2 * Copyright © 2010 Intel Corporation
3 * Copyright © 2011 Bryan Cain
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
29 #include "main/glheader.h"
30 #include "tgsi/tgsi_ureg.h"
34 struct gl_shader_program
;
35 struct glsl_to_tgsi_visitor
;
37 enum pipe_error
st_translate_program(
38 struct gl_context
*ctx
,
40 struct ureg_program
*ureg
,
41 struct glsl_to_tgsi_visitor
*program
,
42 const struct gl_program
*proginfo
,
44 const GLuint inputMapping
[],
45 const ubyte inputSemanticName
[],
46 const ubyte inputSemanticIndex
[],
47 const GLuint interpMode
[],
49 const GLuint outputMapping
[],
50 const ubyte outputSemanticName
[],
51 const ubyte outputSemanticIndex
[],
52 boolean passthrough_edgeflags
);
54 void free_glsl_to_tgsi_visitor(struct glsl_to_tgsi_visitor
*v
);
55 void get_pixel_transfer_visitor(struct st_fragment_program
*fp
,
56 struct glsl_to_tgsi_visitor
*original
,
57 int scale_and_bias
, int pixel_maps
);
58 void get_bitmap_visitor(struct st_fragment_program
*fp
,
59 struct glsl_to_tgsi_visitor
*original
,
62 struct gl_shader
*st_new_shader(struct gl_context
*ctx
, GLuint name
, GLuint type
);
64 struct gl_shader_program
*
65 st_new_shader_program(struct gl_context
*ctx
, GLuint name
);
67 void st_glsl_link_shader(struct gl_context
*ctx
, struct gl_shader_program
*prog
);
68 GLboolean
st_link_shader(struct gl_context
*ctx
, struct gl_shader_program
*prog
);