;
586 case PIPE_FORMAT_I16_SNORM:
587 return MESA_FORMAT_SIGNED_I16;
588
589 case PIPE_FORMAT_R9G9B9E5_FLOAT:
590 return MESA_FORMAT_RGB9_E5_FLOAT;
591 case PIPE_FORMAT_R11G11B10_FLOAT:
592 return MESA_FORMAT_R11_G11_B10_FLOAT;
593
594 default:
595 assert(0);
596 return MESA_FORMAT_NONE;
597 }
598 }
599
600
601 /**
602 * Map GL texture formats to Gallium pipe formats.
603 */
604 struct format_mapping
605 {
606 GLenum glFormats[18]; /**< list of GLenum formats, 0-terminated */
607 enum pipe_format pipeFormats[10]; /**< list of pipe formats, 0-terminated */
608 };
609
610
611 #define DEFAULT_RGBA_FORMATS \
612 PIPE_FORMAT_B8G8R8A8_UNORM, \
613 PIPE_FORMAT_A8R8G8B8_UNORM, \
614 PIPE_FORMAT_A8B8G8R8_UNORM, \
615 PIPE_FORMAT_B5G6R5_UNORM, \
616 0
617
618 #define DEFAULT_RGB_FORMATS \
619 PIPE_FORMAT_B8G8R8X8_UNORM, \
620 PIPE_FORMAT_X8R8G8B8_UNORM, \
621 PIPE_FORMAT_X8B8G8R8_UNORM, \
622 PIPE_FORMAT_B8G8R8A8_UNORM, \
623 PIPE_FORMAT_A8R8G8B8_UNORM, \
624 PIPE_FORMAT_A8B8G8R8_UNORM, \
625 PIPE_FORMAT_B5G6R5_UNORM, \
626 0
627
628 #define DEFAULT_SRGBA_FORMATS \
629 PIPE_FORMAT_B8G8R8A8_SRGB, \
630 PIPE_FORMAT_A8R8G8B8_SRGB, \
631 PIPE_FORMAT_A8B8G8R8_SRGB, \
632 0
633
634 #define DEFAULT_DEPTH_FORMATS \
635 PIPE_FORMAT_Z24X8_UNORM, \
636 PIPE_FORMAT_X8Z24_UNORM, \
637 PIPE_FORMAT_Z16_UNORM, \
638 PIPE_FORMAT_Z24_UNORM_S8_USCALED, \
639 PIPE_FORMAT_S8_USCALED_Z24_UNORM, \
640 0
641
642 /**
643 * This table maps OpenGL texture format enums to Gallium pipe_format enums.
644 * Multiple GL enums might map to multiple pipe_formats.
645 * The first pipe format in the list that's supported is the one that's chosen.
646 */
647 static const struct format_mapping format_map[] = {
648 /* Basic RGB, RGBA formats */
649 {
650 { GL_RGB10, GL_RGB10_A2, 0 },
651 { PIPE_FORMAT_B10G10R10A2_UNORM, DEFAULT_RGBA_FORMATS }
652 },
653 {
654 { 4, GL_RGBA, GL_RGBA8, 0 },
655 { PIPE_FORMAT_R8G8B8A8_UNORM, DEFAULT_RGBA_FORMATS }
656 },
657 {
658 { GL_BGRA, 0 },
659 { PIPE_FORMAT_B8G8R8A8_UNORM, DEFAULT_RGBA_FORMATS }
660 },
661 {
662 { 3, GL_RGB, GL_RGB8, 0 },
663 { DEFAULT_RGB_FORMATS }
664 },
665 {
666 { GL_RGB12, GL_RGB16, GL_RGBA12, GL_RGBA16, 0 },
667 { PIPE_FORMAT_R16G16B16A16_UNORM, DEFAULT_RGBA_FORMATS }
668 },
669 {
670 { GL_RGBA4, GL_RGBA2, 0 },
671 { PIPE_FORMAT_B4G4R4A4_UNORM, DEFAULT_RGBA_FORMATS }
672 },
673 {
674 { GL_RGB5_A1, 0 },
675 { PIPE_FORMAT_B5G5R5A1_UNORM, DEFAULT_RGBA_FORMATS }
676 },
677 {
678 { GL_R3_G3_B2, 0 },
679 { PIPE_FORMAT_B2G3R3_UNORM, PIPE_FORMAT_B5G6R5_UNORM,
680 PIPE_FORMAT_B5G5R5A1_UNORM, DEFAULT_RGBA_FORMATS }
681 },
682 {
683 { GL_RGB5, GL_RGB4 },
684 { PIPE_FORMAT_B5G6R5_UNORM, PIPE_FORMAT_B5G5R5A1_UNORM,
685 DEFAULT_RGBA_FORMATS }
686 },
687
688 /* basic Alpha formats */
689 {
690 { GL_ALPHA12, GL_ALPHA16, 0 },
691 { PIPE_FORMAT_A16_UNORM, PIPE_FORMAT_A8_UNORM,
692 DEFAULT_RGBA_FORMATS }
693 },
694 {
695 { GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_COMPRESSED_ALPHA, 0 },
696 { PIPE_FORMAT_A8_UNORM, DEFAULT_RGBA_FORMATS }
697 },
698
699 /* basic Luminance formats */
700 {
