2 * Copyright (C) 2005-2007 Brian Paul All Rights Reserved.
3 * Copyright (C) 2008 VMware, Inc. All Rights Reserved.
4 * Copyright © 2010 Intel Corporation
5 * Copyright © 2011 Bryan Cain
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice (including the next
15 * paragraph) shall be included in all copies or substantial portions of the
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
22 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
23 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
24 * DEALINGS IN THE SOFTWARE.
28 * \file glsl_to_tgsi.cpp
30 * Translate GLSL IR to TGSI.
33 #include "st_glsl_to_tgsi.h"
35 #include "compiler/glsl/glsl_parser_extras.h"
36 #include "compiler/glsl/ir_optimization.h"
37 #include "compiler/glsl/program.h"
39 #include "main/errors.h"
40 #include "main/shaderobj.h"
41 #include "main/uniforms.h"
42 #include "main/shaderapi.h"
43 #include "main/shaderimage.h"
44 #include "program/prog_instruction.h"
46 #include "pipe/p_context.h"
47 #include "pipe/p_screen.h"
48 #include "tgsi/tgsi_ureg.h"
49 #include "tgsi/tgsi_info.h"
50 #include "util/u_math.h"
51 #include "util/u_memory.h"
52 #include "st_glsl_types.h"
53 #include "st_program.h"
54 #include "st_mesa_to_tgsi.h"
55 #include "st_format.h"
57 #include "st_shader_cache.h"
58 #include "st_glsl_to_tgsi_temprename.h"
60 #include "util/hash_table.h"
63 #define PROGRAM_ANY_CONST ((1 << PROGRAM_STATE_VAR) | \
64 (1 << PROGRAM_CONSTANT) | \
65 (1 << PROGRAM_UNIFORM))
67 #define MAX_GLSL_TEXTURE_OFFSET 4
69 static unsigned is_precise(const ir_variable
*ir
)
73 return ir
->data
.precise
|| ir
->data
.invariant
;
76 class variable_storage
{
77 DECLARE_RZALLOC_CXX_OPERATORS(variable_storage
)
80 variable_storage(ir_variable
*var
, gl_register_file file
, int index
,
81 unsigned array_id
= 0)
82 : file(file
), index(index
), component(0), var(var
), array_id(array_id
)
84 assert(file
!= PROGRAM_ARRAY
|| array_id
!= 0);
87 gl_register_file file
;
90 /* Explicit component location. This is given in terms of the GLSL-style
91 * swizzles where each double is a single component, i.e. for 64-bit types
92 * it can only be 0 or 1.
95 ir_variable
*var
; /* variable that maps to this, if any */
99 class immediate_storage
: public exec_node
{
101 immediate_storage(gl_constant_value
*values
, int size32
, GLenum type
)
103 memcpy(this->values
, values
, size32
* sizeof(gl_constant_value
));
104 this->size32
= size32
;
108 /* doubles are stored across 2 gl_constant_values */
109 gl_constant_value values
[4];
110 int size32
; /**< Number of 32-bit components (1-4) */
111 GLenum type
; /**< GL_DOUBLE, GL_FLOAT, GL_INT, GL_BOOL, or GL_UNSIGNED_INT */
114 static const st_src_reg undef_src
= st_src_reg(PROGRAM_UNDEFINED
, 0, GLSL_TYPE_ERROR
);
115 static const st_dst_reg undef_dst
= st_dst_reg(PROGRAM_UNDEFINED
, SWIZZLE_NOOP
, GLSL_TYPE_ERROR
);
119 unsigned array_id
; /* TGSI ArrayID; 1-based: 0 means not an array */
122 unsigned gs_out_streams
;
123 enum glsl_interp_mode interp
;
124 enum glsl_base_type base_type
;
125 ubyte usage_mask
; /* GLSL-style usage-mask, i.e. single bit per double */
128 static struct inout_decl
*
129 find_inout_array(struct inout_decl
*decls
, unsigned count
, unsigned array_id
)
131 assert(array_id
!= 0);
133 for (unsigned i
= 0; i
< count
; i
++) {
134 struct inout_decl
*decl
= &decls
[i
];
136 if (array_id
== decl
->array_id
) {
144 static enum glsl_base_type
145 find_array_type(struct inout_decl
*decls
, unsigned count
, unsigned array_id
)
148 return GLSL_TYPE_ERROR
;
149 struct inout_decl
*decl
= find_inout_array(decls
, count
, array_id
);
151 return decl
->base_type
;
152 return GLSL_TYPE_ERROR
;
155 struct hwatomic_decl
{
162 struct glsl_to_tgsi_visitor
: public ir_visitor
{
164 glsl_to_tgsi_visitor();
165 ~glsl_to_tgsi_visitor();
167 struct gl_context
*ctx
;
168 struct gl_program
*prog
;
169 struct gl_shader_program
*shader_program
;
170 struct gl_linked_shader
*shader
;
171 struct gl_shader_compiler_options
*options
;
175 unsigned *array_sizes
;
176 unsigned max_num_arrays
;
179 struct inout_decl inputs
[4 * PIPE_MAX_SHADER_INPUTS
];
181 unsigned num_input_arrays
;
182 struct inout_decl outputs
[4 * PIPE_MAX_SHADER_OUTPUTS
];
183 unsigned num_outputs
;
184 unsigned num_output_arrays
;
186 struct hwatomic_decl atomic_info
[PIPE_MAX_HW_ATOMIC_BUFFERS
];
187 unsigned num_atomics
;
188 unsigned num_atomic_arrays
;
189 int num_address_regs
;
190 uint32_t samplers_used
;
191 glsl_base_type sampler_types
[PIPE_MAX_SAMPLERS
];
192 enum tgsi_texture_type sampler_targets
[PIPE_MAX_SAMPLERS
];
194 int image_targets
[PIPE_MAX_SHADER_IMAGES
];
195 enum pipe_format image_formats
[PIPE_MAX_SHADER_IMAGES
];
196 bool indirect_addr_consts
;
197 int wpos_transform_const
;
199 bool native_integers
;
202 bool use_shared_memory
;
207 variable_storage
*find_variable_storage(ir_variable
*var
);
209 int add_constant(gl_register_file file
, gl_constant_value values
[8],
210 int size
, GLenum datatype
, uint16_t *swizzle_out
);
212 st_src_reg
get_temp(const glsl_type
*type
);
213 void reladdr_to_temp(ir_instruction
*ir
, st_src_reg
*reg
, int *num_reladdr
);
215 st_src_reg
st_src_reg_for_double(double val
);
216 st_src_reg
st_src_reg_for_float(float val
);
217 st_src_reg
st_src_reg_for_int(int val
);
218 st_src_reg
st_src_reg_for_int64(int64_t val
);
219 st_src_reg
st_src_reg_for_type(enum glsl_base_type type
, int val
);
222 * \name Visit methods
224 * As typical for the visitor pattern, there must be one \c visit method for
225 * each concrete subclass of \c ir_instruction. Virtual base classes within
226 * the hierarchy should not have \c visit methods.
229 virtual void visit(ir_variable
*);
230 virtual void visit(ir_loop
*);
231 virtual void visit(ir_loop_jump
*);
232 virtual void visit(ir_function_signature
*);
233 virtual void visit(ir_function
*);
234 virtual void visit(ir_expression
*);
235 virtual void visit(ir_swizzle
*);
236 virtual void visit(ir_dereference_variable
*);
237 virtual void visit(ir_dereference_array
*);
238 virtual void visit(ir_dereference_record
*);
239 virtual void visit(ir_assignment
*);
240 virtual void visit(ir_constant
*);
241 virtual void visit(ir_call
*);
242 virtual void visit(ir_return
*);
243 virtual void visit(ir_discard
*);
244 virtual void visit(ir_texture
*);
245 virtual void visit(ir_if
*);
246 virtual void visit(ir_emit_vertex
*);
247 virtual void visit(ir_end_primitive
*);
248 virtual void visit(ir_barrier
*);
251 void visit_expression(ir_expression
*, st_src_reg
*) ATTRIBUTE_NOINLINE
;
253 void visit_atomic_counter_intrinsic(ir_call
*);
254 void visit_ssbo_intrinsic(ir_call
*);
255 void visit_membar_intrinsic(ir_call
*);
256 void visit_shared_intrinsic(ir_call
*);
257 void visit_image_intrinsic(ir_call
*);
258 void visit_generic_intrinsic(ir_call
*, unsigned op
);
262 /** List of variable_storage */
263 struct hash_table
*variables
;
265 /** List of immediate_storage */
266 exec_list immediates
;
267 unsigned num_immediates
;
269 /** List of glsl_to_tgsi_instruction */
270 exec_list instructions
;
272 glsl_to_tgsi_instruction
*emit_asm(ir_instruction
*ir
, unsigned op
,
273 st_dst_reg dst
= undef_dst
,
274 st_src_reg src0
= undef_src
,
275 st_src_reg src1
= undef_src
,
276 st_src_reg src2
= undef_src
,
277 st_src_reg src3
= undef_src
);
279 glsl_to_tgsi_instruction
*emit_asm(ir_instruction
*ir
, unsigned op
,
280 st_dst_reg dst
, st_dst_reg dst1
,
281 st_src_reg src0
= undef_src
,
282 st_src_reg src1
= undef_src
,
283 st_src_reg src2
= undef_src
,
284 st_src_reg src3
= undef_src
);
286 unsigned get_opcode(unsigned op
,
288 st_src_reg src0
, st_src_reg src1
);
291 * Emit the correct dot-product instruction for the type of arguments
293 glsl_to_tgsi_instruction
*emit_dp(ir_instruction
*ir
,
299 void emit_scalar(ir_instruction
*ir
, unsigned op
,
300 st_dst_reg dst
, st_src_reg src0
);
302 void emit_scalar(ir_instruction
*ir
, unsigned op
,
303 st_dst_reg dst
, st_src_reg src0
, st_src_reg src1
);
305 void emit_arl(ir_instruction
*ir
, st_dst_reg dst
, st_src_reg src0
);
307 void get_deref_offsets(ir_dereference
*ir
,
308 unsigned *array_size
,
313 void calc_deref_offsets(ir_dereference
*tail
,
314 unsigned *array_elements
,
316 st_src_reg
*indirect
,
318 st_src_reg
canonicalize_gather_offset(st_src_reg offset
);
320 bool try_emit_mad(ir_expression
*ir
,
322 bool try_emit_mad_for_and_not(ir_expression
*ir
,
325 void emit_swz(ir_expression
*ir
);
327 bool process_move_condition(ir_rvalue
*ir
);
329 void simplify_cmp(void);
331 void rename_temp_registers(struct rename_reg_pair
*renames
);
332 void get_first_temp_read(int *first_reads
);
333 void get_first_temp_write(int *first_writes
);
334 void get_last_temp_read_first_temp_write(int *last_reads
, int *first_writes
);
335 void get_last_temp_write(int *last_writes
);
337 void copy_propagate(void);
338 int eliminate_dead_code(void);
340 void merge_two_dsts(void);
341 void merge_registers(void);
342 void renumber_registers(void);
344 void emit_block_mov(ir_assignment
*ir
, const struct glsl_type
*type
,
345 st_dst_reg
*l
, st_src_reg
*r
,
346 st_src_reg
*cond
, bool cond_swap
);
351 static st_dst_reg address_reg
= st_dst_reg(PROGRAM_ADDRESS
, WRITEMASK_X
, GLSL_TYPE_FLOAT
, 0);
352 static st_dst_reg address_reg2
= st_dst_reg(PROGRAM_ADDRESS
, WRITEMASK_X
, GLSL_TYPE_FLOAT
, 1);
353 static st_dst_reg sampler_reladdr
= st_dst_reg(PROGRAM_ADDRESS
, WRITEMASK_X
, GLSL_TYPE_FLOAT
, 2);
356 fail_link(struct gl_shader_program
*prog
, const char *fmt
, ...) PRINTFLIKE(2, 3);
359 fail_link(struct gl_shader_program
*prog
, const char *fmt
, ...)
363 ralloc_vasprintf_append(&prog
->data
->InfoLog
, fmt
, args
);
366 prog
->data
->LinkStatus
= LINKING_FAILURE
;
370 swizzle_for_size(int size
)
372 static const int size_swizzles
[4] = {
373 MAKE_SWIZZLE4(SWIZZLE_X
, SWIZZLE_X
, SWIZZLE_X
, SWIZZLE_X
),
374 MAKE_SWIZZLE4(SWIZZLE_X
, SWIZZLE_Y
, SWIZZLE_Y
, SWIZZLE_Y
),
375 MAKE_SWIZZLE4(SWIZZLE_X
, SWIZZLE_Y
, SWIZZLE_Z
, SWIZZLE_Z
),
376 MAKE_SWIZZLE4(SWIZZLE_X
, SWIZZLE_Y
, SWIZZLE_Z
, SWIZZLE_W
),
379 assert((size
>= 1) && (size
<= 4));
380 return size_swizzles
[size
- 1];
384 glsl_to_tgsi_instruction
*
385 glsl_to_tgsi_visitor::emit_asm(ir_instruction
*ir
, unsigned op
,
386 st_dst_reg dst
, st_dst_reg dst1
,
387 st_src_reg src0
, st_src_reg src1
,
388 st_src_reg src2
, st_src_reg src3
)
390 glsl_to_tgsi_instruction
*inst
= new(mem_ctx
) glsl_to_tgsi_instruction();
391 int num_reladdr
= 0, i
, j
;
392 bool dst_is_64bit
[2];
394 op
= get_opcode(op
, dst
, src0
, src1
);
396 /* If we have to do relative addressing, we want to load the ARL
397 * reg directly for one of the regs, and preload the other reladdr
398 * sources into temps.
400 num_reladdr
+= dst
.reladdr
!= NULL
|| dst
.reladdr2
;
401 assert(!dst1
.reladdr
); /* should be lowered in earlier passes */
402 num_reladdr
+= src0
.reladdr
!= NULL
|| src0
.reladdr2
!= NULL
;
403 num_reladdr
+= src1
.reladdr
!= NULL
|| src1
.reladdr2
!= NULL
;
404 num_reladdr
+= src2
.reladdr
!= NULL
|| src2
.reladdr2
!= NULL
;
405 num_reladdr
+= src3
.reladdr
!= NULL
|| src3
.reladdr2
!= NULL
;
407 reladdr_to_temp(ir
, &src3
, &num_reladdr
);
408 reladdr_to_temp(ir
, &src2
, &num_reladdr
);
409 reladdr_to_temp(ir
, &src1
, &num_reladdr
);
410 reladdr_to_temp(ir
, &src0
, &num_reladdr
);
412 if (dst
.reladdr
|| dst
.reladdr2
) {
414 emit_arl(ir
, address_reg
, *dst
.reladdr
);
416 emit_arl(ir
, address_reg2
, *dst
.reladdr2
);
420 assert(num_reladdr
== 0);
422 /* inst->op has only 8 bits. */
423 STATIC_ASSERT(TGSI_OPCODE_LAST
<= 255);
426 inst
->precise
= this->precise
;
427 inst
->info
= tgsi_get_opcode_info(op
);
434 inst
->is_64bit_expanded
= false;
437 inst
->tex_offsets
= NULL
;
438 inst
->tex_offset_num_offset
= 0;
440 inst
->tex_shadow
= 0;
441 /* default to float, for paths where this is not initialized
442 * (since 0==UINT which is likely wrong):
444 inst
->tex_type
= GLSL_TYPE_FLOAT
;
446 /* Update indirect addressing status used by TGSI */
447 if (dst
.reladdr
|| dst
.reladdr2
) {
449 case PROGRAM_STATE_VAR
:
450 case PROGRAM_CONSTANT
:
451 case PROGRAM_UNIFORM
:
452 this->indirect_addr_consts
= true;
454 case PROGRAM_IMMEDIATE
:
455 assert(!"immediates should not have indirect addressing");
462 for (i
= 0; i
< 4; i
++) {
463 if(inst
->src
[i
].reladdr
) {
464 switch(inst
->src
[i
].file
) {
465 case PROGRAM_STATE_VAR
:
466 case PROGRAM_CONSTANT
:
467 case PROGRAM_UNIFORM
:
468 this->indirect_addr_consts
= true;
470 case PROGRAM_IMMEDIATE
:
471 assert(!"immediates should not have indirect addressing");
481 * This section contains the double processing.
482 * GLSL just represents doubles as single channel values,
483 * however most HW and TGSI represent doubles as pairs of register channels.
485 * so we have to fixup destination writemask/index and src swizzle/indexes.
486 * dest writemasks need to translate from single channel write mask
487 * to a dual-channel writemask, but also need to modify the index,
488 * if we are touching the Z,W fields in the pre-translated writemask.
490 * src channels have similiar index modifications along with swizzle
491 * changes to we pick the XY, ZW pairs from the correct index.
493 * GLSL [0].x -> TGSI [0].xy
494 * GLSL [0].y -> TGSI [0].zw
495 * GLSL [0].z -> TGSI [1].xy
496 * GLSL [0].w -> TGSI [1].zw
498 for (j
= 0; j
< 2; j
++) {
499 dst_is_64bit
[j
] = glsl_base_type_is_64bit(inst
->dst
[j
].type
);
500 if (!dst_is_64bit
[j
] && inst
->dst
[j
].file
== PROGRAM_OUTPUT
&& inst
->dst
[j
].type
== GLSL_TYPE_ARRAY
) {
501 enum glsl_base_type type
= find_array_type(this->outputs
, this->num_outputs
, inst
->dst
[j
].array_id
);
502 if (glsl_base_type_is_64bit(type
))
503 dst_is_64bit
[j
] = true;
507 if (dst_is_64bit
[0] || dst_is_64bit
[1] ||
508 glsl_base_type_is_64bit(inst
->src
[0].type
)) {
509 glsl_to_tgsi_instruction
*dinst
= NULL
;
510 int initial_src_swz
[4], initial_src_idx
[4];
511 int initial_dst_idx
[2], initial_dst_writemask
[2];
512 /* select the writemask for dst0 or dst1 */
513 unsigned writemask
= inst
->dst
[1].file
== PROGRAM_UNDEFINED
? inst
->dst
[0].writemask
: inst
->dst
[1].writemask
;
515 /* copy out the writemask, index and swizzles for all src/dsts. */
516 for (j
= 0; j
< 2; j
++) {
517 initial_dst_writemask
[j
] = inst
->dst
[j
].writemask
;
518 initial_dst_idx
[j
] = inst
->dst
[j
].index
;
521 for (j
= 0; j
< 4; j
++) {
522 initial_src_swz
[j
] = inst
->src
[j
].swizzle
;
523 initial_src_idx
[j
] = inst
->src
[j
].index
;
527 * scan all the components in the dst writemask
528 * generate an instruction for each of them if required.
533 int i
= u_bit_scan(&writemask
);
535 /* before emitting the instruction, see if we have to adjust load / store
537 if (i
> 1 && (inst
->op
== TGSI_OPCODE_LOAD
|| inst
->op
== TGSI_OPCODE_STORE
) &&
538 addr
.file
== PROGRAM_UNDEFINED
) {
539 /* We have to advance the buffer address by 16 */
540 addr
= get_temp(glsl_type::uint_type
);
541 emit_asm(ir
, TGSI_OPCODE_UADD
, st_dst_reg(addr
),
542 inst
->src
[0], st_src_reg_for_int(16));
545 /* first time use previous instruction */
549 /* create a new instructions for subsequent attempts */
550 dinst
= new(mem_ctx
) glsl_to_tgsi_instruction();
555 this->instructions
.push_tail(dinst
);
556 dinst
->is_64bit_expanded
= true;
558 /* modify the destination if we are splitting */
559 for (j
= 0; j
< 2; j
++) {
560 if (dst_is_64bit
[j
]) {
561 dinst
->dst
[j
].writemask
= (i
& 1) ? WRITEMASK_ZW
: WRITEMASK_XY
;
562 dinst
->dst
[j
].index
= initial_dst_idx
[j
];
564 if (dinst
->op
== TGSI_OPCODE_LOAD
|| dinst
->op
== TGSI_OPCODE_STORE
)
565 dinst
->src
[0] = addr
;
566 if (dinst
->op
!= TGSI_OPCODE_STORE
)
567 dinst
->dst
[j
].index
++;
570 /* if we aren't writing to a double, just get the bit of the initial writemask
572 dinst
->dst
[j
].writemask
= initial_dst_writemask
[j
] & (1 << i
);
576 /* modify the src registers */
577 for (j
= 0; j
< 4; j
++) {
578 int swz
= GET_SWZ(initial_src_swz
[j
], i
);
580 if (glsl_base_type_is_64bit(dinst
->src
[j
].type
)) {
581 dinst
->src
[j
].index
= initial_src_idx
[j
];
583 dinst
->src
[j
].double_reg2
= true;
584 dinst
->src
[j
].index
++;
588 dinst
->src
[j
].swizzle
= MAKE_SWIZZLE4(SWIZZLE_Z
, SWIZZLE_W
, SWIZZLE_Z
, SWIZZLE_W
);
590 dinst
->src
[j
].swizzle
= MAKE_SWIZZLE4(SWIZZLE_X
, SWIZZLE_Y
, SWIZZLE_X
, SWIZZLE_Y
);
593 /* some opcodes are special case in what they use as sources
594 - [FUI]2D/[UI]2I64 is a float/[u]int src0, (D)LDEXP is integer src1 */
595 if (op
== TGSI_OPCODE_F2D
|| op
== TGSI_OPCODE_U2D
|| op
== TGSI_OPCODE_I2D
||
596 op
== TGSI_OPCODE_I2I64
|| op
== TGSI_OPCODE_U2I64
||
597 op
== TGSI_OPCODE_DLDEXP
|| op
== TGSI_OPCODE_LDEXP
||
598 (op
== TGSI_OPCODE_UCMP
&& dst_is_64bit
[0])) {
599 dinst
->src
[j
].swizzle
= MAKE_SWIZZLE4(swz
, swz
, swz
, swz
);
606 this->instructions
.push_tail(inst
);
613 glsl_to_tgsi_instruction
*
614 glsl_to_tgsi_visitor::emit_asm(ir_instruction
*ir
, unsigned op
,
616 st_src_reg src0
, st_src_reg src1
,
617 st_src_reg src2
, st_src_reg src3
)
619 return emit_asm(ir
, op
, dst
, undef_dst
, src0
, src1
, src2
, src3
);
623 * Determines whether to use an integer, unsigned integer, or float opcode
624 * based on the operands and input opcode, then emits the result.
627 glsl_to_tgsi_visitor::get_opcode(unsigned op
,
629 st_src_reg src0
, st_src_reg src1
)
631 enum glsl_base_type type
= GLSL_TYPE_FLOAT
;
633 if (op
== TGSI_OPCODE_MOV
)
636 assert(src0
.type
!= GLSL_TYPE_ARRAY
);
637 assert(src0
.type
!= GLSL_TYPE_STRUCT
);
638 assert(src1
.type
!= GLSL_TYPE_ARRAY
);
639 assert(src1
.type
!= GLSL_TYPE_STRUCT
);
641 if (is_resource_instruction(op
))
643 else if (src0
.type
== GLSL_TYPE_INT64
|| src1
.type
== GLSL_TYPE_INT64
)
644 type
= GLSL_TYPE_INT64
;
645 else if (src0
.type
== GLSL_TYPE_UINT64
|| src1
.type
== GLSL_TYPE_UINT64
)
646 type
= GLSL_TYPE_UINT64
;
647 else if (src0
.type
== GLSL_TYPE_DOUBLE
|| src1
.type
== GLSL_TYPE_DOUBLE
)
648 type
= GLSL_TYPE_DOUBLE
;
649 else if (src0
.type
== GLSL_TYPE_FLOAT
|| src1
.type
== GLSL_TYPE_FLOAT
)
650 type
= GLSL_TYPE_FLOAT
;
651 else if (native_integers
)
652 type
= src0
.type
== GLSL_TYPE_BOOL
? GLSL_TYPE_INT
: src0
.type
;
654 #define case7(c, f, i, u, d, i64, ui64) \
655 case TGSI_OPCODE_##c: \
656 if (type == GLSL_TYPE_UINT64) \
657 op = TGSI_OPCODE_##ui64; \
658 else if (type == GLSL_TYPE_INT64) \
659 op = TGSI_OPCODE_##i64; \
660 else if (type == GLSL_TYPE_DOUBLE) \
661 op = TGSI_OPCODE_##d; \
662 else if (type == GLSL_TYPE_INT) \
663 op = TGSI_OPCODE_##i; \
664 else if (type == GLSL_TYPE_UINT) \
665 op = TGSI_OPCODE_##u; \
667 op = TGSI_OPCODE_##f; \
670 #define casecomp(c, f, i, u, d, i64, ui64) \
671 case TGSI_OPCODE_##c: \
672 if (type == GLSL_TYPE_INT64) \
673 op = TGSI_OPCODE_##i64; \
674 else if (type == GLSL_TYPE_UINT64) \
675 op = TGSI_OPCODE_##ui64; \
676 else if (type == GLSL_TYPE_DOUBLE) \
677 op = TGSI_OPCODE_##d; \
678 else if (type == GLSL_TYPE_INT || type == GLSL_TYPE_SUBROUTINE) \
679 op = TGSI_OPCODE_##i; \
680 else if (type == GLSL_TYPE_UINT) \
681 op = TGSI_OPCODE_##u; \
682 else if (native_integers) \
683 op = TGSI_OPCODE_##f; \
685 op = TGSI_OPCODE_##c; \
689 /* Some instructions are initially selected without considering the type.
690 * This fixes the type:
692 * INIT FLOAT SINT UINT DOUBLE SINT64 UINT64
694 case7(ADD
, ADD
, UADD
, UADD
, DADD
, U64ADD
, U64ADD
);
695 case7(CEIL
, CEIL
, LAST
, LAST
, DCEIL
, LAST
, LAST
);
696 case7(DIV
, DIV
, IDIV
, UDIV
, DDIV
, I64DIV
, U64DIV
);
697 case7(FMA
, FMA
, UMAD
, UMAD
, DFMA
, LAST
, LAST
);
698 case7(FLR
, FLR
, LAST
, LAST
, DFLR
, LAST
, LAST
);
699 case7(FRC
, FRC
, LAST
, LAST
, DFRAC
, LAST
, LAST
);
700 case7(MUL
, MUL
, UMUL
, UMUL
, DMUL
, U64MUL
, U64MUL
);
701 case7(MAD
, MAD
, UMAD
, UMAD
, DMAD
, LAST
, LAST
);
702 case7(MAX
, MAX
, IMAX
, UMAX
, DMAX
, I64MAX
, U64MAX
);
703 case7(MIN
, MIN
, IMIN
, UMIN
, DMIN
, I64MIN
, U64MIN
);
704 case7(RCP
, RCP
, LAST
, LAST
, DRCP
, LAST
, LAST
);
705 case7(ROUND
, ROUND
,LAST
, LAST
, DROUND
, LAST
, LAST
);
706 case7(RSQ
, RSQ
, LAST
, LAST
, DRSQ
, LAST
, LAST
);
707 case7(SQRT
, SQRT
, LAST
, LAST
, DSQRT
, LAST
, LAST
);
708 case7(SSG
, SSG
, ISSG
, ISSG
, DSSG
, I64SSG
, I64SSG
);
709 case7(TRUNC
, TRUNC
,LAST
, LAST
, DTRUNC
, LAST
, LAST
);
711 case7(MOD
, LAST
, MOD
, UMOD
, LAST
, I64MOD
, U64MOD
);
712 case7(SHL
, LAST
, SHL
, SHL
, LAST
, U64SHL
, U64SHL
);
713 case7(IBFE
, LAST
, IBFE
, UBFE
, LAST
, LAST
, LAST
);
714 case7(IMSB
, LAST
, IMSB
, UMSB
, LAST
, LAST
, LAST
);
715 case7(IMUL_HI
, LAST
, IMUL_HI
, UMUL_HI
, LAST
, LAST
, LAST
);
716 case7(ISHR
, LAST
, ISHR
, USHR
, LAST
, I64SHR
, U64SHR
);
717 case7(ATOMIMAX
,LAST
, ATOMIMAX
,ATOMUMAX
,LAST
, LAST
, LAST
);
718 case7(ATOMIMIN
,LAST
, ATOMIMIN
,ATOMUMIN
,LAST
, LAST
, LAST
);
720 casecomp(SEQ
, FSEQ
, USEQ
, USEQ
, DSEQ
, U64SEQ
, U64SEQ
);
721 casecomp(SNE
, FSNE
, USNE
, USNE
, DSNE
, U64SNE
, U64SNE
);
722 casecomp(SGE
, FSGE
, ISGE
, USGE
, DSGE
, I64SGE
, U64SGE
);
723 casecomp(SLT
, FSLT
, ISLT
, USLT
, DSLT
, I64SLT
, U64SLT
);
728 assert(op
!= TGSI_OPCODE_LAST
);
732 glsl_to_tgsi_instruction
*
733 glsl_to_tgsi_visitor::emit_dp(ir_instruction
*ir
,
734 st_dst_reg dst
, st_src_reg src0
, st_src_reg src1
,
737 static const unsigned dot_opcodes
[] = {
738 TGSI_OPCODE_DP2
, TGSI_OPCODE_DP3
, TGSI_OPCODE_DP4
741 return emit_asm(ir
, dot_opcodes
[elements
- 2], dst
, src0
, src1
);
745 * Emits TGSI scalar opcodes to produce unique answers across channels.
747 * Some TGSI opcodes are scalar-only, like ARB_fp/vp. The src X
748 * channel determines the result across all channels. So to do a vec4
749 * of this operation, we want to emit a scalar per source channel used
750 * to produce dest channels.
753 glsl_to_tgsi_visitor::emit_scalar(ir_instruction
*ir
, unsigned op
,
755 st_src_reg orig_src0
, st_src_reg orig_src1
)
758 int done_mask
= ~dst
.writemask
;
760 /* TGSI RCP is a scalar operation splatting results to all channels,
761 * like ARB_fp/vp. So emit as many RCPs as necessary to cover our
764 for (i
= 0; i
< 4; i
++) {
765 GLuint this_mask
= (1 << i
);
766 st_src_reg src0
= orig_src0
;
767 st_src_reg src1
= orig_src1
;
769 if (done_mask
& this_mask
)
772 GLuint src0_swiz
= GET_SWZ(src0
.swizzle
, i
);
773 GLuint src1_swiz
= GET_SWZ(src1
.swizzle
, i
);
774 for (j
= i
+ 1; j
< 4; j
++) {
775 /* If there is another enabled component in the destination that is
776 * derived from the same inputs, generate its value on this pass as
779 if (!(done_mask
& (1 << j
)) &&
780 GET_SWZ(src0
.swizzle
, j
) == src0_swiz
&&
781 GET_SWZ(src1
.swizzle
, j
) == src1_swiz
) {
782 this_mask
|= (1 << j
);
785 src0
.swizzle
= MAKE_SWIZZLE4(src0_swiz
, src0_swiz
,
786 src0_swiz
, src0_swiz
);
787 src1
.swizzle
= MAKE_SWIZZLE4(src1_swiz
, src1_swiz
,
788 src1_swiz
, src1_swiz
);
790 dst
.writemask
= this_mask
;
791 emit_asm(ir
, op
, dst
, src0
, src1
);
792 done_mask
|= this_mask
;
797 glsl_to_tgsi_visitor::emit_scalar(ir_instruction
*ir
, unsigned op
,
798 st_dst_reg dst
, st_src_reg src0
)
800 st_src_reg undef
= undef_src
;
802 undef
.swizzle
= SWIZZLE_XXXX
;
804 emit_scalar(ir
, op
, dst
, src0
, undef
);
808 glsl_to_tgsi_visitor::emit_arl(ir_instruction
*ir
,
809 st_dst_reg dst
, st_src_reg src0
)
811 int op
= TGSI_OPCODE_ARL
;
813 if (src0
.type
== GLSL_TYPE_INT
|| src0
.type
== GLSL_TYPE_UINT
) {
814 if (!this->need_uarl
&& src0
.is_legal_tgsi_address_operand())
817 op
= TGSI_OPCODE_UARL
;
820 assert(dst
.file
== PROGRAM_ADDRESS
);
821 if (dst
.index
>= this->num_address_regs
)
822 this->num_address_regs
= dst
.index
+ 1;
824 emit_asm(NULL
, op
, dst
, src0
);
828 glsl_to_tgsi_visitor::add_constant(gl_register_file file
,
829 gl_constant_value values
[8], int size
,
831 uint16_t *swizzle_out
)
833 if (file
== PROGRAM_CONSTANT
) {
834 GLuint swizzle
= swizzle_out
? *swizzle_out
: 0;
835 int result
= _mesa_add_typed_unnamed_constant(this->prog
->Parameters
, values
,
836 size
, datatype
, &swizzle
);
838 *swizzle_out
= swizzle
;
842 assert(file
== PROGRAM_IMMEDIATE
);
845 immediate_storage
*entry
;
846 int size32
= size
* ((datatype
== GL_DOUBLE
||
847 datatype
== GL_INT64_ARB
||
848 datatype
== GL_UNSIGNED_INT64_ARB
)? 2 : 1);
851 /* Search immediate storage to see if we already have an identical
852 * immediate that we can use instead of adding a duplicate entry.
854 foreach_in_list(immediate_storage
, entry
, &this->immediates
) {
855 immediate_storage
*tmp
= entry
;
857 for (i
= 0; i
* 4 < size32
; i
++) {
858 int slot_size
= MIN2(size32
- (i
* 4), 4);
859 if (tmp
->type
!= datatype
|| tmp
->size32
!= slot_size
)
861 if (memcmp(tmp
->values
, &values
[i
* 4],
862 slot_size
* sizeof(gl_constant_value
)))
865 /* Everything matches, keep going until the full size is matched */
866 tmp
= (immediate_storage
*)tmp
->next
;
869 /* The full value matched */
876 for (i
= 0; i
* 4 < size32
; i
++) {
877 int slot_size
= MIN2(size32
- (i
* 4), 4);
878 /* Add this immediate to the list. */
879 entry
= new(mem_ctx
) immediate_storage(&values
[i
* 4], slot_size
, datatype
);
880 this->immediates
.push_tail(entry
);
881 this->num_immediates
++;
887 glsl_to_tgsi_visitor::st_src_reg_for_float(float val
)
889 st_src_reg
src(PROGRAM_IMMEDIATE
, -1, GLSL_TYPE_FLOAT
);
890 union gl_constant_value uval
;
893 src
.index
= add_constant(src
.file
, &uval
, 1, GL_FLOAT
, &src
.swizzle
);
899 glsl_to_tgsi_visitor::st_src_reg_for_double(double val
)
901 st_src_reg
src(PROGRAM_IMMEDIATE
, -1, GLSL_TYPE_DOUBLE
);
902 union gl_constant_value uval
[2];
904 memcpy(uval
, &val
, sizeof(uval
));
905 src
.index
= add_constant(src
.file
, uval
, 1, GL_DOUBLE
, &src
.swizzle
);
906 src
.swizzle
= MAKE_SWIZZLE4(SWIZZLE_X
, SWIZZLE_Y
, SWIZZLE_X
, SWIZZLE_Y
);
911 glsl_to_tgsi_visitor::st_src_reg_for_int(int val
)
913 st_src_reg
src(PROGRAM_IMMEDIATE
, -1, GLSL_TYPE_INT
);
914 union gl_constant_value uval
;
916 assert(native_integers
);
919 src
.index
= add_constant(src
.file
, &uval
, 1, GL_INT
, &src
.swizzle
);
925 glsl_to_tgsi_visitor::st_src_reg_for_int64(int64_t val
)
927 st_src_reg
src(PROGRAM_IMMEDIATE
, -1, GLSL_TYPE_INT64
);
928 union gl_constant_value uval
[2];
930 memcpy(uval
, &val
, sizeof(uval
));
931 src
.index
= add_constant(src
.file
, uval
, 1, GL_DOUBLE
, &src
.swizzle
);
932 src
.swizzle
= MAKE_SWIZZLE4(SWIZZLE_X
, SWIZZLE_Y
, SWIZZLE_X
, SWIZZLE_Y
);
938 glsl_to_tgsi_visitor::st_src_reg_for_type(enum glsl_base_type type
, int val
)
941 return type
== GLSL_TYPE_FLOAT
? st_src_reg_for_float(val
) :
942 st_src_reg_for_int(val
);
944 return st_src_reg_for_float(val
);
948 attrib_type_size(const struct glsl_type
*type
, bool is_vs_input
)
950 return type
->count_attribute_slots(is_vs_input
);
954 type_size(const struct glsl_type
*type
)
956 return type
->count_attribute_slots(false);
960 add_buffer_to_load_and_stores(glsl_to_tgsi_instruction
*inst
, st_src_reg
*buf
,
961 exec_list
*instructions
, ir_constant
*access
)
964 * emit_asm() might have actually split the op into pieces, e.g. for
965 * double stores. We have to go back and fix up all the generated ops.