701 { GL_LUMINANCE12, GL_LUMINANCE16, 0 },
702 { PIPE_FORMAT_L16_UNORM, PIPE_FORMAT_L8_UNORM, DEFAULT_RGB_FORMATS }
703 },
704 {
705 { 1, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, 0 },
706 { PIPE_FORMAT_L8_UNORM, DEFAULT_RGB_FORMATS }
707 },
708
709 /* basic Luminance/Alpha formats */
710 {
711 { GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12,
712 GL_LUMINANCE16_ALPHA16, 0},
713 { PIPE_FORMAT_L16A16_UNORM, PIPE_FORMAT_L8A8_UNORM,
714 DEFAULT_RGBA_FORMATS }
715 },
716 {
717 { 2, GL_LUMINANCE_ALPHA, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, 0 },
718 { PIPE_FORMAT_L8A8_UNORM, DEFAULT_RGBA_FORMATS }
719 },
720 {
721 { GL_LUMINANCE4_ALPHA4, 0 },
722 { PIPE_FORMAT_L4A4_UNORM, PIPE_FORMAT_L8A8_UNORM,
723 DEFAULT_RGBA_FORMATS }
724 },
725
726 /* basic Intensity formats */
727 {
728 { GL_INTENSITY12, GL_INTENSITY16, 0 },
729 { PIPE_FORMAT_I16_UNORM, PIPE_FORMAT_I8_UNORM, DEFAULT_RGBA_FORMATS }
730 },
731 {
732 { GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8,
733 GL_COMPRESSED_INTENSITY, 0 },
734 { PIPE_FORMAT_I8_UNORM, DEFAULT_RGBA_FORMATS }
735 },
736
737 /* YCbCr */
738 {
739 { GL_YCBCR_MESA, 0 },
740 { PIPE_FORMAT_UYVY, PIPE_FORMAT_YUYV, 0 }
741 },
742
743 /* compressed formats */ /* XXX PIPE_BIND_SAMPLER_VIEW only */
744 {
745 { GL_COMPRESSED_RGB, 0 },
746 { PIPE_FORMAT_DXT1_RGB, DEFAULT_RGB_FORMATS }
747 },
748 {
749 { GL_COMPRESSED_RGBA, 0 },
750 { PIPE_FORMAT_DXT5_RGBA, DEFAULT_RGBA_FORMATS }
751 },
752 {
753 { GL_RGB_S3TC, GL_RGB4_S3TC, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, 0 },
754 { PIPE_FORMAT_DXT1_RGB, 0 }
755 },
756 {
757 { GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, 0 },
758 { PIPE_FORMAT_DXT1_RGBA, 0 }
759 },
760 {
761 { GL_RGBA_S3TC, GL_RGBA4_S3TC, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, 0 },
762 { PIPE_FORMAT_DXT3_RGBA, 0 }
763 },
764 {
765 { GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0 },
766 { PIPE_FORMAT_DXT5_RGBA, 0 }
767 },
768
769 #if 0
770 {
771 { GL_COMPRESSED_RGB_FXT1_3DFX, 0 },
772 { PIPE_FORMAT_RGB_FXT1, 0 }
773 },
774 {
775 { GL_COMPRESSED_RGBA_FXT1_3DFX, 0 },
776 { PIPE_FORMAT_RGBA_FXT1, 0 }
777 },
778 #endif
779
780 /* Depth formats */
781 {
782 { GL_DEPTH_COMPONENT16, 0 },
783 { PIPE_FORMAT_Z16_UNORM, DEFAULT_DEPTH_FORMATS }
784 },
785 {
786 { GL_DEPTH_COMPONENT24, 0 },
787 { PIPE_FORMAT_Z24X8_UNORM, PIPE_FORMAT_X8Z24_UNORM,
788 DEFAULT_DEPTH_FORMATS }
789 },
790 {
791 { GL_DEPTH_COMPONENT32, 0 },
792 { PIPE_FORMAT_Z32_UNORM, DEFAULT_DEPTH_FORMATS }
793 },
794 {
795 { GL_DEPTH_COMPONENT, 0 },
796 { DEFAULT_DEPTH_FORMATS }
797 },
798 {
799 { GL_DEPTH_COMPONENT32F, 0 },
800 { PIPE_FORMAT_Z32_FLOAT, 0 }
801 },
802
803 /* stencil formats */
804 {
805 { GL_STENCIL_INDEX, GL_STENCIL_INDEX1_EXT, GL_STENCIL_INDEX4_EXT,
806 GL_STENCIL_INDEX8_EXT, GL_STENCIL_INDEX16_EXT, 0 },
807 {
808 PIPE_FORMAT_S8_USCALED, PIPE_FORMAT_Z24_UNORM_S8_USCALED,
809 PIPE_FORMAT_S8_USCALED_Z24_UNORM, 0
810 }
811 },
812
813 /* Depth / Stencil formats */
814 {
815 { GL_DEPTH_STENCIL_EXT, GL_DEPTH24_STENCIL8_EXT, 0 },