967 unsigned op
= inst
->op
;
969 inst
->resource
= *buf
;
971 inst
->buffer_access
= access
->value
.u
[0];
973 if (inst
== instructions
->get_head_raw())
975 inst
= (glsl_to_tgsi_instruction
*)inst
->get_prev();
977 if (inst
->op
== TGSI_OPCODE_UADD
) {
978 if (inst
== instructions
->get_head_raw())
980 inst
= (glsl_to_tgsi_instruction
*)inst
->get_prev();
982 } while (inst
->op
== op
&& inst
->resource
.file
== PROGRAM_UNDEFINED
);
986 * If the given GLSL type is an array or matrix or a structure containing
987 * an array/matrix member, return true. Else return false.
989 * This is used to determine which kind of temp storage (PROGRAM_TEMPORARY
990 * or PROGRAM_ARRAY) should be used for variables of this type. Anytime
991 * we have an array that might be indexed with a variable, we need to use
992 * the later storage type.
995 type_has_array_or_matrix(const glsl_type
*type
)
997 if (type
->is_array() || type
->is_matrix())
1000 if (type
->is_record()) {
1001 for (unsigned i
= 0; i
< type
->length
; i
++) {
1002 if (type_has_array_or_matrix(type
->fields
.structure
[i
].type
)) {
1013 * In the initial pass of codegen, we assign temporary numbers to
1014 * intermediate results. (not SSA -- variable assignments will reuse
1018 glsl_to_tgsi_visitor::get_temp(const glsl_type
*type
)
1022 src
.type
= native_integers
? type
->base_type
: GLSL_TYPE_FLOAT
;
1027 if (!options
->EmitNoIndirectTemp
&& type_has_array_or_matrix(type
)) {
1028 if (next_array
>= max_num_arrays
) {
1029 max_num_arrays
+= 32;
1030 array_sizes
= (unsigned*)
1031 realloc(array_sizes
, sizeof(array_sizes
[0]) * max_num_arrays
);
1034 src
.file
= PROGRAM_ARRAY
;
1036 src
.array_id
= next_array
+ 1;
1037 array_sizes
[next_array
] = type_size(type
);
1041 src
.file
= PROGRAM_TEMPORARY
;
1042 src
.index
= next_temp
;
1043 next_temp
+= type_size(type
);
1046 if (type
->is_array() || type
->is_record()) {
1047 src
.swizzle
= SWIZZLE_NOOP
;
1049 src
.swizzle
= swizzle_for_size(type
->vector_elements
);
1056 glsl_to_tgsi_visitor::find_variable_storage(ir_variable
*var
)
1058 struct hash_entry
*entry
;
1060 entry
= _mesa_hash_table_search(this->variables
, var
);
1064 return (variable_storage
*)entry
->data
;
1068 glsl_to_tgsi_visitor::visit(ir_variable
*ir
)
1070 if (strcmp(ir
->name
, "gl_FragCoord") == 0) {
1071 this->prog
->OriginUpperLeft
= ir
->data
.origin_upper_left
;
1072 this->prog
->PixelCenterInteger
= ir
->data
.pixel_center_integer
;
1075 if (ir
->data
.mode
== ir_var_uniform
&& strncmp(ir
->name
, "gl_", 3) == 0) {
1077 const ir_state_slot
*const slots
= ir
->get_state_slots();
1078 assert(slots
!= NULL
);
1080 /* Check if this statevar's setup in the STATE file exactly
1081 * matches how we'll want to reference it as a
1082 * struct/array/whatever. If not, then we need to move it into
1083 * temporary storage and hope that it'll get copy-propagated
1086 for (i
= 0; i
< ir
->get_num_state_slots(); i
++) {
1087 if (slots
[i
].swizzle
!= SWIZZLE_XYZW
) {
1092 variable_storage
*storage
;
1094 if (i
== ir
->get_num_state_slots()) {
1095 /* We'll set the index later. */
1096 storage
= new(mem_ctx
) variable_storage(ir
, PROGRAM_STATE_VAR
, -1);
1098 _mesa_hash_table_insert(this->variables
, ir
, storage
);
1102 /* The variable_storage constructor allocates slots based on the size
1103 * of the type. However, this had better match the number of state
1104 * elements that we're going to copy into the new temporary.
1106 assert((int) ir
->get_num_state_slots() == type_size(ir
->type
));
1108 dst
= st_dst_reg(get_temp(ir
->type
));
1110 storage
= new(mem_ctx
) variable_storage(ir
, dst
.file
, dst
.index
,
1113 _mesa_hash_table_insert(this->variables
, ir
, storage
);
1117 for (unsigned int i
= 0; i
< ir
->get_num_state_slots(); i
++) {
1118 int index
= _mesa_add_state_reference(this->prog
->Parameters
,
1119 (gl_state_index
*)slots
[i
].tokens
);
1121 if (storage
->file
== PROGRAM_STATE_VAR
) {
1122 if (storage
->index
== -1) {
1123 storage
->index
= index
;
1125 assert(index
== storage
->index
+ (int)i
);
1128 /* We use GLSL_TYPE_FLOAT here regardless of the actual type of
1129 * the data being moved since MOV does not care about the type of
1130 * data it is moving, and we don't want to declare registers with
1131 * array or struct types.
1133 st_src_reg
src(PROGRAM_STATE_VAR
, index
, GLSL_TYPE_FLOAT
);
1134 src
.swizzle
= slots
[i
].swizzle
;
1135 emit_asm(ir
, TGSI_OPCODE_MOV
, dst
, src
);
1136 /* even a float takes up a whole vec4 reg in a struct/array. */
1141 if (storage
->file
== PROGRAM_TEMPORARY
&&
1142 dst
.index
!= storage
->index
+ (int) ir
->get_num_state_slots()) {
1143 fail_link(this->shader_program
,
1144 "failed to load builtin uniform `%s' (%d/%d regs loaded)\n",
1145 ir
->name
, dst
.index
- storage
->index
,
1146 type_size(ir
->type
));
1152 glsl_to_tgsi_visitor::visit(ir_loop
*ir
)
1154 emit_asm(NULL
, TGSI_OPCODE_BGNLOOP
);
1156 visit_exec_list(&ir
->body_instructions
, this);
1158 emit_asm(NULL
, TGSI_OPCODE_ENDLOOP
);
1162 glsl_to_tgsi_visitor::visit(ir_loop_jump
*ir
)
1165 case ir_loop_jump::jump_break
:
1166 emit_asm(NULL
, TGSI_OPCODE_BRK
);
1168 case ir_loop_jump::jump_continue
:
1169 emit_asm(NULL
, TGSI_OPCODE_CONT
);
1176 glsl_to_tgsi_visitor::visit(ir_function_signature
*ir
)
1183 glsl_to_tgsi_visitor::visit(ir_function
*ir
)
1185 /* Ignore function bodies other than main() -- we shouldn't see calls to
1186 * them since they should all be inlined before we get to glsl_to_tgsi.
1188 if (strcmp(ir
->name
, "main") == 0) {
1189 const ir_function_signature
*sig
;
1192 sig
= ir
->matching_signature(NULL
, &empty
, false);
1196 foreach_in_list(ir_instruction
, ir
, &sig
->body
) {
1203 glsl_to_tgsi_visitor::try_emit_mad(ir_expression
*ir
, int mul_operand
)
1205 int nonmul_operand
= 1 - mul_operand
;
1207 st_dst_reg result_dst
;
1209 ir_expression
*expr
= ir
->operands
[mul_operand
]->as_expression();
1210 if (!expr
|| expr
->operation
!= ir_binop_mul
)
1213 expr
->operands
[0]->accept(this);
1215 expr
->operands
[1]->accept(this);
1217 ir
->operands
[nonmul_operand
]->accept(this);
1220 this->result
= get_temp(ir
->type
);
1221 result_dst
= st_dst_reg(this->result
);
1222 result_dst
.writemask
= (1 << ir
->type
->vector_elements
) - 1;
1223 emit_asm(ir
, TGSI_OPCODE_MAD
, result_dst
, a
, b
, c
);
1229 * Emit MAD(a, -b, a) instead of AND(a, NOT(b))
1231 * The logic values are 1.0 for true and 0.0 for false. Logical-and is
1232 * implemented using multiplication, and logical-or is implemented using
1233 * addition. Logical-not can be implemented as (true - x), or (1.0 - x).
1234 * As result, the logical expression (a & !b) can be rewritten as:
1238 * - (a * 1) - (a * b)
1242 * This final expression can be implemented as a single MAD(a, -b, a)
1246 glsl_to_tgsi_visitor::try_emit_mad_for_and_not(ir_expression
*ir
, int try_operand
)
1248 const int other_operand
= 1 - try_operand
;
1251 ir_expression
*expr
= ir
->operands
[try_operand
]->as_expression();
1252 if (!expr
|| expr
->operation
!= ir_unop_logic_not
)
1255 ir
->operands
[other_operand
]->accept(this);
1257 expr
->operands
[0]->accept(this);
1260 b
.negate
= ~b
.negate
;
1262 this->result
= get_temp(ir
->type
);
1263 emit_asm(ir
, TGSI_OPCODE_MAD
, st_dst_reg(this->result
), a
, b
, a
);
1269 glsl_to_tgsi_visitor::reladdr_to_temp(ir_instruction
*ir
,
1270 st_src_reg
*reg
, int *num_reladdr
)
1272 if (!reg
->reladdr
&& !reg
->reladdr2
)
1275 if (reg
->reladdr
) emit_arl(ir
, address_reg
, *reg
->reladdr
);
1276 if (reg
->reladdr2
) emit_arl(ir
, address_reg2
, *reg
->reladdr2
);
1278 if (*num_reladdr
!= 1) {
1279 st_src_reg temp
= get_temp(glsl_type::get_instance(reg
->type
, 4, 1));
1281 emit_asm(ir
, TGSI_OPCODE_MOV
, st_dst_reg(temp
), *reg
);
1289 glsl_to_tgsi_visitor::visit(ir_expression
*ir
)
1291 st_src_reg op
[ARRAY_SIZE(ir
->operands
)];
1293 /* Quick peephole: Emit MAD(a, b, c) instead of ADD(MUL(a, b), c)
1295 if (!this->precise
&& ir
->operation
== ir_binop_add
) {
1296 if (try_emit_mad(ir
, 1))
1298 if (try_emit_mad(ir
, 0))
1302 /* Quick peephole: Emit OPCODE_MAD(-a, -b, a) instead of AND(a, NOT(b))
1304 if (!native_integers
&& ir
->operation
== ir_binop_logic_and
) {
1305 if (try_emit_mad_for_and_not(ir
, 1))
1307 if (try_emit_mad_for_and_not(ir
, 0))
1311 if (ir
->operation
== ir_quadop_vector
)
1312 assert(!"ir_quadop_vector should have been lowered");
1314 for (unsigned int operand
= 0; operand
< ir
->num_operands
; operand
++) {
1315 this->result
.file
= PROGRAM_UNDEFINED
;
1316 ir
->operands
[operand
]->accept(this);
1317 if (this->result
.file
== PROGRAM_UNDEFINED
) {
1318 printf("Failed to get tree for expression operand:\n");
1319 ir
->operands
[operand
]->print();
1323 op
[operand
] = this->result
;
1325 /* Matrix expression operands should have been broken down to vector
1326 * operations already.
1328 assert(!ir
->operands
[operand
]->type
->is_matrix());
1331 visit_expression(ir
, op
);
1334 /* The non-recursive part of the expression visitor lives in a separate
1335 * function and should be prevented from being inlined, to avoid a stack
1336 * explosion when deeply nested expressions are visited.
1339 glsl_to_tgsi_visitor::visit_expression(ir_expression
* ir
, st_src_reg
*op
)
1341 st_src_reg result_src
;
1342 st_dst_reg result_dst
;
1344 int vector_elements
= ir
->operands
[0]->type
->vector_elements
;
1345 if (ir
->operands
[1] &&
1346 ir
->operation
!= ir_binop_interpolate_at_offset
&&
1347 ir
->operation
!= ir_binop_interpolate_at_sample
) {
1348 st_src_reg
*swz_op
= NULL
;
1349 if (vector_elements
> ir
->operands
[1]->type
->vector_elements
) {
1350 assert(ir
->operands
[1]->type
->vector_elements
== 1);
1352 } else if (vector_elements
< ir
->operands
[1]->type
->vector_elements
) {
1353 assert(ir
->operands
[0]->type
->vector_elements
== 1);
1357 uint16_t swizzle_x
= GET_SWZ(swz_op
->swizzle
, 0);
1358 swz_op
->swizzle
= MAKE_SWIZZLE4(swizzle_x
, swizzle_x
,
1359 swizzle_x
, swizzle_x
);
1361 vector_elements
= MAX2(vector_elements
,
1362 ir
->operands
[1]->type
->vector_elements
);
1364 if (ir
->operands
[2] &&
1365 ir
->operands
[2]->type
->vector_elements
!= vector_elements
) {
1366 /* This can happen with ir_triop_lrp, i.e. glsl mix */
1367 assert(ir
->operands
[2]->type
->vector_elements
== 1);
1368 uint16_t swizzle_x
= GET_SWZ(op
[2].swizzle
, 0);
1369 op
[2].swizzle
= MAKE_SWIZZLE4(swizzle_x
, swizzle_x
,
1370 swizzle_x
, swizzle_x
);
1373 this->result
.file
= PROGRAM_UNDEFINED
;
1375 /* Storage for our result. Ideally for an assignment we'd be using
1376 * the actual storage for the result here, instead.
1378 result_src
= get_temp(ir
->type
);
1379 /* convenience for the emit functions below. */
1380 result_dst
= st_dst_reg(result_src
);
1381 /* Limit writes to the channels that will be used by result_src later.
1382 * This does limit this temp's use as a temporary for multi-instruction
1385 result_dst
.writemask
= (1 << ir
->type
->vector_elements
) - 1;
1387 switch (ir
->operation
) {
1388 case ir_unop_logic_not
:
1389 if (result_dst
.type
!= GLSL_TYPE_FLOAT
)
1390 emit_asm(ir
, TGSI_OPCODE_NOT
, result_dst
, op
[0]);
1392 /* Previously 'SEQ dst, src, 0.0' was used for this. However, many
1393 * older GPUs implement SEQ using multiple instructions (i915 uses two
1394 * SGE instructions and a MUL instruction). Since our logic values are
1395 * 0.0 and 1.0, 1-x also implements !x.
1397 op
[0].negate
= ~op
[0].negate
;
1398 emit_asm(ir
, TGSI_OPCODE_ADD
, result_dst
, op
[0], st_src_reg_for_float(1.0));
1402 if (result_dst
.type
== GLSL_TYPE_INT64
|| result_dst
.type
== GLSL_TYPE_UINT64
)
1403 emit_asm(ir
, TGSI_OPCODE_I64NEG
, result_dst
, op
[0]);
1404 else if (result_dst
.type
== GLSL_TYPE_INT
|| result_dst
.type
== GLSL_TYPE_UINT
)
1405 emit_asm(ir
, TGSI_OPCODE_INEG
, result_dst
, op
[0]);
1406 else if (result_dst
.type
== GLSL_TYPE_DOUBLE
)
1407 emit_asm(ir
, TGSI_OPCODE_DNEG
, result_dst
, op
[0]);
1409 op
[0].negate
= ~op
[0].negate
;
1413 case ir_unop_subroutine_to_int
:
1414 emit_asm(ir
, TGSI_OPCODE_MOV
, result_dst
, op
[0]);
1417 if (result_dst
.type
== GLSL_TYPE_FLOAT
)
1418 emit_asm(ir
, TGSI_OPCODE_MOV
, result_dst
, op
[0].get_abs());
1419 else if (result_dst
.type
== GLSL_TYPE_DOUBLE
)
1420 emit_asm(ir
, TGSI_OPCODE_DABS
, result_dst
, op
[0]);
1421 else if (result_dst
.type
== GLSL_TYPE_INT64
|| result_dst
.type
== GLSL_TYPE_UINT64
)
1422 emit_asm(ir
, TGSI_OPCODE_I64ABS
, result_dst
, op
[0]);
1424 emit_asm(ir
, TGSI_OPCODE_IABS
, result_dst
, op
[0]);
1427 emit_asm(ir
, TGSI_OPCODE_SSG
, result_dst
, op
[0]);
1430 emit_scalar(ir
, TGSI_OPCODE_RCP
, result_dst
, op
[0]);
1434 emit_scalar(ir
, TGSI_OPCODE_EX2
, result_dst
, op
[0]);
1437 assert(!"not reached: should be handled by exp_to_exp2");
1440 assert(!"not reached: should be handled by log_to_log2");
1443 emit_scalar(ir
, TGSI_OPCODE_LG2
, result_dst
, op
[0]);
1446 emit_scalar(ir
, TGSI_OPCODE_SIN
, result_dst
, op
[0]);
1449 emit_scalar(ir
, TGSI_OPCODE_COS
, result_dst
, op
[0]);
1451 case ir_unop_saturate
: {
1452 glsl_to_tgsi_instruction
*inst
;
1453 inst
= emit_asm(ir
, TGSI_OPCODE_MOV
, result_dst
, op
[0]);
1454 inst
->saturate
= true;
1459 case ir_unop_dFdx_coarse
:
1460 emit_asm(ir
, TGSI_OPCODE_DDX
, result_dst
, op
[0]);
1462 case ir_unop_dFdx_fine
:
1463 emit_asm(ir
, TGSI_OPCODE_DDX_FINE
, result_dst
, op
[0]);
1466 case ir_unop_dFdy_coarse
:
1467 case ir_unop_dFdy_fine
:
1469 /* The X component contains 1 or -1 depending on whether the framebuffer
1470 * is a FBO or the window system buffer, respectively.
1471 * It is then multiplied with the source operand of DDY.
1473 static const gl_state_index transform_y_state
[STATE_LENGTH
]
1474 = { STATE_INTERNAL
, STATE_FB_WPOS_Y_TRANSFORM
};
1476 unsigned transform_y_index
=
1477 _mesa_add_state_reference(this->prog
->Parameters
,
1480 st_src_reg transform_y
= st_src_reg(PROGRAM_STATE_VAR
,
1482 glsl_type::vec4_type
);
1483 transform_y
.swizzle
= SWIZZLE_XXXX
;
1485 st_src_reg temp
= get_temp(glsl_type::vec4_type
);
1487 emit_asm(ir
, TGSI_OPCODE_MUL
, st_dst_reg(temp
), transform_y
, op
[0]);
1488 emit_asm(ir
, ir
->operation
== ir_unop_dFdy_fine
?
1489 TGSI_OPCODE_DDY_FINE
: TGSI_OPCODE_DDY
, result_dst
, temp
);
1493 case ir_unop_frexp_sig
:
1494 emit_asm(ir
, TGSI_OPCODE_DFRACEXP
, result_dst
, undef_dst
, op
[0]);
1497 case ir_unop_frexp_exp
:
1498 emit_asm(ir
, TGSI_OPCODE_DFRACEXP
, undef_dst
, result_dst
, op
[0]);
1501 case ir_unop_noise
: {
1502 /* At some point, a motivated person could add a better
1503 * implementation of noise. Currently not even the nvidia
1504 * binary drivers do anything more than this. In any case, the
1505 * place to do this is in the GL state tracker, not the poor
1508 emit_asm(ir
, TGSI_OPCODE_MOV
, result_dst
, st_src_reg_for_float(0.5));
1513 emit_asm(ir
, TGSI_OPCODE_ADD
, result_dst
, op
[0], op
[1]);
1516 op
[1].negate
= ~op
[1].negate
;
1517 emit_asm(ir
, TGSI_OPCODE_ADD
, result_dst
, op
[0], op
[1]);
1521 emit_asm(ir
, TGSI_OPCODE_MUL
, result_dst
, op
[0], op
[1]);
1524 emit_asm(ir
, TGSI_OPCODE_DIV
, result_dst
, op
[0], op
[1]);
1527 if (result_dst
.type
== GLSL_TYPE_FLOAT
)
1528 assert(!"ir_binop_mod should have been converted to b * fract(a/b)");
1530 emit_asm(ir
, TGSI_OPCODE_MOD
, result_dst
, op
[0], op
[1]);
1534 emit_asm(ir
, TGSI_OPCODE_SLT
, result_dst
, op
[0], op
[1]);
1536 case ir_binop_gequal
:
1537 emit_asm(ir
, TGSI_OPCODE_SGE
, result_dst
, op
[0], op
[1]);
1539 case ir_binop_equal
:
1540 emit_asm(ir
, TGSI_OPCODE_SEQ
, result_dst
, op
[0], op
[1]);
1542 case ir_binop_nequal
:
1543 emit_asm(ir
, TGSI_OPCODE_SNE
, result_dst
, op
[0], op
[1]);
1545 case ir_binop_all_equal
:
1546 /* "==" operator producing a scalar boolean. */
1547 if (ir
->operands
[0]->type
->is_vector() ||
1548 ir
->operands
[1]->type
->is_vector()) {
1549 st_src_reg temp
= get_temp(native_integers
?
1550 glsl_type::uvec4_type
:
1551 glsl_type::vec4_type
);
1553 if (native_integers
) {
1554 st_dst_reg temp_dst
= st_dst_reg(temp
);
1555 st_src_reg temp1
= st_src_reg(temp
), temp2
= st_src_reg(temp
);
1557 if (ir
->operands
[0]->type
->is_boolean() &&
1558 ir
->operands
[1]->as_constant() &&
1559 ir
->operands
[1]->as_constant()->is_one()) {
1560 emit_asm(ir
, TGSI_OPCODE_MOV
, st_dst_reg(temp
), op
[0]);
1562 emit_asm(ir
, TGSI_OPCODE_SEQ
, st_dst_reg(temp
), op
[0], op
[1]);
1565 /* Emit 1-3 AND operations to combine the SEQ results. */
1566 switch (ir
->operands
[0]->type
->vector_elements
) {
1570 temp_dst
.writemask
= WRITEMASK_Y
;
1571 temp1
.swizzle
= SWIZZLE_YYYY
;
1572 temp2
.swizzle
= SWIZZLE_ZZZZ
;
1573 emit_asm(ir
, TGSI_OPCODE_AND
, temp_dst
, temp1
, temp2
);
1576 temp_dst
.writemask
= WRITEMASK_X
;
1577 temp1
.swizzle
= SWIZZLE_XXXX
;
1578 temp2
.swizzle
= SWIZZLE_YYYY
;
1579 emit_asm(ir
, TGSI_OPCODE_AND
, temp_dst
, temp1
, temp2
);
1580 temp_dst
.writemask
= WRITEMASK_Y
;
1581 temp1
.swizzle
= SWIZZLE_ZZZZ
;
1582 temp2
.swizzle
= SWIZZLE_WWWW
;
1583 emit_asm(ir
, TGSI_OPCODE_AND
, temp_dst
, temp1
, temp2
);
1586 temp1
.swizzle
= SWIZZLE_XXXX
;
1587 temp2
.swizzle
= SWIZZLE_YYYY
;
1588 emit_asm(ir
, TGSI_OPCODE_AND
, result_dst
, temp1
, temp2
);
1590 emit_asm(ir
, TGSI_OPCODE_SNE
, st_dst_reg(temp
), op
[0], op
[1]);
1592 /* After the dot-product, the value will be an integer on the
1593 * range [0,4]. Zero becomes 1.0, and positive values become zero.
1595 emit_dp(ir
, result_dst
, temp
, temp
, vector_elements
);
1597 /* Negating the result of the dot-product gives values on the range
1598 * [-4, 0]. Zero becomes 1.0, and negative values become zero.
1599 * This is achieved using SGE.
1601 st_src_reg sge_src
= result_src
;
1602 sge_src
.negate
= ~sge_src
.negate
;
1603 emit_asm(ir
, TGSI_OPCODE_SGE
, result_dst
, sge_src
, st_src_reg_for_float(0.0));
1606 emit_asm(ir
, TGSI_OPCODE_SEQ
, result_dst
, op
[0], op
[1]);
1609 case ir_binop_any_nequal
:
1610 /* "!=" operator producing a scalar boolean. */
1611 if (ir
->operands
[0]->type
->is_vector() ||
1612 ir
->operands
[1]->type
->is_vector()) {
1613 st_src_reg temp
= get_temp(native_integers
?
1614 glsl_type::uvec4_type
:
1615 glsl_type::vec4_type
);
1616 if (ir
->operands
[0]->type
->is_boolean() &&
1617 ir
->operands
[1]->as_constant() &&
1618 ir
->operands
[1]->as_constant()->is_zero()) {
1619 emit_asm(ir
, TGSI_OPCODE_MOV
, st_dst_reg(temp
), op
[0]);
1621 emit_asm(ir
, TGSI_OPCODE_SNE
, st_dst_reg(temp
), op
[0], op
[1]);
1624 if (native_integers
) {
1625 st_dst_reg temp_dst
= st_dst_reg(temp
);
1626 st_src_reg temp1
= st_src_reg(temp
), temp2
= st_src_reg(temp
);
1628 /* Emit 1-3 OR operations to combine the SNE results. */
1629 switch (ir
->operands
[0]->type
->vector_elements
) {
1633 temp_dst
.writemask
= WRITEMASK_Y
;
1634 temp1
.swizzle
= SWIZZLE_YYYY
;
1635 temp2
.swizzle
= SWIZZLE_ZZZZ
;
1636 emit_asm(ir
, TGSI_OPCODE_OR
, temp_dst
, temp1
, temp2
);
1639 temp_dst
.writemask
= WRITEMASK_X
;
1640 temp1
.swizzle
= SWIZZLE_XXXX
;
1641 temp2
.swizzle
= SWIZZLE_YYYY
;
1642 emit_asm(ir
, TGSI_OPCODE_OR
, temp_dst
, temp1
, temp2
);
1643 temp_dst
.writemask
= WRITEMASK_Y
;
1644 temp1
.swizzle
= SWIZZLE_ZZZZ
;
1645 temp2
.swizzle
= SWIZZLE_WWWW
;
1646 emit_asm(ir
, TGSI_OPCODE_OR
, temp_dst
, temp1
, temp2
);
1649 temp1
.swizzle
= SWIZZLE_XXXX
;
1650 temp2
.swizzle
= SWIZZLE_YYYY
;
1651 emit_asm(ir
, TGSI_OPCODE_OR
, result_dst
, temp1
, temp2
);
1653 /* After the dot-product, the value will be an integer on the
1654 * range [0,4]. Zero stays zero, and positive values become 1.0.
1656 glsl_to_tgsi_instruction
*const dp
=
1657 emit_dp(ir
, result_dst
, temp
, temp
, vector_elements
);
1658 if (this->prog
->Target
== GL_FRAGMENT_PROGRAM_ARB
) {
1659 /* The clamping to [0,1] can be done for free in the fragment
1660 * shader with a saturate.
1662 dp
->saturate
= true;
1664 /* Negating the result of the dot-product gives values on the range
1665 * [-4, 0]. Zero stays zero, and negative values become 1.0. This
1666 * achieved using SLT.
1668 st_src_reg slt_src
= result_src
;
1669 slt_src
.negate
= ~slt_src
.negate
;
1670 emit_asm(ir
, TGSI_OPCODE_SLT
, result_dst
, slt_src
, st_src_reg_for_float(0.0));
1674 emit_asm(ir
, TGSI_OPCODE_SNE
, result_dst
, op
[0], op
[1]);
1678 case ir_binop_logic_xor
:
1679 if (native_integers
)
1680 emit_asm(ir
, TGSI_OPCODE_XOR
, result_dst
, op
[0], op
[1]);
1682 emit_asm(ir
, TGSI_OPCODE_SNE
, result_dst
, op
[0], op
[1]);
1685 case ir_binop_logic_or
: {
1686 if (native_integers
) {
1687 /* If integers are used as booleans, we can use an actual "or"
1690 assert(native_integers
);
1691 emit_asm(ir
, TGSI_OPCODE_OR
, result_dst
, op
[0], op
[1]);
1693 /* After the addition, the value will be an integer on the
1694 * range [0,2]. Zero stays zero, and positive values become 1.0.
1696 glsl_to_tgsi_instruction
*add
=
1697 emit_asm(ir
, TGSI_OPCODE_ADD
, result_dst
, op
[0], op
[1]);
1698 if (this->prog
->Target
== GL_FRAGMENT_PROGRAM_ARB
) {
1699 /* The clamping to [0,1] can be done for free in the fragment
1700 * shader with a saturate if floats are being used as boolean values.
1702 add
->saturate
= true;
1704 /* Negating the result of the addition gives values on the range
1705 * [-2, 0]. Zero stays zero, and negative values become 1.0. This
1706 * is achieved using SLT.
1708 st_src_reg slt_src
= result_src
;
1709 slt_src
.negate
= ~slt_src
.negate
;
1710 emit_asm(ir
, TGSI_OPCODE_SLT
, result_dst
, slt_src
, st_src_reg_for_float(0.0));
1716 case ir_binop_logic_and
:
1717 /* If native integers are disabled, the bool args are stored as float 0.0
1718 * or 1.0, so "mul" gives us "and". If they're enabled, just use the
1719 * actual AND opcode.
1721 if (native_integers
)
1722 emit_asm(ir
, TGSI_OPCODE_AND
, result_dst
, op
[0], op
[1]);
1724 emit_asm(ir
, TGSI_OPCODE_MUL
, result_dst
, op
[0], op
[1]);
1728 assert(ir
->operands
[0]->type
->is_vector());
1729 assert(ir
->operands
[0]->type
== ir
->operands
[1]->type
);
1730 emit_dp(ir
, result_dst
, op
[0], op
[1],
1731 ir
->operands
[0]->type
->vector_elements
);
1736 emit_scalar(ir
, TGSI_OPCODE_SQRT
, result_dst
, op
[0]);
1738 /* This is the only instruction sequence that makes the game "Risen"
1739 * render correctly. ABS is not required for the game, but since GLSL
1740 * declares negative values as "undefined", allowing us to do whatever
1741 * we want, I choose to use ABS to match DX9 and pre-GLSL RSQ
1744 emit_scalar(ir
, TGSI_OPCODE_RSQ
, result_dst
, op
[0].get_abs());
1745 emit_scalar(ir
, TGSI_OPCODE_RCP
, result_dst
, result_src
);
1749 emit_scalar(ir
, TGSI_OPCODE_RSQ
, result_dst
, op
[0]);
1752 if (native_integers
) {
1753 emit_asm(ir
, TGSI_OPCODE_I2F
, result_dst
, op
[0]);
1756 /* fallthrough to next case otherwise */
1758 if (native_integers
) {
1759 emit_asm(ir
, TGSI_OPCODE_AND
, result_dst
, op
[0], st_src_reg_for_float(1.0));
1762 /* fallthrough to next case otherwise */
1765 case ir_unop_i642u64
:
1766 case ir_unop_u642i64
:
1767 /* Converting between signed and unsigned integers is a no-op. */
1769 result_src
.type
= result_dst
.type
;
1772 if (native_integers
) {
1773 /* Booleans are stored as integers using ~0 for true and 0 for false.
1774 * GLSL requires that int(bool) return 1 for true and 0 for false.
1775 * This conversion is done with AND, but it could be done with NEG.
1777 emit_asm(ir
, TGSI_OPCODE_AND
, result_dst
, op
[0], st_src_reg_for_int(1));
1779 /* Booleans and integers are both stored as floats when native
1780 * integers are disabled.