816 { PIPE_FORMAT_Z24_UNORM_S8_USCALED, PIPE_FORMAT_S8_USCALED_Z24_UNORM, 0 }
817 },
818 {
819 { GL_DEPTH32F_STENCIL8, 0 },
820 { PIPE_FORMAT_Z32_FLOAT_S8X24_USCALED, 0 }
821 },
822
823 /* sRGB formats */
824 {
825 { GL_SRGB_EXT, GL_SRGB8_EXT, GL_SRGB_ALPHA_EXT, GL_SRGB8_ALPHA8_EXT, 0 },
826 { DEFAULT_SRGBA_FORMATS }
827 },
828 {
829 { GL_COMPRESSED_SRGB_EXT, GL_COMPRESSED_SRGB_S3TC_DXT1_EXT, 0 },
830 { PIPE_FORMAT_DXT1_SRGB, DEFAULT_SRGBA_FORMATS }
831 },
832 {
833 { GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT, 0 },
834 { PIPE_FORMAT_DXT1_SRGBA, 0 }
835 },
836 {
837 { GL_COMPRESSED_SRGB_ALPHA_EXT,
838 GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT, 0 },
839 { PIPE_FORMAT_DXT3_SRGBA, DEFAULT_SRGBA_FORMATS }
840 },
841 {
842 { GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, 0 },
843 { PIPE_FORMAT_DXT5_SRGBA, 0 }
844 },
845 {
846 { GL_SLUMINANCE_ALPHA_EXT, GL_SLUMINANCE8_ALPHA8_EXT,
847 GL_COMPRESSED_SLUMINANCE_EXT, GL_COMPRESSED_SLUMINANCE_ALPHA_EXT, 0 },
848 { PIPE_FORMAT_L8A8_SRGB, DEFAULT_SRGBA_FORMATS }
849 },
850 {
851 { GL_SLUMINANCE_EXT, GL_SLUMINANCE8_EXT, 0 },
852 { PIPE_FORMAT_L8_SRGB, DEFAULT_SRGBA_FORMATS }
853 },
854
855 /* 16-bit float formats */
856 {
857 { GL_RGBA16F_ARB, 0 },
858 { PIPE_FORMAT_R16G16B16A16_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
859 },
860 {
861 { GL_RGB16F_ARB, 0 },
862 { PIPE_FORMAT_R16G16B16_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT,
863 PIPE_FORMAT_R32G32B32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
864 },
865 {
866 { GL_LUMINANCE_ALPHA16F_ARB, 0 },
867 { PIPE_FORMAT_L16A16_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT,
868 PIPE_FORMAT_L32A32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
869 },
870 {
871 { GL_ALPHA16F_ARB, 0 },
872 { PIPE_FORMAT_A16_FLOAT, PIPE_FORMAT_L16A16_FLOAT,
873 PIPE_FORMAT_A32_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT,
874 PIPE_FORMAT_L32A32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
875 },
876 {
877 { GL_INTENSITY16F_ARB, 0 },
878 { PIPE_FORMAT_I16_FLOAT, PIPE_FORMAT_L16A16_FLOAT,
879 PIPE_FORMAT_I32_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT,
880 PIPE_FORMAT_L32A32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
881 },
882 {
883 { GL_LUMINANCE16F_ARB, 0 },
884 { PIPE_FORMAT_L16_FLOAT, PIPE_FORMAT_L16A16_FLOAT,
885 PIPE_FORMAT_L32_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT,
886 PIPE_FORMAT_L32A32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
887 },
888 {
889 { GL_R16F, 0 },
890 { PIPE_FORMAT_R16_FLOAT, PIPE_FORMAT_R16G16_FLOAT,
891 PIPE_FORMAT_R32_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT,
892 PIPE_FORMAT_R32G32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
893 },
894 {
895 { GL_RG16F, 0 },
896 { PIPE_FORMAT_R16G16_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT,
897 PIPE_FORMAT_R32G32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT, 0 }
898 },
899
900 /* 32-bit float formats */
901 {
902 { GL_RGBA32F_ARB, 0 },
903 { PIPE_FORMAT_R32G32B32A32_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT, 0 }