1786 if (native_integers
)
1787 emit_asm(ir
, TGSI_OPCODE_F2I
, result_dst
, op
[0]);
1789 emit_asm(ir
, TGSI_OPCODE_TRUNC
, result_dst
, op
[0]);
1792 if (native_integers
)
1793 emit_asm(ir
, TGSI_OPCODE_F2U
, result_dst
, op
[0]);
1795 emit_asm(ir
, TGSI_OPCODE_TRUNC
, result_dst
, op
[0]);
1797 case ir_unop_bitcast_f2i
:
1798 case ir_unop_bitcast_f2u
:
1799 /* Make sure we don't propagate the negate modifier to integer opcodes. */
1800 if (op
[0].negate
|| op
[0].abs
)
1801 emit_asm(ir
, TGSI_OPCODE_MOV
, result_dst
, op
[0]);
1804 result_src
.type
= ir
->operation
== ir_unop_bitcast_f2i
? GLSL_TYPE_INT
:
1807 case ir_unop_bitcast_i2f
:
1808 case ir_unop_bitcast_u2f
:
1810 result_src
.type
= GLSL_TYPE_FLOAT
;
1813 emit_asm(ir
, TGSI_OPCODE_SNE
, result_dst
, op
[0], st_src_reg_for_float(0.0));
1816 emit_asm(ir
, TGSI_OPCODE_SNE
, result_dst
, op
[0], st_src_reg_for_double(0.0));
1819 if (native_integers
)
1820 emit_asm(ir
, TGSI_OPCODE_USNE
, result_dst
, op
[0], st_src_reg_for_int(0));
1822 emit_asm(ir
, TGSI_OPCODE_SNE
, result_dst
, op
[0], st_src_reg_for_float(0.0));
1824 case ir_unop_bitcast_u642d
:
1825 case ir_unop_bitcast_i642d
:
1827 result_src
.type
= GLSL_TYPE_DOUBLE
;
1829 case ir_unop_bitcast_d2i64
:
1831 result_src
.type
= GLSL_TYPE_INT64
;
1833 case ir_unop_bitcast_d2u64
:
1835 result_src
.type
= GLSL_TYPE_UINT64
;
1838 emit_asm(ir
, TGSI_OPCODE_TRUNC
, result_dst
, op
[0]);
1841 emit_asm(ir
, TGSI_OPCODE_CEIL
, result_dst
, op
[0]);
1844 emit_asm(ir
, TGSI_OPCODE_FLR
, result_dst
, op
[0]);
1846 case ir_unop_round_even
:
1847 emit_asm(ir
, TGSI_OPCODE_ROUND
, result_dst
, op
[0]);
1850 emit_asm(ir
, TGSI_OPCODE_FRC
, result_dst
, op
[0]);
1854 emit_asm(ir
, TGSI_OPCODE_MIN
, result_dst
, op
[0], op
[1]);
1857 emit_asm(ir
, TGSI_OPCODE_MAX
, result_dst
, op
[0], op
[1]);
1860 emit_scalar(ir
, TGSI_OPCODE_POW
, result_dst
, op
[0], op
[1]);
1863 case ir_unop_bit_not
:
1864 if (native_integers
) {
1865 emit_asm(ir
, TGSI_OPCODE_NOT
, result_dst
, op
[0]);
1869 if (native_integers
) {
1870 emit_asm(ir
, TGSI_OPCODE_U2F
, result_dst
, op
[0]);
1873 case ir_binop_lshift
:
1874 case ir_binop_rshift
:
1875 if (native_integers
) {
1876 unsigned opcode
= ir
->operation
== ir_binop_lshift
? TGSI_OPCODE_SHL
1880 if (glsl_base_type_is_64bit(op
[0].type
)) {
1881 /* GLSL shift operations have 32-bit shift counts, but TGSI uses
1884 count
= get_temp(glsl_type::u64vec(ir
->operands
[1]->type
->components()));
1885 emit_asm(ir
, TGSI_OPCODE_U2I64
, st_dst_reg(count
), op
[1]);
1890 emit_asm(ir
, opcode
, result_dst
, op
[0], count
);
1893 case ir_binop_bit_and
:
1894 if (native_integers
) {
1895 emit_asm(ir
, TGSI_OPCODE_AND
, result_dst
, op
[0], op
[1]);
1898 case ir_binop_bit_xor
:
1899 if (native_integers
) {
1900 emit_asm(ir
, TGSI_OPCODE_XOR
, result_dst
, op
[0], op
[1]);
1903 case ir_binop_bit_or
:
1904 if (native_integers
) {
1905 emit_asm(ir
, TGSI_OPCODE_OR
, result_dst
, op
[0], op
[1]);
1909 assert(!"GLSL 1.30 features unsupported");
1912 case ir_binop_ubo_load
: {
1913 if (ctx
->Const
.UseSTD430AsDefaultPacking
) {
1914 ir_rvalue
*block
= ir
->operands
[0];
1915 ir_rvalue
*offset
= ir
->operands
[1];
1916 ir_constant
*const_block
= block
->as_constant();
1918 st_src_reg
cbuf(PROGRAM_CONSTANT
,
1919 (const_block
? const_block
->value
.u
[0] + 1 : 1),
1920 ir
->type
->base_type
);
1922 cbuf
.has_index2
= true;
1925 block
->accept(this);
1926 cbuf
.reladdr
= ralloc(mem_ctx
, st_src_reg
);
1927 *cbuf
.reladdr
= this->result
;
1928 emit_arl(ir
, sampler_reladdr
, this->result
);
1931 /* Calculate the surface offset */
1932 offset
->accept(this);
1933 st_src_reg off
= this->result
;
1935 glsl_to_tgsi_instruction
*inst
=
1936 emit_asm(ir
, TGSI_OPCODE_LOAD
, result_dst
, off
);
1938 if (result_dst
.type
== GLSL_TYPE_BOOL
)
1939 emit_asm(ir
, TGSI_OPCODE_USNE
, result_dst
, st_src_reg(result_dst
),
1940 st_src_reg_for_int(0));
1942 add_buffer_to_load_and_stores(inst
, &cbuf
, &this->instructions
,
1945 ir_constant
*const_uniform_block
= ir
->operands
[0]->as_constant();
1946 ir_constant
*const_offset_ir
= ir
->operands
[1]->as_constant();
1947 unsigned const_offset
= const_offset_ir
?
1948 const_offset_ir
->value
.u
[0] : 0;
1949 unsigned const_block
= const_uniform_block
?
1950 const_uniform_block
->value
.u
[0] + 1 : 1;
1951 st_src_reg index_reg
= get_temp(glsl_type::uint_type
);
1954 cbuf
.type
= ir
->type
->base_type
;
1955 cbuf
.file
= PROGRAM_CONSTANT
;
1957 cbuf
.reladdr
= NULL
;
1960 cbuf
.index2D
= const_block
;
1962 assert(ir
->type
->is_vector() || ir
->type
->is_scalar());
1964 if (const_offset_ir
) {
1965 /* Constant index into constant buffer */
1966 cbuf
.reladdr
= NULL
;
1967 cbuf
.index
= const_offset
/ 16;
1969 ir_expression
*offset_expr
= ir
->operands
[1]->as_expression();
1970 st_src_reg offset
= op
[1];
1972 /* The OpenGL spec is written in such a way that accesses with
1973 * non-constant offset are almost always vec4-aligned. The only
1974 * exception to this are members of structs in arrays of structs:
1975 * each struct in an array of structs is at least vec4-aligned,
1976 * but single-element and [ui]vec2 members of the struct may be at
1977 * an offset that is not a multiple of 16 bytes.
1979 * Here, we extract that offset, relying on previous passes to
1980 * always generate offset expressions of the form
1981 * (+ expr constant_offset).
1983 * Note that the std430 layout, which allows more cases of
1984 * alignment less than vec4 in arrays, is not supported for
1985 * uniform blocks, so we do not have to deal with it here.
1987 if (offset_expr
&& offset_expr
->operation
== ir_binop_add
) {
1988 const_offset_ir
= offset_expr
->operands
[1]->as_constant();
1989 if (const_offset_ir
) {
1990 const_offset
= const_offset_ir
->value
.u
[0];
1991 cbuf
.index
= const_offset
/ 16;
1992 offset_expr
->operands
[0]->accept(this);
1993 offset
= this->result
;
1997 /* Relative/variable index into constant buffer */
1998 emit_asm(ir
, TGSI_OPCODE_USHR
, st_dst_reg(index_reg
), offset
,
1999 st_src_reg_for_int(4));
2000 cbuf
.reladdr
= ralloc(mem_ctx
, st_src_reg
);
2001 memcpy(cbuf
.reladdr
, &index_reg
, sizeof(index_reg
));
2004 if (const_uniform_block
) {
2005 /* Constant constant buffer */
2006 cbuf
.reladdr2
= NULL
;
2008 /* Relative/variable constant buffer */
2009 cbuf
.reladdr2
= ralloc(mem_ctx
, st_src_reg
);
2010 memcpy(cbuf
.reladdr2
, &op
[0], sizeof(st_src_reg
));
2012 cbuf
.has_index2
= true;
2014 cbuf
.swizzle
= swizzle_for_size(ir
->type
->vector_elements
);
2015 if (glsl_base_type_is_64bit(cbuf
.type
))
2016 cbuf
.swizzle
+= MAKE_SWIZZLE4(const_offset
% 16 / 8,
2017 const_offset
% 16 / 8,
2018 const_offset
% 16 / 8,
2019 const_offset
% 16 / 8);
2021 cbuf
.swizzle
+= MAKE_SWIZZLE4(const_offset
% 16 / 4,
2022 const_offset
% 16 / 4,
2023 const_offset
% 16 / 4,
2024 const_offset
% 16 / 4);
2026 if (ir
->type
->is_boolean()) {
2027 emit_asm(ir
, TGSI_OPCODE_USNE
, result_dst
, cbuf
,
2028 st_src_reg_for_int(0));
2030 emit_asm(ir
, TGSI_OPCODE_MOV
, result_dst
, cbuf
);
2036 /* note: we have to reorder the three args here */
2037 emit_asm(ir
, TGSI_OPCODE_LRP
, result_dst
, op
[2], op
[1], op
[0]);
2040 if (this->ctx
->Const
.NativeIntegers
)
2041 emit_asm(ir
, TGSI_OPCODE_UCMP
, result_dst
, op
[0], op
[1], op
[2]);
2043 op
[0].negate
= ~op
[0].negate
;
2044 emit_asm(ir
, TGSI_OPCODE_CMP
, result_dst
, op
[0], op
[1], op
[2]);
2047 case ir_triop_bitfield_extract
:
2048 emit_asm(ir
, TGSI_OPCODE_IBFE
, result_dst
, op
[0], op
[1], op
[2]);
2050 case ir_quadop_bitfield_insert
:
2051 emit_asm(ir
, TGSI_OPCODE_BFI
, result_dst
, op
[0], op
[1], op
[2], op
[3]);
2053 case ir_unop_bitfield_reverse
:
2054 emit_asm(ir
, TGSI_OPCODE_BREV
, result_dst
, op
[0]);
2056 case ir_unop_bit_count
:
2057 emit_asm(ir
, TGSI_OPCODE_POPC
, result_dst
, op
[0]);
2059 case ir_unop_find_msb
:
2060 emit_asm(ir
, TGSI_OPCODE_IMSB
, result_dst
, op
[0]);
2062 case ir_unop_find_lsb
:
2063 emit_asm(ir
, TGSI_OPCODE_LSB
, result_dst
, op
[0]);
2065 case ir_binop_imul_high
:
2066 emit_asm(ir
, TGSI_OPCODE_IMUL_HI
, result_dst
, op
[0], op
[1]);
2069 /* In theory, MAD is incorrect here. */
2071 emit_asm(ir
, TGSI_OPCODE_FMA
, result_dst
, op
[0], op
[1], op
[2]);
2073 emit_asm(ir
, TGSI_OPCODE_MAD
, result_dst
, op
[0], op
[1], op
[2]);
2075 case ir_unop_interpolate_at_centroid
:
2076 emit_asm(ir
, TGSI_OPCODE_INTERP_CENTROID
, result_dst
, op
[0]);
2078 case ir_binop_interpolate_at_offset
: {
2079 /* The y coordinate needs to be flipped for the default fb */
2080 static const gl_state_index transform_y_state
[STATE_LENGTH
]
2081 = { STATE_INTERNAL
, STATE_FB_WPOS_Y_TRANSFORM
};
2083 unsigned transform_y_index
=
2084 _mesa_add_state_reference(this->prog
->Parameters
,
2087 st_src_reg transform_y
= st_src_reg(PROGRAM_STATE_VAR
,
2089 glsl_type::vec4_type
);
2090 transform_y
.swizzle
= SWIZZLE_XXXX
;
2092 st_src_reg temp
= get_temp(glsl_type::vec2_type
);
2093 st_dst_reg temp_dst
= st_dst_reg(temp
);
2095 emit_asm(ir
, TGSI_OPCODE_MOV
, temp_dst
, op
[1]);
2096 temp_dst
.writemask
= WRITEMASK_Y
;
2097 emit_asm(ir
, TGSI_OPCODE_MUL
, temp_dst
, transform_y
, op
[1]);
2098 emit_asm(ir
, TGSI_OPCODE_INTERP_OFFSET
, result_dst
, op
[0], temp
);
2101 case ir_binop_interpolate_at_sample
:
2102 emit_asm(ir
, TGSI_OPCODE_INTERP_SAMPLE
, result_dst
, op
[0], op
[1]);
2106 emit_asm(ir
, TGSI_OPCODE_D2F
, result_dst
, op
[0]);
2109 emit_asm(ir
, TGSI_OPCODE_F2D
, result_dst
, op
[0]);
2112 emit_asm(ir
, TGSI_OPCODE_D2I
, result_dst
, op
[0]);
2115 emit_asm(ir
, TGSI_OPCODE_I2D
, result_dst
, op
[0]);
2118 emit_asm(ir
, TGSI_OPCODE_D2U
, result_dst
, op
[0]);
2121 emit_asm(ir
, TGSI_OPCODE_U2D
, result_dst
, op
[0]);
2123 case ir_unop_unpack_double_2x32
:
2124 case ir_unop_pack_double_2x32
:
2125 case ir_unop_unpack_int_2x32
:
2126 case ir_unop_pack_int_2x32
:
2127 case ir_unop_unpack_uint_2x32
:
2128 case ir_unop_pack_uint_2x32
:
2129 case ir_unop_unpack_sampler_2x32
:
2130 case ir_unop_pack_sampler_2x32
:
2131 case ir_unop_unpack_image_2x32
:
2132 case ir_unop_pack_image_2x32
:
2133 emit_asm(ir
, TGSI_OPCODE_MOV
, result_dst
, op
[0]);
2136 case ir_binop_ldexp
:
2137 if (ir
->operands
[0]->type
->is_double()) {
2138 emit_asm(ir
, TGSI_OPCODE_DLDEXP
, result_dst
, op
[0], op
[1]);
2139 } else if (ir
->operands
[0]->type
->is_float()) {
2140 emit_asm(ir
, TGSI_OPCODE_LDEXP
, result_dst
, op
[0], op
[1]);
2142 assert(!"Invalid ldexp for non-double opcode in glsl_to_tgsi_visitor::visit()");
2146 case ir_unop_pack_half_2x16
:
2147 emit_asm(ir
, TGSI_OPCODE_PK2H
, result_dst
, op
[0]);
2149 case ir_unop_unpack_half_2x16
:
2150 emit_asm(ir
, TGSI_OPCODE_UP2H
, result_dst
, op
[0]);
2153 case ir_unop_get_buffer_size
: {
2154 ir_constant
*const_offset
= ir
->operands
[0]->as_constant();
2155 int buf_base
= ctx
->st
->has_hw_atomics
? 0 : ctx
->Const
.Program
[shader
->Stage
].MaxAtomicBuffers
;
2158 buf_base
+ (const_offset
? const_offset
->value
.u
[0] : 0),
2160 if (!const_offset
) {
2161 buffer
.reladdr
= ralloc(mem_ctx
, st_src_reg
);
2162 *buffer
.reladdr
= op
[0];
2163 emit_arl(ir
, sampler_reladdr
, op
[0]);
2165 emit_asm(ir
, TGSI_OPCODE_RESQ
, result_dst
)->resource
= buffer
;
2171 case ir_unop_b2i64
: {
2172 st_src_reg temp
= get_temp(glsl_type::uvec4_type
);
2173 st_dst_reg temp_dst
= st_dst_reg(temp
);
2174 unsigned orig_swz
= op
[0].swizzle
;
2176 * To convert unsigned to 64-bit:
2177 * zero Y channel, copy X channel.
2179 temp_dst
.writemask
= WRITEMASK_Y
;
2180 if (vector_elements
> 1)
2181 temp_dst
.writemask
|= WRITEMASK_W
;
2182 emit_asm(ir
, TGSI_OPCODE_MOV
, temp_dst
, st_src_reg_for_int(0));
2183 temp_dst
.writemask
= WRITEMASK_X
;
2184 if (vector_elements
> 1)
2185 temp_dst
.writemask
|= WRITEMASK_Z
;
2186 op
[0].swizzle
= MAKE_SWIZZLE4(GET_SWZ(orig_swz
, 0), GET_SWZ(orig_swz
, 0),
2187 GET_SWZ(orig_swz
, 1), GET_SWZ(orig_swz
, 1));
2188 if (ir
->operation
== ir_unop_u2i64
|| ir
->operation
== ir_unop_u2u64
)
2189 emit_asm(ir
, TGSI_OPCODE_MOV
, temp_dst
, op
[0]);
2191 emit_asm(ir
, TGSI_OPCODE_AND
, temp_dst
, op
[0], st_src_reg_for_int(1));
2193 result_src
.type
= GLSL_TYPE_UINT64
;
2194 if (vector_elements
> 2) {
2195 /* Subtle: We rely on the fact that get_temp here returns the next
2196 * TGSI temporary register directly after the temp register used for
2197 * the first two components, so that the result gets picked up
2200 st_src_reg temp
= get_temp(glsl_type::uvec4_type
);
2201 st_dst_reg temp_dst
= st_dst_reg(temp
);
2202 temp_dst
.writemask
= WRITEMASK_Y
;
2203 if (vector_elements
> 3)
2204 temp_dst
.writemask
|= WRITEMASK_W
;
2205 emit_asm(ir
, TGSI_OPCODE_MOV
, temp_dst
, st_src_reg_for_int(0));
2207 temp_dst
.writemask
= WRITEMASK_X
;
2208 if (vector_elements
> 3)
2209 temp_dst
.writemask
|= WRITEMASK_Z
;
2210 op
[0].swizzle
= MAKE_SWIZZLE4(GET_SWZ(orig_swz
, 2), GET_SWZ(orig_swz
, 2),
2211 GET_SWZ(orig_swz
, 3), GET_SWZ(orig_swz
, 3));
2212 if (ir
->operation
== ir_unop_u2i64
|| ir
->operation
== ir_unop_u2u64
)
2213 emit_asm(ir
, TGSI_OPCODE_MOV
, temp_dst
, op
[0]);
2215 emit_asm(ir
, TGSI_OPCODE_AND
, temp_dst
, op
[0], st_src_reg_for_int(1));
2222 case ir_unop_i642u
: {
2223 st_src_reg temp
= get_temp(glsl_type::uvec4_type
);
2224 st_dst_reg temp_dst
= st_dst_reg(temp
);
2225 unsigned orig_swz
= op
[0].swizzle
;
2226 unsigned orig_idx
= op
[0].index
;
2228 temp_dst
.writemask
= WRITEMASK_X
;
2230 for (el
= 0; el
< vector_elements
; el
++) {
2231 unsigned swz
= GET_SWZ(orig_swz
, el
);
2233 op
[0].swizzle
= MAKE_SWIZZLE4(SWIZZLE_Z
, SWIZZLE_Z
, SWIZZLE_Z
, SWIZZLE_Z
);
2235 op
[0].swizzle
= MAKE_SWIZZLE4(SWIZZLE_X
, SWIZZLE_X
, SWIZZLE_X
, SWIZZLE_X
);
2237 op
[0].index
= orig_idx
+ 1;
2238 op
[0].type
= GLSL_TYPE_UINT
;
2239 temp_dst
.writemask
= WRITEMASK_X
<< el
;
2240 emit_asm(ir
, TGSI_OPCODE_MOV
, temp_dst
, op
[0]);
2243 if (ir
->operation
== ir_unop_u642u
|| ir
->operation
== ir_unop_i642u
)
2244 result_src
.type
= GLSL_TYPE_UINT
;
2246 result_src
.type
= GLSL_TYPE_INT
;
2250 emit_asm(ir
, TGSI_OPCODE_U64SNE
, result_dst
, op
[0], st_src_reg_for_int64(0));
2253 emit_asm(ir
, TGSI_OPCODE_I642F
, result_dst
, op
[0]);
2256 emit_asm(ir
, TGSI_OPCODE_U642F
, result_dst
, op
[0]);
2259 emit_asm(ir
, TGSI_OPCODE_I642D
, result_dst
, op
[0]);
2262 emit_asm(ir
, TGSI_OPCODE_U642D
, result_dst
, op
[0]);
2265 emit_asm(ir
, TGSI_OPCODE_I2I64
, result_dst
, op
[0]);
2268 emit_asm(ir
, TGSI_OPCODE_F2I64
, result_dst
, op
[0]);
2271 emit_asm(ir
, TGSI_OPCODE_D2I64
, result_dst
, op
[0]);
2274 emit_asm(ir
, TGSI_OPCODE_I2I64
, result_dst
, op
[0]);
2277 emit_asm(ir
, TGSI_OPCODE_F2U64
, result_dst
, op
[0]);
2280 emit_asm(ir
, TGSI_OPCODE_D2U64
, result_dst
, op
[0]);
2282 /* these might be needed */
2283 case ir_unop_pack_snorm_2x16
:
2284 case ir_unop_pack_unorm_2x16
:
2285 case ir_unop_pack_snorm_4x8
:
2286 case ir_unop_pack_unorm_4x8
:
2288 case ir_unop_unpack_snorm_2x16
:
2289 case ir_unop_unpack_unorm_2x16
:
2290 case ir_unop_unpack_snorm_4x8
:
2291 case ir_unop_unpack_unorm_4x8
:
2293 case ir_quadop_vector
:
2294 case ir_binop_vector_extract
:
2295 case ir_triop_vector_insert
:
2296 case ir_binop_carry
:
2297 case ir_binop_borrow
:
2298 case ir_unop_ssbo_unsized_array_length
:
2299 /* This operation is not supported, or should have already been handled.
2301 assert(!"Invalid ir opcode in glsl_to_tgsi_visitor::visit()");
2305 this->result
= result_src
;
2310 glsl_to_tgsi_visitor::visit(ir_swizzle
*ir
)
2316 /* Note that this is only swizzles in expressions, not those on the left
2317 * hand side of an assignment, which do write masking. See ir_assignment
2321 ir
->val
->accept(this);
2323 assert(src
.file
!= PROGRAM_UNDEFINED
);
2324 assert(ir
->type
->vector_elements
> 0);
2326 for (i
= 0; i
< 4; i
++) {
2327 if (i
< ir
->type
->vector_elements
) {
2330 swizzle
[i
] = GET_SWZ(src
.swizzle
, ir
->mask
.x
);
2333 swizzle
[i
] = GET_SWZ(src
.swizzle
, ir
->mask
.y
);
2336 swizzle
[i
] = GET_SWZ(src
.swizzle
, ir
->mask
.z
);
2339 swizzle
[i
] = GET_SWZ(src
.swizzle
, ir
->mask
.w
);
2343 /* If the type is smaller than a vec4, replicate the last
2346 swizzle
[i
] = swizzle
[ir
->type
->vector_elements
- 1];
2350 src
.swizzle
= MAKE_SWIZZLE4(swizzle
[0], swizzle
[1], swizzle
[2], swizzle
[3]);
2355 /* Test if the variable is an array. Note that geometry and
2356 * tessellation shader inputs are outputs are always arrays (except
2357 * for patch inputs), so only the array element type is considered.
2360 is_inout_array(unsigned stage
, ir_variable
*var
, bool *remove_array
)
2362 const glsl_type
*type
= var
->type
;
2364 *remove_array
= false;
2366 if ((stage
== MESA_SHADER_VERTEX
&& var
->data
.mode
== ir_var_shader_in
) ||
2367 (stage
== MESA_SHADER_FRAGMENT
&& var
->data
.mode
== ir_var_shader_out
))
2370 if (((stage
== MESA_SHADER_GEOMETRY
&& var
->data
.mode
== ir_var_shader_in
) ||
2371 (stage
== MESA_SHADER_TESS_EVAL
&& var
->data
.mode
== ir_var_shader_in
) ||
2372 stage
== MESA_SHADER_TESS_CTRL
) &&
2374 if (!var
->type
->is_array())
2375 return false; /* a system value probably */
2377 type
= var
->type
->fields
.array
;
2378 *remove_array
= true;
2381 return type
->is_array() || type
->is_matrix();
2385 st_translate_interp_loc(ir_variable
*var
)
2387 if (var
->data
.centroid
)
2388 return TGSI_INTERPOLATE_LOC_CENTROID
;
2389 else if (var
->data
.sample
)
2390 return TGSI_INTERPOLATE_LOC_SAMPLE
;
2392 return TGSI_INTERPOLATE_LOC_CENTER
;
2396 glsl_to_tgsi_visitor::visit(ir_dereference_variable
*ir
)
2398 variable_storage
*entry
= find_variable_storage(ir
->var
);
2399 ir_variable
*var
= ir
->var
;
2403 switch (var
->data
.mode
) {
2404 case ir_var_uniform
:
2405 entry
= new(mem_ctx
) variable_storage(var
, PROGRAM_UNIFORM
,
2406 var
->data
.param_index
);
2407 _mesa_hash_table_insert(this->variables
, var
, entry
);
2409 case ir_var_shader_in
: {
2410 /* The linker assigns locations for varyings and attributes,
2411 * including deprecated builtins (like gl_Color), user-assign
2412 * generic attributes (glBindVertexLocation), and
2413 * user-defined varyings.
2415 assert(var
->data
.location
!= -1);
2417 const glsl_type
*type_without_array
= var
->type
->without_array();
2418 struct inout_decl
*decl
= &inputs
[num_inputs
];
2419 unsigned component
= var
->data
.location_frac
;
2420 unsigned num_components
;
2423 if (type_without_array
->is_64bit())
2424 component
= component
/ 2;
2425 if (type_without_array
->vector_elements
)
2426 num_components
= type_without_array
->vector_elements
;
2430 decl
->mesa_index
= var
->data
.location
;
2431 decl
->interp
= (glsl_interp_mode
) var
->data
.interpolation
;
2432 decl
->interp_loc
= st_translate_interp_loc(var
);
2433 decl
->base_type
= type_without_array
->base_type
;
2434 decl
->usage_mask
= u_bit_consecutive(component
, num_components
);
2436 if (is_inout_array(shader
->Stage
, var
, &remove_array
)) {
2437 decl
->array_id
= num_input_arrays
+ 1;
2444 decl
->size
= type_size(var
->type
->fields
.array
);
2446 decl
->size
= type_size(var
->type
);
2448 entry
= new(mem_ctx
) variable_storage(var
,
2452 entry
->component
= component
;
2454 _mesa_hash_table_insert(this->variables
, var
, entry
);
2458 case ir_var_shader_out
: {
2459 assert(var
->data
.location
!= -1);
2461 const glsl_type
*type_without_array
= var
->type
->without_array();
2462 struct inout_decl
*decl
= &outputs
[num_outputs
];
2463 unsigned component
= var
->data
.location_frac
;
2464 unsigned num_components
;
2467 if (type_without_array
->is_64bit())
2468 component
= component
/ 2;
2469 if (type_without_array
->vector_elements
)
2470 num_components
= type_without_array
->vector_elements
;
2474 decl
->mesa_index
= var
->data
.location
+ FRAG_RESULT_MAX
* var
->data
.index
;
2475 decl
->base_type
= type_without_array
->base_type
;
2476 decl
->usage_mask
= u_bit_consecutive(component
, num_components
);
2477 if (var
->data
.stream
& (1u << 31)) {
2478 decl
->gs_out_streams
= var
->data
.stream
& ~(1u << 31);
2480 assert(var
->data
.stream
< 4);
2481 decl
->gs_out_streams
= 0;
2482 for (unsigned i
= 0; i
< num_components
; ++i
)
2483 decl
->gs_out_streams
|= var
->data
.stream
<< (2 * (component
+ i
));
2486 if (is_inout_array(shader
->Stage
, var
, &remove_array
)) {
2487 decl
->array_id
= num_output_arrays
+ 1;
2488 num_output_arrays
++;
2494 decl
->size
= type_size(var
->type
->fields
.array
);
2496 decl
->size
= type_size(var
->type
);
2498 if (var
->data
.fb_fetch_output
) {
2499 st_dst_reg dst
= st_dst_reg(get_temp(var
->type
));
2500 st_src_reg src
= st_src_reg(PROGRAM_OUTPUT
, decl
->mesa_index
,
2501 var
->type
, component
, decl
->array_id
);
2502 emit_asm(NULL
, TGSI_OPCODE_FBFETCH
, dst
, src
);
2503 entry
= new(mem_ctx
) variable_storage(var
, dst
.file
, dst
.index
,
2506 entry
= new(mem_ctx
) variable_storage(var
,
2511 entry
->component
= component
;
2513 _mesa_hash_table_insert(this->variables
, var
, entry
);
2517 case ir_var_system_value
:
2518 entry
= new(mem_ctx
) variable_storage(var
,
2519 PROGRAM_SYSTEM_VALUE
,
2520 var
->data
.location
);
2523 case ir_var_temporary
:
2524 st_src_reg src
= get_temp(var
->type
);
2526 entry
= new(mem_ctx
) variable_storage(var
, src
.file
, src
.index
,
2528 _mesa_hash_table_insert(this->variables
, var
, entry
);
2534 printf("Failed to make storage for %s\n", var
->name
);
2539 this->result
= st_src_reg(entry
->file
, entry
->index
, var
->type
,
2540 entry
->component
, entry
->array_id
);
2541 if (this->shader
->Stage
== MESA_SHADER_VERTEX
&&
2542 var
->data
.mode
== ir_var_shader_in
&&
2543 var
->type
->without_array()->is_double())
2544 this->result
.is_double_vertex_input
= true;
2545 if (!native_integers
)
2546 this->result
.type
= GLSL_TYPE_FLOAT
;
2550 shrink_array_declarations(struct inout_decl
*decls
, unsigned count
,
2551 GLbitfield64
* usage_mask
,
2552 GLbitfield64 double_usage_mask
,
2553 GLbitfield
* patch_usage_mask
)
2558 /* Fix array declarations by removing unused array elements at both ends
2559 * of the arrays. For example, mat4[3] where only mat[1] is used.
2561 for (i
= 0; i
< count
; i
++) {
2562 struct inout_decl
*decl
= &decls
[i
];
2563 if (!decl
->array_id
)
2566 /* Shrink the beginning. */
2567 for (j
= 0; j
< (int)decl
->size
; j
++) {
2568 if (decl
->mesa_index
>= VARYING_SLOT_PATCH0
) {
2569 if (*patch_usage_mask
&
2570 BITFIELD64_BIT(decl
->mesa_index
- VARYING_SLOT_PATCH0
+ j
))
2574 if (*usage_mask
& BITFIELD64_BIT(decl
->mesa_index
+j
))
2576 if (double_usage_mask
& BITFIELD64_BIT(decl
->mesa_index
+j
-1))
2585 /* Shrink the end. */
2586 for (j
= decl
->size
-1; j
>= 0; j
--) {
2587 if (decl
->mesa_index
>= VARYING_SLOT_PATCH0
) {
2588 if (*patch_usage_mask
&
2589 BITFIELD64_BIT(decl
->mesa_index
- VARYING_SLOT_PATCH0
+ j
))
2593 if (*usage_mask
& BITFIELD64_BIT(decl
->mesa_index
+j
))
2595 if (double_usage_mask
& BITFIELD64_BIT(decl
->mesa_index
+j
-1))
2602 /* When not all entries of an array are accessed, we mark them as used
2603 * here anyway, to ensure that the input/output mapping logic doesn't get
2606 * TODO This happens when an array isn't used via indirect access, which
2607 * some game ports do (at least eON-based). There is an optimization
2608 * opportunity here by replacing the array declaration with non-array
2609 * declarations of those slots that are actually used.
2611 for (j
= 1; j
< (int)decl
->size
; ++j
) {
2612 if (decl
->mesa_index
>= VARYING_SLOT_PATCH0
)
2613 *patch_usage_mask
|= BITFIELD64_BIT(decl
->mesa_index
- VARYING_SLOT_PATCH0
+ j
);
2615 *usage_mask
|= BITFIELD64_BIT(decl
->mesa_index
+ j
);
2621 glsl_to_tgsi_visitor::visit(ir_dereference_array
*ir
)
2626 ir_variable
*var
= ir
->variable_referenced();
2628 /* We only need the logic provided by st_glsl_storage_type_size()
2629 * for arrays of structs. Indirect sampler and image indexing is handled
2632 int element_size
= ir
->type
->without_array()->is_record() ?
2633 st_glsl_storage_type_size(ir
->type
, var
->data
.bindless
) :
2634 type_size(ir
->type
);
2636 index
= ir
->array_index
->constant_expression_value(ralloc_parent(ir
));
2638 ir
->array
->accept(this);
2641 if (!src
.has_index2
) {
2642 switch (this->prog
->Target
) {
2643 case GL_TESS_CONTROL_PROGRAM_NV
:
2644 is_2D
= (src
.file
== PROGRAM_INPUT
|| src
.file
== PROGRAM_OUTPUT
) &&
2645 !ir
->variable_referenced()->data
.patch
;
2647 case GL_TESS_EVALUATION_PROGRAM_NV
:
2648 is_2D
= src
.file
== PROGRAM_INPUT
&&
2649 !ir
->variable_referenced()->data
.patch
;
2651 case GL_GEOMETRY_PROGRAM_NV
:
2652 is_2D
= src
.file
== PROGRAM_INPUT
;
2662 if (this->prog
->Target
== GL_VERTEX_PROGRAM_ARB
&&
2663 src
.file
== PROGRAM_INPUT
)
2664 element_size
= attrib_type_size(ir
->type
, true);
2666 src
.index2D
= index
->value
.i
[0];
2667 src
.has_index2
= true;
2669 src
.index
+= index
->value
.i
[0] * element_size
;
2671 /* Variable index array dereference. It eats the "vec4" of the
2672 * base of the array and an index that offsets the TGSI register
2675 ir
->array_index
->accept(this);
2677 st_src_reg index_reg
;
2679 if (element_size
== 1) {
2680 index_reg
= this->result
;
2682 index_reg
= get_temp(native_integers
?
2683 glsl_type::int_type
: glsl_type::float_type
);
2685 emit_asm(ir
, TGSI_OPCODE_MUL
, st_dst_reg(index_reg
),
2686 this->result
, st_src_reg_for_type(index_reg
.type
, element_size
));
2689 /* If there was already a relative address register involved, add the
2690 * new and the old together to get the new offset.
2692 if (!is_2D
&& src
.reladdr
!= NULL
) {
2693 st_src_reg accum_reg
= get_temp(native_integers
?
2694 glsl_type::int_type
: glsl_type::float_type
);
2696 emit_asm(ir
, TGSI_OPCODE_ADD
, st_dst_reg(accum_reg
),
2697 index_reg
, *src
.reladdr
);
2699 index_reg
= accum_reg
;
2703 src
.reladdr2
= ralloc(mem_ctx
, st_src_reg
);
2704 memcpy(src
.reladdr2
, &index_reg
, sizeof(index_reg
));
2706 src
.has_index2
= true;
2708 src
.reladdr
= ralloc(mem_ctx
, st_src_reg
);
2709 memcpy(src
.reladdr
, &index_reg
, sizeof(index_reg
));
2713 /* Change the register type to the element type of the array. */
2714 src
.type
= ir
->type
->base_type
;
2720 glsl_to_tgsi_visitor::visit(ir_dereference_record
*ir
)
2723 const glsl_type
*struct_type
= ir
->record
->type
;
2724 ir_variable
*var
= ir
->record
->variable_referenced();
2727 ir
->record
->accept(this);
2729 assert(ir
->field_idx
>= 0);
2731 for (i
= 0; i
< struct_type
->length
; i
++) {
2732 if (i
== (unsigned) ir
->field_idx
)
2734 const glsl_type
*member_type
= struct_type
->fields
.structure
[i
].type
;
2735 offset
+= st_glsl_storage_type_size(member_type
, var
->data
.bindless
);
2738 /* If the type is smaller than a vec4, replicate the last channel out. */
2739 if (ir
->type
->is_scalar() || ir
->type
->is_vector())
2740 this->result
.swizzle
= swizzle_for_size(ir
->type
->vector_elements
);
2742 this->result
.swizzle
= SWIZZLE_NOOP
;
2744 this->result
.index
+= offset
;
2745 this->result
.type
= ir
->type
->base_type
;
2749 * We want to be careful in assignment setup to hit the actual storage
2750 * instead of potentially using a temporary like we might with the
2751 * ir_dereference handler.