904 },
905 {
906 { GL_RGB32F_ARB, 0 },
907 { PIPE_FORMAT_R32G32B32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT,
908 PIPE_FORMAT_R16G16B16A16_FLOAT, 0 }
909 },
910 {
911 { GL_LUMINANCE_ALPHA32F_ARB, 0 },
912 { PIPE_FORMAT_L32A32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT,
913 PIPE_FORMAT_L16A16_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT, 0 }
914 },
915 {
916 { GL_ALPHA32F_ARB, 0 },
917 { PIPE_FORMAT_A32_FLOAT, PIPE_FORMAT_L32A32_FLOAT,
918 PIPE_FORMAT_R32G32B32A32_FLOAT, PIPE_FORMAT_A16_FLOAT,
919 PIPE_FORMAT_L16A16_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT, 0 }
920 },
921 {
922 { GL_INTENSITY32F_ARB, 0 },
923 { PIPE_FORMAT_I32_FLOAT, PIPE_FORMAT_L32A32_FLOAT,
924 PIPE_FORMAT_R32G32B32A32_FLOAT, PIPE_FORMAT_I16_FLOAT,
925 PIPE_FORMAT_L16A16_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT, 0 }
926 },
927 {
928 { GL_LUMINANCE32F_ARB, 0 },
929 { PIPE_FORMAT_L32_FLOAT, PIPE_FORMAT_L32A32_FLOAT,
930 PIPE_FORMAT_R32G32B32A32_FLOAT, PIPE_FORMAT_L16_FLOAT,
931 PIPE_FORMAT_L16A16_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT, 0 }
932 },
933 {
934 { GL_R32F, 0 },
935 { PIPE_FORMAT_R32_FLOAT, PIPE_FORMAT_R32G32_FLOAT,
936 PIPE_FORMAT_R32G32B32A32_FLOAT, PIPE_FORMAT_R16_FLOAT,
937 PIPE_FORMAT_R16G16_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT, 0 }
938 },
939 {
940 { GL_RG32F, 0 },
941 { PIPE_FORMAT_R32G32_FLOAT, PIPE_FORMAT_R32G32B32A32_FLOAT,
942 PIPE_FORMAT_R16G16_FLOAT, PIPE_FORMAT_R16G16B16A16_FLOAT, 0 }
943 },
944
945 /* R, RG formats */
946 {
947 { GL_RED, GL_R8, 0 },
948 { PIPE_FORMAT_R8_UNORM, 0 }
949 },
950 {
951 { GL_RG, GL_RG8, 0 },
952 { PIPE_FORMAT_R8G8_UNORM, 0 }
953 },
954 {
955 { GL_R16, 0 },
956 { PIPE_FORMAT_R16_UNORM, 0 }
957 },
958 {
959 { GL_RG16, 0 },
960 { PIPE_FORMAT_R16G16_UNORM, 0 }
961 },
962
963 /* compressed R, RG formats */
964 {
965 { GL_COMPRESSED_RED, GL_COMPRESSED_RED_RGTC1, 0 },
966 { PIPE_FORMAT_RGTC1_UNORM, PIPE_FORMAT_R8_UNORM, 0 }
967 },
968 {
969 { GL_COMPRESSED_SIGNED_RED_RGTC1, 0 },
970 { PIPE_FORMAT_RGTC1_SNORM, 0 }
971 },
972 {
973 { GL_COMPRESSED_RG, GL_COMPRESSED_RG_RGTC2, 0 },
974 { PIPE_FORMAT_RGTC2_UNORM, PIPE_FORMAT_R8G8_UNORM, 0 }
975 },
976 {
977 { GL_COMPRESSED_SIGNED_RG_RGTC2, 0 },
978 { PIPE_FORMAT_RGTC2_SNORM, 0 }
979 },
980 {
981 { GL_COMPRESSED_LUMINANCE, GL_COMPRESSED_LUMINANCE_LATC1_EXT, 0 },
982 { PIPE_FORMAT_LATC1_UNORM, PIPE_FORMAT_L8_UNORM, 0 }
983 },
984 {
985 { GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT, 0 },
986 { PIPE_FORMAT_LATC1_SNORM, 0 }
987 },
988 {
989 { GL_COMPRESSED_LUMINANCE_ALPHA, GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT,
990 GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI, 0 },
991 { PIPE_FORMAT_LATC2_UNORM, PIPE_FORMAT_L8A8_UNORM, 0 }
992 },
993 {
994 { GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT, 0 },
995 { PIPE_FORMAT_LATC2_SNORM, 0 }
996 },
997
998 /* signed/unsigned integer formats.
999 * XXX Mesa only has formats for RGBA signed/unsigned integer formats.
1000 * If/when new formats are added this code should be updated.
1001 */
1002 {
1003 { GL_RED_INTEGER_EXT,
1004 GL_GREEN_INTEGER_EXT,
1005 GL_BLUE_INTEGER_EXT,
1006 GL_ALPHA_INTEGER_EXT,
1007 GL_RGB_INTEGER_EXT,
1008 GL_RGBA_INTEGER_EXT,
1009 GL_BGR_INTEGER_EXT,
1010 GL_BGRA_INTEGER_EXT,
1011 GL_LUMINANCE_INTEGER_EXT,
1012 GL_LUMINANCE_ALPHA_INTEGER_EXT,
1013 GL_RGBA8I_EXT,
1014 GL_RGB8I_EXT,
1015 GL_ALPHA8I_EXT,
1016 GL_INTENSITY8I_EXT,
1017 GL_LUMINANCE8I_EXT,
1018 GL_LUMINANCE_ALPHA8I_EXT, 0 },
1019 { PIPE_FORMAT_R8G8B8A8_SSCALED, 0 }
1020 },
1021 {
1022 {
1023 GL_RGBA16I_EXT,
1024 GL_RGB16I_EXT,
1025 GL_ALPHA16I_EXT,
1026 GL_INTENSITY16I_EXT,
1027 GL_LUMINANCE16I_EXT,
1028 GL_LUMINANCE_ALPHA16I_EXT, 0 },
1029 { PIPE_FORMAT_R16G16B16A16_SSCALED, 0 },
1030 },
1031 {
1032 {
1033 GL_RGBA32I_EXT,
1034 GL_RGB32I_EXT,
1035 GL_ALPHA32I_EXT,
1036 GL_INTENSITY32I_EXT,
1037 GL_LUMINANCE32I_EXT,
1038 GL_LUMINANCE_ALPHA32I_EXT, 0 },
1039 { PIPE_FORMAT_R32G32B32A32_SSCALED, 0 }
1040 },
1041 {
1042 {
1043 GL_RGBA8UI_EXT,
1044 GL_RGB8UI_EXT,
1045 GL_ALPHA8UI_EXT,
1046 GL_INTENSITY8UI_EXT,
1047 GL_LUMINANCE8UI_EXT,
1048 GL_LUMINANCE_ALPHA8UI_EXT, 0 },
1049 { PIPE_FORMAT_R8G8B8A8_USCALED, 0 }
1050 },
1051 {
1052 {
1053 GL_RGBA16UI_EXT,
1054 GL_RGB16UI_EXT,
1055 GL_ALPHA16UI_EXT,
1056 GL_INTENSITY16UI_EXT,
1057 GL_LUMINANCE16UI_EXT,
1058 GL_LUMINANCE_ALPHA16UI_EXT, 0 },
1059 { PIPE_FORMAT_R16G16B16A16_USCALED, 0 }
1060 },
1061 {
1062 {
1063 GL_RGBA32UI_EXT,
1064 GL_RGB32UI_EXT,
1065 GL_ALPHA32UI_EXT,
1066 GL_INTENSITY32UI_EXT,
1067 GL_LUMINANCE32UI_EXT,
1068 GL_LUMINANCE_ALPHA32UI_EXT, 0 },
1069 { PIPE_FORMAT_R32G32B32A32_USCALED, 0 }
1070 },
1071
1072 /* signed normalized formats */
1073 {
1074 { GL_RED_SNORM, GL_R8_SNORM, 0 },
1075 { PIPE_FORMAT_R8_SNORM, PIPE_FORMAT_R8G8_SNORM,
1076 PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1077 },
1078 {
1079 { GL_R16_SNORM, 0 },
1080 { PIPE_FORMAT_R16_SNORM,
1081 PIPE_FORMAT_R16G16_SNORM,
1082 PIPE_FORMAT_R16G16B16A16_SNORM,
1083 PIPE_FORMAT_R8_SNORM,
1084 PIPE_FORMAT_R8G8_SNORM,
1085 PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1086 },
1087 {
1088 { GL_RG_SNORM, GL_RG8_SNORM, 0 },
1089 { PIPE_FORMAT_R8G8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1090 },
1091 {
1092 { GL_RG16_SNORM, 0 },
1093 { PIPE_FORMAT_R16G16_SNORM, PIPE_FORMAT_R16G16B16A16_SNORM,
1094 PIPE_FORMAT_R8G8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1095 },
1096 {
1097 { GL_RGB_SNORM, GL_RGB8_SNORM, GL_RGBA_SNORM, GL_RGBA8_SNORM, 0 },
1098 { PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1099 },
1100 {
1101 { GL_RGB16_SNORM, GL_RGBA16_SNORM, 0 },
1102 { PIPE_FORMAT_R16G16B16A16_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1103 },
1104 {
1105 { GL_ALPHA_SNORM, GL_ALPHA8_SNORM, 0 },
1106 { PIPE_FORMAT_A8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1107 },
1108 {
1109 { GL_ALPHA16_SNORM, 0 },
1110 { PIPE_FORMAT_A16_SNORM, PIPE_FORMAT_R16G16B16A16_SNORM,
1111 PIPE_FORMAT_A8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1112 },
1113 {
1114 { GL_LUMINANCE_SNORM, GL_LUMINANCE8_SNORM, 0 },
1115 { PIPE_FORMAT_L8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1116 },
1117 {
1118 { GL_LUMINANCE16_SNORM, 0 },
1119 { PIPE_FORMAT_L16_SNORM, PIPE_FORMAT_R16G16B16A16_SNORM,
1120 PIPE_FORMAT_L8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1121 },
1122 {
1123 { GL_LUMINANCE_ALPHA_SNORM, GL_LUMINANCE8_ALPHA8_SNORM, 0 },
1124 { PIPE_FORMAT_L8A8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1125 },
1126 {
1127 { GL_LUMINANCE16_ALPHA16_SNORM, 0 },
1128 { PIPE_FORMAT_L16A16_SNORM, PIPE_FORMAT_R16G16B16A16_SNORM,
1129 PIPE_FORMAT_L8A8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1130 },
1131 {
1132 { GL_INTENSITY_SNORM, GL_INTENSITY8_SNORM, 0 },
1133 { PIPE_FORMAT_I8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1134 },
1135 {
1136 { GL_INTENSITY16_SNORM, 0 },
1137 { PIPE_FORMAT_I16_SNORM, PIPE_FORMAT_R16G16B16A16_SNORM,
1138 PIPE_FORMAT_I8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, 0 }
1139 },
1140 {
1141 { GL_RGB9_E5, 0 },
1142 { PIPE_FORMAT_R9G9B9E5_FLOAT, 0 }
1143 },
1144 {
1145 { GL_R11F_G11F_B10F, 0 },
1146 { PIPE_FORMAT_R11G11B10_FLOAT, 0 }
1147 }
1148 };
1149
1150
1151 /**
1152 * Return first supported format from the given list.