2754 get_assignment_lhs(ir_dereference
*ir
, glsl_to_tgsi_visitor
*v
, int *component
)
2756 /* The LHS must be a dereference. If the LHS is a variable indexed array
2757 * access of a vector, it must be separated into a series conditional moves
2758 * before reaching this point (see ir_vec_index_to_cond_assign).
2760 assert(ir
->as_dereference());
2761 ir_dereference_array
*deref_array
= ir
->as_dereference_array();
2763 assert(!deref_array
->array
->type
->is_vector());
2766 /* Use the rvalue deref handler for the most part. We write swizzles using
2767 * the writemask, but we do extract the base component for enhanced layouts
2768 * from the source swizzle.
2771 *component
= GET_SWZ(v
->result
.swizzle
, 0);
2772 return st_dst_reg(v
->result
);
2776 * Process the condition of a conditional assignment
2778 * Examines the condition of a conditional assignment to generate the optimal
2779 * first operand of a \c CMP instruction. If the condition is a relational
2780 * operator with 0 (e.g., \c ir_binop_less), the value being compared will be
2781 * used as the source for the \c CMP instruction. Otherwise the comparison
2782 * is processed to a boolean result, and the boolean result is used as the
2783 * operand to the CMP instruction.
2786 glsl_to_tgsi_visitor::process_move_condition(ir_rvalue
*ir
)
2788 ir_rvalue
*src_ir
= ir
;
2790 bool switch_order
= false;
2792 ir_expression
*const expr
= ir
->as_expression();
2794 if (native_integers
) {
2795 if ((expr
!= NULL
) && (expr
->num_operands
== 2)) {
2796 enum glsl_base_type type
= expr
->operands
[0]->type
->base_type
;
2797 if (type
== GLSL_TYPE_INT
|| type
== GLSL_TYPE_UINT
||
2798 type
== GLSL_TYPE_BOOL
) {
2799 if (expr
->operation
== ir_binop_equal
) {
2800 if (expr
->operands
[0]->is_zero()) {
2801 src_ir
= expr
->operands
[1];
2802 switch_order
= true;
2804 else if (expr
->operands
[1]->is_zero()) {
2805 src_ir
= expr
->operands
[0];
2806 switch_order
= true;
2809 else if (expr
->operation
== ir_binop_nequal
) {
2810 if (expr
->operands
[0]->is_zero()) {
2811 src_ir
= expr
->operands
[1];
2813 else if (expr
->operands
[1]->is_zero()) {
2814 src_ir
= expr
->operands
[0];
2820 src_ir
->accept(this);
2821 return switch_order
;
2824 if ((expr
!= NULL
) && (expr
->num_operands
== 2)) {
2825 bool zero_on_left
= false;
2827 if (expr
->operands
[0]->is_zero()) {
2828 src_ir
= expr
->operands
[1];
2829 zero_on_left
= true;
2830 } else if (expr
->operands
[1]->is_zero()) {
2831 src_ir
= expr
->operands
[0];
2832 zero_on_left
= false;
2836 * (a < 0) T F F ( a < 0) T F F
2837 * (0 < a) F F T (-a < 0) F F T
2838 * (a >= 0) F T T ( a < 0) T F F (swap order of other operands)
2839 * (0 >= a) T T F (-a < 0) F F T (swap order of other operands)
2841 * Note that exchanging the order of 0 and 'a' in the comparison simply
2842 * means that the value of 'a' should be negated.
2845 switch (expr
->operation
) {
2847 switch_order
= false;
2848 negate
= zero_on_left
;
2851 case ir_binop_gequal
:
2852 switch_order
= true;
2853 negate
= zero_on_left
;
2857 /* This isn't the right kind of comparison afterall, so make sure
2858 * the whole condition is visited.
2866 src_ir
->accept(this);
2868 /* We use the TGSI_OPCODE_CMP (a < 0 ? b : c) for conditional moves, and the
2869 * condition we produced is 0.0 or 1.0. By flipping the sign, we can
2870 * choose which value TGSI_OPCODE_CMP produces without an extra instruction
2871 * computing the condition.
2874 this->result
.negate
= ~this->result
.negate
;
2876 return switch_order
;
2880 glsl_to_tgsi_visitor::emit_block_mov(ir_assignment
*ir
, const struct glsl_type
*type
,
2881 st_dst_reg
*l
, st_src_reg
*r
,
2882 st_src_reg
*cond
, bool cond_swap
)
2884 if (type
->is_record()) {
2885 for (unsigned int i
= 0; i
< type
->length
; i
++) {
2886 emit_block_mov(ir
, type
->fields
.structure
[i
].type
, l
, r
,
2892 if (type
->is_array()) {
2893 for (unsigned int i
= 0; i
< type
->length
; i
++) {
2894 emit_block_mov(ir
, type
->fields
.array
, l
, r
, cond
, cond_swap
);
2899 if (type
->is_matrix()) {
2900 const struct glsl_type
*vec_type
;
2902 vec_type
= glsl_type::get_instance(type
->is_double() ? GLSL_TYPE_DOUBLE
: GLSL_TYPE_FLOAT
,
2903 type
->vector_elements
, 1);
2905 for (int i
= 0; i
< type
->matrix_columns
; i
++) {
2906 emit_block_mov(ir
, vec_type
, l
, r
, cond
, cond_swap
);
2911 assert(type
->is_scalar() || type
->is_vector());
2913 l
->type
= type
->base_type
;
2914 r
->type
= type
->base_type
;
2916 st_src_reg l_src
= st_src_reg(*l
);
2918 if (l_src
.file
== PROGRAM_OUTPUT
&&
2919 this->prog
->Target
== GL_FRAGMENT_PROGRAM_ARB
&&
2920 (l_src
.index
== FRAG_RESULT_DEPTH
|| l_src
.index
== FRAG_RESULT_STENCIL
)) {
2921 /* This is a special case because the source swizzles will be shifted
2922 * later to account for the difference between GLSL (where they're
2923 * plain floats) and TGSI (where they're Z and Y components). */
2924 l_src
.swizzle
= SWIZZLE_XXXX
;
2927 if (native_integers
) {
2928 emit_asm(ir
, TGSI_OPCODE_UCMP
, *l
, *cond
,
2929 cond_swap
? l_src
: *r
,
2930 cond_swap
? *r
: l_src
);
2932 emit_asm(ir
, TGSI_OPCODE_CMP
, *l
, *cond
,
2933 cond_swap
? l_src
: *r
,
2934 cond_swap
? *r
: l_src
);
2937 emit_asm(ir
, TGSI_OPCODE_MOV
, *l
, *r
);
2941 if (type
->is_dual_slot()) {
2943 if (r
->is_double_vertex_input
== false)
2949 glsl_to_tgsi_visitor::visit(ir_assignment
*ir
)
2955 /* all generated instructions need to be flaged as precise */
2956 this->precise
= is_precise(ir
->lhs
->variable_referenced());
2957 ir
->rhs
->accept(this);
2960 l
= get_assignment_lhs(ir
->lhs
, this, &dst_component
);
2964 int first_enabled_chan
= 0;
2966 ir_variable
*variable
= ir
->lhs
->variable_referenced();
2968 if (shader
->Stage
== MESA_SHADER_FRAGMENT
&&
2969 variable
->data
.mode
== ir_var_shader_out
&&
2970 (variable
->data
.location
== FRAG_RESULT_DEPTH
||
2971 variable
->data
.location
== FRAG_RESULT_STENCIL
)) {
2972 assert(ir
->lhs
->type
->is_scalar());
2973 assert(ir
->write_mask
== WRITEMASK_X
);
2975 if (variable
->data
.location
== FRAG_RESULT_DEPTH
)
2976 l
.writemask
= WRITEMASK_Z
;
2978 assert(variable
->data
.location
== FRAG_RESULT_STENCIL
);
2979 l
.writemask
= WRITEMASK_Y
;
2981 } else if (ir
->write_mask
== 0) {
2982 assert(!ir
->lhs
->type
->is_scalar() && !ir
->lhs
->type
->is_vector());
2984 unsigned num_elements
= ir
->lhs
->type
->without_array()->vector_elements
;
2987 l
.writemask
= u_bit_consecutive(0, num_elements
);
2989 /* The type is a struct or an array of (array of) structs. */
2990 l
.writemask
= WRITEMASK_XYZW
;
2993 l
.writemask
= ir
->write_mask
;
2996 for (int i
= 0; i
< 4; i
++) {
2997 if (l
.writemask
& (1 << i
)) {
2998 first_enabled_chan
= GET_SWZ(r
.swizzle
, i
);
3003 l
.writemask
= l
.writemask
<< dst_component
;
3005 /* Swizzle a small RHS vector into the channels being written.
3007 * glsl ir treats write_mask as dictating how many channels are
3008 * present on the RHS while TGSI treats write_mask as just
3009 * showing which channels of the vec4 RHS get written.
3011 for (int i
= 0; i
< 4; i
++) {
3012 if (l
.writemask
& (1 << i
))
3013 swizzles
[i
] = GET_SWZ(r
.swizzle
, rhs_chan
++);
3015 swizzles
[i
] = first_enabled_chan
;
3017 r
.swizzle
= MAKE_SWIZZLE4(swizzles
[0], swizzles
[1],
3018 swizzles
[2], swizzles
[3]);
3021 assert(l
.file
!= PROGRAM_UNDEFINED
);
3022 assert(r
.file
!= PROGRAM_UNDEFINED
);
3024 if (ir
->condition
) {
3025 const bool switch_order
= this->process_move_condition(ir
->condition
);
3026 st_src_reg condition
= this->result
;
3028 emit_block_mov(ir
, ir
->lhs
->type
, &l
, &r
, &condition
, switch_order
);
3029 } else if (ir
->rhs
->as_expression() &&
3030 this->instructions
.get_tail() &&
3031 ir
->rhs
== ((glsl_to_tgsi_instruction
*)this->instructions
.get_tail())->ir
&&
3032 !((glsl_to_tgsi_instruction
*)this->instructions
.get_tail())->is_64bit_expanded
&&
3033 type_size(ir
->lhs
->type
) == 1 &&
3034 l
.writemask
== ((glsl_to_tgsi_instruction
*)this->instructions
.get_tail())->dst
[0].writemask
) {
3035 /* To avoid emitting an extra MOV when assigning an expression to a
3036 * variable, emit the last instruction of the expression again, but
3037 * replace the destination register with the target of the assignment.
3038 * Dead code elimination will remove the original instruction.
3040 glsl_to_tgsi_instruction
*inst
, *new_inst
;
3041 inst
= (glsl_to_tgsi_instruction
*)this->instructions
.get_tail();
3042 new_inst
= emit_asm(ir
, inst
->op
, l
, inst
->src
[0], inst
->src
[1], inst
->src
[2], inst
->src
[3]);
3043 new_inst
->saturate
= inst
->saturate
;
3044 new_inst
->resource
= inst
->resource
;
3045 inst
->dead_mask
= inst
->dst
[0].writemask
;
3047 emit_block_mov(ir
, ir
->rhs
->type
, &l
, &r
, NULL
, false);
3054 glsl_to_tgsi_visitor::visit(ir_constant
*ir
)
3057 GLdouble stack_vals
[4] = { 0 };
3058 gl_constant_value
*values
= (gl_constant_value
*) stack_vals
;
3059 GLenum gl_type
= GL_NONE
;
3061 static int in_array
= 0;
3062 gl_register_file file
= in_array
? PROGRAM_CONSTANT
: PROGRAM_IMMEDIATE
;
3064 /* Unfortunately, 4 floats is all we can get into
3065 * _mesa_add_typed_unnamed_constant. So, make a temp to store an
3066 * aggregate constant and move each constant value into it. If we
3067 * get lucky, copy propagation will eliminate the extra moves.
3069 if (ir
->type
->is_record()) {
3070 st_src_reg temp_base
= get_temp(ir
->type
);
3071 st_dst_reg temp
= st_dst_reg(temp_base
);
3073 for (i
= 0; i
< ir
->type
->length
; i
++) {
3074 ir_constant
*const field_value
= ir
->get_record_field(i
);
3075 int size
= type_size(field_value
->type
);
3079 field_value
->accept(this);
3082 for (unsigned j
= 0; j
< (unsigned int)size
; j
++) {
3083 emit_asm(ir
, TGSI_OPCODE_MOV
, temp
, src
);
3089 this->result
= temp_base
;
3093 if (ir
->type
->is_array()) {
3094 st_src_reg temp_base
= get_temp(ir
->type
);
3095 st_dst_reg temp
= st_dst_reg(temp_base
);
3096 int size
= type_size(ir
->type
->fields
.array
);
3101 for (i
= 0; i
< ir
->type
->length
; i
++) {
3102 ir
->const_elements
[i
]->accept(this);
3104 for (int j
= 0; j
< size
; j
++) {
3105 emit_asm(ir
, TGSI_OPCODE_MOV
, temp
, src
);
3111 this->result
= temp_base
;
3116 if (ir
->type
->is_matrix()) {
3117 st_src_reg mat
= get_temp(ir
->type
);
3118 st_dst_reg mat_column
= st_dst_reg(mat
);
3120 for (i
= 0; i
< ir
->type
->matrix_columns
; i
++) {
3121 switch (ir
->type
->base_type
) {
3122 case GLSL_TYPE_FLOAT
:
3123 values
= (gl_constant_value
*) &ir
->value
.f
[i
* ir
->type
->vector_elements
];
3125 src
= st_src_reg(file
, -1, ir
->type
->base_type
);
3126 src
.index
= add_constant(file
,
3128 ir
->type
->vector_elements
,
3131 emit_asm(ir
, TGSI_OPCODE_MOV
, mat_column
, src
);
3133 case GLSL_TYPE_DOUBLE
:
3134 values
= (gl_constant_value
*) &ir
->value
.d
[i
* ir
->type
->vector_elements
];
3135 src
= st_src_reg(file
, -1, ir
->type
->base_type
);
3136 src
.index
= add_constant(file
,
3138 ir
->type
->vector_elements
,
3141 if (ir
->type
->vector_elements
>= 2) {
3142 mat_column
.writemask
= WRITEMASK_XY
;
3143 src
.swizzle
= MAKE_SWIZZLE4(SWIZZLE_X
, SWIZZLE_Y
, SWIZZLE_X
, SWIZZLE_Y
);
3144 emit_asm(ir
, TGSI_OPCODE_MOV
, mat_column
, src
);
3146 mat_column
.writemask
= WRITEMASK_X
;
3147 src
.swizzle
= MAKE_SWIZZLE4(SWIZZLE_X
, SWIZZLE_X
, SWIZZLE_X
, SWIZZLE_X
);
3148 emit_asm(ir
, TGSI_OPCODE_MOV
, mat_column
, src
);
3151 if (ir
->type
->vector_elements
> 2) {
3152 if (ir
->type
->vector_elements
== 4) {
3153 mat_column
.writemask
= WRITEMASK_ZW
;
3154 src
.swizzle
= MAKE_SWIZZLE4(SWIZZLE_X
, SWIZZLE_Y
, SWIZZLE_X
, SWIZZLE_Y
);
3155 emit_asm(ir
, TGSI_OPCODE_MOV
, mat_column
, src
);
3157 mat_column
.writemask
= WRITEMASK_Z
;
3158 src
.swizzle
= MAKE_SWIZZLE4(SWIZZLE_Y
, SWIZZLE_Y
, SWIZZLE_Y
, SWIZZLE_Y
);
3159 emit_asm(ir
, TGSI_OPCODE_MOV
, mat_column
, src
);
3160 mat_column
.writemask
= WRITEMASK_XYZW
;
3161 src
.swizzle
= SWIZZLE_XYZW
;
3167 unreachable("Illegal matrix constant type.\n");
3176 switch (ir
->type
->base_type
) {
3177 case GLSL_TYPE_FLOAT
:
3179 for (i
= 0; i
< ir
->type
->vector_elements
; i
++) {
3180 values
[i
].f
= ir
->value
.f
[i
];
3183 case GLSL_TYPE_DOUBLE
:
3184 gl_type
= GL_DOUBLE
;
3185 for (i
= 0; i
< ir
->type
->vector_elements
; i
++) {
3186 memcpy(&values
[i
* 2], &ir
->value
.d
[i
], sizeof(double));
3189 case GLSL_TYPE_INT64
:
3190 gl_type
= GL_INT64_ARB
;
3191 for (i
= 0; i
< ir
->type
->vector_elements
; i
++) {
3192 memcpy(&values
[i
* 2], &ir
->value
.d
[i
], sizeof(int64_t));
3195 case GLSL_TYPE_UINT64
:
3196 gl_type
= GL_UNSIGNED_INT64_ARB
;
3197 for (i
= 0; i
< ir
->type
->vector_elements
; i
++) {
3198 memcpy(&values
[i
* 2], &ir
->value
.d
[i
], sizeof(uint64_t));
3201 case GLSL_TYPE_UINT
:
3202 gl_type
= native_integers
? GL_UNSIGNED_INT
: GL_FLOAT
;
3203 for (i
= 0; i
< ir
->type
->vector_elements
; i
++) {
3204 if (native_integers
)
3205 values
[i
].u
= ir
->value
.u
[i
];
3207 values
[i
].f
= ir
->value
.u
[i
];
3211 gl_type
= native_integers
? GL_INT
: GL_FLOAT
;
3212 for (i
= 0; i
< ir
->type
->vector_elements
; i
++) {
3213 if (native_integers
)
3214 values
[i
].i
= ir
->value
.i
[i
];
3216 values
[i
].f
= ir
->value
.i
[i
];
3219 case GLSL_TYPE_BOOL
:
3220 gl_type
= native_integers
? GL_BOOL
: GL_FLOAT
;
3221 for (i
= 0; i
< ir
->type
->vector_elements
; i
++) {
3222 values
[i
].u
= ir
->value
.b
[i
] ? ctx
->Const
.UniformBooleanTrue
: 0;
3226 assert(!"Non-float/uint/int/bool constant");
3229 this->result
= st_src_reg(file
, -1, ir
->type
);
3230 this->result
.index
= add_constant(file
,
3232 ir
->type
->vector_elements
,
3234 &this->result
.swizzle
);
3238 glsl_to_tgsi_visitor::visit_atomic_counter_intrinsic(ir_call
*ir
)
3240 exec_node
*param
= ir
->actual_parameters
.get_head();
3241 ir_dereference
*deref
= static_cast<ir_dereference
*>(param
);
3242 ir_variable
*location
= deref
->variable_referenced();
3243 bool has_hw_atomics
= st_context(ctx
)->has_hw_atomics
;
3244 /* Calculate the surface offset */
3246 unsigned array_size
= 0, base
= 0;
3248 st_src_reg resource
;
3250 get_deref_offsets(deref
, &array_size
, &base
, &index
, &offset
, false);
3252 if (has_hw_atomics
) {
3253 variable_storage
*entry
= find_variable_storage(location
);
3254 st_src_reg
buffer(PROGRAM_HW_ATOMIC
, 0, GLSL_TYPE_ATOMIC_UINT
, location
->data
.binding
);
3257 entry
= new(mem_ctx
) variable_storage(location
, PROGRAM_HW_ATOMIC
,
3259 _mesa_hash_table_insert(this->variables
, location
, entry
);
3261 atomic_info
[num_atomics
].location
= location
->data
.location
;
3262 atomic_info
[num_atomics
].binding
= location
->data
.binding
;
3263 atomic_info
[num_atomics
].size
= location
->type
->arrays_of_arrays_size();
3264 if (atomic_info
[num_atomics
].size
== 0)
3265 atomic_info
[num_atomics
].size
= 1;
3266 atomic_info
[num_atomics
].array_id
= 0;
3270 if (offset
.file
!= PROGRAM_UNDEFINED
) {
3271 if (atomic_info
[entry
->index
].array_id
== 0) {
3272 num_atomic_arrays
++;
3273 atomic_info
[entry
->index
].array_id
= num_atomic_arrays
;
3275 buffer
.array_id
= atomic_info
[entry
->index
].array_id
;
3278 buffer
.index
= index
;
3279 buffer
.index
+= location
->data
.offset
/ ATOMIC_COUNTER_SIZE
;
3280 buffer
.has_index2
= true;
3282 if (offset
.file
!= PROGRAM_UNDEFINED
) {
3283 buffer
.reladdr
= ralloc(mem_ctx
, st_src_reg
);
3284 *buffer
.reladdr
= offset
;
3285 emit_arl(ir
, sampler_reladdr
, offset
);
3287 offset
= st_src_reg_for_int(0);
3291 st_src_reg
buffer(PROGRAM_BUFFER
, location
->data
.binding
,
3292 GLSL_TYPE_ATOMIC_UINT
);
3294 if (offset
.file
!= PROGRAM_UNDEFINED
) {
3295 emit_asm(ir
, TGSI_OPCODE_MUL
, st_dst_reg(offset
),
3296 offset
, st_src_reg_for_int(ATOMIC_COUNTER_SIZE
));
3297 emit_asm(ir
, TGSI_OPCODE_ADD
, st_dst_reg(offset
),
3298 offset
, st_src_reg_for_int(location
->data
.offset
+ index
* ATOMIC_COUNTER_SIZE
));
3300 offset
= st_src_reg_for_int(location
->data
.offset
+ index
* ATOMIC_COUNTER_SIZE
);
3305 ir
->return_deref
->accept(this);
3306 st_dst_reg
dst(this->result
);
3307 dst
.writemask
= WRITEMASK_X
;
3309 glsl_to_tgsi_instruction
*inst
;
3311 if (ir
->callee
->intrinsic_id
== ir_intrinsic_atomic_counter_read
) {
3312 inst
= emit_asm(ir
, TGSI_OPCODE_LOAD
, dst
, offset
);
3313 } else if (ir
->callee
->intrinsic_id
== ir_intrinsic_atomic_counter_increment
) {
3314 inst
= emit_asm(ir
, TGSI_OPCODE_ATOMUADD
, dst
, offset
,
3315 st_src_reg_for_int(1));
3316 } else if (ir
->callee
->intrinsic_id
== ir_intrinsic_atomic_counter_predecrement
) {
3317 inst
= emit_asm(ir
, TGSI_OPCODE_ATOMUADD
, dst
, offset
,
3318 st_src_reg_for_int(-1));
3319 emit_asm(ir
, TGSI_OPCODE_ADD
, dst
, this->result
, st_src_reg_for_int(-1));
3321 param
= param
->get_next();
3322 ir_rvalue
*val
= ((ir_instruction
*)param
)->as_rvalue();
3325 st_src_reg data
= this->result
, data2
= undef_src
;
3327 switch (ir
->callee
->intrinsic_id
) {
3328 case ir_intrinsic_atomic_counter_add
:
3329 opcode
= TGSI_OPCODE_ATOMUADD
;
3331 case ir_intrinsic_atomic_counter_min
:
3332 opcode
= TGSI_OPCODE_ATOMIMIN
;
3334 case ir_intrinsic_atomic_counter_max
:
3335 opcode
= TGSI_OPCODE_ATOMIMAX
;
3337 case ir_intrinsic_atomic_counter_and
:
3338 opcode
= TGSI_OPCODE_ATOMAND
;
3340 case ir_intrinsic_atomic_counter_or
:
3341 opcode
= TGSI_OPCODE_ATOMOR
;
3343 case ir_intrinsic_atomic_counter_xor
:
3344 opcode
= TGSI_OPCODE_ATOMXOR
;
3346 case ir_intrinsic_atomic_counter_exchange
:
3347 opcode
= TGSI_OPCODE_ATOMXCHG
;
3349 case ir_intrinsic_atomic_counter_comp_swap
: {
3350 opcode
= TGSI_OPCODE_ATOMCAS
;
3351 param
= param
->get_next();
3352 val
= ((ir_instruction
*)param
)->as_rvalue();
3354 data2
= this->result
;
3358 assert(!"Unexpected intrinsic");
3362 inst
= emit_asm(ir
, opcode
, dst
, offset
, data
, data2
);
3365 inst
->resource
= resource
;
3369 glsl_to_tgsi_visitor::visit_ssbo_intrinsic(ir_call
*ir
)
3371 exec_node
*param
= ir
->actual_parameters
.get_head();
3373 ir_rvalue
*block
= ((ir_instruction
*)param
)->as_rvalue();
3375 param
= param
->get_next();
3376 ir_rvalue
*offset
= ((ir_instruction
*)param
)->as_rvalue();
3378 ir_constant
*const_block
= block
->as_constant();
3379 int buf_base
= st_context(ctx
)->has_hw_atomics
? 0 : ctx
->Const
.Program
[shader
->Stage
].MaxAtomicBuffers
;
3382 buf_base
+ (const_block
? const_block
->value
.u
[0] : 0),
3386 block
->accept(this);
3387 buffer
.reladdr
= ralloc(mem_ctx
, st_src_reg
);
3388 *buffer
.reladdr
= this->result
;
3389 emit_arl(ir
, sampler_reladdr
, this->result
);
3392 /* Calculate the surface offset */
3393 offset
->accept(this);
3394 st_src_reg off
= this->result
;
3396 st_dst_reg dst
= undef_dst
;
3397 if (ir
->return_deref
) {
3398 ir
->return_deref
->accept(this);
3399 dst
= st_dst_reg(this->result
);
3400 dst
.writemask
= (1 << ir
->return_deref
->type
->vector_elements
) - 1;
3403 glsl_to_tgsi_instruction
*inst
;
3405 if (ir
->callee
->intrinsic_id
== ir_intrinsic_ssbo_load
) {
3406 inst
= emit_asm(ir
, TGSI_OPCODE_LOAD
, dst
, off
);
3407 if (dst
.type
== GLSL_TYPE_BOOL
)
3408 emit_asm(ir
, TGSI_OPCODE_USNE
, dst
, st_src_reg(dst
), st_src_reg_for_int(0));
3409 } else if (ir
->callee
->intrinsic_id
== ir_intrinsic_ssbo_store
) {
3410 param
= param
->get_next();
3411 ir_rvalue
*val
= ((ir_instruction
*)param
)->as_rvalue();
3414 param
= param
->get_next();
3415 ir_constant
*write_mask
= ((ir_instruction
*)param
)->as_constant();
3417 dst
.writemask
= write_mask
->value
.u
[0];
3419 dst
.type
= this->result
.type
;
3420 inst
= emit_asm(ir
, TGSI_OPCODE_STORE
, dst
, off
, this->result
);
3422 param
= param
->get_next();
3423 ir_rvalue
*val
= ((ir_instruction
*)param
)->as_rvalue();
3426 st_src_reg data
= this->result
, data2
= undef_src
;
3428 switch (ir
->callee
->intrinsic_id
) {
3429 case ir_intrinsic_ssbo_atomic_add
:
3430 opcode
= TGSI_OPCODE_ATOMUADD
;
3432 case ir_intrinsic_ssbo_atomic_min
:
3433 opcode
= TGSI_OPCODE_ATOMIMIN
;
3435 case ir_intrinsic_ssbo_atomic_max
:
3436 opcode
= TGSI_OPCODE_ATOMIMAX
;
3438 case ir_intrinsic_ssbo_atomic_and
:
3439 opcode
= TGSI_OPCODE_ATOMAND
;
3441 case ir_intrinsic_ssbo_atomic_or
:
3442 opcode
= TGSI_OPCODE_ATOMOR
;
3444 case ir_intrinsic_ssbo_atomic_xor
:
3445 opcode
= TGSI_OPCODE_ATOMXOR
;
3447 case ir_intrinsic_ssbo_atomic_exchange
:
3448 opcode
= TGSI_OPCODE_ATOMXCHG
;
3450 case ir_intrinsic_ssbo_atomic_comp_swap
:
3451 opcode
= TGSI_OPCODE_ATOMCAS
;
3452 param
= param
->get_next();
3453 val
= ((ir_instruction
*)param
)->as_rvalue();
3455 data2
= this->result
;
3458 assert(!"Unexpected intrinsic");
3462 inst
= emit_asm(ir
, opcode
, dst
, off
, data
, data2
);
3465 param
= param
->get_next();
3466 ir_constant
*access
= NULL
;
3467 if (!param
->is_tail_sentinel()) {
3468 access
= ((ir_instruction
*)param
)->as_constant();
3472 add_buffer_to_load_and_stores(inst
, &buffer
, &this->instructions
, access
);
3476 glsl_to_tgsi_visitor::visit_membar_intrinsic(ir_call
*ir
)
3478 switch (ir
->callee
->intrinsic_id
) {
3479 case ir_intrinsic_memory_barrier
:
3480 emit_asm(ir
, TGSI_OPCODE_MEMBAR
, undef_dst
,
3481 st_src_reg_for_int(TGSI_MEMBAR_SHADER_BUFFER
|
3482 TGSI_MEMBAR_ATOMIC_BUFFER
|
3483 TGSI_MEMBAR_SHADER_IMAGE
|
3484 TGSI_MEMBAR_SHARED
));
3486 case ir_intrinsic_memory_barrier_atomic_counter
:
3487 emit_asm(ir
, TGSI_OPCODE_MEMBAR
, undef_dst
,
3488 st_src_reg_for_int(TGSI_MEMBAR_ATOMIC_BUFFER
));
3490 case ir_intrinsic_memory_barrier_buffer
:
3491 emit_asm(ir
, TGSI_OPCODE_MEMBAR
, undef_dst
,
3492 st_src_reg_for_int(TGSI_MEMBAR_SHADER_BUFFER
));
3494 case ir_intrinsic_memory_barrier_image
:
3495 emit_asm(ir
, TGSI_OPCODE_MEMBAR
, undef_dst
,
3496 st_src_reg_for_int(TGSI_MEMBAR_SHADER_IMAGE
));
3498 case ir_intrinsic_memory_barrier_shared
:
3499 emit_asm(ir
, TGSI_OPCODE_MEMBAR
, undef_dst
,
3500 st_src_reg_for_int(TGSI_MEMBAR_SHARED
));
3502 case ir_intrinsic_group_memory_barrier
:
3503 emit_asm(ir
, TGSI_OPCODE_MEMBAR
, undef_dst
,
3504 st_src_reg_for_int(TGSI_MEMBAR_SHADER_BUFFER
|
3505 TGSI_MEMBAR_ATOMIC_BUFFER
|
3506 TGSI_MEMBAR_SHADER_IMAGE
|
3507 TGSI_MEMBAR_SHARED
|
3508 TGSI_MEMBAR_THREAD_GROUP
));
3511 assert(!"Unexpected memory barrier intrinsic");
3516 glsl_to_tgsi_visitor::visit_shared_intrinsic(ir_call
*ir
)
3518 exec_node
*param
= ir
->actual_parameters
.get_head();
3520 ir_rvalue
*offset
= ((ir_instruction
*)param
)->as_rvalue();
3522 st_src_reg
buffer(PROGRAM_MEMORY
, 0, GLSL_TYPE_UINT
);
3524 /* Calculate the surface offset */
3525 offset
->accept(this);
3526 st_src_reg off
= this->result
;
3528 st_dst_reg dst
= undef_dst
;
3529 if (ir
->return_deref
) {
3530 ir
->return_deref
->accept(this);
3531 dst
= st_dst_reg(this->result
);
3532 dst
.writemask
= (1 << ir
->return_deref
->type
->vector_elements
) - 1;
3535 glsl_to_tgsi_instruction
*inst
;
3537 if (ir
->callee
->intrinsic_id
== ir_intrinsic_shared_load
) {
3538 inst
= emit_asm(ir
, TGSI_OPCODE_LOAD
, dst
, off
);
3539 inst
->resource
= buffer
;
3540 } else if (ir
->callee
->intrinsic_id
== ir_intrinsic_shared_store
) {
3541 param
= param
->get_next();
3542 ir_rvalue
*val
= ((ir_instruction
*)param
)->as_rvalue();
3545 param
= param
->get_next();
3546 ir_constant
*write_mask
= ((ir_instruction
*)param
)->as_constant();
3548 dst
.writemask
= write_mask
->value
.u
[0];
3550 dst
.type
= this->result
.type
;
3551 inst
= emit_asm(ir
, TGSI_OPCODE_STORE
, dst
, off
, this->result
);
3552 inst
->resource
= buffer
;
3554 param
= param
->get_next();
3555 ir_rvalue
*val
= ((ir_instruction
*)param
)->as_rvalue();
3558 st_src_reg data
= this->result
, data2
= undef_src
;
3560 switch (ir
->callee
->intrinsic_id
) {
3561 case ir_intrinsic_shared_atomic_add
:
3562 opcode
= TGSI_OPCODE_ATOMUADD
;
3564 case ir_intrinsic_shared_atomic_min
:
3565 opcode
= TGSI_OPCODE_ATOMIMIN
;
3567 case ir_intrinsic_shared_atomic_max
:
3568 opcode
= TGSI_OPCODE_ATOMIMAX
;
3570 case ir_intrinsic_shared_atomic_and
:
3571 opcode
= TGSI_OPCODE_ATOMAND
;
3573 case ir_intrinsic_shared_atomic_or
:
3574 opcode
= TGSI_OPCODE_ATOMOR
;
3576 case ir_intrinsic_shared_atomic_xor
:
3577 opcode
= TGSI_OPCODE_ATOMXOR
;
3579 case ir_intrinsic_shared_atomic_exchange
:
3580 opcode
= TGSI_OPCODE_ATOMXCHG
;
3582 case ir_intrinsic_shared_atomic_comp_swap
:
3583 opcode
= TGSI_OPCODE_ATOMCAS
;
3584 param
= param
->get_next();
3585 val
= ((ir_instruction
*)param
)->as_rvalue();
3587 data2
= this->result
;
3590 assert(!"Unexpected intrinsic");
3594 inst
= emit_asm(ir
, opcode
, dst
, off
, data
, data2
);
3595 inst
->resource
= buffer
;
3600 get_image_qualifiers(ir_dereference
*ir
, const glsl_type
**type
,
3601 bool *memory_coherent
, bool *memory_volatile
,
3602 bool *memory_restrict
, unsigned *image_format
)
3605 switch (ir
->ir_type
) {
3606 case ir_type_dereference_record
: {
3607 ir_dereference_record
*deref_record
= ir
->as_dereference_record();
3608 const glsl_type
*struct_type
= deref_record
->record
->type
;
3609 int fild_idx
= deref_record
->field_idx
;
3611 *type
= struct_type
->fields
.structure
[fild_idx
].type
->without_array();
3613 struct_type
->fields
.structure
[fild_idx
].memory_coherent
;
3615 struct_type
->fields
.structure
[fild_idx
].memory_volatile
;
3617 struct_type
->fields
.structure
[fild_idx
].memory_restrict
;
3619 struct_type
->fields
.structure
[fild_idx
].image_format
;
3623 case ir_type_dereference_array
: {
3624 ir_dereference_array
*deref_arr
= ir
->as_dereference_array();
3625 get_image_qualifiers((ir_dereference
*)deref_arr
->array
, type
,
3626 memory_coherent
, memory_volatile
, memory_restrict
,
3631 case ir_type_dereference_variable
: {
3632 ir_variable
*var
= ir
->variable_referenced();
3634 *type
= var
->type
->without_array();
3635 *memory_coherent
= var
->data
.memory_coherent
;
3636 *memory_volatile
= var
->data
.memory_volatile
;
3637 *memory_restrict
= var
->data
.memory_restrict
;
3638 *image_format
= var
->data
.image_format
;
3648 glsl_to_tgsi_visitor::visit_image_intrinsic(ir_call
*ir
)
3650 exec_node
*param
= ir
->actual_parameters
.get_head();
3652 ir_dereference
*img
= (ir_dereference
*)param
;
3653 const ir_variable
*imgvar
= img
->variable_referenced();
3654 unsigned sampler_array_size
= 1, sampler_base
= 0;
3655 bool memory_coherent
= false, memory_volatile
= false, memory_restrict
= false;
3656 unsigned image_format
= 0;
3657 const glsl_type
*type
= NULL
;
3659 get_image_qualifiers(img
, &type
, &memory_coherent
, &memory_volatile
,
3660 &memory_restrict
, &image_format
);
3663 st_src_reg
image(PROGRAM_IMAGE
, 0, GLSL_TYPE_UINT
);
3665 get_deref_offsets(img
, &sampler_array_size
, &sampler_base
,
3666 &index
, &reladdr
, !imgvar
->contains_bindless());
3668 image
.index
= index
;
3669 if (reladdr
.file
!= PROGRAM_UNDEFINED
) {
3670 image
.reladdr
= ralloc(mem_ctx
, st_src_reg
);
3671 *image
.reladdr
= reladdr
;
3672 emit_arl(ir
, sampler_reladdr
, reladdr
);
3675 st_dst_reg dst
= undef_dst
;
3676 if (ir
->return_deref
) {
3677 ir
->return_deref
->accept(this);
3678 dst
= st_dst_reg(this->result
);
3679 dst
.writemask
= (1 << ir
->return_deref
->type
->vector_elements
) - 1;
3682 glsl_to_tgsi_instruction
*inst
;
3684 st_src_reg bindless
;
3685 if (imgvar
->contains_bindless()) {
3687 bindless
= this->result
;
3690 if (ir
->callee
->intrinsic_id
== ir_intrinsic_image_size
) {
3691 dst
.writemask
= WRITEMASK_XYZ
;
3692 inst
= emit_asm(ir
, TGSI_OPCODE_RESQ
, dst
);
3693 } else if (ir
->callee
->intrinsic_id
== ir_intrinsic_image_samples
) {
3694 st_src_reg res
= get_temp(glsl_type::ivec4_type
);
3695 st_dst_reg dstres
= st_dst_reg(res
);
3696 dstres
.writemask
= WRITEMASK_W
;
3697 inst
= emit_asm(ir
, TGSI_OPCODE_RESQ
, dstres
);
3698 res
.swizzle
= SWIZZLE_WWWW
;
3699 emit_asm(ir
, TGSI_OPCODE_MOV
, dst
, res
);
3701 st_src_reg arg1
= undef_src
, arg2
= undef_src
;
3703 st_dst_reg coord_dst
;
3704 coord
= get_temp(glsl_type::ivec4_type
);
3705 coord_dst
= st_dst_reg(coord
);
3706 coord_dst
.writemask
= (1 << type
->coordinate_components()) - 1;
3707 param
= param
->get_next();
3708 ((ir_dereference
*)param
)->accept(this);
3709 emit_asm(ir
, TGSI_OPCODE_MOV
, coord_dst
, this->result
);
3710 coord
.swizzle
= SWIZZLE_XXXX
;
3711 switch (type
->coordinate_components()) {
3712 case 4: assert(!"unexpected coord count");
3714 case 3: coord
.swizzle
|= SWIZZLE_Z
<< 6;
3716 case 2: coord
.swizzle
|= SWIZZLE_Y
<< 3;
3719 if (type
->sampler_dimensionality
== GLSL_SAMPLER_DIM_MS
) {
3720 param
= param
->get_next();
3721 ((ir_dereference
*)param
)->accept(this);
3722 st_src_reg sample
= this->result
;
3723 sample
.swizzle
= SWIZZLE_XXXX
;
3724 coord_dst
.writemask
= WRITEMASK_W
;
3725 emit_asm(ir
, TGSI_OPCODE_MOV
, coord_dst
, sample
);
3726 coord
.swizzle
|= SWIZZLE_W
<< 9;
3729 param
= param
->get_next();
3730 if (!param
->is_tail_sentinel()) {
3731 ((ir_dereference
*)param
)->accept(this);
3732 arg1
= this->result
;
3733 param
= param
->get_next();
3736 if (!param
->is_tail_sentinel()) {
3737 ((ir_dereference
*)param
)->accept(this);
3738 arg2
= this->result
;
3739 param
= param
->get_next();
3742 assert(param
->is_tail_sentinel());
3745 switch (ir
->callee
->intrinsic_id
) {
3746 case ir_intrinsic_image_load
:
3747 opcode
= TGSI_OPCODE_LOAD
;
3749 case ir_intrinsic_image_store
:
3750 opcode
= TGSI_OPCODE_STORE
;
3752 case ir_intrinsic_image_atomic_add
:
3753 opcode
= TGSI_OPCODE_ATOMUADD
;
3755 case ir_intrinsic_image_atomic_min
:
3756 opcode
= TGSI_OPCODE_ATOMIMIN
;
3758 case ir_intrinsic_image_atomic_max
:
3759 opcode
= TGSI_OPCODE_ATOMIMAX
;
3761 case ir_intrinsic_image_atomic_and
:
3762 opcode
= TGSI_OPCODE_ATOMAND
;
3764 case ir_intrinsic_image_atomic_or
:
3765 opcode
= TGSI_OPCODE_ATOMOR
;
3767 case ir_intrinsic_image_atomic_xor
:
3768 opcode
= TGSI_OPCODE_ATOMXOR
;
3770 case ir_intrinsic_image_atomic_exchange
:
3771 opcode
= TGSI_OPCODE_ATOMXCHG
;
3773 case ir_intrinsic_image_atomic_comp_swap
:
3774 opcode
= TGSI_OPCODE_ATOMCAS
;
3777 assert(!"Unexpected intrinsic");
3781 inst
= emit_asm(ir
, opcode
, dst
, coord
, arg1
, arg2
);
3782 if (opcode
== TGSI_OPCODE_STORE
)
3783 inst
->dst
[0].writemask
= WRITEMASK_XYZW
;
3786 if (imgvar
->contains_bindless()) {
3787 inst
->resource
= bindless
;
3788 inst
->resource
.swizzle
= MAKE_SWIZZLE4(SWIZZLE_X
, SWIZZLE_Y
,
3789 SWIZZLE_X
, SWIZZLE_Y
);
3791 inst
->resource
= image
;
3792 inst
->sampler_array_size
= sampler_array_size
;
3793 inst
->sampler_base
= sampler_base
;
3796 inst
->tex_target
= type
->sampler_index();
3797 inst
->image_format
= st_mesa_format_to_pipe_format(st_context(ctx
),
3798 _mesa_get_shader_image_format(image_format
));
3800 if (memory_coherent
)
3801 inst
->buffer_access
|= TGSI_MEMORY_COHERENT
;
3802 if (memory_restrict
)
3803 inst
->buffer_access
|= TGSI_MEMORY_RESTRICT
;
3804 if (memory_volatile
)
3805 inst
->buffer_access
|= TGSI_MEMORY_VOLATILE
;
3809 glsl_to_tgsi_visitor::visit_generic_intrinsic(ir_call
*ir
, unsigned op
)
3811 ir
->return_deref
->accept(this);
3812 st_dst_reg dst
= st_dst_reg(this->result
);
3814 dst
.writemask
= u_bit_consecutive(0, ir
->return_deref
->var
->type
->vector_elements
);
3816 st_src_reg src
[4] = { undef_src
, undef_src
, undef_src
, undef_src
};
3817 unsigned num_src
= 0;
3818 foreach_in_list(ir_rvalue
, param
, &ir
->actual_parameters
) {
3819 assert(num_src
< ARRAY_SIZE(src
));
3821 this->result
.file
= PROGRAM_UNDEFINED
;
3822 param
->accept(this);
3823 assert(this->result
.file
!= PROGRAM_UNDEFINED
);
3825 src
[num_src
] = this->result
;
3829 emit_asm(ir
, op
, dst
, src
[0], src
[1], src
[2], src
[3]);
3833 glsl_to_tgsi_visitor::visit(ir_call
*ir
)
3835 ir_function_signature
*sig
= ir
->callee
;
3837 /* Filter out intrinsics */
3838 switch (sig
->intrinsic_id
) {
3839 case ir_intrinsic_atomic_counter_read
:
3840 case ir_intrinsic_atomic_counter_increment
:
3841 case ir_intrinsic_atomic_counter_predecrement
:
3842 case ir_intrinsic_atomic_counter_add
:
3843 case ir_intrinsic_atomic_counter_min
:
3844 case ir_intrinsic_atomic_counter_max
:
3845 case ir_intrinsic_atomic_counter_and
:
3846 case ir_intrinsic_atomic_counter_or
:
3847 case ir_intrinsic_atomic_counter_xor
:
3848 case ir_intrinsic_atomic_counter_exchange
:
3849 case ir_intrinsic_atomic_counter_comp_swap
:
3850 visit_atomic_counter_intrinsic(ir
);
3853 case ir_intrinsic_ssbo_load
:
3854 case ir_intrinsic_ssbo_store
:
3855 case ir_intrinsic_ssbo_atomic_add
:
3856 case ir_intrinsic_ssbo_atomic_min
:
3857 case ir_intrinsic_ssbo_atomic_max
:
3858 case ir_intrinsic_ssbo_atomic_and
:
3859 case ir_intrinsic_ssbo_atomic_or
:
3860 case ir_intrinsic_ssbo_atomic_xor
:
3861 case ir_intrinsic_ssbo_atomic_exchange
:
3862 case ir_intrinsic_ssbo_atomic_comp_swap
:
3863 visit_ssbo_intrinsic(ir
);
3866 case ir_intrinsic_memory_barrier
:
3867 case ir_intrinsic_memory_barrier_atomic_counter
:
3868 case ir_intrinsic_memory_barrier_buffer
:
3869 case ir_intrinsic_memory_barrier_image
:
3870 case ir_intrinsic_memory_barrier_shared
:
3871 case ir_intrinsic_group_memory_barrier
:
3872 visit_membar_intrinsic(ir
);
3875 case ir_intrinsic_shared_load
:
3876 case ir_intrinsic_shared_store
:
3877 case ir_intrinsic_shared_atomic_add
:
3878 case ir_intrinsic_shared_atomic_min
:
3879 case ir_intrinsic_shared_atomic_max
:
3880 case ir_intrinsic_shared_atomic_and
:
3881 case ir_intrinsic_shared_atomic_or
:
3882 case ir_intrinsic_shared_atomic_xor
:
3883 case ir_intrinsic_shared_atomic_exchange
:
3884 case ir_intrinsic_shared_atomic_comp_swap
:
3885 visit_shared_intrinsic(ir
);
3888 case ir_intrinsic_image_load
:
3889 case ir_intrinsic_image_store
:
3890 case ir_intrinsic_image_atomic_add
:
3891 case ir_intrinsic_image_atomic_min
:
3892 case ir_intrinsic_image_atomic_max
:
3893 case ir_intrinsic_image_atomic_and
:
3894 case ir_intrinsic_image_atomic_or
:
3895 case ir_intrinsic_image_atomic_xor
:
3896 case ir_intrinsic_image_atomic_exchange
:
3897 case ir_intrinsic_image_atomic_comp_swap
:
3898 case ir_intrinsic_image_size
:
3899 case ir_intrinsic_image_samples
:
3900 visit_image_intrinsic(ir
);
3903 case ir_intrinsic_shader_clock
:
3904 visit_generic_intrinsic(ir
, TGSI_OPCODE_CLOCK
);
3907 case ir_intrinsic_vote_all
:
3908 visit_generic_intrinsic(ir
, TGSI_OPCODE_VOTE_ALL
);
3910 case ir_intrinsic_vote_any
:
3911 visit_generic_intrinsic(ir
, TGSI_OPCODE_VOTE_ANY
);
3913 case ir_intrinsic_vote_eq
:
3914 visit_generic_intrinsic(ir
, TGSI_OPCODE_VOTE_EQ
);
3916 case ir_intrinsic_ballot
:
3917 visit_generic_intrinsic(ir
, TGSI_OPCODE_BALLOT
);
3919 case ir_intrinsic_read_first_invocation
:
3920 visit_generic_intrinsic(ir
, TGSI_OPCODE_READ_FIRST
);
3922 case ir_intrinsic_read_invocation
:
3923 visit_generic_intrinsic(ir
, TGSI_OPCODE_READ_INVOC
);
3926 case ir_intrinsic_invalid
:
3927 case ir_intrinsic_generic_load
:
3928 case ir_intrinsic_generic_store
:
3929 case ir_intrinsic_generic_atomic_add
:
3930 case ir_intrinsic_generic_atomic_and
:
3931 case ir_intrinsic_generic_atomic_or
:
3932 case ir_intrinsic_generic_atomic_xor
:
3933 case ir_intrinsic_generic_atomic_min
:
3934 case ir_intrinsic_generic_atomic_max
:
3935 case ir_intrinsic_generic_atomic_exchange
:
3936 case ir_intrinsic_generic_atomic_comp_swap
:
3937 unreachable("Invalid intrinsic");
3942 glsl_to_tgsi_visitor::calc_deref_offsets(ir_dereference
*tail
,
3943 unsigned *array_elements
,
3945 st_src_reg
*indirect
,
3948 switch (tail
->ir_type
) {
3949 case ir_type_dereference_record
: {
3950 ir_dereference_record
*deref_record
= tail
->as_dereference_record();
3951 const glsl_type
*struct_type
= deref_record
->record
->type
;
3952 int field_index
= deref_record
->field_idx
;
3954 calc_deref_offsets(deref_record
->record
->as_dereference(), array_elements
, index
, indirect
, location
);
3956 assert(field_index
>= 0);
3957 *location
+= struct_type
->record_location_offset(field_index
);
3961 case ir_type_dereference_array
: {
3962 ir_dereference_array
*deref_arr
= tail
->as_dereference_array();
3964 void *mem_ctx
= ralloc_parent(deref_arr
);
3965 ir_constant
*array_index
=
3966 deref_arr
->array_index
->constant_expression_value(mem_ctx
);
3969 st_src_reg temp_reg
;
3970 st_dst_reg temp_dst
;
3972 temp_reg
= get_temp(glsl_type::uint_type
);
3973 temp_dst
= st_dst_reg(temp_reg
);
3974 temp_dst
.writemask
= 1;
3976 deref_arr
->array_index
->accept(this);
3977 if (*array_elements
!= 1)
3978 emit_asm(NULL
, TGSI_OPCODE_MUL
, temp_dst
, this->result
, st_src_reg_for_int(*array_elements
));
3980 emit_asm(NULL
, TGSI_OPCODE_MOV
, temp_dst
, this->result
);
3982 if (indirect
->file
== PROGRAM_UNDEFINED
)
3983 *indirect
= temp_reg
;
3985 temp_dst
= st_dst_reg(*indirect
);
3986 temp_dst
.writemask
= 1;
3987 emit_asm(NULL
, TGSI_OPCODE_ADD
, temp_dst
, *indirect
, temp_reg
);
3990 *index
+= array_index
->value
.u
[0] * *array_elements
;
3992 *array_elements
*= deref_arr
->array
->type
->length
;
3994 calc_deref_offsets(deref_arr
->array
->as_dereference(), array_elements
, index
, indirect
, location
);
4003 glsl_to_tgsi_visitor::get_deref_offsets(ir_dereference
*ir
,
4004 unsigned *array_size
,
4007 st_src_reg
*reladdr
,
4010 GLuint shader
= _mesa_program_enum_to_shader_stage(this->prog
->Target
);
4011 unsigned location
= 0;
4012 ir_variable
*var
= ir
->variable_referenced();
4014 memset(reladdr
, 0, sizeof(*reladdr
));
4015 reladdr
->file
= PROGRAM_UNDEFINED
;
4021 location
= var
->data
.location
;
4022 calc_deref_offsets(ir
, array_size
, index
, reladdr
, &location
);
4025 * If we end up with no indirect then adjust the base to the index,
4026 * and set the array size to 1.
4028 if (reladdr
->file
== PROGRAM_UNDEFINED
) {
4034 assert(location
!= 0xffffffff);
4035 *base
+= this->shader_program
->data
->UniformStorage
[location
].opaque
[shader
].index
;
4036 *index
+= this->shader_program
->data
->UniformStorage
[location
].opaque
[shader
].index
;
4041 glsl_to_tgsi_visitor::canonicalize_gather_offset(st_src_reg offset
)
4043 if (offset
.reladdr
|| offset
.reladdr2
) {
4044 st_src_reg tmp
= get_temp(glsl_type::ivec2_type
);
4045 st_dst_reg tmp_dst
= st_dst_reg(tmp
);
4046 tmp_dst
.writemask
= WRITEMASK_XY
;
4047 emit_asm(NULL
, TGSI_OPCODE_MOV
, tmp_dst
, offset
);
4055 glsl_to_tgsi_visitor::visit(ir_texture
*ir
)
4057 st_src_reg result_src
, coord
, cube_sc
, lod_info
, projector
, dx
, dy
;
4058 st_src_reg offset
[MAX_GLSL_TEXTURE_OFFSET
], sample_index
, component
;
4059 st_src_reg levels_src
, reladdr
;
4060 st_dst_reg result_dst
, coord_dst
, cube_sc_dst
;
4061 glsl_to_tgsi_instruction
*inst
= NULL
;
4062 unsigned opcode
= TGSI_OPCODE_NOP
;
4063 const glsl_type
*sampler_type
= ir
->sampler
->type
;
4064 unsigned sampler_array_size
= 1, sampler_base
= 0;
4065 bool is_cube_array
= false, is_cube_shadow
= false;
4066 ir_variable
*var
= ir
->sampler
->variable_referenced();
4069 /* if we are a cube array sampler or a cube shadow */
4070 if (sampler_type
->sampler_dimensionality
== GLSL_SAMPLER_DIM_CUBE
) {
4071 is_cube_array
= sampler_type
->sampler_array
;
4072 is_cube_shadow
= sampler_type
->sampler_shadow
;
4075 if (ir
->coordinate
) {
4076 ir
->coordinate
->accept(this);
4078 /* Put our coords in a temp. We'll need to modify them for shadow,
4079 * projection, or LOD, so the only case we'd use it as-is is if
4080 * we're doing plain old texturing. The optimization passes on
4081 * glsl_to_tgsi_visitor should handle cleaning up our mess in that case.
4083 coord
= get_temp(glsl_type::vec4_type
);
4084 coord_dst
= st_dst_reg(coord
);
4085 coord_dst
.writemask
= (1 << ir
->coordinate
->type
->vector_elements
) - 1;
4086 emit_asm(ir
, TGSI_OPCODE_MOV
, coord_dst
, this->result
);
4089 if (ir
->projector
) {
4090 ir
->projector
->accept(this);
4091 projector
= this->result
;
4094 /* Storage for our result. Ideally for an assignment we'd be using
4095 * the actual storage for the result here, instead.
4097 result_src
= get_temp(ir
->type
);
4098 result_dst
= st_dst_reg(result_src
);
4099 result_dst
.writemask
= (1 << ir
->type
->vector_elements
) - 1;
4103 opcode
= (is_cube_array
&& ir
->shadow_comparator
) ? TGSI_OPCODE_TEX2
: TGSI_OPCODE_TEX
;
4105 ir
->offset
->accept(this);
4106 offset
[0] = this->result
;
4110 if (is_cube_array
|| is_cube_shadow
) {
4111 opcode
= TGSI_OPCODE_TXB2
;
4114 opcode
= TGSI_OPCODE_TXB
;
4116 ir
->lod_info
.bias
->accept(this);
4117 lod_info
= this->result
;
4119 ir
->offset
->accept(this);
4120 offset
[0] = this->result
;
4124 if (this->has_tex_txf_lz
&& ir
->lod_info
.lod
->is_zero()) {
4125 opcode
= TGSI_OPCODE_TEX_LZ
;
4127 opcode
= is_cube_array
? TGSI_OPCODE_TXL2
: TGSI_OPCODE_TXL
;
4128 ir
->lod_info
.lod
->accept(this);
4129 lod_info
= this->result
;
4132 ir
->offset
->accept(this);
4133 offset
[0] = this->result
;
4137 opcode
= TGSI_OPCODE_TXD
;
4138 ir
->lod_info
.grad
.dPdx
->accept(this);
4140 ir
->lod_info
.grad
.dPdy
->accept(this);
4143 ir
->offset
->accept(this);
4144 offset
[0] = this->result
;
4148 opcode
= TGSI_OPCODE_TXQ
;
4149 ir
->lod_info
.lod
->accept(this);
4150 lod_info
= this->result
;
4152 case ir_query_levels
:
4153 opcode
= TGSI_OPCODE_TXQ
;
4154 lod_info
= undef_src
;
4155 levels_src
= get_temp(ir
->type
);
4158 if (this->has_tex_txf_lz
&& ir
->lod_info
.lod
->is_zero()) {
4159 opcode
= TGSI_OPCODE_TXF_LZ
;
4161 opcode
= TGSI_OPCODE_TXF
;
4162 ir
->lod_info
.lod
->accept(this);
4163 lod_info
= this->result
;
4166 ir
->offset
->accept(this);
4167 offset
[0] = this->result
;
4171 opcode
= TGSI_OPCODE_TXF
;
4172 ir
->lod_info
.sample_index
->accept(this);
4173 sample_index
= this->result
;
4176 opcode
= TGSI_OPCODE_TG4
;
4177 ir
->lod_info
.component
->accept(this);
4178 component
= this->result
;
4180 ir
->offset
->accept(this);
4181 if (ir
->offset
->type
->is_array()) {
4182 const glsl_type
*elt_type
= ir
->offset
->type
->fields
.array
;
4183 for (i
= 0; i
< ir
->offset
->type
->length
; i
++) {
4184 offset
[i
] = this->result
;
4185 offset
[i
].index
+= i
* type_size(elt_type
);
4186 offset
[i
].type
= elt_type
->base_type
;
4187 offset
[i
].swizzle
= swizzle_for_size(elt_type
->vector_elements
);
4188 offset
[i
] = canonicalize_gather_offset(offset
[i
]);
4191 offset
[0] = canonicalize_gather_offset(this->result
);
4196 opcode
= TGSI_OPCODE_LODQ
;
4198 case ir_texture_samples
:
4199 opcode
= TGSI_OPCODE_TXQS
;
4201 case ir_samples_identical
:
4202 unreachable("Unexpected ir_samples_identical opcode");
4205 if (ir
->projector
) {
4206 if (opcode
== TGSI_OPCODE_TEX
) {
4207 /* Slot the projector in as the last component of the coord. */
4208 coord_dst
.writemask
= WRITEMASK_W
;
4209 emit_asm(ir
, TGSI_OPCODE_MOV
, coord_dst
, projector
);
4210 coord_dst
.writemask
= WRITEMASK_XYZW
;
4211 opcode
= TGSI_OPCODE_TXP
;
4213 st_src_reg coord_w
= coord
;
4214 coord_w
.swizzle
= SWIZZLE_WWWW
;
4216 /* For the other TEX opcodes there's no projective version
4217 * since the last slot is taken up by LOD info. Do the
4218 * projective divide now.
4220 coord_dst
.writemask
= WRITEMASK_W
;
4221 emit_asm(ir
, TGSI_OPCODE_RCP
, coord_dst
, projector
);
4223 /* In the case where we have to project the coordinates "by hand,"
4224 * the shadow comparator value must also be projected.
4226 st_src_reg tmp_src
= coord
;
4227 if (ir
->shadow_comparator
) {
4228 /* Slot the shadow value in as the second to last component of the
4231 ir
->shadow_comparator
->accept(this);
4233 tmp_src
= get_temp(glsl_type::vec4_type
);
4234 st_dst_reg tmp_dst
= st_dst_reg(tmp_src
);
4236 /* Projective division not allowed for array samplers. */
4237 assert(!sampler_type
->sampler_array
);
4239 tmp_dst
.writemask
= WRITEMASK_Z
;
4240 emit_asm(ir
, TGSI_OPCODE_MOV
, tmp_dst
, this->result
);
4242 tmp_dst
.writemask
= WRITEMASK_XY
;
4243 emit_asm(ir
, TGSI_OPCODE_MOV
, tmp_dst
, coord
);
4246 coord_dst
.writemask
= WRITEMASK_XYZ
;
4247 emit_asm(ir
, TGSI_OPCODE_MUL
, coord_dst
, tmp_src
, coord_w
);
4249 coord_dst
.writemask
= WRITEMASK_XYZW
;
4250 coord
.swizzle
= SWIZZLE_XYZW
;
4254 /* If projection is done and the opcode is not TGSI_OPCODE_TXP, then the shadow
4255 * comparator was put in the correct place (and projected) by the code,
4256 * above, that handles by-hand projection.
4258 if (ir
->shadow_comparator
&& (!ir
->projector
|| opcode
== TGSI_OPCODE_TXP
)) {
4259 /* Slot the shadow value in as the second to last component of the
4262 ir
->shadow_comparator
->accept(this);
4264 if (is_cube_array
) {
4265 cube_sc
= get_temp(glsl_type::float_type
);
4266 cube_sc_dst
= st_dst_reg(cube_sc
);
4267 cube_sc_dst
.writemask
= WRITEMASK_X
;
4268 emit_asm(ir
, TGSI_OPCODE_MOV
, cube_sc_dst
, this->result
);
4269 cube_sc_dst
.writemask
= WRITEMASK_X
;
4272 if ((sampler_type
->sampler_dimensionality
== GLSL_SAMPLER_DIM_2D
&&
4273 sampler_type
->sampler_array
) ||
4274 sampler_type
->sampler_dimensionality
== GLSL_SAMPLER_DIM_CUBE
) {
4275 coord_dst
.writemask
= WRITEMASK_W
;
4277 coord_dst
.writemask
= WRITEMASK_Z
;
4279 emit_asm(ir
, TGSI_OPCODE_MOV
, coord_dst
, this->result
);
4280 coord_dst
.writemask
= WRITEMASK_XYZW
;
4284 if (ir
->op
== ir_txf_ms
) {
4285 coord_dst
.writemask
= WRITEMASK_W
;
4286 emit_asm(ir
, TGSI_OPCODE_MOV
, coord_dst
, sample_index
);
4287 coord_dst
.writemask
= WRITEMASK_XYZW
;
4288 } else if (opcode
== TGSI_OPCODE_TXL
|| opcode
== TGSI_OPCODE_TXB
||
4289 opcode
== TGSI_OPCODE_TXF
) {
4290 /* TGSI stores LOD or LOD bias in the last channel of the coords. */
4291 coord_dst
.writemask
= WRITEMASK_W
;
4292 emit_asm(ir
, TGSI_OPCODE_MOV
, coord_dst
, lod_info
);
4293 coord_dst
.writemask
= WRITEMASK_XYZW
;
4296 st_src_reg
sampler(PROGRAM_SAMPLER
, 0, GLSL_TYPE_UINT
);
4299 get_deref_offsets(ir
->sampler
, &sampler_array_size
, &sampler_base
,
4300 &index
, &reladdr
, !var
->contains_bindless());
4302 sampler
.index
= index
;
4303 if (reladdr
.file
!= PROGRAM_UNDEFINED
) {
4304 sampler
.reladdr
= ralloc(mem_ctx
, st_src_reg
);
4305 *sampler
.reladdr
= reladdr
;
4306 emit_arl(ir
, sampler_reladdr
, reladdr
);
4309 st_src_reg bindless
;
4310 if (var
->contains_bindless()) {
4311 ir
->sampler
->accept(this);
4312 bindless
= this->result
;
4315 if (opcode
== TGSI_OPCODE_TXD
)
4316 inst
= emit_asm(ir
, opcode
, result_dst
, coord
, dx
, dy
);
4317 else if (opcode
== TGSI_OPCODE_TXQ
) {
4318 if (ir
->op
== ir_query_levels
) {
4319 /* the level is stored in W */
4320 inst
= emit_asm(ir
, opcode
, st_dst_reg(levels_src
), lod_info
);
4321 result_dst
.writemask
= WRITEMASK_X
;
4322 levels_src
.swizzle
= SWIZZLE_WWWW
;
4323 emit_asm(ir
, TGSI_OPCODE_MOV
, result_dst
, levels_src
);
4325 inst
= emit_asm(ir
, opcode
, result_dst
, lod_info
);
4326 } else if (opcode
== TGSI_OPCODE_TXQS
) {
4327 inst
= emit_asm(ir
, opcode
, result_dst
);
4328 } else if (opcode
== TGSI_OPCODE_TXL2
|| opcode
== TGSI_OPCODE_TXB2
) {
4329 inst
= emit_asm(ir
, opcode
, result_dst
, coord
, lod_info
);
4330 } else if (opcode
== TGSI_OPCODE_TEX2
) {
4331 inst
= emit_asm(ir
, opcode
, result_dst
, coord
, cube_sc
);
4332 } else if (opcode
== TGSI_OPCODE_TG4
) {
4333 if (is_cube_array
&& ir
->shadow_comparator
) {
4334 inst
= emit_asm(ir
, opcode
, result_dst
, coord
, cube_sc
);
4336 inst
= emit_asm(ir
, opcode
, result_dst
, coord
, component
);
4339 inst
= emit_asm(ir
, opcode
, result_dst
, coord
);
4341 if (ir
->shadow_comparator
)
4342 inst
->tex_shadow
= GL_TRUE
;
4344 if (var
->contains_bindless()) {
4345 inst
->resource
= bindless
;
4346 inst
->resource
.swizzle
= MAKE_SWIZZLE4(SWIZZLE_X
, SWIZZLE_Y
,
4347 SWIZZLE_X
, SWIZZLE_Y
);
4349 inst
->resource
= sampler
;
4350 inst
->sampler_array_size
= sampler_array_size
;
4351 inst
->sampler_base
= sampler_base
;
4355 if (!inst
->tex_offsets
)
4356 inst
->tex_offsets
= rzalloc_array(inst
, st_src_reg
, MAX_GLSL_TEXTURE_OFFSET
);
4358 for (i
= 0; i
< MAX_GLSL_TEXTURE_OFFSET
&& offset
[i
].file
!= PROGRAM_UNDEFINED
; i
++)
4359 inst
->tex_offsets
[i
] = offset
[i
];
4360 inst
->tex_offset_num_offset
= i
;
4363 inst
->tex_target
= sampler_type
->sampler_index();
4364 inst
->tex_type
= ir
->type
->base_type
;
4366 this->result
= result_src
;
4370 glsl_to_tgsi_visitor::visit(ir_return
*ir
)
4372 assert(!ir
->get_value());
4374 emit_asm(ir
, TGSI_OPCODE_RET
);
4378 glsl_to_tgsi_visitor::visit(ir_discard
*ir
)
4380 if (ir
->condition
) {
4381 ir
->condition
->accept(this);
4382 st_src_reg condition
= this->result
;
4384 /* Convert the bool condition to a float so we can negate. */
4385 if (native_integers
) {
4386 st_src_reg temp
= get_temp(ir
->condition
->type
);
4387 emit_asm(ir
, TGSI_OPCODE_AND
, st_dst_reg(temp
),
4388 condition
, st_src_reg_for_float(1.0));
4392 condition
.negate
= ~condition
.negate
;
4393 emit_asm(ir
, TGSI_OPCODE_KILL_IF
, undef_dst
, condition
);
4395 /* unconditional kil */
4396 emit_asm(ir
, TGSI_OPCODE_KILL
);
4401 glsl_to_tgsi_visitor::visit(ir_if
*ir
)
4404 glsl_to_tgsi_instruction
*if_inst
;
4406 ir
->condition
->accept(this);
4407 assert(this->result
.file
!= PROGRAM_UNDEFINED
);
4409 if_opcode
= native_integers
? TGSI_OPCODE_UIF
: TGSI_OPCODE_IF
;
4411 if_inst
= emit_asm(ir
->condition
, if_opcode
, undef_dst
, this->result
);
4413 this->instructions
.push_tail(if_inst
);
4415 visit_exec_list(&ir
->then_instructions
, this);
4417 if (!ir
->else_instructions
.is_empty()) {
4418 emit_asm(ir
->condition
, TGSI_OPCODE_ELSE
);
4419 visit_exec_list(&ir
->else_instructions
, this);
4422 if_inst
= emit_asm(ir
->condition
, TGSI_OPCODE_ENDIF
);
4427 glsl_to_tgsi_visitor::visit(ir_emit_vertex
*ir
)
4429 assert(this->prog
->Target
== GL_GEOMETRY_PROGRAM_NV
);
4431 ir
->stream
->accept(this);
4432 emit_asm(ir
, TGSI_OPCODE_EMIT
, undef_dst
, this->result
);
4436 glsl_to_tgsi_visitor::visit(ir_end_primitive
*ir
)
4438 assert(this->prog
->Target
== GL_GEOMETRY_PROGRAM_NV
);
4440 ir
->stream
->accept(this);
4441 emit_asm(ir
, TGSI_OPCODE_ENDPRIM
, undef_dst
, this->result
);
4445 glsl_to_tgsi_visitor::visit(ir_barrier
*ir
)
4447 assert(this->prog
->Target
== GL_TESS_CONTROL_PROGRAM_NV
||
4448 this->prog
->Target
== GL_COMPUTE_PROGRAM_NV
);
4450 emit_asm(ir
, TGSI_OPCODE_BARRIER
);
4453 glsl_to_tgsi_visitor::glsl_to_tgsi_visitor()
4455 STATIC_ASSERT(sizeof(samplers_used
) * 8 >= PIPE_MAX_SAMPLERS
);
4457 result
.file
= PROGRAM_UNDEFINED
;
4464 num_input_arrays
= 0;
4465 num_output_arrays
= 0;
4467 num_atomic_arrays
= 0;
4469 num_address_regs
= 0;
4472 indirect_addr_consts
= false;
4473 wpos_transform_const
= -1;
4474 native_integers
= false;
4475 mem_ctx
= ralloc_context(NULL
);
4479 shader_program
= NULL
;
4484 use_shared_memory
= false;
4485 has_tex_txf_lz
= false;
4489 static void var_destroy(struct hash_entry
*entry
)
4491 variable_storage
*storage
= (variable_storage
*)entry
->data
;
4496 glsl_to_tgsi_visitor::~glsl_to_tgsi_visitor()
4498 _mesa_hash_table_destroy(variables
, var_destroy
);
4500 ralloc_free(mem_ctx
);
4503 extern "C" void free_glsl_to_tgsi_visitor(glsl_to_tgsi_visitor
*v
)
4510 * Count resources used by the given gpu program (number of texture
4514 count_resources(glsl_to_tgsi_visitor
*v
, gl_program
*prog
)
4516 v
->samplers_used
= 0;
4518 prog
->info
.textures_used_by_txf
= 0;
4520 foreach_in_list(glsl_to_tgsi_instruction
, inst
, &v
->instructions
) {
4521 if (inst
->info
->is_tex
) {
4522 for (int i
= 0; i
< inst
->sampler_array_size
; i
++) {
4523 unsigned idx
= inst
->sampler_base
+ i
;
4524 v
->samplers_used
|= 1u << idx
;
4526 debug_assert(idx
< (int)ARRAY_SIZE(v
->sampler_types
));
4527 v
->sampler_types
[idx
] = inst
->tex_type
;
4528 v
->sampler_targets
[idx
] =
4529 st_translate_texture_target(inst
->tex_target
, inst
->tex_shadow
);
4531 if (inst
->op
== TGSI_OPCODE_TXF
|| inst
->op
== TGSI_OPCODE_TXF_LZ
) {
4532 prog
->info
.textures_used_by_txf
|= 1u << idx
;
4537 if (inst
->tex_target
== TEXTURE_EXTERNAL_INDEX
)
4538 prog
->ExternalSamplersUsed
|= 1 << inst
->resource
.index
;
4540 if (inst
->resource
.file
!= PROGRAM_UNDEFINED
&& (
4541 is_resource_instruction(inst
->op
) ||
4542 inst
->op
== TGSI_OPCODE_STORE
)) {
4543 if (inst
->resource
.file
== PROGRAM_MEMORY
) {
4544 v
->use_shared_memory
= true;
4545 } else if (inst
->resource
.file
== PROGRAM_IMAGE
) {
4546 for (int i
= 0; i
< inst
->sampler_array_size
; i
++) {
4547 unsigned idx
= inst
->sampler_base
+ i
;
4548 v
->images_used
|= 1 << idx
;
4549 v
->image_targets
[idx
] =
4550 st_translate_texture_target(inst
->tex_target
, false);
4551 v
->image_formats
[idx
] = inst
->image_format
;
4556 prog
->SamplersUsed
= v
->samplers_used
;
4558 if (v
->shader_program
!= NULL
)
4559 _mesa_update_shader_textures_used(v
->shader_program
, prog
);
4563 * Returns the mask of channels (bitmask of WRITEMASK_X,Y,Z,W) which
4564 * are read from the given src in this instruction
4567 get_src_arg_mask(st_dst_reg dst
, st_src_reg src
)
4569 int read_mask
= 0, comp
;
4571 /* Now, given the src swizzle and the written channels, find which
4572 * components are actually read
4574 for (comp
= 0; comp
< 4; ++comp
) {
4575 const unsigned coord
= GET_SWZ(src
.swizzle
, comp
);
4577 if (dst
.writemask
& (1 << comp
) && coord
<= SWIZZLE_W
)
4578 read_mask
|= 1 << coord
;
4585 * This pass replaces CMP T0, T1 T2 T0 with MOV T0, T2 when the CMP
4586 * instruction is the first instruction to write to register T0. There are
4587 * several lowering passes done in GLSL IR (e.g. branches and
4588 * relative addressing) that create a large number of conditional assignments
4589 * that ir_to_mesa converts to CMP instructions like the one mentioned above.