1153 */
1154 static enum pipe_format
1155 find_supported_format(struct pipe_screen *screen,
1156 const enum pipe_format formats[],
1157 enum pipe_texture_target target,
1158 unsigned sample_count,
1159 unsigned tex_usage)
1160 {
1161 uint i;
1162 for (i = 0; formats[i]; i++) {
1163 if (screen->is_format_supported(screen, formats[i], target,
1164 sample_count, tex_usage)) {
1165 return formats[i];
1166 }
1167 }
1168 return PIPE_FORMAT_NONE;
1169 }
1170
1171 struct exact_format_mapping
1172 {
1173 GLenum format;
1174 GLenum type;
1175 enum pipe_format pformat;
1176 };
1177
1178 static const struct exact_format_mapping rgba8888_tbl[] =
1179 {
1180 { GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, PIPE_FORMAT_A8B8G8R8_UNORM },
1181 { GL_ABGR_EXT, GL_UNSIGNED_INT_8_8_8_8_REV, PIPE_FORMAT_A8B8G8R8_UNORM },
1182 { GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, PIPE_FORMAT_R8G8B8A8_UNORM },
1183 { GL_ABGR_EXT, GL_UNSIGNED_INT_8_8_8_8, PIPE_FORMAT_R8G8B8A8_UNORM },
1184 { GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, PIPE_FORMAT_A8R8G8B8_UNORM },
1185 { GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, PIPE_FORMAT_B8G8R8A8_UNORM },
1186 { GL_RGBA, GL_UNSIGNED_BYTE, PIPE_FORMAT_R8G8B8A8_UNORM },
1187 { GL_ABGR_EXT, GL_UNSIGNED_BYTE, PIPE_FORMAT_A8B8G8R8_UNORM },
1188 { GL_BGRA, GL_UNSIGNED_BYTE, PIPE_FORMAT_B8G8R8A8_UNORM },
1189 { 0, 0, 0 }
1190 };
1191
1192 static const struct exact_format_mapping rgbx8888_tbl[] =
1193 {
1194 { GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, PIPE_FORMAT_X8R8G8B8_UNORM },
1195 { GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, PIPE_FORMAT_B8G8R8X8_UNORM },
1196 { GL_BGRA, GL_UNSIGNED_BYTE, PIPE_FORMAT_B8G8R8X8_UNORM },
1197 /* No Mesa formats for these Gallium formats:
1198 { GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, PIPE_FORMAT_X8B8G8R8_UNORM },
1199 { GL_ABGR_EXT, GL_UNSIGNED_INT_8_8_8_8_REV, PIPE_FORMAT_X8B8G8R8_UNORM },
1200 { GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, PIPE_FORMAT_R8G8B8X8_UNORM },
1201 { GL_ABGR_EXT, GL_UNSIGNED_INT_8_8_8_8, PIPE_FORMAT_R8G8B8X8_UNORM },
1202 { GL_RGBA, GL_UNSIGNED_BYTE, PIPE_FORMAT_R8G8B8X8_UNORM },
1203 { GL_ABGR_EXT, GL_UNSIGNED_BYTE, PIPE_FORMAT_X8B8G8R8_UNORM },
1204 */
1205 { 0, 0, 0 }
1206 };
1207
1208 static const struct exact_format_mapping rgba1010102_tbl[] =
1209 {
1210 { GL_BGRA, GL_UNSIGNED_INT_2_10_10_10_REV, PIPE_FORMAT_B10G10R10A2_UNORM },
1211 /* No Mesa formats for these Gallium formats:
1212 { GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, PIPE_FORMAT_R10G10B10A2_UNORM },
1213 { GL_ABGR_EXT, GL_UNSIGNED_INT_10_10_10_2, PIPE_FORMAT_R10G10B10A2_UNORM },
1214 { GL_ABGR_EXT, GL_UNSIGNED_INT, PIPE_FORMAT_R10G10B10A2_UNORM },
1215 */
1216 { 0, 0, 0 }
1217 };
1218
1219 /**
1220 * If there is an exact pipe_format match for {internalFormat, format, type}
1221 * return that, otherwise return PIPE_FORMAT_NONE so we can do fuzzy matching.
1222 */
1223 static enum pipe_format
1224 find_exact_format(GLint internalFormat, GLenum format, GLenum type)
1225 {
1226 uint i;
1227 const struct exact_format_mapping* tbl;
1228
1229 if (format == GL_NONE || type == GL_NONE)
1230 return PIPE_FORMAT_NONE;
1231
1232 switch (internalFormat) {
1233 case 4:
1234 case GL_RGBA:
1235 case GL_RGBA8:
1236 tbl = rgba8888_tbl;
1237 break;
1238 case 3:
1239 case GL_RGB:
1240 case GL_RGB8:
1241 tbl = rgbx8888_tbl;
1242 break;
1243 case GL_RGB10_A2:
1244 tbl = rgba1010102_tbl;
1245 break;
1246 default:
1247 return PIPE_FORMAT_NONE;
1248 }
1249
1250 for (i = 0; tbl[i].format; i++)
1251 if (tbl[i].format == format && tbl[i].type == type)
1252 return tbl[i].pformat;
1253
1254 return PIPE_FORMAT_NONE;
1255 }
1256
1257 /**
1258 * Given an OpenGL internalFormat value for a texture or surface, return
1259 * the best matching PIPE_FORMAT_x, or PIPE_FORMAT_NONE if there's no match.
1260 * This is called during glTexImage2D, for example.
1261 *
1262 * The bindings parameter typically has PIPE_BIND_SAMPLER_VIEW set, plus
1263 * either PIPE_BINDING_RENDER_TARGET or PIPE_BINDING_DEPTH_STENCIL if
1264 * we want render-to-texture ability.
1265 *
1266 * \param internalFormat the user value passed to glTexImage2D
1267 * \param target one of PIPE_TEXTURE_x
1268 * \param bindings bitmask of PIPE_BIND_x flags.
1269 */
1270 enum pipe_format
1271 st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
1272 GLenum format, GLenum type,
1273 enum pipe_texture_target target, unsigned sample_count,
1274 unsigned bindings)
1275 {
1276 GET_CURRENT_CONTEXT(ctx); /* XXX this should be a function parameter */
1277 int i, j;
1278 enum pipe_format pf;
1279
1280 /* can't render to compressed formats at this time */
1281 if (_mesa_is_compressed_format(ctx, internalFormat)
1282 && (bindings & ~PIPE_BIND_SAMPLER_VIEW)) {
1283 return PIPE_FORMAT_NONE;
1284 }
1285
1286 /* search for exact matches */
1287 pf = find_exact_format(internalFormat, format, type);
1288 if (pf != PIPE_FORMAT_NONE &&
1289 screen->is_format_supported(screen, pf,
1290 target, sample_count, bindings))
1291 return pf;
1292
1293 /* search table for internalFormat */
1294 for (i = 0; i < Elements(format_map); i++) {
1295 const struct format_mapping *mapping = &format_map[i];
1296 for (j = 0; mapping->glFormats[j]; j++) {
1297 if (mapping->glFormats[j] == internalFormat) {
1298 /* Found the desired internal format. Find first pipe format
1299 * which is supported by the driver.
1300 */
1301 return find_supported_format(screen, mapping->pipeFormats,
1302 target, sample_count, bindings);
1303 }
1304 }
1305 }
1306
1307 _mesa_problem(NULL, "unhandled format!\n");
1308 return PIPE_FORMAT_NONE;
1309 }
1310
1311
1312 /**
1313 * Called by FBO code to choose a PIPE_FORMAT_ for drawing surfaces.
1314 */
1315 enum pipe_format
1316 st_choose_renderbuffer_format(struct pipe_screen *screen,
1317 GLenum internalFormat, unsigned sample_count)
1318 {
1319 uint usage;
1320 if (_mesa_is_depth_or_stencil_format(internalFormat))
1321 usage = PIPE_BIND_DEPTH_STENCIL;
1322 else
1323 usage = PIPE_BIND_RENDER_TARGET;
1324 return st_choose_format(screen, internalFormat, GL_NONE, GL_NONE, PIPE_TEXTURE_2D,
1325 sample_count, usage);
1326 }
1327
1328
1329 gl_format
1330 st_ChooseTextureFormat_renderable(struct gl_context *ctx, GLint internalFormat,
1331 GLenum format, GLenum type, GLboolean renderable)
1332 {
1333 struct pipe_screen *screen = st_context(ctx)->pipe->screen;
1334 enum pipe_format pFormat;
1335 uint bindings;
1336
1337 (void) format;
1338 (void) type;
1339
1340 /* GL textures may wind up being render targets, but we don't know
1341 * that in advance. Specify potential render target flags now.
1342 */
1343 bindings = PIPE_BIND_SAMPLER_VIEW;
1344 if (renderable) {
1345 if (_mesa_is_depth_or_stencil_format(internalFormat))
1346 bindings |= PIPE_BIND_DEPTH_STENCIL;
1347 else
1348 bindings |= PIPE_BIND_RENDER_TARGET;
1349 }
1350
1351 pFormat = st_choose_format(screen, internalFormat, format, type,
1352 PIPE_TEXTURE_2D, 0, bindings);
1353
1354 if (pFormat == PIPE_FORMAT_NONE) {
1355 /* try choosing format again, this time without render target bindings */
1356 pFormat = st_choose_format(screen, internalFormat, format, type,
1357 PIPE_TEXTURE_2D, 0, PIPE_BIND_SAMPLER_VIEW);
1358 }
1359
1360 if (pFormat == PIPE_FORMAT_NONE) {
1361 /* no luck at all */
1362 return MESA_FORMAT_NONE;
1363 }
1364
1365 return st_pipe_format_to_mesa_format(pFormat);
1366 }
1367
1368
1369 /**
1370 * Called via ctx->Driver.ChooseTextureFormat().