4591 * Here is why this conversion is safe:
4592 * CMP T0, T1 T2 T0 can be expanded to:
4598 * If (T1 < 0.0) evaluates to true then our replacement MOV T0, T2 is the same
4599 * as the original program. If (T1 < 0.0) evaluates to false, executing
4600 * MOV T0, T0 will store a garbage value in T0 since T0 is uninitialized.
4601 * Therefore, it doesn't matter that we are replacing MOV T0, T0 with MOV T0, T2
4602 * because any instruction that was going to read from T0 after this was going
4603 * to read a garbage value anyway.
4606 glsl_to_tgsi_visitor::simplify_cmp(void)
4608 int tempWritesSize
= 0;
4609 unsigned *tempWrites
= NULL
;
4610 unsigned outputWrites
[VARYING_SLOT_TESS_MAX
];
4612 memset(outputWrites
, 0, sizeof(outputWrites
));
4614 foreach_in_list(glsl_to_tgsi_instruction
, inst
, &this->instructions
) {
4615 unsigned prevWriteMask
= 0;
4617 /* Give up if we encounter relative addressing or flow control. */
4618 if (inst
->dst
[0].reladdr
|| inst
->dst
[0].reladdr2
||
4619 inst
->dst
[1].reladdr
|| inst
->dst
[1].reladdr2
||
4620 inst
->info
->is_branch
||
4621 inst
->op
== TGSI_OPCODE_CONT
||
4622 inst
->op
== TGSI_OPCODE_END
||
4623 inst
->op
== TGSI_OPCODE_RET
) {
4627 if (inst
->dst
[0].file
== PROGRAM_OUTPUT
) {
4628 assert(inst
->dst
[0].index
< (signed)ARRAY_SIZE(outputWrites
));
4629 prevWriteMask
= outputWrites
[inst
->dst
[0].index
];
4630 outputWrites
[inst
->dst
[0].index
] |= inst
->dst
[0].writemask
;
4631 } else if (inst
->dst
[0].file
== PROGRAM_TEMPORARY
) {
4632 if (inst
->dst
[0].index
>= tempWritesSize
) {
4633 const int inc
= 4096;
4635 tempWrites
= (unsigned*)
4637 (tempWritesSize
+ inc
) * sizeof(unsigned));
4641 memset(tempWrites
+ tempWritesSize
, 0, inc
* sizeof(unsigned));
4642 tempWritesSize
+= inc
;
4645 prevWriteMask
= tempWrites
[inst
->dst
[0].index
];
4646 tempWrites
[inst
->dst
[0].index
] |= inst
->dst
[0].writemask
;
4650 /* For a CMP to be considered a conditional write, the destination
4651 * register and source register two must be the same. */
4652 if (inst
->op
== TGSI_OPCODE_CMP
4653 && !(inst
->dst
[0].writemask
& prevWriteMask
)
4654 && inst
->src
[2].file
== inst
->dst
[0].file
4655 && inst
->src
[2].index
== inst
->dst
[0].index
4656 && inst
->dst
[0].writemask
== get_src_arg_mask(inst
->dst
[0], inst
->src
[2])) {
4658 inst
->op
= TGSI_OPCODE_MOV
;
4659 inst
->info
= tgsi_get_opcode_info(inst
->op
);
4660 inst
->src
[0] = inst
->src
[1];
4668 rename_temp_handle_src(struct rename_reg_pair
*renames
, st_src_reg
*src
)
4670 if (src
&& src
->file
== PROGRAM_TEMPORARY
) {
4671 int old_idx
= src
->index
;
4672 if (renames
[old_idx
].valid
)
4673 src
->index
= renames
[old_idx
].new_reg
;
4677 /* Replaces all references to a temporary register index with another index. */
4679 glsl_to_tgsi_visitor::rename_temp_registers(struct rename_reg_pair
*renames
)
4681 foreach_in_list(glsl_to_tgsi_instruction
, inst
, &this->instructions
) {
4683 for (j
= 0; j
< num_inst_src_regs(inst
); j
++) {
4684 rename_temp_handle_src(renames
, &inst
->src
[j
]);
4685 rename_temp_handle_src(renames
, inst
->src
[j
].reladdr
);
4686 rename_temp_handle_src(renames
, inst
->src
[j
].reladdr2
);
4689 for (j
= 0; j
< inst
->tex_offset_num_offset
; j
++) {
4690 rename_temp_handle_src(renames
, &inst
->tex_offsets
[j
]);
4691 rename_temp_handle_src(renames
, inst
->tex_offsets
[j
].reladdr
);
4692 rename_temp_handle_src(renames
, inst
->tex_offsets
[j
].reladdr2
);
4695 rename_temp_handle_src(renames
, &inst
->resource
);
4696 rename_temp_handle_src(renames
, inst
->resource
.reladdr
);
4697 rename_temp_handle_src(renames
, inst
->resource
.reladdr2
);
4699 for (j
= 0; j
< num_inst_dst_regs(inst
); j
++) {
4700 if (inst
->dst
[j
].file
== PROGRAM_TEMPORARY
) {
4701 int old_idx
= inst
->dst
[j
].index
;
4702 if (renames
[old_idx
].valid
)
4703 inst
->dst
[j
].index
= renames
[old_idx
].new_reg
;
4705 rename_temp_handle_src(renames
, inst
->dst
[j
].reladdr
);
4706 rename_temp_handle_src(renames
, inst
->dst
[j
].reladdr2
);
4712 glsl_to_tgsi_visitor::get_first_temp_write(int *first_writes
)
4714 int depth
= 0; /* loop depth */
4715 int loop_start
= -1; /* index of the first active BGNLOOP (if any) */
4718 foreach_in_list(glsl_to_tgsi_instruction
, inst
, &this->instructions
) {
4719 for (j
= 0; j
< num_inst_dst_regs(inst
); j
++) {
4720 if (inst
->dst
[j
].file
== PROGRAM_TEMPORARY
) {
4721 if (first_writes
[inst
->dst
[j
].index
] == -1)
4722 first_writes
[inst
->dst
[j
].index
] = (depth
== 0) ? i
: loop_start
;
4726 if (inst
->op
== TGSI_OPCODE_BGNLOOP
) {
4729 } else if (inst
->op
== TGSI_OPCODE_ENDLOOP
) {
4739 glsl_to_tgsi_visitor::get_first_temp_read(int *first_reads
)
4741 int depth
= 0; /* loop depth */
4742 int loop_start
= -1; /* index of the first active BGNLOOP (if any) */
4745 foreach_in_list(glsl_to_tgsi_instruction
, inst
, &this->instructions
) {
4746 for (j
= 0; j
< num_inst_src_regs(inst
); j
++) {
4747 if (inst
->src
[j
].file
== PROGRAM_TEMPORARY
) {
4748 if (first_reads
[inst
->src
[j
].index
] == -1)
4749 first_reads
[inst
->src
[j
].index
] = (depth
== 0) ? i
: loop_start
;
4752 for (j
= 0; j
< inst
->tex_offset_num_offset
; j
++) {
4753 if (inst
->tex_offsets
[j
].file
== PROGRAM_TEMPORARY
) {
4754 if (first_reads
[inst
->tex_offsets
[j
].index
] == -1)
4755 first_reads
[inst
->tex_offsets
[j
].index
] = (depth
== 0) ? i
: loop_start
;
4758 if (inst
->op
== TGSI_OPCODE_BGNLOOP
) {
4761 } else if (inst
->op
== TGSI_OPCODE_ENDLOOP
) {
4771 glsl_to_tgsi_visitor::get_last_temp_read_first_temp_write(int *last_reads
, int *first_writes
)
4773 int depth
= 0; /* loop depth */
4774 int loop_start
= -1; /* index of the first active BGNLOOP (if any) */
4777 foreach_in_list(glsl_to_tgsi_instruction
, inst
, &this->instructions
) {
4778 for (j
= 0; j
< num_inst_src_regs(inst
); j
++) {
4779 if (inst
->src
[j
].file
== PROGRAM_TEMPORARY
)
4780 last_reads
[inst
->src
[j
].index
] = (depth
== 0) ? i
: -2;
4782 for (j
= 0; j
< num_inst_dst_regs(inst
); j
++) {
4783 if (inst
->dst
[j
].file
== PROGRAM_TEMPORARY
) {
4784 if (first_writes
[inst
->dst
[j
].index
] == -1)
4785 first_writes
[inst
->dst
[j
].index
] = (depth
== 0) ? i
: loop_start
;
4786 last_reads
[inst
->dst
[j
].index
] = (depth
== 0) ? i
: -2;
4789 for (j
= 0; j
< inst
->tex_offset_num_offset
; j
++) {
4790 if (inst
->tex_offsets
[j
].file
== PROGRAM_TEMPORARY
)
4791 last_reads
[inst
->tex_offsets
[j
].index
] = (depth
== 0) ? i
: -2;
4793 if (inst
->op
== TGSI_OPCODE_BGNLOOP
) {
4796 } else if (inst
->op
== TGSI_OPCODE_ENDLOOP
) {
4799 for (k
= 0; k
< this->next_temp
; k
++) {
4800 if (last_reads
[k
] == -2) {
4812 glsl_to_tgsi_visitor::get_last_temp_write(int *last_writes
)
4814 int depth
= 0; /* loop depth */
4818 foreach_in_list(glsl_to_tgsi_instruction
, inst
, &this->instructions
) {
4819 for (j
= 0; j
< num_inst_dst_regs(inst
); j
++) {
4820 if (inst
->dst
[j
].file
== PROGRAM_TEMPORARY
)
4821 last_writes
[inst
->dst
[j
].index
] = (depth
== 0) ? i
: -2;
4824 if (inst
->op
== TGSI_OPCODE_BGNLOOP
)
4826 else if (inst
->op
== TGSI_OPCODE_ENDLOOP
)
4828 for (k
= 0; k
< this->next_temp
; k
++) {
4829 if (last_writes
[k
] == -2) {
4840 * On a basic block basis, tracks available PROGRAM_TEMPORARY register
4841 * channels for copy propagation and updates following instructions to
4842 * use the original versions.
4844 * The glsl_to_tgsi_visitor lazily produces code assuming that this pass
4845 * will occur. As an example, a TXP production before this pass:
4847 * 0: MOV TEMP[1], INPUT[4].xyyy;
4848 * 1: MOV TEMP[1].w, INPUT[4].wwww;
4849 * 2: TXP TEMP[2], TEMP[1], texture[0], 2D;
4853 * 0: MOV TEMP[1], INPUT[4].xyyy;
4854 * 1: MOV TEMP[1].w, INPUT[4].wwww;
4855 * 2: TXP TEMP[2], INPUT[4].xyyw, texture[0], 2D;
4857 * which allows for dead code elimination on TEMP[1]'s writes.
4860 glsl_to_tgsi_visitor::copy_propagate(void)
4862 glsl_to_tgsi_instruction
**acp
= rzalloc_array(mem_ctx
,
4863 glsl_to_tgsi_instruction
*,
4864 this->next_temp
* 4);
4865 int *acp_level
= rzalloc_array(mem_ctx
, int, this->next_temp
* 4);
4868 foreach_in_list(glsl_to_tgsi_instruction
, inst
, &this->instructions
) {
4869 assert(inst
->dst
[0].file
!= PROGRAM_TEMPORARY
4870 || inst
->dst
[0].index
< this->next_temp
);
4872 /* First, do any copy propagation possible into the src regs. */
4873 for (int r
= 0; r
< 3; r
++) {
4874 glsl_to_tgsi_instruction
*first
= NULL
;
4876 int acp_base
= inst
->src
[r
].index
* 4;
4878 if (inst
->src
[r
].file
!= PROGRAM_TEMPORARY
||
4879 inst
->src
[r
].reladdr
||
4880 inst
->src
[r
].reladdr2
)
4883 /* See if we can find entries in the ACP consisting of MOVs
4884 * from the same src register for all the swizzled channels
4885 * of this src register reference.
4887 for (int i
= 0; i
< 4; i
++) {
4888 int src_chan
= GET_SWZ(inst
->src
[r
].swizzle
, i
);
4889 glsl_to_tgsi_instruction
*copy_chan
= acp
[acp_base
+ src_chan
];
4896 assert(acp_level
[acp_base
+ src_chan
] <= level
);
4901 if (first
->src
[0].file
!= copy_chan
->src
[0].file
||
4902 first
->src
[0].index
!= copy_chan
->src
[0].index
||
4903 first
->src
[0].double_reg2
!= copy_chan
->src
[0].double_reg2
||
4904 first
->src
[0].index2D
!= copy_chan
->src
[0].index2D
) {
4912 /* We've now validated that we can copy-propagate to
4913 * replace this src register reference. Do it.
4915 inst
->src
[r
].file
= first
->src
[0].file
;
4916 inst
->src
[r
].index
= first
->src
[0].index
;
4917 inst
->src
[r
].index2D
= first
->src
[0].index2D
;
4918 inst
->src
[r
].has_index2
= first
->src
[0].has_index2
;
4919 inst
->src
[r
].double_reg2
= first
->src
[0].double_reg2
;
4920 inst
->src
[r
].array_id
= first
->src
[0].array_id
;
4923 for (int i
= 0; i
< 4; i
++) {
4924 int src_chan
= GET_SWZ(inst
->src
[r
].swizzle
, i
);
4925 glsl_to_tgsi_instruction
*copy_inst
= acp
[acp_base
+ src_chan
];
4926 swizzle
|= (GET_SWZ(copy_inst
->src
[0].swizzle
, src_chan
) << (3 * i
));
4928 inst
->src
[r
].swizzle
= swizzle
;
4933 case TGSI_OPCODE_BGNLOOP
:
4934 case TGSI_OPCODE_ENDLOOP
:
4935 /* End of a basic block, clear the ACP entirely. */
4936 memset(acp
, 0, sizeof(*acp
) * this->next_temp
* 4);
4939 case TGSI_OPCODE_IF
:
4940 case TGSI_OPCODE_UIF
:
4944 case TGSI_OPCODE_ENDIF
:
4945 case TGSI_OPCODE_ELSE
:
4946 /* Clear all channels written inside the block from the ACP, but
4947 * leaving those that were not touched.
4949 for (int r
= 0; r
< this->next_temp
; r
++) {
4950 for (int c
= 0; c
< 4; c
++) {
4951 if (!acp
[4 * r
+ c
])
4954 if (acp_level
[4 * r
+ c
] >= level
)
4955 acp
[4 * r
+ c
] = NULL
;
4958 if (inst
->op
== TGSI_OPCODE_ENDIF
)
4963 /* Continuing the block, clear any written channels from
4966 for (int d
= 0; d
< 2; d
++) {
4967 if (inst
->dst
[d
].file
== PROGRAM_TEMPORARY
&& inst
->dst
[d
].reladdr
) {
4968 /* Any temporary might be written, so no copy propagation
4969 * across this instruction.
4971 memset(acp
, 0, sizeof(*acp
) * this->next_temp
* 4);
4972 } else if (inst
->dst
[d
].file
== PROGRAM_OUTPUT
&&
4973 inst
->dst
[d
].reladdr
) {
4974 /* Any output might be written, so no copy propagation
4975 * from outputs across this instruction.
4977 for (int r
= 0; r
< this->next_temp
; r
++) {
4978 for (int c
= 0; c
< 4; c
++) {
4979 if (!acp
[4 * r
+ c
])
4982 if (acp
[4 * r
+ c
]->src
[0].file
== PROGRAM_OUTPUT
)
4983 acp
[4 * r
+ c
] = NULL
;
4986 } else if (inst
->dst
[d
].file
== PROGRAM_TEMPORARY
||
4987 inst
->dst
[d
].file
== PROGRAM_OUTPUT
) {
4988 /* Clear where it's used as dst. */
4989 if (inst
->dst
[d
].file
== PROGRAM_TEMPORARY
) {
4990 for (int c
= 0; c
< 4; c
++) {
4991 if (inst
->dst
[d
].writemask
& (1 << c
))
4992 acp
[4 * inst
->dst
[d
].index
+ c
] = NULL
;
4996 /* Clear where it's used as src. */
4997 for (int r
= 0; r
< this->next_temp
; r
++) {
4998 for (int c
= 0; c
< 4; c
++) {
4999 if (!acp
[4 * r
+ c
])
5002 int src_chan
= GET_SWZ(acp
[4 * r
+ c
]->src
[0].swizzle
, c
);
5004 if (acp
[4 * r
+ c
]->src
[0].file
== inst
->dst
[d
].file
&&
5005 acp
[4 * r
+ c
]->src
[0].index
== inst
->dst
[d
].index
&&
5006 inst
->dst
[d
].writemask
& (1 << src_chan
)) {
5007 acp
[4 * r
+ c
] = NULL
;
5016 /* If this is a copy, add it to the ACP. */
5017 if (inst
->op
== TGSI_OPCODE_MOV
&&
5018 inst
->dst
[0].file
== PROGRAM_TEMPORARY
&&
5019 !(inst
->dst
[0].file
== inst
->src
[0].file
&&
5020 inst
->dst
[0].index
== inst
->src
[0].index
) &&
5021 !inst
->dst
[0].reladdr
&&
5022 !inst
->dst
[0].reladdr2
&&
5024 inst
->src
[0].file
!= PROGRAM_ARRAY
&&
5025 (inst
->src
[0].file
!= PROGRAM_OUTPUT
||
5026 this->shader
->Stage
!= MESA_SHADER_TESS_CTRL
) &&
5027 !inst
->src
[0].reladdr
&&
5028 !inst
->src
[0].reladdr2
&&
5029 !inst
->src
[0].negate
&&
5030 !inst
->src
[0].abs
) {
5031 for (int i
= 0; i
< 4; i
++) {
5032 if (inst
->dst
[0].writemask
& (1 << i
)) {
5033 acp
[4 * inst
->dst
[0].index
+ i
] = inst
;
5034 acp_level
[4 * inst
->dst
[0].index
+ i
] = level
;
5040 ralloc_free(acp_level
);
5045 dead_code_handle_reladdr(glsl_to_tgsi_instruction
**writes
, st_src_reg
*reladdr
)
5047 if (reladdr
&& reladdr
->file
== PROGRAM_TEMPORARY
) {
5048 /* Clear where it's used as src. */
5049 int swz
= GET_SWZ(reladdr
->swizzle
, 0);
5050 writes
[4 * reladdr
->index
+ swz
] = NULL
;
5055 * On a basic block basis, tracks available PROGRAM_TEMPORARY registers for dead
5058 * The glsl_to_tgsi_visitor lazily produces code assuming that this pass
5059 * will occur. As an example, a TXP production after copy propagation but
5062 * 0: MOV TEMP[1], INPUT[4].xyyy;
5063 * 1: MOV TEMP[1].w, INPUT[4].wwww;
5064 * 2: TXP TEMP[2], INPUT[4].xyyw, texture[0], 2D;
5066 * and after this pass:
5068 * 0: TXP TEMP[2], INPUT[4].xyyw, texture[0], 2D;
5071 glsl_to_tgsi_visitor::eliminate_dead_code(void)
5073 glsl_to_tgsi_instruction
**writes
= rzalloc_array(mem_ctx
,
5074 glsl_to_tgsi_instruction
*,
5075 this->next_temp
* 4);
5076 int *write_level
= rzalloc_array(mem_ctx
, int, this->next_temp
* 4);
5080 foreach_in_list(glsl_to_tgsi_instruction
, inst
, &this->instructions
) {
5081 assert(inst
->dst
[0].file
!= PROGRAM_TEMPORARY
5082 || inst
->dst
[0].index
< this->next_temp
);
5085 case TGSI_OPCODE_BGNLOOP
:
5086 case TGSI_OPCODE_ENDLOOP
:
5087 case TGSI_OPCODE_CONT
:
5088 case TGSI_OPCODE_BRK
:
5089 /* End of a basic block, clear the write array entirely.
5091 * This keeps us from killing dead code when the writes are
5092 * on either side of a loop, even when the register isn't touched
5093 * inside the loop. However, glsl_to_tgsi_visitor doesn't seem to emit
5094 * dead code of this type, so it shouldn't make a difference as long as
5095 * the dead code elimination pass in the GLSL compiler does its job.
5097 memset(writes
, 0, sizeof(*writes
) * this->next_temp
* 4);
5100 case TGSI_OPCODE_ENDIF
:
5101 case TGSI_OPCODE_ELSE
:
5102 /* Promote the recorded level of all channels written inside the
5103 * preceding if or else block to the level above the if/else block.
5105 for (int r
= 0; r
< this->next_temp
; r
++) {
5106 for (int c
= 0; c
< 4; c
++) {
5107 if (!writes
[4 * r
+ c
])
5110 if (write_level
[4 * r
+ c
] == level
)
5111 write_level
[4 * r
+ c
] = level
-1;
5114 if(inst
->op
== TGSI_OPCODE_ENDIF
)
5118 case TGSI_OPCODE_IF
:
5119 case TGSI_OPCODE_UIF
:
5121 /* fallthrough to default case to mark the condition as read */
5123 /* Continuing the block, clear any channels from the write array that
5124 * are read by this instruction.
5126 for (unsigned i
= 0; i
< ARRAY_SIZE(inst
->src
); i
++) {
5127 if (inst
->src
[i
].file
== PROGRAM_TEMPORARY
&& inst
->src
[i
].reladdr
){
5128 /* Any temporary might be read, so no dead code elimination
5129 * across this instruction.
5131 memset(writes
, 0, sizeof(*writes
) * this->next_temp
* 4);
5132 } else if (inst
->src
[i
].file
== PROGRAM_TEMPORARY
) {
5133 /* Clear where it's used as src. */
5134 int src_chans
= 1 << GET_SWZ(inst
->src
[i
].swizzle
, 0);
5135 src_chans
|= 1 << GET_SWZ(inst
->src
[i
].swizzle
, 1);
5136 src_chans
|= 1 << GET_SWZ(inst
->src
[i
].swizzle
, 2);
5137 src_chans
|= 1 << GET_SWZ(inst
->src
[i
].swizzle
, 3);
5139 for (int c
= 0; c
< 4; c
++) {
5140 if (src_chans
& (1 << c
))
5141 writes
[4 * inst
->src
[i
].index
+ c
] = NULL
;
5144 dead_code_handle_reladdr(writes
, inst
->src
[i
].reladdr
);
5145 dead_code_handle_reladdr(writes
, inst
->src
[i
].reladdr2
);
5147 for (unsigned i
= 0; i
< inst
->tex_offset_num_offset
; i
++) {
5148 if (inst
->tex_offsets
[i
].file
== PROGRAM_TEMPORARY
&& inst
->tex_offsets
[i
].reladdr
){
5149 /* Any temporary might be read, so no dead code elimination
5150 * across this instruction.
5152 memset(writes
, 0, sizeof(*writes
) * this->next_temp
* 4);
5153 } else if (inst
->tex_offsets
[i
].file
== PROGRAM_TEMPORARY
) {
5154 /* Clear where it's used as src. */
5155 int src_chans
= 1 << GET_SWZ(inst
->tex_offsets
[i
].swizzle
, 0);
5156 src_chans
|= 1 << GET_SWZ(inst
->tex_offsets
[i
].swizzle
, 1);
5157 src_chans
|= 1 << GET_SWZ(inst
->tex_offsets
[i
].swizzle
, 2);
5158 src_chans
|= 1 << GET_SWZ(inst
->tex_offsets
[i
].swizzle
, 3);
5160 for (int c
= 0; c
< 4; c
++) {
5161 if (src_chans
& (1 << c
))
5162 writes
[4 * inst
->tex_offsets
[i
].index
+ c
] = NULL
;
5165 dead_code_handle_reladdr(writes
, inst
->tex_offsets
[i
].reladdr
);
5166 dead_code_handle_reladdr(writes
, inst
->tex_offsets
[i
].reladdr2
);
5169 if (inst
->resource
.file
== PROGRAM_TEMPORARY
) {
5172 src_chans
= 1 << GET_SWZ(inst
->resource
.swizzle
, 0);
5173 src_chans
|= 1 << GET_SWZ(inst
->resource
.swizzle
, 1);
5174 src_chans
|= 1 << GET_SWZ(inst
->resource
.swizzle
, 2);
5175 src_chans
|= 1 << GET_SWZ(inst
->resource
.swizzle
, 3);
5177 for (int c
= 0; c
< 4; c
++) {
5178 if (src_chans
& (1 << c
))
5179 writes
[4 * inst
->resource
.index
+ c
] = NULL
;
5182 dead_code_handle_reladdr(writes
, inst
->resource
.reladdr
);
5183 dead_code_handle_reladdr(writes
, inst
->resource
.reladdr2
);
5185 for (unsigned i
= 0; i
< ARRAY_SIZE(inst
->dst
); i
++) {
5186 dead_code_handle_reladdr(writes
, inst
->dst
[i
].reladdr
);
5187 dead_code_handle_reladdr(writes
, inst
->dst
[i
].reladdr2
);
5192 /* If this instruction writes to a temporary, add it to the write array.
5193 * If there is already an instruction in the write array for one or more
5194 * of the channels, flag that channel write as dead.
5196 for (unsigned i
= 0; i
< ARRAY_SIZE(inst
->dst
); i
++) {
5197 if (inst
->dst
[i
].file
== PROGRAM_TEMPORARY
&&
5198 !inst
->dst
[i
].reladdr
) {
5199 for (int c
= 0; c
< 4; c
++) {
5200 if (inst
->dst
[i
].writemask
& (1 << c
)) {
5201 if (writes
[4 * inst
->dst
[i
].index
+ c
]) {
5202 if (write_level
[4 * inst
->dst
[i
].index
+ c
] < level
)
5205 writes
[4 * inst
->dst
[i
].index
+ c
]->dead_mask
|= (1 << c
);
5207 writes
[4 * inst
->dst
[i
].index
+ c
] = inst
;
5208 write_level
[4 * inst
->dst
[i
].index
+ c
] = level
;
5215 /* Anything still in the write array at this point is dead code. */
5216 for (int r
= 0; r
< this->next_temp
; r
++) {
5217 for (int c
= 0; c
< 4; c
++) {
5218 glsl_to_tgsi_instruction
*inst
= writes
[4 * r
+ c
];
5220 inst
->dead_mask
|= (1 << c
);
5224 /* Now actually remove the instructions that are completely dead and update
5225 * the writemask of other instructions with dead channels.
5227 foreach_in_list_safe(glsl_to_tgsi_instruction
, inst
, &this->instructions
) {
5228 if (!inst
->dead_mask
|| !inst
->dst
[0].writemask
)
5230 /* No amount of dead masks should remove memory stores */
5231 if (inst
->info
->is_store
)
5234 if ((inst
->dst
[0].writemask
& ~inst
->dead_mask
) == 0) {
5239 if (glsl_base_type_is_64bit(inst
->dst
[0].type
)) {
5240 if (inst
->dead_mask
== WRITEMASK_XY
||
5241 inst
->dead_mask
== WRITEMASK_ZW
)
5242 inst
->dst
[0].writemask
&= ~(inst
->dead_mask
);
5244 inst
->dst
[0].writemask
&= ~(inst
->dead_mask
);
5248 ralloc_free(write_level
);
5249 ralloc_free(writes
);
5254 /* merge DFRACEXP instructions into one. */
5256 glsl_to_tgsi_visitor::merge_two_dsts(void)
5258 /* We never delete inst, but we may delete its successor. */
5259 foreach_in_list(glsl_to_tgsi_instruction
, inst
, &this->instructions
) {
5260 glsl_to_tgsi_instruction
*inst2
;
5263 if (num_inst_dst_regs(inst
) != 2)
5266 if (inst
->dst
[0].file
!= PROGRAM_UNDEFINED
&&
5267 inst
->dst
[1].file
!= PROGRAM_UNDEFINED
)
5270 assert(inst
->dst
[0].file
!= PROGRAM_UNDEFINED
||
5271 inst
->dst
[1].file
!= PROGRAM_UNDEFINED
);
5273 if (inst
->dst
[0].file
== PROGRAM_UNDEFINED
)
5278 inst2
= (glsl_to_tgsi_instruction
*) inst
->next
;
5279 while (!inst2
->is_tail_sentinel()) {
5280 if (inst
->op
== inst2
->op
&&
5281 inst2
->dst
[defined
].file
== PROGRAM_UNDEFINED
&&
5282 inst
->src
[0].file
== inst2
->src
[0].file
&&
5283 inst
->src
[0].index
== inst2
->src
[0].index
&&
5284 inst
->src
[0].type
== inst2
->src
[0].type
&&
5285 inst
->src
[0].swizzle
== inst2
->src
[0].swizzle
)
5287 inst2
= (glsl_to_tgsi_instruction
*) inst2
->next
;
5290 if (inst2
->is_tail_sentinel()) {
5291 /* Undefined destinations are not allowed, substitute with an unused
5292 * temporary register.
5294 st_src_reg tmp
= get_temp(glsl_type::vec4_type
);
5295 inst
->dst
[defined
^ 1] = st_dst_reg(tmp
);
5296 inst
->dst
[defined
^ 1].writemask
= 0;
5300 inst
->dst
[defined
^ 1] = inst2
->dst
[defined
^ 1];
5306 /* Merges temporary registers together where possible to reduce the number of
5307 * registers needed to run a program.
5309 * Produces optimal code only after copy propagation and dead code elimination
5312 glsl_to_tgsi_visitor::merge_registers(void)
5314 struct lifetime
*lifetimes
=
5315 rzalloc_array(mem_ctx
, struct lifetime
, this->next_temp
);
5317 if (get_temp_registers_required_lifetimes(mem_ctx
, &this->instructions
,
5318 this->next_temp
, lifetimes
)) {
5319 struct rename_reg_pair
*renames
=
5320 rzalloc_array(mem_ctx
, struct rename_reg_pair
, this->next_temp
);
5321 get_temp_registers_remapping(mem_ctx
, this->next_temp
, lifetimes
, renames
);
5322 rename_temp_registers(renames
);
5323 ralloc_free(renames
);
5326 ralloc_free(lifetimes
);
5329 /* Reassign indices to temporary registers by reusing unused indices created
5330 * by optimization passes. */
5332 glsl_to_tgsi_visitor::renumber_registers(void)
5336 int *first_writes
= ralloc_array(mem_ctx
, int, this->next_temp
);
5337 struct rename_reg_pair
*renames
= rzalloc_array(mem_ctx
, struct rename_reg_pair
, this->next_temp
);
5339 for (i
= 0; i
< this->next_temp
; i
++) {
5340 first_writes
[i
] = -1;
5342 get_first_temp_write(first_writes
);
5344 for (i
= 0; i
< this->next_temp
; i
++) {
5345 if (first_writes
[i
] < 0) continue;
5346 if (i
!= new_index
) {
5347 renames
[i
].new_reg
= new_index
;
5348 renames
[i
].valid
= true;
5353 rename_temp_registers(renames
);
5354 this->next_temp
= new_index
;
5355 ralloc_free(renames
);
5356 ralloc_free(first_writes
);
5359 /* ------------------------- TGSI conversion stuff -------------------------- */
5362 * Intermediate state used during shader translation.