1371 */
1372 gl_format
1373 st_ChooseTextureFormat(struct gl_context *ctx, GLint internalFormat,
1374 GLenum format, GLenum type)
1375 {
1376 boolean want_renderable =
1377 internalFormat == 3 || internalFormat == 4 ||
1378 internalFormat == GL_RGB || internalFormat == GL_RGBA ||
1379 internalFormat == GL_RGB8 || internalFormat == GL_RGBA8 ||
1380 internalFormat == GL_BGRA;
1381
1382 return st_ChooseTextureFormat_renderable(ctx, internalFormat,
1383 format, type, want_renderable);
1384 }
1385
1386 /**
1387 * Test if a gallium format is equivalent to a GL format/type.
1388 */
1389 GLboolean
1390 st_equal_formats(enum pipe_format pFormat, GLenum format, GLenum type)
1391 {
1392 switch (pFormat) {
1393 case PIPE_FORMAT_A8B8G8R8_UNORM:
1394 return format == GL_RGBA && type == GL_UNSIGNED_BYTE;
1395 case PIPE_FORMAT_A8R8G8B8_UNORM:
1396 return format == GL_BGRA && type == GL_UNSIGNED_BYTE;
1397 case PIPE_FORMAT_B5G6R5_UNORM:
1398 return format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5;
1399 /* XXX more combos... */
1400 default:
1401 return GL_FALSE;
1402 }
1403 }
1404
1405 GLboolean
1406 st_sampler_compat_formats(enum pipe_format format1, enum pipe_format format2)
1407 {
1408 if (format1 == format2)
1409 return GL_TRUE;
1410
1411 if (format1 == PIPE_FORMAT_B8G8R8A8_UNORM &&
1412 format2 == PIPE_FORMAT_B8G8R8X8_UNORM)
1413 return GL_TRUE;
1414
1415 if (format1 == PIPE_FORMAT_B8G8R8X8_UNORM &&
1416 format2 == PIPE_FORMAT_B8G8R8A8_UNORM)
1417 return GL_TRUE;
1418
1419 if (format1 == PIPE_FORMAT_A8B8G8R8_UNORM &&
1420 format2 == PIPE_FORMAT_X8B8G8R8_UNORM)
1421 return GL_TRUE;
1422
1423 if (format1 == PIPE_FORMAT_X8B8G8R8_UNORM &&
1424 format2 == PIPE_FORMAT_A8B8G8R8_UNORM)
1425 return GL_TRUE;
1426
1427 if (format1 == PIPE_FORMAT_A8R8G8B8_UNORM &&
1428 format2 == PIPE_FORMAT_X8R8G8B8_UNORM)
1429 return GL_TRUE;
1430
1431 if (format1 == PIPE_FORMAT_X8R8G8B8_UNORM &&
1432 format2 == PIPE_FORMAT_A8R8G8B8_UNORM)
1433 return GL_TRUE;
1434
1435 return GL_FALSE;
1436 }
1437
1438
1439
1440 /**
1441 * This is used for translating texture border color and the clear
1442 * color. For example, the clear color is interpreted according to
1443 * the renderbuffer's base format. For example, if clearing a
1444 * GL_LUMINANCE buffer, ClearColor[0] = luminance and ClearColor[1] =
1445 * alpha. Similarly for texture border colors.
1446 */
1447 void
1448 st_translate_color(const GLfloat colorIn[4], GLenum baseFormat,
1449 GLfloat colorOut[4])
1450 {
1451 switch (baseFormat) {
1452 case GL_RED:
1453 colorOut[0] = colorIn[0];
1454 colorOut[1] = 0.0F;
1455 colorOut[2] = 0.0F;
1456 colorOut[3] = 1.0F;
1457 break;
1458 case GL_RG:
1459 colorOut[0] = colorIn[0];
1460 colorOut[1] = colorIn[1];
1461 colorOut[2] = 0.0F;
1462 colorOut[3] = 1.0F;
1463 break;
1464 case GL_RGB:
1465 colorOut[0] = colorIn[0];
1466 colorOut[1] = colorIn[1];
1467 colorOut[2] = colorIn[2];
1468 colorOut[3] = 1.0F;
1469 break;
1470 case GL_ALPHA:
1471 colorOut[0] = colorOut[1] = colorOut[2] = 0.0;
1472 colorOut[3] = colorIn[3];
1473 break;
1474 case GL_LUMINANCE:
1475 colorOut[0] = colorOut[1] = colorOut[2] = colorIn[0];
1476 colorOut[3] = 1.0;
1477 break;
1478 case GL_LUMINANCE_ALPHA:
1479 colorOut[0] = colorOut[1] = colorOut[2] = colorIn[0];
1480 colorOut[3] = colorIn[3];
1481 break;
1482 case GL_INTENSITY:
1483 colorOut[0] = colorOut[1] = colorOut[2] = colorOut[3] = colorIn[0];
1484 break;
1485 default:
1486 COPY_4V(colorOut, colorIn);
1487 }
1488 }