5364 struct st_translate
{
5365 struct ureg_program
*ureg
;
5367 unsigned temps_size
;
5368 struct ureg_dst
*temps
;
5370 struct ureg_dst
*arrays
;
5371 unsigned num_temp_arrays
;
5372 struct ureg_src
*constants
;
5374 struct ureg_src
*immediates
;
5376 struct ureg_dst outputs
[PIPE_MAX_SHADER_OUTPUTS
];
5377 struct ureg_src inputs
[PIPE_MAX_SHADER_INPUTS
];
5378 struct ureg_dst address
[3];
5379 struct ureg_src samplers
[PIPE_MAX_SAMPLERS
];
5380 struct ureg_src buffers
[PIPE_MAX_SHADER_BUFFERS
];
5381 struct ureg_src images
[PIPE_MAX_SHADER_IMAGES
];
5382 struct ureg_src systemValues
[SYSTEM_VALUE_MAX
];
5383 struct ureg_src hw_atomics
[PIPE_MAX_HW_ATOMIC_BUFFERS
];
5384 struct ureg_src shared_memory
;
5385 unsigned *array_sizes
;
5386 struct inout_decl
*input_decls
;
5387 unsigned num_input_decls
;
5388 struct inout_decl
*output_decls
;
5389 unsigned num_output_decls
;
5391 const ubyte
*inputMapping
;
5392 const ubyte
*outputMapping
;
5394 unsigned procType
; /**< PIPE_SHADER_VERTEX/FRAGMENT */
5398 /** Map Mesa's SYSTEM_VALUE_x to TGSI_SEMANTIC_x */
5400 _mesa_sysval_to_semantic(unsigned sysval
)
5404 case SYSTEM_VALUE_VERTEX_ID
:
5405 return TGSI_SEMANTIC_VERTEXID
;
5406 case SYSTEM_VALUE_INSTANCE_ID
:
5407 return TGSI_SEMANTIC_INSTANCEID
;
5408 case SYSTEM_VALUE_VERTEX_ID_ZERO_BASE
:
5409 return TGSI_SEMANTIC_VERTEXID_NOBASE
;
5410 case SYSTEM_VALUE_BASE_VERTEX
:
5411 return TGSI_SEMANTIC_BASEVERTEX
;
5412 case SYSTEM_VALUE_BASE_INSTANCE
:
5413 return TGSI_SEMANTIC_BASEINSTANCE
;
5414 case SYSTEM_VALUE_DRAW_ID
:
5415 return TGSI_SEMANTIC_DRAWID
;
5417 /* Geometry shader */
5418 case SYSTEM_VALUE_INVOCATION_ID
:
5419 return TGSI_SEMANTIC_INVOCATIONID
;
5421 /* Fragment shader */
5422 case SYSTEM_VALUE_FRAG_COORD
:
5423 return TGSI_SEMANTIC_POSITION
;
5424 case SYSTEM_VALUE_FRONT_FACE
:
5425 return TGSI_SEMANTIC_FACE
;
5426 case SYSTEM_VALUE_SAMPLE_ID
:
5427 return TGSI_SEMANTIC_SAMPLEID
;
5428 case SYSTEM_VALUE_SAMPLE_POS
:
5429 return TGSI_SEMANTIC_SAMPLEPOS
;
5430 case SYSTEM_VALUE_SAMPLE_MASK_IN
:
5431 return TGSI_SEMANTIC_SAMPLEMASK
;
5432 case SYSTEM_VALUE_HELPER_INVOCATION
:
5433 return TGSI_SEMANTIC_HELPER_INVOCATION
;
5435 /* Tessellation shader */
5436 case SYSTEM_VALUE_TESS_COORD
:
5437 return TGSI_SEMANTIC_TESSCOORD
;
5438 case SYSTEM_VALUE_VERTICES_IN
:
5439 return TGSI_SEMANTIC_VERTICESIN
;
5440 case SYSTEM_VALUE_PRIMITIVE_ID
:
5441 return TGSI_SEMANTIC_PRIMID
;
5442 case SYSTEM_VALUE_TESS_LEVEL_OUTER
:
5443 return TGSI_SEMANTIC_TESSOUTER
;
5444 case SYSTEM_VALUE_TESS_LEVEL_INNER
:
5445 return TGSI_SEMANTIC_TESSINNER
;
5447 /* Compute shader */
5448 case SYSTEM_VALUE_LOCAL_INVOCATION_ID
:
5449 return TGSI_SEMANTIC_THREAD_ID
;
5450 case SYSTEM_VALUE_WORK_GROUP_ID
:
5451 return TGSI_SEMANTIC_BLOCK_ID
;
5452 case SYSTEM_VALUE_NUM_WORK_GROUPS
:
5453 return TGSI_SEMANTIC_GRID_SIZE
;
5454 case SYSTEM_VALUE_LOCAL_GROUP_SIZE
:
5455 return TGSI_SEMANTIC_BLOCK_SIZE
;
5457 /* ARB_shader_ballot */
5458 case SYSTEM_VALUE_SUBGROUP_SIZE
:
5459 return TGSI_SEMANTIC_SUBGROUP_SIZE
;
5460 case SYSTEM_VALUE_SUBGROUP_INVOCATION
:
5461 return TGSI_SEMANTIC_SUBGROUP_INVOCATION
;
5462 case SYSTEM_VALUE_SUBGROUP_EQ_MASK
:
5463 return TGSI_SEMANTIC_SUBGROUP_EQ_MASK
;
5464 case SYSTEM_VALUE_SUBGROUP_GE_MASK
:
5465 return TGSI_SEMANTIC_SUBGROUP_GE_MASK
;
5466 case SYSTEM_VALUE_SUBGROUP_GT_MASK
:
5467 return TGSI_SEMANTIC_SUBGROUP_GT_MASK
;
5468 case SYSTEM_VALUE_SUBGROUP_LE_MASK
:
5469 return TGSI_SEMANTIC_SUBGROUP_LE_MASK
;
5470 case SYSTEM_VALUE_SUBGROUP_LT_MASK
:
5471 return TGSI_SEMANTIC_SUBGROUP_LT_MASK
;
5474 case SYSTEM_VALUE_LOCAL_INVOCATION_INDEX
:
5475 case SYSTEM_VALUE_GLOBAL_INVOCATION_ID
:
5476 case SYSTEM_VALUE_VERTEX_CNT
:
5478 assert(!"Unexpected SYSTEM_VALUE_ enum");
5479 return TGSI_SEMANTIC_COUNT
;
5484 * Map a glsl_to_tgsi constant/immediate to a TGSI immediate.
5486 static struct ureg_src
5487 emit_immediate(struct st_translate
*t
,
5488 gl_constant_value values
[4],
5489 GLenum type
, int size
)
5491 struct ureg_program
*ureg
= t
->ureg
;
5496 return ureg_DECL_immediate(ureg
, &values
[0].f
, size
);
5498 return ureg_DECL_immediate_f64(ureg
, (double *)&values
[0].f
, size
);
5500 return ureg_DECL_immediate_int64(ureg
, (int64_t *)&values
[0].f
, size
);
5501 case GL_UNSIGNED_INT64_ARB
:
5502 return ureg_DECL_immediate_uint64(ureg
, (uint64_t *)&values
[0].f
, size
);
5504 return ureg_DECL_immediate_int(ureg
, &values
[0].i
, size
);
5505 case GL_UNSIGNED_INT
:
5507 return ureg_DECL_immediate_uint(ureg
, &values
[0].u
, size
);
5509 assert(!"should not get here - type must be float, int, uint, or bool");
5510 return ureg_src_undef();
5515 * Map a glsl_to_tgsi dst register to a TGSI ureg_dst register.
5517 static struct ureg_dst
5518 dst_register(struct st_translate
*t
, gl_register_file file
, unsigned index
,
5524 case PROGRAM_UNDEFINED
:
5525 return ureg_dst_undef();
5527 case PROGRAM_TEMPORARY
:
5528 /* Allocate space for temporaries on demand. */
5529 if (index
>= t
->temps_size
) {
5530 const int inc
= align(index
- t
->temps_size
+ 1, 4096);
5532 t
->temps
= (struct ureg_dst
*)
5534 (t
->temps_size
+ inc
) * sizeof(struct ureg_dst
));
5536 return ureg_dst_undef();
5538 memset(t
->temps
+ t
->temps_size
, 0, inc
* sizeof(struct ureg_dst
));
5539 t
->temps_size
+= inc
;
5542 if (ureg_dst_is_undef(t
->temps
[index
]))
5543 t
->temps
[index
] = ureg_DECL_local_temporary(t
->ureg
);
5545 return t
->temps
[index
];
5548 assert(array_id
&& array_id
<= t
->num_temp_arrays
);
5549 array
= array_id
- 1;
5551 if (ureg_dst_is_undef(t
->arrays
[array
]))
5552 t
->arrays
[array
] = ureg_DECL_array_temporary(
5553 t
->ureg
, t
->array_sizes
[array
], TRUE
);
5555 return ureg_dst_array_offset(t
->arrays
[array
], index
);
5557 case PROGRAM_OUTPUT
:
5559 if (t
->procType
== PIPE_SHADER_FRAGMENT
)
5560 assert(index
< 2 * FRAG_RESULT_MAX
);
5561 else if (t
->procType
== PIPE_SHADER_TESS_CTRL
||
5562 t
->procType
== PIPE_SHADER_TESS_EVAL
)
5563 assert(index
< VARYING_SLOT_TESS_MAX
);
5565 assert(index
< VARYING_SLOT_MAX
);
5567 assert(t
->outputMapping
[index
] < ARRAY_SIZE(t
->outputs
));
5568 assert(t
->outputs
[t
->outputMapping
[index
]].File
!= TGSI_FILE_NULL
);
5569 return t
->outputs
[t
->outputMapping
[index
]];
5572 struct inout_decl
*decl
= find_inout_array(t
->output_decls
, t
->num_output_decls
, array_id
);
5573 unsigned mesa_index
= decl
->mesa_index
;
5574 int slot
= t
->outputMapping
[mesa_index
];
5576 assert(slot
!= -1 && t
->outputs
[slot
].File
== TGSI_FILE_OUTPUT
);
5578 struct ureg_dst dst
= t
->outputs
[slot
];
5579 dst
.ArrayID
= array_id
;
5580 return ureg_dst_array_offset(dst
, index
- mesa_index
);
5583 case PROGRAM_ADDRESS
:
5584 return t
->address
[index
];
5587 assert(!"unknown dst register file");
5588 return ureg_dst_undef();
5592 static struct ureg_src
5593 translate_src(struct st_translate
*t
, const st_src_reg
*src_reg
);
5595 static struct ureg_src
5596 translate_addr(struct st_translate
*t
, const st_src_reg
*reladdr
,
5597 unsigned addr_index
)
5599 if (t
->need_uarl
|| !reladdr
->is_legal_tgsi_address_operand())
5600 return ureg_src(t
->address
[addr_index
]);
5602 return translate_src(t
, reladdr
);
5606 * Create a TGSI ureg_dst register from an st_dst_reg.
5608 static struct ureg_dst
5609 translate_dst(struct st_translate
*t
,
5610 const st_dst_reg
*dst_reg
,
5613 struct ureg_dst dst
= dst_register(t
, dst_reg
->file
, dst_reg
->index
,
5616 if (dst
.File
== TGSI_FILE_NULL
)
5619 dst
= ureg_writemask(dst
, dst_reg
->writemask
);
5622 dst
= ureg_saturate(dst
);
5624 if (dst_reg
->reladdr
!= NULL
) {
5625 assert(dst_reg
->file
!= PROGRAM_TEMPORARY
);
5626 dst
= ureg_dst_indirect(dst
, translate_addr(t
, dst_reg
->reladdr
, 0));
5629 if (dst_reg
->has_index2
) {
5630 if (dst_reg
->reladdr2
)
5631 dst
= ureg_dst_dimension_indirect(dst
,
5632 translate_addr(t
, dst_reg
->reladdr2
, 1),
5635 dst
= ureg_dst_dimension(dst
, dst_reg
->index2D
);
5642 * Create a TGSI ureg_src register from an st_src_reg.
5644 static struct ureg_src
5645 translate_src(struct st_translate
*t
, const st_src_reg
*src_reg
)
5647 struct ureg_src src
;
5648 int index
= src_reg
->index
;
5649 int double_reg2
= src_reg
->double_reg2
? 1 : 0;
5651 switch(src_reg
->file
) {
5652 case PROGRAM_UNDEFINED
:
5653 src
= ureg_imm4f(t
->ureg
, 0, 0, 0, 0);
5656 case PROGRAM_TEMPORARY
:
5658 src
= ureg_src(dst_register(t
, src_reg
->file
, src_reg
->index
, src_reg
->array_id
));
5661 case PROGRAM_OUTPUT
: {
5662 struct ureg_dst dst
= dst_register(t
, src_reg
->file
, src_reg
->index
, src_reg
->array_id
);
5663 assert(dst
.WriteMask
!= 0);
5664 unsigned shift
= ffs(dst
.WriteMask
) - 1;
5665 src
= ureg_swizzle(ureg_src(dst
),
5669 MIN2(shift
+ 3, 3));
5673 case PROGRAM_UNIFORM
:
5674 assert(src_reg
->index
>= 0);
5675 src
= src_reg
->index
< t
->num_constants
?
5676 t
->constants
[src_reg
->index
] : ureg_imm4f(t
->ureg
, 0, 0, 0, 0);
5678 case PROGRAM_STATE_VAR
:
5679 case PROGRAM_CONSTANT
: /* ie, immediate */
5680 if (src_reg
->has_index2
)
5681 src
= ureg_src_register(TGSI_FILE_CONSTANT
, src_reg
->index
);
5683 src
= src_reg
->index
>= 0 && src_reg
->index
< t
->num_constants
?
5684 t
->constants
[src_reg
->index
] : ureg_imm4f(t
->ureg
, 0, 0, 0, 0);
5687 case PROGRAM_IMMEDIATE
:
5688 assert(src_reg
->index
>= 0 && src_reg
->index
< t
->num_immediates
);
5689 src
= t
->immediates
[src_reg
->index
];
5693 /* GLSL inputs are 64-bit containers, so we have to
5694 * map back to the original index and add the offset after
5696 index
-= double_reg2
;
5697 if (!src_reg
->array_id
) {
5698 assert(t
->inputMapping
[index
] < ARRAY_SIZE(t
->inputs
));
5699 assert(t
->inputs
[t
->inputMapping
[index
]].File
!= TGSI_FILE_NULL
);
5700 src
= t
->inputs
[t
->inputMapping
[index
] + double_reg2
];
5703 struct inout_decl
*decl
= find_inout_array(t
->input_decls
, t
->num_input_decls
,
5705 unsigned mesa_index
= decl
->mesa_index
;
5706 int slot
= t
->inputMapping
[mesa_index
];
5708 assert(slot
!= -1 && t
->inputs
[slot
].File
== TGSI_FILE_INPUT
);
5710 src
= t
->inputs
[slot
];
5711 src
.ArrayID
= src_reg
->array_id
;
5712 src
= ureg_src_array_offset(src
, index
+ double_reg2
- mesa_index
);
5716 case PROGRAM_ADDRESS
:
5717 src
= ureg_src(t
->address
[src_reg
->index
]);
5720 case PROGRAM_SYSTEM_VALUE
:
5721 assert(src_reg
->index
< (int) ARRAY_SIZE(t
->systemValues
));
5722 src
= t
->systemValues
[src_reg
->index
];
5725 case PROGRAM_HW_ATOMIC
:
5726 src
= ureg_src_array_register(TGSI_FILE_HW_ATOMIC
, src_reg
->index
,
5731 assert(!"unknown src register file");
5732 return ureg_src_undef();
5735 if (src_reg
->has_index2
) {
5736 /* 2D indexes occur with geometry shader inputs (attrib, vertex)
5737 * and UBO constant buffers (buffer, position).
5739 if (src_reg
->reladdr2
)
5740 src
= ureg_src_dimension_indirect(src
,
5741 translate_addr(t
, src_reg
->reladdr2
, 1),
5744 src
= ureg_src_dimension(src
, src_reg
->index2D
);
5747 src
= ureg_swizzle(src
,
5748 GET_SWZ(src_reg
->swizzle
, 0) & 0x3,
5749 GET_SWZ(src_reg
->swizzle
, 1) & 0x3,
5750 GET_SWZ(src_reg
->swizzle
, 2) & 0x3,
5751 GET_SWZ(src_reg
->swizzle
, 3) & 0x3);
5754 src
= ureg_abs(src
);
5756 if ((src_reg
->negate
& 0xf) == NEGATE_XYZW
)
5757 src
= ureg_negate(src
);
5759 if (src_reg
->reladdr
!= NULL
) {
5760 assert(src_reg
->file
!= PROGRAM_TEMPORARY
);
5761 src
= ureg_src_indirect(src
, translate_addr(t
, src_reg
->reladdr
, 0));
5767 static struct tgsi_texture_offset
5768 translate_tex_offset(struct st_translate
*t
,
5769 const st_src_reg
*in_offset
)
5771 struct tgsi_texture_offset offset
;
5772 struct ureg_src src
= translate_src(t
, in_offset
);
5774 offset
.File
= src
.File
;
5775 offset
.Index
= src
.Index
;
5776 offset
.SwizzleX
= src
.SwizzleX
;
5777 offset
.SwizzleY
= src
.SwizzleY
;
5778 offset
.SwizzleZ
= src
.SwizzleZ
;
5781 assert(!src
.Indirect
);
5782 assert(!src
.DimIndirect
);
5783 assert(!src
.Dimension
);
5784 assert(!src
.Absolute
); /* those shouldn't be used with integers anyway */
5785 assert(!src
.Negate
);
5791 compile_tgsi_instruction(struct st_translate
*t
,
5792 const glsl_to_tgsi_instruction
*inst
)
5794 struct ureg_program
*ureg
= t
->ureg
;
5796 struct ureg_dst dst
[2];
5797 struct ureg_src src
[4];
5798 struct tgsi_texture_offset texoffsets
[MAX_GLSL_TEXTURE_OFFSET
];
5802 unsigned tex_target
= 0;
5804 num_dst
= num_inst_dst_regs(inst
);
5805 num_src
= num_inst_src_regs(inst
);
5807 for (i
= 0; i
< num_dst
; i
++)
5808 dst
[i
] = translate_dst(t
,
5812 for (i
= 0; i
< num_src
; i
++)
5813 src
[i
] = translate_src(t
, &inst
->src
[i
]);
5816 case TGSI_OPCODE_BGNLOOP
:
5817 case TGSI_OPCODE_ELSE
:
5818 case TGSI_OPCODE_ENDLOOP
:
5819 case TGSI_OPCODE_IF
:
5820 case TGSI_OPCODE_UIF
:
5821 assert(num_dst
== 0);
5822 ureg_insn(ureg
, inst
->op
, NULL
, 0, src
, num_src
, inst
->precise
);
5825 case TGSI_OPCODE_TEX
:
5826 case TGSI_OPCODE_TEX_LZ
:
5827 case TGSI_OPCODE_TXB
:
5828 case TGSI_OPCODE_TXD
:
5829 case TGSI_OPCODE_TXL
:
5830 case TGSI_OPCODE_TXP
:
5831 case TGSI_OPCODE_TXQ
:
5832 case TGSI_OPCODE_TXQS
:
5833 case TGSI_OPCODE_TXF
:
5834 case TGSI_OPCODE_TXF_LZ
:
5835 case TGSI_OPCODE_TEX2
:
5836 case TGSI_OPCODE_TXB2
:
5837 case TGSI_OPCODE_TXL2
:
5838 case TGSI_OPCODE_TG4
:
5839 case TGSI_OPCODE_LODQ
:
5840 if (inst
->resource
.file
== PROGRAM_SAMPLER
) {
5841 src
[num_src
] = t
->samplers
[inst
->resource
.index
];
5843 /* Bindless samplers. */
5844 src
[num_src
] = translate_src(t
, &inst
->resource
);
5846 assert(src
[num_src
].File
!= TGSI_FILE_NULL
);
5847 if (inst
->resource
.reladdr
)
5849 ureg_src_indirect(src
[num_src
],
5850 translate_addr(t
, inst
->resource
.reladdr
, 2));
5852 for (i
= 0; i
< (int)inst
->tex_offset_num_offset
; i
++) {
5853 texoffsets
[i
] = translate_tex_offset(t
, &inst
->tex_offsets
[i
]);
5855 tex_target
= st_translate_texture_target(inst
->tex_target
, inst
->tex_shadow
);
5861 st_translate_texture_type(inst
->tex_type
),
5862 texoffsets
, inst
->tex_offset_num_offset
,
5866 case TGSI_OPCODE_RESQ
:
5867 case TGSI_OPCODE_LOAD
:
5868 case TGSI_OPCODE_ATOMUADD
:
5869 case TGSI_OPCODE_ATOMXCHG
:
5870 case TGSI_OPCODE_ATOMCAS
:
5871 case TGSI_OPCODE_ATOMAND
:
5872 case TGSI_OPCODE_ATOMOR
:
5873 case TGSI_OPCODE_ATOMXOR
:
5874 case TGSI_OPCODE_ATOMUMIN
:
5875 case TGSI_OPCODE_ATOMUMAX
:
5876 case TGSI_OPCODE_ATOMIMIN
:
5877 case TGSI_OPCODE_ATOMIMAX
:
5878 for (i
= num_src
- 1; i
>= 0; i
--)
5879 src
[i
+ 1] = src
[i
];
5881 if (inst
->resource
.file
== PROGRAM_MEMORY
) {
5882 src
[0] = t
->shared_memory
;
5883 } else if (inst
->resource
.file
== PROGRAM_BUFFER
) {
5884 src
[0] = t
->buffers
[inst
->resource
.index
];
5885 } else if (inst
->resource
.file
== PROGRAM_HW_ATOMIC
) {
5886 src
[0] = translate_src(t
, &inst
->resource
);
5887 } else if (inst
->resource
.file
== PROGRAM_CONSTANT
) {
5888 assert(inst
->resource
.has_index2
);
5889 src
[0] = ureg_src_register(TGSI_FILE_CONSTBUF
, inst
->resource
.index
);
5891 assert(inst
->resource
.file
!= PROGRAM_UNDEFINED
);
5892 if (inst
->resource
.file
== PROGRAM_IMAGE
) {
5893 src
[0] = t
->images
[inst
->resource
.index
];
5895 /* Bindless images. */
5896 src
[0] = translate_src(t
, &inst
->resource
);
5898 tex_target
= st_translate_texture_target(inst
->tex_target
, inst
->tex_shadow
);
5900 if (inst
->resource
.reladdr
)
5901 src
[0] = ureg_src_indirect(src
[0],
5902 translate_addr(t
, inst
->resource
.reladdr
, 2));
5903 assert(src
[0].File
!= TGSI_FILE_NULL
);
5904 ureg_memory_insn(ureg
, inst
->op
, dst
, num_dst
, src
, num_src
,
5905 inst
->buffer_access
,
5906 tex_target
, inst
->image_format
);
5909 case TGSI_OPCODE_STORE
:
5910 if (inst
->resource
.file
== PROGRAM_MEMORY
) {
5911 dst
[0] = ureg_dst(t
->shared_memory
);
5912 } else if (inst
->resource
.file
== PROGRAM_BUFFER
) {
5913 dst
[0] = ureg_dst(t
->buffers
[inst
->resource
.index
]);
5915 if (inst
->resource
.file
== PROGRAM_IMAGE
) {
5916 dst
[0] = ureg_dst(t
->images
[inst
->resource
.index
]);
5918 /* Bindless images. */
5919 dst
[0] = ureg_dst(translate_src(t
, &inst
->resource
));
5921 tex_target
= st_translate_texture_target(inst
->tex_target
, inst
->tex_shadow
);
5923 dst
[0] = ureg_writemask(dst
[0], inst
->dst
[0].writemask
);
5924 if (inst
->resource
.reladdr
)
5925 dst
[0] = ureg_dst_indirect(dst
[0],
5926 translate_addr(t
, inst
->resource
.reladdr
, 2));
5927 assert(dst
[0].File
!= TGSI_FILE_NULL
);
5928 ureg_memory_insn(ureg
, inst
->op
, dst
, num_dst
, src
, num_src
,
5929 inst
->buffer_access
,
5930 tex_target
, inst
->image_format
);
5937 src
, num_src
, inst
->precise
);
5943 * Emit the TGSI instructions for inverting and adjusting WPOS.
5944 * This code is unavoidable because it also depends on whether
5945 * a FBO is bound (STATE_FB_WPOS_Y_TRANSFORM).
5948 emit_wpos_adjustment(struct gl_context
*ctx
,
5949 struct st_translate
*t
,
5950 int wpos_transform_const
,
5952 GLfloat adjX
, GLfloat adjY
[2])
5954 struct ureg_program
*ureg
= t
->ureg
;
5956 assert(wpos_transform_const
>= 0);
5958 /* Fragment program uses fragment position input.
5959 * Need to replace instances of INPUT[WPOS] with temp T
5960 * where T = INPUT[WPOS] is inverted by Y.
5962 struct ureg_src wpostrans
= ureg_DECL_constant(ureg
, wpos_transform_const
);
5963 struct ureg_dst wpos_temp
= ureg_DECL_temporary( ureg
);
5964 struct ureg_src
*wpos
=
5965 ctx
->Const
.GLSLFragCoordIsSysVal
?
5966 &t
->systemValues
[SYSTEM_VALUE_FRAG_COORD
] :
5967 &t
->inputs
[t
->inputMapping
[VARYING_SLOT_POS
]];
5968 struct ureg_src wpos_input
= *wpos
;
5970 /* First, apply the coordinate shift: */
5971 if (adjX
|| adjY
[0] || adjY
[1]) {
5972 if (adjY
[0] != adjY
[1]) {
5973 /* Adjust the y coordinate by adjY[1] or adjY[0] respectively
5974 * depending on whether inversion is actually going to be applied
5975 * or not, which is determined by testing against the inversion
5976 * state variable used below, which will be either +1 or -1.
5978 struct ureg_dst adj_temp
= ureg_DECL_local_temporary(ureg
);
5980 ureg_CMP(ureg
, adj_temp
,
5981 ureg_scalar(wpostrans
, invert
? 2 : 0),
5982 ureg_imm4f(ureg
, adjX
, adjY
[0], 0.0f
, 0.0f
),
5983 ureg_imm4f(ureg
, adjX
, adjY
[1], 0.0f
, 0.0f
));
5984 ureg_ADD(ureg
, wpos_temp
, wpos_input
, ureg_src(adj_temp
));
5986 ureg_ADD(ureg
, wpos_temp
, wpos_input
,
5987 ureg_imm4f(ureg
, adjX
, adjY
[0], 0.0f
, 0.0f
));
5989 wpos_input
= ureg_src(wpos_temp
);
5991 /* MOV wpos_temp, input[wpos]
5993 ureg_MOV( ureg
, wpos_temp
, wpos_input
);
5996 /* Now the conditional y flip: STATE_FB_WPOS_Y_TRANSFORM.xy/zw will be
5997 * inversion/identity, or the other way around if we're drawing to an FBO.
6000 /* MAD wpos_temp.y, wpos_input, wpostrans.xxxx, wpostrans.yyyy
6003 ureg_writemask(wpos_temp
, TGSI_WRITEMASK_Y
),
6005 ureg_scalar(wpostrans
, 0),
6006 ureg_scalar(wpostrans
, 1));
6008 /* MAD wpos_temp.y, wpos_input, wpostrans.zzzz, wpostrans.wwww
6011 ureg_writemask(wpos_temp
, TGSI_WRITEMASK_Y
),
6013 ureg_scalar(wpostrans
, 2),
6014 ureg_scalar(wpostrans
, 3));
6017 /* Use wpos_temp as position input from here on:
6019 *wpos
= ureg_src(wpos_temp
);
6024 * Emit fragment position/ooordinate code.
6027 emit_wpos(struct st_context
*st
,
6028 struct st_translate
*t
,
6029 const struct gl_program
*program
,
6030 struct ureg_program
*ureg
,
6031 int wpos_transform_const
)
6033 struct pipe_screen
*pscreen
= st
->pipe
->screen
;
6034 GLfloat adjX
= 0.0f
;
6035 GLfloat adjY
[2] = { 0.0f
, 0.0f
};
6036 boolean invert
= FALSE
;
6038 /* Query the pixel center conventions supported by the pipe driver and set
6039 * adjX, adjY to help out if it cannot handle the requested one internally.
6041 * The bias of the y-coordinate depends on whether y-inversion takes place
6042 * (adjY[1]) or not (adjY[0]), which is in turn dependent on whether we are
6043 * drawing to an FBO (causes additional inversion), and whether the pipe
6044 * driver origin and the requested origin differ (the latter condition is
6045 * stored in the 'invert' variable).
6047 * For height = 100 (i = integer, h = half-integer, l = lower, u = upper):
6049 * center shift only:
6054 * l,i -> u,i: ( 0.0 + 1.0) * -1 + 100 = 99
6055 * l,h -> u,h: ( 0.5 + 0.0) * -1 + 100 = 99.5
6056 * u,i -> l,i: (99.0 + 1.0) * -1 + 100 = 0
6057 * u,h -> l,h: (99.5 + 0.0) * -1 + 100 = 0.5
6059 * inversion and center shift:
6060 * l,i -> u,h: ( 0.0 + 0.5) * -1 + 100 = 99.5
6061 * l,h -> u,i: ( 0.5 + 0.5) * -1 + 100 = 99
6062 * u,i -> l,h: (99.0 + 0.5) * -1 + 100 = 0.5
6063 * u,h -> l,i: (99.5 + 0.5) * -1 + 100 = 0
6065 if (program
->OriginUpperLeft
) {
6066 /* Fragment shader wants origin in upper-left */
6067 if (pscreen
->get_param(pscreen
, PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
)) {
6068 /* the driver supports upper-left origin */
6070 else if (pscreen
->get_param(pscreen
, PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
)) {
6071 /* the driver supports lower-left origin, need to invert Y */
6072 ureg_property(ureg
, TGSI_PROPERTY_FS_COORD_ORIGIN
,
6073 TGSI_FS_COORD_ORIGIN_LOWER_LEFT
);
6080 /* Fragment shader wants origin in lower-left */
6081 if (pscreen
->get_param(pscreen
, PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
))
6082 /* the driver supports lower-left origin */
6083 ureg_property(ureg
, TGSI_PROPERTY_FS_COORD_ORIGIN
,
6084 TGSI_FS_COORD_ORIGIN_LOWER_LEFT
);
6085 else if (pscreen
->get_param(pscreen
, PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
))
6086 /* the driver supports upper-left origin, need to invert Y */
6092 if (program
->PixelCenterInteger
) {
6093 /* Fragment shader wants pixel center integer */
6094 if (pscreen
->get_param(pscreen
, PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
)) {
6095 /* the driver supports pixel center integer */
6097 ureg_property(ureg
, TGSI_PROPERTY_FS_COORD_PIXEL_CENTER
,
6098 TGSI_FS_COORD_PIXEL_CENTER_INTEGER
);
6100 else if (pscreen
->get_param(pscreen
, PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
)) {
6101 /* the driver supports pixel center half integer, need to bias X,Y */
6110 /* Fragment shader wants pixel center half integer */
6111 if (pscreen
->get_param(pscreen
, PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
)) {
6112 /* the driver supports pixel center half integer */
6114 else if (pscreen
->get_param(pscreen
, PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
)) {
6115 /* the driver supports pixel center integer, need to bias X,Y */
6116 adjX
= adjY
[0] = adjY
[1] = 0.5f
;
6117 ureg_property(ureg
, TGSI_PROPERTY_FS_COORD_PIXEL_CENTER
,
6118 TGSI_FS_COORD_PIXEL_CENTER_INTEGER
);
6124 /* we invert after adjustment so that we avoid the MOV to temporary,
6125 * and reuse the adjustment ADD instead */
6126 emit_wpos_adjustment(st
->ctx
, t
, wpos_transform_const
, invert
, adjX
, adjY
);
6130 * OpenGL's fragment gl_FrontFace input is 1 for front-facing, 0 for back.
6131 * TGSI uses +1 for front, -1 for back.
6132 * This function converts the TGSI value to the GL value. Simply clamping/
6133 * saturating the value to [0,1] does the job.
6136 emit_face_var(struct gl_context
*ctx
, struct st_translate
*t
)
6138 struct ureg_program
*ureg
= t
->ureg
;
6139 struct ureg_dst face_temp
= ureg_DECL_temporary(ureg
);
6140 struct ureg_src face_input
= t
->inputs
[t
->inputMapping
[VARYING_SLOT_FACE
]];
6142 if (ctx
->Const
.NativeIntegers
) {
6143 ureg_FSGE(ureg
, face_temp
, face_input
, ureg_imm1f(ureg
, 0));
6146 /* MOV_SAT face_temp, input[face] */
6147 ureg_MOV(ureg
, ureg_saturate(face_temp
), face_input
);
6150 /* Use face_temp as face input from here on: */
6151 t
->inputs
[t
->inputMapping
[VARYING_SLOT_FACE
]] = ureg_src(face_temp
);
6155 emit_compute_block_size(const struct gl_program
*prog
,
6156 struct ureg_program
*ureg
) {
6157 ureg_property(ureg
, TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
,
6158 prog
->info
.cs
.local_size
[0]);
6159 ureg_property(ureg
, TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT
,
6160 prog
->info
.cs
.local_size
[1]);
6161 ureg_property(ureg
, TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH
,
6162 prog
->info
.cs
.local_size
[2]);
6165 struct sort_inout_decls
{
6166 bool operator()(const struct inout_decl
&a
, const struct inout_decl
&b
) const {
6167 return mapping
[a
.mesa_index
] < mapping
[b
.mesa_index
];
6170 const ubyte
*mapping
;
6173 /* Sort the given array of decls by the corresponding slot (TGSI file index).
6175 * This is for the benefit of older drivers which are broken when the
6176 * declarations aren't sorted in this way.
6179 sort_inout_decls_by_slot(struct inout_decl
*decls
,
6181 const ubyte mapping
[])
6183 sort_inout_decls sorter
;
6184 sorter
.mapping
= mapping
;
6185 std::sort(decls
, decls
+ count
, sorter
);
6189 st_translate_interp(enum glsl_interp_mode glsl_qual
, GLuint varying
)
6191 switch (glsl_qual
) {
6192 case INTERP_MODE_NONE
:
6193 if (varying
== VARYING_SLOT_COL0
|| varying
== VARYING_SLOT_COL1
)
6194 return TGSI_INTERPOLATE_COLOR
;
6195 return TGSI_INTERPOLATE_PERSPECTIVE
;
6196 case INTERP_MODE_SMOOTH
:
6197 return TGSI_INTERPOLATE_PERSPECTIVE
;
6198 case INTERP_MODE_FLAT
:
6199 return TGSI_INTERPOLATE_CONSTANT
;
6200 case INTERP_MODE_NOPERSPECTIVE
:
6201 return TGSI_INTERPOLATE_LINEAR
;
6203 assert(0 && "unexpected interp mode in st_translate_interp()");
6204 return TGSI_INTERPOLATE_PERSPECTIVE
;
6209 * Translate intermediate IR (glsl_to_tgsi_instruction) to TGSI format.
6210 * \param program the program to translate
6211 * \param numInputs number of input registers used
6212 * \param inputMapping maps Mesa fragment program inputs to TGSI generic
6214 * \param inputSemanticName the TGSI_SEMANTIC flag for each input
6215 * \param inputSemanticIndex the semantic index (ex: which texcoord) for
6217 * \param interpMode the TGSI_INTERPOLATE_LINEAR/PERSP mode for each input
6218 * \param numOutputs number of output registers used
6219 * \param outputMapping maps Mesa fragment program outputs to TGSI
6221 * \param outputSemanticName the TGSI_SEMANTIC flag for each output
6222 * \param outputSemanticIndex the semantic index (ex: which texcoord) for
6225 * \return PIPE_OK or PIPE_ERROR_OUT_OF_MEMORY
6227 extern "C" enum pipe_error
6228 st_translate_program(
6229 struct gl_context
*ctx
,
6231 struct ureg_program
*ureg
,
6232 glsl_to_tgsi_visitor
*program
,
6233 const struct gl_program
*proginfo
,
6235 const ubyte inputMapping
[],
6236 const ubyte inputSlotToAttr
[],
6237 const ubyte inputSemanticName
[],
6238 const ubyte inputSemanticIndex
[],
6239 const ubyte interpMode
[],
6241 const ubyte outputMapping
[],
6242 const ubyte outputSemanticName
[],
6243 const ubyte outputSemanticIndex
[])
6245 struct pipe_screen
*screen
= st_context(ctx
)->pipe
->screen
;
6246 struct st_translate
*t
;
6248 struct gl_program_constants
*frag_const
=
6249 &ctx
->Const
.Program
[MESA_SHADER_FRAGMENT
];
6250 enum pipe_error ret
= PIPE_OK
;
6252 assert(numInputs
<= ARRAY_SIZE(t
->inputs
));
6253 assert(numOutputs
<= ARRAY_SIZE(t
->outputs
));
6255 ASSERT_BITFIELD_SIZE(st_src_reg
, type
, GLSL_TYPE_ERROR
);
6256 ASSERT_BITFIELD_SIZE(st_dst_reg
, type
, GLSL_TYPE_ERROR
);
6257 ASSERT_BITFIELD_SIZE(glsl_to_tgsi_instruction
, tex_type
, GLSL_TYPE_ERROR
);
6258 ASSERT_BITFIELD_SIZE(glsl_to_tgsi_instruction
, image_format
, PIPE_FORMAT_COUNT
);
6259 ASSERT_BITFIELD_SIZE(glsl_to_tgsi_instruction
, tex_target
,
6260 (gl_texture_index
) (NUM_TEXTURE_TARGETS
- 1));
6261 ASSERT_BITFIELD_SIZE(glsl_to_tgsi_instruction
, image_format
,
6262 (enum pipe_format
) (PIPE_FORMAT_COUNT
- 1));
6263 ASSERT_BITFIELD_SIZE(glsl_to_tgsi_instruction
, op
, TGSI_OPCODE_LAST
- 1);
6265 t
= CALLOC_STRUCT(st_translate
);
6267 ret
= PIPE_ERROR_OUT_OF_MEMORY
;
6271 t
->procType
= procType
;
6272 t
->need_uarl
= !screen
->get_param(screen
, PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS
);
6273 t
->inputMapping
= inputMapping
;
6274 t
->outputMapping
= outputMapping
;
6276 t
->num_temp_arrays
= program
->next_array
;
6277 if (t
->num_temp_arrays
)
6278 t
->arrays
= (struct ureg_dst
*)
6279 calloc(t
->num_temp_arrays
, sizeof(t
->arrays
[0]));
6282 * Declare input attributes.
6285 case PIPE_SHADER_FRAGMENT
:
6286 case PIPE_SHADER_GEOMETRY
:
6287 case PIPE_SHADER_TESS_EVAL
:
6288 case PIPE_SHADER_TESS_CTRL
:
6289 sort_inout_decls_by_slot(program
->inputs
, program
->num_inputs
, inputMapping
);
6291 for (i
= 0; i
< program
->num_inputs
; ++i
) {
6292 struct inout_decl
*decl
= &program
->inputs
[i
];
6293 unsigned slot
= inputMapping
[decl
->mesa_index
];
6294 struct ureg_src src
;
6295 ubyte tgsi_usage_mask
= decl
->usage_mask
;
6297 if (glsl_base_type_is_64bit(decl
->base_type
)) {
6298 if (tgsi_usage_mask
== 1)
6299 tgsi_usage_mask
= TGSI_WRITEMASK_XY
;
6300 else if (tgsi_usage_mask
== 2)
6301 tgsi_usage_mask
= TGSI_WRITEMASK_ZW
;
6303 tgsi_usage_mask
= TGSI_WRITEMASK_XYZW
;
6306 unsigned interp_mode
= 0;
6307 unsigned interp_location
= 0;
6308 if (procType
== PIPE_SHADER_FRAGMENT
) {
6310 interp_mode
= interpMode
[slot
] != TGSI_INTERPOLATE_COUNT
?
6312 st_translate_interp(decl
->interp
, inputSlotToAttr
[slot
]);
6314 interp_location
= decl
->interp_loc
;
6317 src
= ureg_DECL_fs_input_cyl_centroid_layout(ureg
,
6318 inputSemanticName
[slot
], inputSemanticIndex
[slot
],
6319 interp_mode
, 0, interp_location
, slot
, tgsi_usage_mask
,
6320 decl
->array_id
, decl
->size
);
6322 for (unsigned j
= 0; j
< decl
->size
; ++j
) {
6323 if (t
->inputs
[slot
+ j
].File
!= TGSI_FILE_INPUT
) {
6324 /* The ArrayID is set up in dst_register */
6325 t
->inputs
[slot
+ j
] = src
;
6326 t
->inputs
[slot
+ j
].ArrayID
= 0;
6327 t
->inputs
[slot
+ j
].Index
+= j
;
6332 case PIPE_SHADER_VERTEX
:
6333 for (i
= 0; i
< numInputs
; i
++) {
6334 t
->inputs
[i
] = ureg_DECL_vs_input(ureg
, i
);
6337 case PIPE_SHADER_COMPUTE
:
6344 * Declare output attributes.
6347 case PIPE_SHADER_FRAGMENT
:
6348 case PIPE_SHADER_COMPUTE
:
6350 case PIPE_SHADER_GEOMETRY
:
6351 case PIPE_SHADER_TESS_EVAL
:
6352 case PIPE_SHADER_TESS_CTRL
:
6353 case PIPE_SHADER_VERTEX
:
6354 sort_inout_decls_by_slot(program
->outputs
, program
->num_outputs
, outputMapping
);
6356 for (i
= 0; i
< program
->num_outputs
; ++i
) {
6357 struct inout_decl
*decl
= &program
->outputs
[i
];
6358 unsigned slot
= outputMapping
[decl
->mesa_index
];
6359 struct ureg_dst dst
;
6360 ubyte tgsi_usage_mask
= decl
->usage_mask
;
6362 if (glsl_base_type_is_64bit(decl
->base_type
)) {
6363 if (tgsi_usage_mask
== 1)
6364 tgsi_usage_mask
= TGSI_WRITEMASK_XY
;
6365 else if (tgsi_usage_mask
== 2)
6366 tgsi_usage_mask
= TGSI_WRITEMASK_ZW
;
6368 tgsi_usage_mask
= TGSI_WRITEMASK_XYZW
;
6371 dst
= ureg_DECL_output_layout(ureg
,
6372 outputSemanticName
[slot
], outputSemanticIndex
[slot
],
6373 decl
->gs_out_streams
,
6374 slot
, tgsi_usage_mask
, decl
->array_id
, decl
->size
);
6376 for (unsigned j
= 0; j
< decl
->size
; ++j
) {
6377 if (t
->outputs
[slot
+ j
].File
!= TGSI_FILE_OUTPUT
) {
6378 /* The ArrayID is set up in dst_register */
6379 t
->outputs
[slot
+ j
] = dst
;
6380 t
->outputs
[slot
+ j
].ArrayID
= 0;
6381 t
->outputs
[slot
+ j
].Index
+= j
;
6390 if (procType
== PIPE_SHADER_FRAGMENT
) {
6391 if (program
->shader
->Program
->info
.fs
.early_fragment_tests
||
6392 program
->shader
->Program
->info
.fs
.post_depth_coverage
) {
6393 ureg_property(ureg
, TGSI_PROPERTY_FS_EARLY_DEPTH_STENCIL
, 1);
6395 if (program
->shader
->Program
->info
.fs
.post_depth_coverage
)
6396 ureg_property(ureg
, TGSI_PROPERTY_FS_POST_DEPTH_COVERAGE
, 1);
6399 if (proginfo
->info
.inputs_read
& VARYING_BIT_POS
) {
6400 /* Must do this after setting up t->inputs. */
6401 emit_wpos(st_context(ctx
), t
, proginfo
, ureg
,
6402 program
->wpos_transform_const
);
6405 if (proginfo
->info
.inputs_read
& VARYING_BIT_FACE
)
6406 emit_face_var(ctx
, t
);
6408 for (i
= 0; i
< numOutputs
; i
++) {
6409 switch (outputSemanticName
[i
]) {
6410 case TGSI_SEMANTIC_POSITION
:
6411 t
->outputs
[i
] = ureg_DECL_output(ureg
,
6412 TGSI_SEMANTIC_POSITION
, /* Z/Depth */
6413 outputSemanticIndex
[i
]);
6414 t
->outputs
[i
] = ureg_writemask(t
->outputs
[i
], TGSI_WRITEMASK_Z
);
6416 case TGSI_SEMANTIC_STENCIL
:
6417 t
->outputs
[i
] = ureg_DECL_output(ureg
,
6418 TGSI_SEMANTIC_STENCIL
, /* Stencil */
6419 outputSemanticIndex
[i
]);
6420 t
->outputs
[i
] = ureg_writemask(t
->outputs
[i
], TGSI_WRITEMASK_Y
);
6422 case TGSI_SEMANTIC_COLOR
:
6423 t
->outputs
[i
] = ureg_DECL_output(ureg
,
6424 TGSI_SEMANTIC_COLOR
,
6425 outputSemanticIndex
[i
]);
6427 case TGSI_SEMANTIC_SAMPLEMASK
:
6428 t
->outputs
[i
] = ureg_DECL_output(ureg
,
6429 TGSI_SEMANTIC_SAMPLEMASK
,
6430 outputSemanticIndex
[i
]);
6431 /* TODO: If we ever support more than 32 samples, this will have
6432 * to become an array.
6434 t
->outputs
[i
] = ureg_writemask(t
->outputs
[i
], TGSI_WRITEMASK_X
);
6437 assert(!"fragment shader outputs must be POSITION/STENCIL/COLOR");
6438 ret
= PIPE_ERROR_BAD_INPUT
;
6443 else if (procType
== PIPE_SHADER_VERTEX
) {
6444 for (i
= 0; i
< numOutputs
; i
++) {
6445 if (outputSemanticName
[i
] == TGSI_SEMANTIC_FOG
) {
6446 /* force register to contain a fog coordinate in the form (F, 0, 0, 1). */
6448 ureg_writemask(t
->outputs
[i
], TGSI_WRITEMASK_YZW
),
6449 ureg_imm4f(ureg
, 0.0f
, 0.0f
, 0.0f
, 1.0f
));
6450 t
->outputs
[i
] = ureg_writemask(t
->outputs
[i
], TGSI_WRITEMASK_X
);
6455 if (procType
== PIPE_SHADER_COMPUTE
) {
6456 emit_compute_block_size(proginfo
, ureg
);
6459 /* Declare address register.
6461 if (program
->num_address_regs
> 0) {
6462 assert(program
->num_address_regs
<= 3);
6463 for (int i
= 0; i
< program
->num_address_regs
; i
++)
6464 t
->address
[i
] = ureg_DECL_address(ureg
);
6467 /* Declare misc input registers
6470 GLbitfield sysInputs
= proginfo
->info
.system_values_read
;
6472 for (i
= 0; sysInputs
; i
++) {
6473 if (sysInputs
& (1 << i
)) {
6474 unsigned semName
= _mesa_sysval_to_semantic(i
);
6476 t
->systemValues
[i
] = ureg_DECL_system_value(ureg
, semName
, 0);
6478 if (semName
== TGSI_SEMANTIC_INSTANCEID
||
6479 semName
== TGSI_SEMANTIC_VERTEXID
) {
6480 /* From Gallium perspective, these system values are always
6481 * integer, and require native integer support. However, if
6482 * native integer is supported on the vertex stage but not the
6483 * pixel stage (e.g, i915g + draw), Mesa will generate IR that
6484 * assumes these system values are floats. To resolve the
6485 * inconsistency, we insert a U2F.
6487 struct st_context
*st
= st_context(ctx
);
6488 struct pipe_screen
*pscreen
= st
->pipe
->screen
;
6489 assert(procType
== PIPE_SHADER_VERTEX
);
6490 assert(pscreen
->get_shader_param(pscreen
, PIPE_SHADER_VERTEX
, PIPE_SHADER_CAP_INTEGERS
));
6492 if (!ctx
->Const
.NativeIntegers
) {
6493 struct ureg_dst temp
= ureg_DECL_local_temporary(t
->ureg
);
6494 ureg_U2F( t
->ureg
, ureg_writemask(temp
, TGSI_WRITEMASK_X
), t
->systemValues
[i
]);
6495 t
->systemValues
[i
] = ureg_scalar(ureg_src(temp
), 0);
6499 if (procType
== PIPE_SHADER_FRAGMENT
&&
6500 semName
== TGSI_SEMANTIC_POSITION
)
6501 emit_wpos(st_context(ctx
), t
, proginfo
, ureg
,
6502 program
->wpos_transform_const
);
6504 sysInputs
&= ~(1 << i
);
6509 t
->array_sizes
= program
->array_sizes
;
6510 t
->input_decls
= program
->inputs
;
6511 t
->num_input_decls
= program
->num_inputs
;
6512 t
->output_decls
= program
->outputs
;
6513 t
->num_output_decls
= program
->num_outputs
;
6515 /* Emit constants and uniforms. TGSI uses a single index space for these,
6516 * so we put all the translated regs in t->constants.
6518 if (proginfo
->Parameters
) {
6519 t
->constants
= (struct ureg_src
*)
6520 calloc(proginfo
->Parameters
->NumParameters
, sizeof(t
->constants
[0]));
6521 if (t
->constants
== NULL
) {
6522 ret
= PIPE_ERROR_OUT_OF_MEMORY
;
6525 t
->num_constants
= proginfo
->Parameters
->NumParameters
;
6527 for (i
= 0; i
< proginfo
->Parameters
->NumParameters
; i
++) {
6528 switch (proginfo
->Parameters
->Parameters
[i
].Type
) {
6529 case PROGRAM_STATE_VAR
:
6530 case PROGRAM_UNIFORM
:
6531 t
->constants
[i
] = ureg_DECL_constant(ureg
, i
);
6534 /* Emit immediates for PROGRAM_CONSTANT only when there's no indirect
6535 * addressing of the const buffer.
6536 * FIXME: Be smarter and recognize param arrays:
6537 * indirect addressing is only valid within the referenced
6540 case PROGRAM_CONSTANT
:
6541 if (program
->indirect_addr_consts
)
6542 t
->constants
[i
] = ureg_DECL_constant(ureg
, i
);
6544 t
->constants
[i
] = emit_immediate(t
,
6545 proginfo
->Parameters
->ParameterValues
[i
],
6546 proginfo
->Parameters
->Parameters
[i
].DataType
,
6555 for (i
= 0; i
< proginfo
->info
.num_ubos
; i
++) {
6556 unsigned size
= proginfo
->sh
.UniformBlocks
[i
]->UniformBufferSize
;
6557 unsigned num_const_vecs
= (size
+ 15) / 16;
6558 unsigned first
, last
;
6559 assert(num_const_vecs
> 0);
6561 last
= num_const_vecs
> 0 ? num_const_vecs
- 1 : 0;
6562 ureg_DECL_constant2D(t
->ureg
, first
, last
, i
+ 1);
6565 /* Emit immediate values.
6567 t
->immediates
= (struct ureg_src
*)
6568 calloc(program
->num_immediates
, sizeof(struct ureg_src
));
6569 if (t
->immediates
== NULL
) {
6570 ret
= PIPE_ERROR_OUT_OF_MEMORY
;
6573 t
->num_immediates
= program
->num_immediates
;
6576 foreach_in_list(immediate_storage
, imm
, &program
->immediates
) {
6577 assert(i
< program
->num_immediates
);
6578 t
->immediates
[i
++] = emit_immediate(t
, imm
->values
, imm
->type
, imm
->size32
);
6580 assert(i
== program
->num_immediates
);
6582 /* texture samplers */
6583 for (i
= 0; i
< frag_const
->MaxTextureImageUnits
; i
++) {
6584 if (program
->samplers_used
& (1u << i
)) {
6585 enum tgsi_return_type type
=
6586 st_translate_texture_type(program
->sampler_types
[i
]);
6588 t
->samplers
[i
] = ureg_DECL_sampler(ureg
, i
);
6590 ureg_DECL_sampler_view( ureg
, i
, program
->sampler_targets
[i
],
6591 type
, type
, type
, type
);
6595 /* Declare atomic and shader storage buffers. */
6597 struct gl_program
*prog
= program
->prog
;
6599 if (!st_context(ctx
)->has_hw_atomics
) {
6600 for (i
= 0; i
< prog
->info
.num_abos
; i
++) {
6601 unsigned index
= prog
->sh
.AtomicBuffers
[i
]->Binding
;
6602 assert(index
< frag_const
->MaxAtomicBuffers
);
6603 t
->buffers
[index
] = ureg_DECL_buffer(ureg
, index
, true);
6606 for (i
= 0; i
< program
->num_atomics
; i
++) {
6607 struct hwatomic_decl
*ainfo
= &program
->atomic_info
[i
];
6608 gl_uniform_storage
*uni_storage
= &prog
->sh
.data
->UniformStorage
[ainfo
->location
];
6609 int base
= uni_storage
->offset
/ ATOMIC_COUNTER_SIZE
;
6610 ureg_DECL_hw_atomic(ureg
, base
, base
+ ainfo
->size
- 1, ainfo
->binding
,
6615 assert(prog
->info
.num_ssbos
<= frag_const
->MaxShaderStorageBlocks
);
6616 for (i
= 0; i
< prog
->info
.num_ssbos
; i
++) {
6618 if (!st_context(ctx
)->has_hw_atomics
)
6619 index
+= frag_const
->MaxAtomicBuffers
;
6621 t
->buffers
[index
] = ureg_DECL_buffer(ureg
, index
, false);
6625 if (program
->use_shared_memory
)
6626 t
->shared_memory
= ureg_DECL_memory(ureg
, TGSI_MEMORY_TYPE_SHARED
);
6628 for (i
= 0; i
< program
->shader
->Program
->info
.num_images
; i
++) {
6629 if (program
->images_used
& (1 << i
)) {
6630 t
->images
[i
] = ureg_DECL_image(ureg
, i
,
6631 program
->image_targets
[i
],
6632 program
->image_formats
[i
],
6637 /* Emit each instruction in turn:
6639 foreach_in_list(glsl_to_tgsi_instruction
, inst
, &program
->instructions
)
6640 compile_tgsi_instruction(t
, inst
);
6642 /* Set the next shader stage hint for VS and TES. */
6644 case PIPE_SHADER_VERTEX
:
6645 case PIPE_SHADER_TESS_EVAL
:
6646 if (program
->shader_program
->SeparateShader
)
6649 for (i
= program
->shader
->Stage
+1; i
<= MESA_SHADER_FRAGMENT
; i
++) {
6650 if (program
->shader_program
->_LinkedShaders
[i
]) {
6651 ureg_set_next_shader_processor(
6652 ureg
, pipe_shader_type_from_mesa((gl_shader_stage
)i
));
6664 t
->num_constants
= 0;
6665 free(t
->immediates
);
6666 t
->num_immediates
= 0;
6672 /* ----------------------------- End TGSI code ------------------------------ */
6676 * Convert a shader's GLSL IR into a Mesa gl_program, although without
6677 * generating Mesa IR.
6679 static struct gl_program
*
6680 get_mesa_program_tgsi(struct gl_context
*ctx
,
6681 struct gl_shader_program
*shader_program
,
6682 struct gl_linked_shader
*shader
)
6684 glsl_to_tgsi_visitor
* v
;
6685 struct gl_program
*prog
;
6686 struct gl_shader_compiler_options
*options
=
6687 &ctx
->Const
.ShaderCompilerOptions
[shader
->Stage
];
6688 struct pipe_screen
*pscreen
= ctx
->st
->pipe
->screen
;
6689 enum pipe_shader_type ptarget
= pipe_shader_type_from_mesa(shader
->Stage
);
6690 unsigned skip_merge_registers
;
6692 validate_ir_tree(shader
->ir
);
6694 prog
= shader
->Program
;
6696 prog
->Parameters
= _mesa_new_parameter_list();
6697 v
= new glsl_to_tgsi_visitor();
6700 v
->shader_program
= shader_program
;
6702 v
->options
= options
;
6703 v
->native_integers
= ctx
->Const
.NativeIntegers
;
6705 v
->have_sqrt
= pscreen
->get_shader_param(pscreen
, ptarget
,
6706 PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED
);
6707 v
->have_fma
= pscreen
->get_shader_param(pscreen
, ptarget
,
6708 PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED
);
6709 v
->has_tex_txf_lz
= pscreen
->get_param(pscreen
,
6710 PIPE_CAP_TGSI_TEX_TXF_LZ
);
6711 v
->need_uarl
= !pscreen
->get_param(pscreen
, PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS
);
6713 v
->variables
= _mesa_hash_table_create(v
->mem_ctx
, _mesa_hash_pointer
,
6714 _mesa_key_pointer_equal
);
6715 skip_merge_registers
=
6716 pscreen
->get_shader_param(pscreen
, ptarget
,
6717 PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS
);
6719 _mesa_generate_parameters_list_for_uniforms(ctx
, shader_program
, shader
,
6722 /* Remove reads from output registers. */
6723 if (!pscreen
->get_param(pscreen
, PIPE_CAP_TGSI_CAN_READ_OUTPUTS
))
6724 lower_output_reads(shader
->Stage
, shader
->ir
);
6726 /* Emit intermediate IR for main(). */
6727 visit_exec_list(shader
->ir
, v
);
6730 /* Print out some information (for debugging purposes) used by the
6731 * optimization passes. */
6734 int *first_writes
= ralloc_array(v
->mem_ctx
, int, v
->next_temp
);
6735 int *first_reads
= ralloc_array(v
->mem_ctx
, int, v
->next_temp
);
6736 int *last_writes
= ralloc_array(v
->mem_ctx
, int, v
->next_temp
);
6737 int *last_reads
= ralloc_array(v
->mem_ctx
, int, v
->next_temp
);
6739 for (i
= 0; i
< v
->next_temp
; i
++) {
6740 first_writes
[i
] = -1;
6741 first_reads
[i
] = -1;
6742 last_writes
[i
] = -1;
6745 v
->get_first_temp_read(first_reads
);
6746 v
->get_last_temp_read_first_temp_write(last_reads
, first_writes
);
6747 v
->get_last_temp_write(last_writes
);
6748 for (i
= 0; i
< v
->next_temp
; i
++)
6749 printf("Temp %d: FR=%3d FW=%3d LR=%3d LW=%3d\n", i
, first_reads
[i
],
6753 ralloc_free(first_writes
);
6754 ralloc_free(first_reads
);
6755 ralloc_free(last_writes
);
6756 ralloc_free(last_reads
);
6760 /* Perform optimizations on the instructions in the glsl_to_tgsi_visitor. */
6762 v
->copy_propagate();
6764 while (v
->eliminate_dead_code());
6766 v
->merge_two_dsts();
6767 if (!skip_merge_registers
)
6768 v
->merge_registers();
6769 v
->renumber_registers();
6771 /* Write the END instruction. */
6772 v
->emit_asm(NULL
, TGSI_OPCODE_END
);
6774 if (ctx
->_Shader
->Flags
& GLSL_DUMP
) {
6776 _mesa_log("GLSL IR for linked %s program %d:\n",
6777 _mesa_shader_stage_to_string(shader
->Stage
),
6778 shader_program
->Name
);
6779 _mesa_print_ir(_mesa_get_log_file(), shader
->ir
, NULL
);
6783 do_set_program_inouts(shader
->ir
, prog
, shader
->Stage
);
6784 _mesa_copy_linked_program_data(shader_program
, shader
);
6785 shrink_array_declarations(v
->inputs
, v
->num_inputs
,
6786 &prog
->info
.inputs_read
,
6787 prog
->info
.vs
.double_inputs_read
,
6788 &prog
->info
.patch_inputs_read
);
6789 shrink_array_declarations(v
->outputs
, v
->num_outputs
,
6790 &prog
->info
.outputs_written
, 0ULL,
6791 &prog
->info
.patch_outputs_written
);
6792 count_resources(v
, prog
);
6794 /* The GLSL IR won't be needed anymore. */
6795 ralloc_free(shader
->ir
);
6798 /* This must be done before the uniform storage is associated. */
6799 if (shader
->Stage
== MESA_SHADER_FRAGMENT
&&
6800 (prog
->info
.inputs_read
& VARYING_BIT_POS
||
6801 prog
->info
.system_values_read
& (1 << SYSTEM_VALUE_FRAG_COORD
))) {
6802 static const gl_state_index wposTransformState
[STATE_LENGTH
] = {
6803 STATE_INTERNAL
, STATE_FB_WPOS_Y_TRANSFORM
6806 v
->wpos_transform_const
= _mesa_add_state_reference(prog
->Parameters
,
6807 wposTransformState
);
6810 /* Avoid reallocation of the program parameter list, because the uniform
6811 * storage is only associated with the original parameter list.
6812 * This should be enough for Bitmap and DrawPixels constants.
6814 _mesa_reserve_parameter_storage(prog
->Parameters
, 8);
6816 /* This has to be done last. Any operation the can cause
6817 * prog->ParameterValues to get reallocated (e.g., anything that adds a
6818 * program constant) has to happen before creating this linkage.
6820 _mesa_associate_uniform_storage(ctx
, shader_program
, prog
, true);
6821 if (!shader_program
->data
->LinkStatus
) {
6822 free_glsl_to_tgsi_visitor(v
);
6823 _mesa_reference_program(ctx
, &shader
->Program
, NULL
);
6827 struct st_vertex_program
*stvp
;
6828 struct st_fragment_program
*stfp
;
6829 struct st_common_program
*stp
;
6830 struct st_compute_program
*stcp
;
6832 switch (shader
->Stage
) {
6833 case MESA_SHADER_VERTEX
:
6834 stvp
= (struct st_vertex_program
*)prog
;
6835 stvp
->glsl_to_tgsi
= v
;
6837 case MESA_SHADER_FRAGMENT
:
6838 stfp
= (struct st_fragment_program
*)prog
;
6839 stfp
->glsl_to_tgsi
= v
;
6841 case MESA_SHADER_TESS_CTRL
:
6842 case MESA_SHADER_TESS_EVAL
:
6843 case MESA_SHADER_GEOMETRY
:
6844 stp
= st_common_program(prog
);
6845 stp
->glsl_to_tgsi
= v
;
6847 case MESA_SHADER_COMPUTE
:
6848 stcp
= (struct st_compute_program
*)prog
;
6849 stcp
->glsl_to_tgsi
= v
;
6852 assert(!"should not be reached");
6859 /* See if there are unsupported control flow statements. */
6860 class ir_control_flow_info_visitor
: public ir_hierarchical_visitor
{
6862 const struct gl_shader_compiler_options
*options
;
6864 ir_control_flow_info_visitor(const struct gl_shader_compiler_options
*options
)
6870 virtual ir_visitor_status
visit_enter(ir_function
*ir
)
6872 /* Other functions are skipped (same as glsl_to_tgsi). */
6873 if (strcmp(ir
->name
, "main") == 0)
6874 return visit_continue
;
6876 return visit_continue_with_parent
;
6879 virtual ir_visitor_status
visit_enter(ir_call
*ir
)
6881 if (!ir
->callee
->is_intrinsic()) {
6882 unsupported
= true; /* it's a function call */
6885 return visit_continue
;
6888 virtual ir_visitor_status
visit_enter(ir_return
*ir
)
6890 if (options
->EmitNoMainReturn
) {
6894 return visit_continue
;
6901 has_unsupported_control_flow(exec_list
*ir
,
6902 const struct gl_shader_compiler_options
*options
)
6904 ir_control_flow_info_visitor
visitor(options
);
6905 visit_list_elements(&visitor
, ir
);
6906 return visitor
.unsupported
;
6913 * Called via ctx->Driver.LinkShader()
6914 * This actually involves converting GLSL IR into an intermediate TGSI-like IR
6915 * with code lowering and other optimizations.
6918 st_link_shader(struct gl_context
*ctx
, struct gl_shader_program
*prog
)
6920 /* Return early if we are loading the shader from on-disk cache */
6921 if (st_load_tgsi_from_disk_cache(ctx
, prog
)) {
6925 struct pipe_screen
*pscreen
= ctx
->st
->pipe
->screen
;
6926 assert(prog
->data
->LinkStatus
);
6928 bool use_nir
= false;
6929 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
6930 if (prog
->_LinkedShaders
[i
] == NULL
)
6933 struct gl_linked_shader
*shader
= prog
->_LinkedShaders
[i
];
6934 exec_list
*ir
= shader
->ir
;
6935 gl_shader_stage stage
= shader
->Stage
;
6936 const struct gl_shader_compiler_options
*options
=
6937 &ctx
->Const
.ShaderCompilerOptions
[stage
];
6938 enum pipe_shader_type ptarget
= pipe_shader_type_from_mesa(stage
);
6939 bool have_dround
= pscreen
->get_shader_param(pscreen
, ptarget
,
6940 PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED
);
6941 bool have_dfrexp
= pscreen
->get_shader_param(pscreen
, ptarget
,
6942 PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED
);
6943 bool have_ldexp
= pscreen
->get_shader_param(pscreen
, ptarget
,
6944 PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED
);
6945 unsigned if_threshold
= pscreen
->get_shader_param(pscreen
, ptarget
,
6946 PIPE_SHADER_CAP_LOWER_IF_THRESHOLD
);
6948 enum pipe_shader_ir preferred_ir
= (enum pipe_shader_ir
)
6949 pscreen
->get_shader_param(pscreen
, ptarget
,
6950 PIPE_SHADER_CAP_PREFERRED_IR
);
6951 if (preferred_ir
== PIPE_SHADER_IR_NIR
)
6954 /* If there are forms of indirect addressing that the driver
6955 * cannot handle, perform the lowering pass.
6957 if (options
->EmitNoIndirectInput
|| options
->EmitNoIndirectOutput
||
6958 options
->EmitNoIndirectTemp
|| options
->EmitNoIndirectUniform
) {
6959 lower_variable_index_to_cond_assign(stage
, ir
,
6960 options
->EmitNoIndirectInput
,
6961 options
->EmitNoIndirectOutput
,
6962 options
->EmitNoIndirectTemp
,
6963 options
->EmitNoIndirectUniform
);
6966 if (!pscreen
->get_param(pscreen
, PIPE_CAP_INT64_DIVMOD
))
6967 lower_64bit_integer_instructions(ir
, DIV64
| MOD64
);
6969 if (ctx
->Extensions
.ARB_shading_language_packing
) {
6970 unsigned lower_inst
= LOWER_PACK_SNORM_2x16
|
6971 LOWER_UNPACK_SNORM_2x16
|
6972 LOWER_PACK_UNORM_2x16
|
6973 LOWER_UNPACK_UNORM_2x16
|
6974 LOWER_PACK_SNORM_4x8
|
6975 LOWER_UNPACK_SNORM_4x8
|
6976 LOWER_UNPACK_UNORM_4x8
|
6977 LOWER_PACK_UNORM_4x8
;
6979 if (ctx
->Extensions
.ARB_gpu_shader5
)
6980 lower_inst
|= LOWER_PACK_USE_BFI
|
6982 if (!ctx
->st
->has_half_float_packing
)
6983 lower_inst
|= LOWER_PACK_HALF_2x16
|
6984 LOWER_UNPACK_HALF_2x16
;
6986 lower_packing_builtins(ir
, lower_inst
);
6989 if (!pscreen
->get_param(pscreen
, PIPE_CAP_TEXTURE_GATHER_OFFSETS
))
6990 lower_offset_arrays(ir
);
6991 do_mat_op_to_vec(ir
);
6993 if (stage
== MESA_SHADER_FRAGMENT
)
6994 lower_blend_equation_advanced(shader
);
6996 lower_instructions(ir
,
7001 (have_ldexp
? 0 : LDEXP_TO_ARITH
) |
7002 (have_dfrexp
? 0 : DFREXP_DLDEXP_TO_ARITH
) |
7005 (have_dround
? 0 : DOPS_TO_DFRAC
) |
7006 (options
->EmitNoPow
? POW_TO_EXP2
: 0) |
7007 (!ctx
->Const
.NativeIntegers
? INT_DIV_TO_MUL_RCP
: 0) |
7008 (options
->EmitNoSat
? SAT_TO_CLAMP
: 0) |
7009 (ctx
->Const
.ForceGLSLAbsSqrt
? SQRT_TO_ABS_SQRT
: 0) |
7010 /* Assume that if ARB_gpu_shader5 is not supported
7011 * then all of the extended integer functions need
7012 * lowering. It may be necessary to add some caps
7013 * for individual instructions.
7015 (!ctx
->Extensions
.ARB_gpu_shader5
7016 ? BIT_COUNT_TO_MATH
|
7020 FIND_LSB_TO_FLOAT_CAST
|
7021 FIND_MSB_TO_FLOAT_CAST
|
7025 do_vec_index_to_cond_assign(ir
);
7026 lower_vector_insert(ir
, true);
7027 lower_quadop_vector(ir
, false);
7029 if (options
->MaxIfDepth
== 0) {
7033 if (ctx
->Const
.GLSLOptimizeConservatively
) {
7034 /* Do it once and repeat only if there's unsupported control flow. */
7036 do_common_optimization(ir
, true, true, options
,
7037 ctx
->Const
.NativeIntegers
);
7038 lower_if_to_cond_assign((gl_shader_stage
)i
, ir
,
7039 options
->MaxIfDepth
, if_threshold
);
7040 } while (has_unsupported_control_flow(ir
, options
));
7042 /* Repeat it until it stops making changes. */
7045 progress
= do_common_optimization(ir
, true, true, options
,
7046 ctx
->Const
.NativeIntegers
);
7047 progress
|= lower_if_to_cond_assign((gl_shader_stage
)i
, ir
,
7048 options
->MaxIfDepth
, if_threshold
);
7052 validate_ir_tree(ir
);
7055 build_program_resource_list(ctx
, prog
);
7058 return st_link_nir(ctx
, prog
);
7060 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
7061 struct gl_linked_shader
*shader
= prog
->_LinkedShaders
[i
];
7065 struct gl_program
*linked_prog
=
7066 get_mesa_program_tgsi(ctx
, prog
, shader
);
7067 st_set_prog_affected_state_flags(linked_prog
);
7070 if (!ctx
->Driver
.ProgramStringNotify(ctx
,
7071 _mesa_shader_stage_to_program(i
),
7073 _mesa_reference_program(ctx
, &shader
->Program
, NULL
);
7083 st_translate_stream_output_info(glsl_to_tgsi_visitor
*glsl_to_tgsi
,
7084 const ubyte outputMapping
[],
7085 struct pipe_stream_output_info
*so
)
7087 if (!glsl_to_tgsi
->shader_program
->last_vert_prog
)
7090 struct gl_transform_feedback_info
*info
=
7091 glsl_to_tgsi
->shader_program
->last_vert_prog
->sh
.LinkedTransformFeedback
;
7092 st_translate_stream_output_info2(info
, outputMapping
, so
);
7096 st_translate_stream_output_info2(struct gl_transform_feedback_info
*info
,
7097 const ubyte outputMapping
[],
7098 struct pipe_stream_output_info
*so
)
7102 for (i
= 0; i
< info
->NumOutputs
; i
++) {
7103 so
->output
[i
].register_index
=
7104 outputMapping
[info
->Outputs
[i
].OutputRegister
];
7105 so
->output
[i
].start_component
= info
->Outputs
[i
].ComponentOffset
;
7106 so
->output
[i
].num_components
= info
->Outputs
[i
].NumComponents
;
7107 so
->output
[i
].output_buffer
= info
->Outputs
[i
].OutputBuffer
;
7108 so
->output
[i
].dst_offset
= info
->Outputs
[i
].DstOffset
;
7109 so
->output
[i
].stream
= info
->Outputs
[i
].StreamId
;
7112 for (i
= 0; i
< PIPE_MAX_SO_BUFFERS
; i
++) {
7113 so
->stride
[i
] = info
->Buffers
[i
].Stride
;
7115 so
->num_outputs
= info
->NumOutputs
;